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Defs.H
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Defs.H
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#ifndef CONST_H
#define CONST_H
//This header file contains some defenitions to be used all over the application
//All possible actions
enum ActionType
{
ADD_Buff, //Add 1-input Buffer gate
ADD_INV, //Add 1-input Inverter gate
ADD_AND_GATE_2, //Add 2-input AND gate
ADD_OR_GATE_2, //Add 2-input OR gate
ADD_NAND_GATE_2, //Add 2-input NAND gate
ADD_NOR_GATE_2, //Add 2-input NOR gate
ADD_XOR_GATE_2, //Add 2-input XOR gate
ADD_XNOR_GATE_2, //Add 2-input XNOR gate
ADD_AND_GATE_3, //Add 3-input AND gate
ADD_NOR_GATE_3, //Add 3-input NOR gate
ADD_XOR_GATE_3, //Add 3-input XOR gate
ADD_Switch, //Add Switch
ADD_LED, //Add LED
ADD_CONNECTION, //Add Wire Connection
ADD_Gates,
ADD_Label, //Add Label to a Component, a Connection
ADD_Gate_Menu, // Show menu of gates
EDIT, //Edit a Connection
Create_TruthTable, //Create Truth Table of the Circuit
Change_Switch, //Change Switch Status in Simulation Mode
SELECT, //Select a Component, a Connection
DEL, //Delete a Component, a Connection
MOVE, //Move a Component, a Connection
SAVE, //Save the whole Circuit to a file
LOAD, //Load a Circuit from a file
COPY, //Copy the item
CUT, //CUT the item
PASTE, //PASTE the item
DSN_MODE, //Switch to Design mode
SIM_MODE, //Switch to Simulatiom mode
EXIT, //Exit the application
STATUS_BAR, //A click on the status bar
DSN_TOOL, //A click on an empty place in the design tool bar
};
//Possible Status for the pin
enum STATUS
{
LOW,
HIGH,
UNSIGNED
};
enum MODE //Modes of operation
{
DESIGN,
Gate,
SIMULATION
};
enum DsgnMenuGates {
ITM_AND2, //2 input AND gate item in menu
ITM_OR2, //2 input OR gate item in menu
ITM_NAND2, //2 input NAND gate item in menu
ITM_NOR2, //2 input NOR gate item in menu
ITM_XOR2, //2 input XOR gate item in menu
ITM_XNOR2, //2 input XNOR gate item in menu
ITM_AND3, //3 input AND gate item in menu
ITM_NOR3, //3 input NOR gate item in menu
ITM_XOR3, //3 input XOR gate item in menu
ITM_BUFF, //Buffer gate item in menu
ITM_INV, //Inverter input OR gate item in menu
ITM_SWITCH,
ITM_LED,
ITM_DSN_MODE,
ITM_EXIT_Gate,
ITM_Gate_CNT
};
enum DsgnMenuItem //The items of the design menu (you should add more items)
{
//Note: Items are ordered here as they appear in menu
//If you want to change the menu items order, change the order here
ITM_AddGates, // Add Menu of Gates
ITM_Connect, //Connect in menu
ITM_Label, //Label item in menu
ITM_Edit, //Edit item in menu
ITM_Select, //Select item in menu
ITM_Delete, //Delete item in menu
ITM_Move, //Move item in menu
ITM_Save, //Save item in menu
ITM_Load, //Load item in menu
ITM_Copy, //Copy item in menu
ITM_Cut, //Cut item in menu
ITM_Paste, //Paste item in menu
ITM_Stimulate, //Stimulate item in menu
ITM_EXIT, //Exit item
ITM_DSN_CNT //no. of design menu items ==> This should be the last line in this enum
};
enum SimMenuItem //The items of the simulation menu (you should add more items)
{
//Note: Items are ordered here as they appear in menu
ITM_SwitchToMenu,
//TODO:Add more items names here
ITM_EXIT_SIM,
ITM_SIM_CNT //no. of simulation menu items ==> This should be the last line in this enum
};
//Maximum number of input pins that can be connected to any output pin
#define MAX_CONNS 20
//assume fan out is 5 for now it can be read from the user or can be predefined as const
enum FANOUT
{
GATE_FANOUT = 5 //Default fan out of 2-input AND gate
};
//A structure to contain drawing parameters for each component
//Each component occupies a rectangluar area so it needs 2 points to represent that area
//this structure can be extended if desired
struct GraphicsInfo
{
int x1,y1, x2, y2;
};
#ifndef NULL
#define NULL 0
#endif
#endif