-
Notifications
You must be signed in to change notification settings - Fork 1
/
Copy pathres.qrc
84 lines (84 loc) · 3.3 KB
/
res.qrc
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
<RCC>
<qresource prefix="/board">
<file>boardFiles/board1.txt</file>
</qresource>
<qresource prefix="/images">
<file>img/cannon.png</file>
<file>img/castle.png</file>
<file>img/fence.png</file>
<file>img/grass.png</file>
<file>img/icon.png</file>
<file>img/bullet.png</file>
<file>img/enemy.png</file>
<file>img/tent.png</file>
<file>img/gameover.jpg</file>
<file>img/cannon2.png</file>
<file>img/winning.jpg</file>
<file>img/citizen_workers/worker.png</file>
<file>img/citizen_workers/heal/1.png</file>
<file>img/citizen_workers/heal/2.png</file>
<file>img/citizen_workers/heal/3.png</file>
<file>img/citizen_workers/heal/4.png</file>
<file>img/citizen_workers/heal/5.png</file>
<file>img/citizen_workers/heal/6.png</file>
<file>img/citizen_workers/die/1.png</file>
<file>img/citizen_workers/die/2.png</file>
<file>img/citizen_workers/die/3.png</file>
<file>img/citizen_workers/die/4.png</file>
<file>img/citizen_workers/die/5.png</file>
<file>img/citizen_workers/die/6.png</file>
<file>img/enemy/attack/1.png</file>
<file>img/enemy/attack/2.png</file>
<file>img/enemy/attack/3.png</file>
<file>img/enemy/attack/4.png</file>
<file>img/enemy/enemy.png</file>
<file>img/enemy/walk/1.png</file>
<file>img/enemy/walk/2.png</file>
<file>img/enemy/walk/3.png</file>
<file>img/enemy/walk/4.png</file>
<file>img/enemy/walk/5.png</file>
<file>img/enemy/walk/6.png</file>
<file>img/enemy/walk/7.png</file>
<file>img/gifts/blue.png</file>
<file>img/gifts/green.png</file>
<file>img/gifts/purple.png</file>
<file>img/settings.png</file>
<file>img/settingsWallpaper.jpg</file>
<file>img/fence2.png</file>
<file>img/fence3.png</file>
<file>img/cannon3.png</file>
<file>img/test.jpg</file>
<file>img/ice.jpg</file>
<file>img/ice2.jpg</file>
<file>img/stone2.jpg</file>
<file>img/background.png</file>
<file>img/castle2.png</file>
<file>img/castle3.png</file>
<file>img/tent2.png</file>
<file>img/tent3.png</file>
<file>img/stone.png</file>
<file>img/optionsMaps/green.png</file>
<file>img/optionsMaps/stone.png</file>
<file>img/optionsMaps/ice.png</file>
<file>img/bullet2.png</file>
<file>img/optionsMaps/random_map.jpg</file>
<file>img/nextlevel.jpg</file>
<file>img/sword.png</file>
</qresource>
<qresource prefix="/audio">
<file>audio/bullet.wav</file>
<file>audio/enemydamagefenceandcastle.wav</file>
<file>audio/bullethitsenemy2.wav</file>
<file>audio/enemydies.wav</file>
<file>audio/wokerspawn.mp3</file>
<file>audio/castle shield-s provided 6.wav</file>
<file>audio/castle-s health improved 3.wav</file>
<file>audio/doubling_bullets.mp3</file>
<file>audio/enemy_hitting.wav</file>
<file>audio/timer_sound.wav</file>
<file>audio/start.mp3</file>
<file>audio/smash.mp3</file>
<file>audio/spawn.mp3</file>
<file>audio/Fire.m4a</file>
</qresource>
</RCC>