From 7c6d0bd736848a8c81a22b758ce74f74b8edbeef Mon Sep 17 00:00:00 2001 From: Mike Ammerlaan Date: Thu, 3 Nov 2022 09:21:45 -0700 Subject: [PATCH] 1.19.50.23 preview --- documentation/Addons.html | 7 +- documentation/Animations.html | 2 +- documentation/Biomes.html | 2 +- documentation/Blocks.html | 2 +- documentation/Entities.html | 15 +- documentation/Entity Events.html | 2 +- documentation/Entity Timeline Events.html | 2 +- documentation/Features.html | 2 +- documentation/Fogs.html | 2 +- documentation/Index.html | 2 +- documentation/Item.html | 2 +- documentation/Molang.html | 2 +- documentation/Particles.html | 2 +- documentation/Recipes.html | 2 +- documentation/Schemas.html | 2 +- documentation/Texture Sets.html | 2 +- documentation/Volumes.html | 2 +- resource_pack/texts/bg_BG.lang | 73 +- resource_pack/texts/cs_CZ.lang | 27 +- resource_pack/texts/da_DK.lang | 15 +- resource_pack/texts/de_DE.lang | 43 +- resource_pack/texts/el_GR.lang | 45 +- resource_pack/texts/en_GB.lang | 21 +- resource_pack/texts/en_US.lang | 17 +- resource_pack/texts/es_ES.lang | 33 +- resource_pack/texts/es_MX.lang | 67 +- resource_pack/texts/fi_FI.lang | 13 +- resource_pack/texts/fr_CA.lang | 109 +-- resource_pack/texts/fr_FR.lang | 37 +- resource_pack/texts/hu_HU.lang | 33 +- resource_pack/texts/id_ID.lang | 29 +- resource_pack/texts/it_IT.lang | 29 +- resource_pack/texts/ja_JP.lang | 31 +- resource_pack/texts/ko_KR.lang | 39 +- resource_pack/texts/nb_NO.lang | 31 +- resource_pack/texts/nl_NL.lang | 29 +- resource_pack/texts/pl_PL.lang | 43 +- resource_pack/texts/pt_BR.lang | 21 +- resource_pack/texts/pt_PT.lang | 29 +- resource_pack/texts/ru_RU.lang | 29 +- resource_pack/texts/sk_SK.lang | 19 +- resource_pack/texts/sv_SE.lang | 33 +- resource_pack/texts/tr_TR.lang | 117 +-- resource_pack/texts/uk_UA.lang | 45 +- resource_pack/texts/zh_CN.lang | 29 +- resource_pack/texts/zh_TW.lang | 41 +- resource_pack/textures/ui/dismount.png | Bin 718 -> 219 bytes .../textures/ui/dismount_pressed.png | Bin 696 -> 224 bytes resource_pack/textures/ui/mount.png | Bin 696 -> 212 bytes resource_pack/textures/ui/mount_pressed.png | Bin 696 -> 215 bytes resource_pack/ui/_global_variables.json | 2 +- .../ui/chat_settings_menu_screen.json | 2 +- resource_pack/ui/hud_screen.json | 17 +- resource_pack/ui/inventory_screen.json | 21 +- resource_pack/ui/inventory_screen_pocket.json | 2 +- .../ui/persona_cast_character_screen.json | 730 +++--------------- resource_pack/ui/persona_screen.json | 9 +- resource_pack/ui/profile_screen.json | 3 +- 58 files changed, 804 insertions(+), 1161 deletions(-) diff --git a/documentation/Addons.html b/documentation/Addons.html index 822e7cb71..13ea53d61 100644 --- a/documentation/Addons.html +++ b/documentation/Addons.html @@ -1,4 +1,4 @@ -

ADDONS DOCUMENTATION
Version: 1.19.50.22

+

ADDONS DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

@@ -3482,6 +3482,11 @@

Entities

+ + + + + diff --git a/documentation/Animations.html b/documentation/Animations.html index 31b033152..d2507554f 100644 --- a/documentation/Animations.html +++ b/documentation/Animations.html @@ -1,4 +1,4 @@ -

ANIMATIONS DOCUMENTATION
Version: 1.19.50.22

+

ANIMATIONS DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

74
undefined_test_only11
vex 2921 105
diff --git a/documentation/Biomes.html b/documentation/Biomes.html index 08a4be620..a5be0e51e 100644 --- a/documentation/Biomes.html +++ b/documentation/Biomes.html @@ -1,4 +1,4 @@ -

BIOMES DOCUMENTATION
Version: 1.19.50.22

+

BIOMES DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Blocks.html b/documentation/Blocks.html index f741cb30e..7cf99e738 100644 --- a/documentation/Blocks.html +++ b/documentation/Blocks.html @@ -1,4 +1,4 @@ -

BLOCKS DOCUMENTATION
Version: 1.19.50.22

+

BLOCKS DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Entities.html b/documentation/Entities.html index e9ebcd138..9253ee91f 100644 --- a/documentation/Entities.html +++ b/documentation/Entities.html @@ -1,4 +1,4 @@ -

ENTITIES DOCUMENTATION
Version: 1.19.50.22

+

ENTITIES DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

@@ -11045,7 +11045,18 @@

minecraft:behavior.flee_sun

minecraft:behavior.float

-Allows the mob to stay afloat while swimming.
Back to top

+Allows the mob to stay afloat while swimming. Passengers will be kicked out the moment the mob's head goes underwater, which may not happen for tall mobs.

+ +
+ + + + + + + +
Name Type Default Value Description
sink_with_passengersBooleanfalseIf true, the mob will keep sinking as long as it has passengers.
+Back to top

minecraft:behavior.float_wander

diff --git a/documentation/Entity Events.html b/documentation/Entity Events.html index cd97886db..ad8a7f71f 100644 --- a/documentation/Entity Events.html +++ b/documentation/Entity Events.html @@ -1,4 +1,4 @@ -

ENTITY EVENTS DOCUMENTATION
Version: 1.19.50.22

+

ENTITY EVENTS DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Entity Timeline Events.html b/documentation/Entity Timeline Events.html index dc6b5dc22..bfe31956a 100644 --- a/documentation/Entity Timeline Events.html +++ b/documentation/Entity Timeline Events.html @@ -1,4 +1,4 @@ -

ENTITY TIMELINE EVENTS DOCUMENTATION
Version: 1.19.50.22

+

ENTITY TIMELINE EVENTS DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Features.html b/documentation/Features.html index bc508f8ce..8247fa87b 100644 --- a/documentation/Features.html +++ b/documentation/Features.html @@ -1,4 +1,4 @@ -

FEATURES DOCUMENTATION
Version: 1.19.50.22

+

FEATURES DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Fogs.html b/documentation/Fogs.html index 979c66b5b..5720186c3 100644 --- a/documentation/Fogs.html +++ b/documentation/Fogs.html @@ -1,4 +1,4 @@ -

FOGS DOCUMENTATION
Version: 1.19.50.22

+

FOGS DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Index.html b/documentation/Index.html index 295f33899..7c5a203ed 100644 --- a/documentation/Index.html +++ b/documentation/Index.html @@ -1,4 +1,4 @@ -DOCUMENTATION

DOCUMENTATION
Version: 1.19.50.22 +DOCUMENTATION

DOCUMENTATION
Version: 1.19.50.23 This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.
  1. Addons diff --git a/documentation/Item.html b/documentation/Item.html index 87d201b1e..e807ffb85 100644 --- a/documentation/Item.html +++ b/documentation/Item.html @@ -1,4 +1,4 @@ -

    ITEM DOCUMENTATION
    Version: 1.19.50.22

    +

    ITEM DOCUMENTATION
    Version: 1.19.50.23

    This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
    Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

    Index

diff --git a/documentation/Molang.html b/documentation/Molang.html index 33163d092..b4c2ecb2e 100644 --- a/documentation/Molang.html +++ b/documentation/Molang.html @@ -1,4 +1,4 @@ -

MOLANG DOCUMENTATION
Version: 1.19.50.22

+

MOLANG DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Particles.html b/documentation/Particles.html index 92711da40..56e82be90 100644 --- a/documentation/Particles.html +++ b/documentation/Particles.html @@ -1,4 +1,4 @@ -

PARTICLES DOCUMENTATION
Version: 1.19.50.22

+

PARTICLES DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Recipes.html b/documentation/Recipes.html index ee9d9fb58..a6b95566c 100644 --- a/documentation/Recipes.html +++ b/documentation/Recipes.html @@ -1,4 +1,4 @@ -

RECIPES DOCUMENTATION
Version: 1.19.50.22

+

RECIPES DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Schemas.html b/documentation/Schemas.html index 77826be01..273ee4786 100644 --- a/documentation/Schemas.html +++ b/documentation/Schemas.html @@ -1,4 +1,4 @@ -

SCHEMAS DOCUMENTATION
Version: 1.19.50.22

+

SCHEMAS DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Texture Sets.html b/documentation/Texture Sets.html index 00380a837..9d6873696 100644 --- a/documentation/Texture Sets.html +++ b/documentation/Texture Sets.html @@ -1,4 +1,4 @@ -

TEXTURE SETS DOCUMENTATION
Version: 1.19.50.22

+

TEXTURE SETS DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/documentation/Volumes.html b/documentation/Volumes.html index b6b5b6788..709269fba 100644 --- a/documentation/Volumes.html +++ b/documentation/Volumes.html @@ -1,4 +1,4 @@ -

VOLUMES DOCUMENTATION
Version: 1.19.50.22

+

VOLUMES DOCUMENTATION
Version: 1.19.50.23

This is documentation for a preview release of Minecraft. New features, components, and capabilities in this release are not final and might change without notice before the final release.
Be sure to check the documentation once the release is out of preview if your add-on isn't working properly. Resource and Behavior Packs created for the preview are not guaranteed to work on the final release.

Index

diff --git a/resource_pack/texts/bg_BG.lang b/resource_pack/texts/bg_BG.lang index 685fb7e3b..dba18f9a0 100644 --- a/resource_pack/texts/bg_BG.lang +++ b/resource_pack/texts/bg_BG.lang @@ -1618,9 +1618,9 @@ course.edu.ipAddress=IP адрес # course.edu.ipPlaceholder=Въведете IP или адрес на сървър # course.edu.ipTooltipText=За да откриете IP адреса, поискайте от домакина да постави урока на пауза. Можете да видите IP адреса от дясната страна на неговия екран. # course.edu.connectionInfo=ID на връзката # -course.edu.conInfoPlaceholder=Моля, въведете идентификационния номер на връзката # -course.edu.conInfoHostTooltipText=Можете да споделите идентификационния номер на връзката, ако други имат проблеми с присъединяването към вашия свят, като използвате кода за присъединяване или споделената връзка. # -course.edu.conInfoTooltipText=Хостът може да намери идентификационния номер на връзката в мултиплейър раздела на своето световно In-Game меню. # +course.edu.conInfoPlaceholder=Моля, въведете ID на връзката # +course.edu.conInfoHostTooltipText=Можете да споделите ID на връзката, ако други имат проблеми с присъединяването към света ви, като използвате кода за присъединяване или споделена връзка. # +course.edu.conInfoTooltipText=Домакинът може да намери ID на връзката в мултиплейър раздела на менюто в играта в света. # course.edu.joinLesson=Присъединете се към урока # course.edu.joinLessonIntro=Открийте съученици в урок, към който искате да се присъедините, или въведете техния IP адрес, ако не ги виждате в списъка. # course.edu.joinLessonIntroTeacher=Изберете група, към която искате да се присъедините, или въведете IP адреса, ако не я виждате в списъка. # @@ -1773,10 +1773,12 @@ createWorldScreen.spectatorMode=Режим на зрител # createWorldScreen.spectatorModeDescription=Изпробвайте ранните версии на „Режим на зрител“ # createWorldScreen.experimentalholiday=Функция „Създател на празници“ # createWorldScreen.experimentalholidayDescription=Добавете управлявани от данни блокове и технология за предмети, за да персонализирате формата, ориентацията, щетите и други неща на блоковете # -createWorldScreen.experimentalGameTest=Бета API # -createWorldScreen.experimentalGameTestDescription=Използвайте "-бета" версии на API модули в допълнителни пакети # +createWorldScreen.experimentalGameTest=Бета API-та # +createWorldScreen.experimentalGameTestDescription=Използвайте бета версии на API модули в допълнителни пакети # createWorldScreen.experimentalMolangFeatures=Функции на Molang # createWorldScreen.experimentalMolangFeaturesDescription=Експериментални функции за заявки и език на Molang # +createWorldScreen.nextMajorUpdate=Следваща голяма актуализация # +createWorldScreen.nextMajorUpdateDescription=Изпробвайте нови функции на геймплея, които са в процес на разработка за следващата ни голяма актуализация # createWorldScreen.worldPreferences=Предпочитания за света # createWorldScreen.startWithMap=Карта в началото # createWorldScreen.defaultName=Моят свят # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Творчески # createWorldScreen.gameMode.creative.desc=Неограничени ресурси. Няма щети. Възможност за летене. Няма постижения, докато не преминете на „оцеляване“ в по-късен момент. # createWorldScreen.gameMode.survival=Оцеляване # createWorldScreen.gameMode.survival.desc=Ограничени ресурси, ще ви трябват инструменти. Можете да понасяте щети. Пазете се от чудовищата. # +createWorldScreen.gameMode.spectator=Зрител # createWorldScreen.gameMode.serverDefault=По подразбиране # createWorldScreen.header.delete=Постоянство на света # createWorldScreen.header.editLocal=Редактиране на света # @@ -2284,7 +2287,7 @@ playfab.account.banned.body.line1=Бяхте %s от групова игра в playfab.account.banned.body.line2=Щракнете върху „%s“ по-долу, за да видите нашите стандарти на общността и как да подадете заявка за преглед на случай, ако смятате, че сте %s по погрешка. # playfab.account.banned.body.line3.hour=Остава 1 час от преустановения достъп. # playfab.account.banned.body.line3.hours=Остават %d часа от преустановения достъп. # -playfab.account.banned.body.line3.day=Остава 1 ден от преустановения достъп. # +playfab.account.banned.body.line3.day=Остава ви 1 ден от преустановения достъп. # playfab.account.banned.body.line3.days=Остават ви %d дни от преустановения достъп. # playfab.account.banned.body.line3.forever=Тази забрана е постоянна. # playfab.account.banned.body.button=Повече информация # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Грешка: невалиден файлов фор gui.previous=Назад # gui.copyWorld=Копиране на свят # gui.copyWorld.failedTitle=Възникна грешка # -gui.copyWorld.failedMessage=Не можете да копирате този свят, защото устройството ви няма достатъчно налично място за съхранение. Освободете малко място и опитайте отново. # +gui.copyWorld.failedMessage=Не можете да копирате този свят, защото устройството ви няма достатъчно свободно място за съхранение. Освободете малко място и опитайте отново. # gui.goBack=Назад # gui.import=Импортиране # gui.importWorld=Импортиране # @@ -5245,7 +5248,7 @@ joincode.service.unavailable=Кодовете за присъединяване ##EDU Pause Menu edu.pause.ipaddress=IP АДРЕС # edu.pause.port=ПОРТ # -edu.pause.nethernetLabel=Идентификационен номер на връзката # +edu.pause.nethernetLabel=ID НА ВРЪЗКАТА # key.attack=Атакуване/разрушаване # key.back=Ходене назад # @@ -5729,7 +5732,7 @@ options.delete_account.confirm.button=Изтриване # options.dev_game_tip=Съвети за игра # options.dev_ad_show_debug_panel=Показване на знак EDU в панела за отстраняване на грешки # options.dev_ad_token_refresh_threshold=Секунди за праг на обновяване на маркер за влизане на EDU # -options.dev_side_by_side_comparison_rate=Коефициент на сравнение едно до друго # +options.dev_side_by_side_comparison_rate=Степен на сравнение от двете страни # options.dev_playfab_token_refresh_threshold=Минути за праг на обновяване на маркер на Playfab # options.dev_assertions_debug_break=Твърденията се „чупят“ в дебъгера # options.dev_assertions_show_dialog=Твърденията се показват в модален диалогов прозорец # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Оптимиза options.dev_enableDebugHudOverlay.lock_contention=Конкуренция за заключване # options.dev_enableDebugHudOverlay.hbui=Игрови облик # This is a proper name, do not translate # options.dev_transport_layer=Тип на транспортния слой # +options.dev_controltower_override_transport_layer=Локално заместване на транспортния слой MUTS # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,9 +6034,9 @@ options.hotbarScale=Мащаб на лентата за бързи слотов options.invertMouse=Обръщане на мишката # options.invertYAxis=Обръщане на оста Y # options.joystickMoveVisible=Джойстикът винаги е видим # -options.thumbstickOpacity=Джойстик непрозрачност # +options.thumbstickOpacity=Непрозрачност на джойстика # options.defaultJoystickMoveVisible=Джойстикът е видим, когато не се използва # -options.creativeDelayedBlockBreaking=Забавено прекъсване на блока (само творческо) # +options.creativeDelayedBlockBreaking=Забавено разбиване на блока (само в творчески режим) # options.keyboardLayout=Клавиатурна подредба # options.keyboardAndMouse=Клавиатура и мишка # options.keyboardAndMouseSettings=Настройки за клавиатура и мишка # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Преглед на грешките # options.qualityButton=Настройки на видеокачеството... # options.qualityVideoTitle=Настройки на видеокачеството # options.reducedDebugInfo=Минимална информация за отстраняване на грешки # -options.renderClouds=Облаци # +options.renderClouds=Рендиране на облаци # options.renderDistance=Разстояние на рендиране # options.raytracing.renderDistance=Разстояние на рендиране при проследяване на лъчи # options.raytracing.renderDistanceFormat=%s отрязъка # @@ -6113,7 +6117,7 @@ options.screenPositionX=Хоризонтална позиция на екран options.screenPositionY=Вертикална позиция на екран # options.sensitivity=Чувствителност # options.sensitivity.max=СВЕТЛИННА СКОРОСТ!!! # -options.sensitivity.min=*прозяв* # +options.sensitivity.min=рахитична мравка # options.spyglassdampen=Стабилизиране на далекоглед # options.staticjoystick=Лок на джойстика # options.dwellbeforedragtime=Време за задържане преди плъзгане(ms) # @@ -6193,9 +6197,8 @@ options.thirdperson.thirdpersonback=В трето лице отзад # options.thirdperson.thirdpersonfront=В трето лице отпред # options.title=Опции # options.toggle=Превключване # -options.renderclouds=Рендиране на облаци # options.copyCoordinateUI=Разрешаване на потребителски интерфейс за копиране на координат # -options.toggleCrouch=Промъкнете превключване # +options.toggleCrouch=Превключване на промъкване # options.touch=Докосване # options.touchSettings=Настройки за работа с докосване # options.touchscreen=Режим на сензорен екран # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Режимът на редакц options.editor.modeActive=В момента Minecraft е в режим на редакция. # options.editor.modeNotActive=В момента Minecraft не е в режим на редакция. # options.editor.achievementsDisabled=В този проект не могат да се печелят постижения. # +options.newUiPlayScreen.initiate=Превключване към новия ПИ # options.dcast_character.Title=Нови персонажи за създаване на персонажи # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Оценка: От високо към ни store.search.sort_menu.LowestRating=Оценка: От ниско към високо # store.search.sort_menu.resultText=по %s # -store.pagination.next=Следващо > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Предишно ### Chevrons (< and >) should not be moved +store.pagination.next=Следващо > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Предишно ### Chevrons (< and >) should not be moved store.shareDescription=Еха! %s е направил много готин пакет. Просто трябва да се види. # store.copyToastMessage=Връзката е копирана в клипборда! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Режим на запазване на че structure_block.save_to_disk=Записване на диск # structure_block.save_to_memory=Записване в памет # structure_block.save.successful=Структурата е записана! # -structure_block.import.successful=Структурата е внесена! # -structure_block.import.failed=Структурата на вноса е неуспешна! # +structure_block.import.successful=Структурата е импортирана! # +structure_block.import.failed=НЕУСПЕШНО импортиране на структурата! # structure_block.load=Зареждане # structure_block.mirror.none=Няма # structure_block.mirror.left_right=От ляво надясно # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Експортиране на структура structure_block.exportFailedTitle=Експортирането е неуспешно # structure_block.exportFailedDescription=Не успяхме да експортираме структурата. # structure_block.exportProgressTitle=Експортиране на структурата # -structure_block.importFileTitle=Структура на вноса # -structure_block.importFailedTitle=Вносът е неуспешен # -structure_block.importFailedDescription=Не успяхме да експортираме структурата. # -structure_block.importProgressTitle=Импортиране на вашата структура # +structure_block.importFileTitle=Импортиране на структура # +structure_block.importFailedTitle=Неуспешно импортиране # +structure_block.importFailedDescription=Не успяхме да импортираме структурата. # +structure_block.importProgressTitle=Импортиране на структурата ви # 3d_export.title=Експортиране в 3D # 3d_export.include_players=Включване на играчи: # @@ -9458,7 +9462,7 @@ tips.game.62=Имате идея? Посетете feedback.minecraft.net! # tips.game.63=Помощниците могат да бъдат намерени в базите на грабителите и горските имения. # tips.game.64=Помощникът обича да събира предмети! Ако му дадете определен предмет, той ще се опита да събере повече от него. # tips.game.65=Помощниците обичат музиката и следователно взаимодействат с музикални блокове! # -tips.game.66=Древните градове могат да се намерят под планинските вериги. # +tips.game.66=Под планинските вериги могат да се намерят древни градове. # tips.game.67=Когато се скитате в дълбокия мрак, тишината е от ключово значение. # tips.game.68=Използвайте бутилка с вода върху блок пръст, за да получите кал! # tips.game.69=Жабите ядат малки и блокови мобове. # @@ -9780,21 +9784,21 @@ onlinePlay.doNotShowAgain=Не показвай отново този екран onlinePlay.proceed=Продължаване # onlinePlay.Back=Назад # dr.color.button_name=Цвят # -dr.color.amber_dark=Кехлибар - Тъмно # +dr.color.amber_dark=Кехлибарено – тъмно # dr.color.amber_dark_soft=Кехлибарено – тъмно меко # -dr.color.amber_light=Кехлибар - Светлина # +dr.color.amber_light=Кехлибарено – светло # dr.color.auburn_red=Кафяво-червено # -dr.color.blue_dark=Синьо - тъмно # +dr.color.blue_dark=Синьо – тъмно # dr.color.blue_light=Синьо – светло # dr.color.blue_mid=Синьо – средно # dr.color.blue_vivid=Синьо – наситено # -dr.color.blueish_black=Синьо-зелено на бункер # +dr.color.blueish_black=Синкаво черно # dr.color.brown_dark=Кафяво – тъмно # dr.color.brown_light=Кафяво – светло # -dr.color.brown_mid=Кафяв - Среден # +dr.color.brown_mid=Кафяво – средно # dr.color.brown_very_dark=Кафяво – много тъмно # dr.color.copper_red=Медено червено # -dr.color.dark_blonde=Тъмно блондинки # +dr.color.dark_blonde=Тъмнорусо # dr.color.dark_brown=Тъмнокафяво # dr.color.dark_cool=Тъмно – хладно # dr.color.dark_gray=Тъмносиво # @@ -9805,10 +9809,10 @@ dr.color.deep_black=Дълбоко черно # dr.color.deep_brown=Тъмнокафяв # dr.color.green_bright=Зелено – светло # dr.color.green_cool_dark=Зелено – хладно тъмно # -dr.color.green_light=Зелено - Светло # +dr.color.green_light=Зелено – светло # dr.color.green_mid=Зелено – средно # dr.color.green_warm_dark=Зелено – топло тъмно # -dr.color.gray_blue=Сиво синьо # +dr.color.gray_blue=Сиво-синьо # dr.color.gray_dark=Сиво – тъмно # dr.color.gray_light=Сиво – светло # dr.color.light_blonde=Светлорусо # @@ -9822,10 +9826,10 @@ dr.color.mc_black=MC черно # dr.color.medium_blonde=Средно русо # dr.color.medium_brown=Средно кафяво # dr.color.medium_cool=Средно – хладно # -dr.color.medium_dark_cool=Среден Тъмен - Хладен # +dr.color.medium_dark_cool=Средно тъмно – хладно # dr.color.medium_dark_soft=Средно тъмно – меко # dr.color.medium_dark_warm=Средно тъмно – топло # -dr.color.medium_light_blonde=Среден Светло Блондинки # +dr.color.medium_light_blonde=Средно светлорусо # dr.color.medium_light_cool=Средно светло – хладно # dr.color.medium_light_deep=Средно светло – наситено # dr.color.medium_light_vibrant=Среднo светлo – ярко # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=Изход от %s # emotes.instructions_gamepad=За да използвате бързо емотиконите си в играта, винаги можете да натиснете и задържите %s за бързо меню # emotes.instructions_keyboard=Използвайте горещ клавиш или мишка, за да активирате емотикон # emotes.instructions_touch=Докоснете емоция, за да активирате # +emote_wheel.gamepad_helper.select=Натиснете, за да изберете # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/cs_CZ.lang b/resource_pack/texts/cs_CZ.lang index 9ad94c620..3f131c4c6 100644 --- a/resource_pack/texts/cs_CZ.lang +++ b/resource_pack/texts/cs_CZ.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Beta rozhraní API # createWorldScreen.experimentalGameTestDescription=Použití "-beta" verzí modulů API v doplňkových balíčcích # createWorldScreen.experimentalMolangFeatures=Funkce Molang # createWorldScreen.experimentalMolangFeaturesDescription=Experimentální dotazy a jazykové funkce Molang # +createWorldScreen.nextMajorUpdate=Další velká aktualizace # +createWorldScreen.nextMajorUpdateDescription=Vyzkoušejte nové herní funkce, které jsou ve vývoji pro naši další velkou aktualizaci # createWorldScreen.worldPreferences=Předvolby světa # createWorldScreen.startWithMap=Počáteční mapa # createWorldScreen.defaultName=Můj svět # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Tvořivá # createWorldScreen.gameMode.creative.desc=Neomezené zdroje. Žádné poškození. Létání. Bez herních úspěchů, i když přepnete později na režim Přežití. # createWorldScreen.gameMode.survival=Přežití # createWorldScreen.gameMode.survival.desc=Omezené zdroje, budete potřebovat nástroje. Můžete být zraněni. Dávejte pozor na nestvůry. # +createWorldScreen.gameMode.spectator=Divák # createWorldScreen.gameMode.serverDefault=Výchozí # createWorldScreen.header.delete=Trvalost světa # createWorldScreen.header.editLocal=Upravte si svůj svět # @@ -1994,7 +1997,7 @@ realmsCreateScreen.incomplete.override.realm=Pokoušíte se obnovit říši ve s realmsCreateScreen.prepare.store.title=Vyžaduje historii nákupů # realmsCreateScreen.prepare.store.body=Než budeme pokračovat, musíme vás přihlásit do obchodu Store ke zobrazení historie vašich nákupů. # realmsCreateScreen.prepare.store.button=Přihlásit se do obchodu Store # -realmsCreateScreen.nsoinfotext=Chcete-li využívat služby Realms, musíte mít předplatné služby Nintendo  Switch Online. # +realmsCreateScreen.nsoinfotext=Pokud chcete Realms používat, musíte si předplatit službu Nintendo  Switch Online. # realmsCreateScreen.playNowTitle=Chcete nyní hrát v říši? # realmsCreateScreen.playNowMessage1=Do své říše můžete pozvat přátele a hned začít hrát. # realmsCreateScreen.playNowMessage2=V opačném případě ji kdykoli najdete v záložce Světy na obrazovce hry. Můžete ji upravit a měnit herní režimy nebo do ní dokonce nahrát jakýkoli svět. # @@ -3000,7 +3003,7 @@ gui.pickIcon.successMessage=Ikona zkopírovaného světa # gui.pickIcon.failedMessage=Chyba: Neplatný formát souboru # gui.previous=Předchozí # gui.copyWorld=Kopírovat svět # -gui.copyWorld.failedTitle=Došlo k chybě. # +gui.copyWorld.failedTitle=Došlo k chybě # gui.copyWorld.failedMessage=Tento svět nelze kopírovat, protože vaše zařízení nemá dostatek volného místa v úložišti. Uvolněte místo a zkuste to znovu. # gui.goBack=Jít zpět # gui.import=Importovat # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Optimalizace pros options.dev_enableDebugHudOverlay.lock_contention=Konflikt zámku # options.dev_enableDebugHudOverlay.hbui=Herní tvář # This is a proper name, do not translate # options.dev_transport_layer=Typ transportní vrstvy # +options.dev_controltower_override_transport_layer=Místní přepsání transportní vrstvy MUTS # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (protokoly WebSocket) # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Zobrazit chyby # options.qualityButton=Nastavení kvality videa... # options.qualityVideoTitle=Nastavení kvality videa # options.reducedDebugInfo=Zkrácené informace ladění # -options.renderClouds=Oblaka # +options.renderClouds=Vykreslit oblaka # options.renderDistance=Vykreslovací vzdálenost # options.raytracing.renderDistance=Vykreslovací vzdálenost při použití sledování paprsku # options.raytracing.renderDistanceFormat=Bloků dat: %s # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Třetí osoba – zadní # options.thirdperson.thirdpersonfront=Třetí osoba – přední # options.title=Možnosti # options.toggle=Přepnout # -options.renderclouds=Vykreslit oblaka # options.copyCoordinateUI=Povolit uživatelské rozhraní Kopírovat souřadnice # options.toggleCrouch=Přepnutí plížení # options.touch=Dotyk # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Režim editoru přidává výkon options.editor.modeActive=Minecraft je momentálně v režimu editoru. # options.editor.modeNotActive=Minecraft momentálně není v režimu editoru. # options.editor.achievementsDisabled=V tomto projektu nelze získávat herní úspěchy. # +options.newUiPlayScreen.initiate=Přepnout na nové uživatelské rozhraní # options.dcast_character.Title=Nové postavy pro tvorbu postav # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Hodnocení: od nejvyššího # store.search.sort_menu.LowestRating=Hodnocení: od nejnižšího # store.search.sort_menu.resultText=podle %s # -store.pagination.next=Další > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Předchozí ### Chevrons (< and >) should not be moved +store.pagination.next=Další > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Předchozí ### Chevrons (< and >) should not be moved store.shareDescription=Páni! Hráč %s vytvořil úžasnou sadu. Byla by škoda se na ni nepodívat. # store.copyToastMessage=Odkaz byl zkopírován do schránky! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Režim ukládání ruditem # structure_block.save_to_disk=Uložit na disk # structure_block.save_to_memory=Uložit do paměti # structure_block.save.successful=Stavba byla uložena! # -structure_block.import.successful=Struktura importována! # -structure_block.import.failed=Import struktury se nezdařil! # +structure_block.import.successful=Stavba importována! # +structure_block.import.failed=Import stavby se NEZDAŘIL! # structure_block.load=Načíst # structure_block.mirror.none=Žádné # structure_block.mirror.left_right=Levé Pravé # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Exportovat stavbu # structure_block.exportFailedTitle=Export se nezdařil. # structure_block.exportFailedDescription=Export stavby se nám nezdařil. # structure_block.exportProgressTitle=Export vaší stavby # -structure_block.importFileTitle=Struktura importu # +structure_block.importFileTitle=Importovat budovu # structure_block.importFailedTitle=Import se nezdařil # -structure_block.importFailedDescription=Export stavby se nám nezdařil. # -structure_block.importProgressTitle=Import struktury # +structure_block.importFailedDescription=Import stavby se nám nezdařil. # +structure_block.importProgressTitle=Import vaší stavby # 3d_export.title=3D Export # 3d_export.include_players=Zahrnout hráče: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Konec # emotes.instructions_gamepad=Chcete-li své emotikony rychle použít ve hře, můžete kdykoli stisknout a podržet %s pro zobrazení rychlé nabídky. # emotes.instructions_keyboard=Emotikon aktivujete pomocí klávesové zkratky nebo myši. # emotes.instructions_touch=Aktivujte klepnutím na emotikon # +emote_wheel.gamepad_helper.select=Vyberte stisknutím # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/da_DK.lang b/resource_pack/texts/da_DK.lang index 311c328d2..621f4e141 100644 --- a/resource_pack/texts/da_DK.lang +++ b/resource_pack/texts/da_DK.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Beta API'er # createWorldScreen.experimentalGameTestDescription=Brug "-beta"-versioner af API-moduler i tilføjelsespakker # createWorldScreen.experimentalMolangFeatures=Molang – funktioner # createWorldScreen.experimentalMolangFeaturesDescription=Molang – eksperimentelle forespørgsler og sprogfunktioner # +createWorldScreen.nextMajorUpdate=Næste store opdatering # +createWorldScreen.nextMajorUpdateDescription=Prøv nye gameplay-funktioner, der er under udvikling til vores næste store opdatering # createWorldScreen.worldPreferences=Indstillinger for verden # createWorldScreen.startWithMap=Startkort # createWorldScreen.defaultName=Min verden # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Kreativ # createWorldScreen.gameMode.creative.desc=Ubegrænsede ressourcer. Ingen skade. Flyvning. Ingen gennemførelser, heller ikke hvis du skifter til Overlevelse senere. # createWorldScreen.gameMode.survival=Overlevelse # createWorldScreen.gameMode.survival.desc=Begrænsede ressourcer, så du får brug for værktøj. Du kan komme til skade. Hold øje med monstre. # +createWorldScreen.gameMode.spectator=Tilskuer # createWorldScreen.gameMode.serverDefault=Standard # createWorldScreen.header.delete=Verdensvarighed # createWorldScreen.header.editLocal=Rediger din verden # @@ -2813,7 +2816,7 @@ feature.village=Landsby # feature.shipwreck=Skibsvrag # feature.buried_treasure=Begravet skat # feature.ruins=Havruiner # -feature.pillager_outpost=Røverfort # +feature.pillager_outpost=Røverforpost # feature.bastion_remnant=Bastionsruin # feature.ruined_portal=Ødelagt portal # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Optimeringer af r options.dev_enableDebugHudOverlay.lock_contention=Lås betingelse # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=Transportlagstype # +options.dev_controltower_override_transport_layer=Tilsidesætte MUTS-transportlaget lokalt # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Se fejl # options.qualityButton=Indstillinger for videokvalitet ... # options.qualityVideoTitle=Indstillinger for videokvalitet # options.reducedDebugInfo=Reducerede fejlfindingsoplysninger # -options.renderClouds=Skyer # +options.renderClouds=Vis skyer # options.renderDistance=Synslængde # options.raytracing.renderDistance=Gengivelsesafstand for ray tracing # options.raytracing.renderDistanceFormat=%s segmenter # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Tredje person - ryg # options.thirdperson.thirdpersonfront=Tredje person - front # options.title=Indstillinger # options.toggle=Aktivér/deaktiver # -options.renderclouds=Vis skyer # options.copyCoordinateUI=Aktivér kopiering af koordinatbrugergrænseflade # options.toggleCrouch=Slå "gå på hug" til/fra # options.touch=Berøring # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Med redigeringstilstand får du options.editor.modeActive=Minecraft er i redigeringstilstand. # options.editor.modeNotActive=Minecraft er ikke i redigeringstilstand. # options.editor.achievementsDisabled=Du kan ikke opnå gennemførelser i dette projekt. # +options.newUiPlayScreen.initiate=Skift til ny UI # options.dcast_character.Title=Nye figurer til figuroprettelse # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Bedømmelse: Høj til lav # store.search.sort_menu.LowestRating=Bedømmelse: Lav til høj # store.search.sort_menu.resultText=efter %s # -store.pagination.next=Næste > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Tilbage ### Chevrons (< and >) should not be moved +store.pagination.next=Næste > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Tilbage ### Chevrons (< and >) should not be moved store.shareDescription=Wow! %s har udviklet en cool pakke. Den er vi nødt til at tjekke ud. # store.copyToastMessage=Linket er kopieret til udklipsholderen. # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Afslut # emotes.instructions_gamepad=Du kan se menuen til dine emotes ved at holde %s nede # emotes.instructions_keyboard=Brug genvejstaster eller mus til at aktivere emotes # emotes.instructions_touch=Tryk på emote for at aktivere # +emote_wheel.gamepad_helper.select=Tryk på for at vælge # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/de_DE.lang b/resource_pack/texts/de_DE.lang index 21691d3cb..676c007ea 100644 --- a/resource_pack/texts/de_DE.lang +++ b/resource_pack/texts/de_DE.lang @@ -1642,7 +1642,7 @@ createWorld.customize.custom.biomeDepthWeight=Gewichtung Biomtiefe # createWorld.customize.custom.biomeScaleOffset=Versatz Biomfaktor # createWorld.customize.custom.biomeScaleWeight=Gewichtung Biomfaktor # createWorld.customize.custom.biomeSize=Biomgröße # -createWorld.customize.custom.center= Spitzenhöhe # +createWorld.customize.custom.center=Zentralhöhe # createWorld.customize.custom.confirm1=Dies überschreibt die aktuellen Werte und # createWorld.customize.custom.confirm2=kann nicht rückgängig gemacht werden. # createWorld.customize.custom.confirmTitle=Achtung! # @@ -1660,8 +1660,8 @@ createWorld.customize.custom.lowerLimitScale=Untere Begrenzung # createWorld.customize.custom.mainNoiseScaleX=Skalierung Hauptrauschfunktion X # createWorld.customize.custom.mainNoiseScaleY=Skalierung Hauptrauschfunktion Y # createWorld.customize.custom.mainNoiseScaleZ=Skalierung Hauptrauschfunktion Z # -createWorld.customize.custom.maxHeight= Maximalhöhe # -createWorld.customize.custom.minHeight= Mindesthöhe # +createWorld.customize.custom.maxHeight=Maximalhöhe # +createWorld.customize.custom.minHeight=Mindesthöhe # createWorld.customize.custom.next=Nächste Seite # createWorld.customize.custom.page0=Grundeinstellungen # createWorld.customize.custom.page1=Erz-Einstellungen # @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Beta-APIs # createWorldScreen.experimentalGameTestDescription=„Beta"-Versionen von API-Modulen in Add-On-Paketen verwenden # createWorldScreen.experimentalMolangFeatures=Molang-Funktionen # createWorldScreen.experimentalMolangFeaturesDescription=Experimentelle Molang-Eingaben und -Sprachfunktionen # +createWorldScreen.nextMajorUpdate=Nächstes großes Update # +createWorldScreen.nextMajorUpdateDescription=Probiere neue Spielfunktionen aus, die für unser nächstes großes Update in Planung sind. # createWorldScreen.worldPreferences=Welteinstellungen # createWorldScreen.startWithMap=Startkarte # createWorldScreen.defaultName=Meine Welt # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Kreativ # createWorldScreen.gameMode.creative.desc=Unbegrenzte Rohstoffe. Kein Schaden. Fliegen. Keine Erfolge, selbst wenn du später zu "Überleben" wechselst. # createWorldScreen.gameMode.survival=Überleben # createWorldScreen.gameMode.survival.desc=Ressourcen begrenzt; du brauchst Werkzeuge. Du kannst dir wehtun. Hüte dich vor Monstern. # +createWorldScreen.gameMode.spectator=Zuschauer # createWorldScreen.gameMode.serverDefault=Standard # createWorldScreen.header.delete=Weltbeständigkeit # createWorldScreen.header.editLocal=Welt bearbeiten # @@ -2282,10 +2285,10 @@ playfab.account.banned.title=Du wurdest %s # playfab.account.banned.body=Du wurdest für Mehrspieler-Spiele in Minecraft %s. Du kannst nicht mehr auf Servern oder geteilten Realms spielen. Ferner kannst du keinen Mehrspieler-Spielen mehr beitreten, keine Spiele als Host veranstalten und den Marketplace nicht mehr nutzen. # playfab.account.banned.body.line1=Du bist für Mehrspieler-Spiele in Minecraft aufgrund von "%s" %s. Du kannst nicht mehr auf Servern oder geteilten Realms spielen. Ferner kannst du keinen Mehrspieler-Spielen mehr beitreten, keine Spiele als Host veranstalten und den Marketplace nicht mehr nutzen. # playfab.account.banned.body.line2=Klicke unten auf "%s", um unsere Community-Standards anzuzeigen. Hier kannst du auch eine Anfrage zur Fallüberprüfung einreichen, wenn du das Gefühl hast , dass du fälschlicherweise %s wurdest. # -playfab.account.banned.body.line3.hour=Deine Sperre ist noch 1 Stunde lang gültig. # -playfab.account.banned.body.line3.hours=Deine Sperre ist noch %d Stunden lang gültig. # -playfab.account.banned.body.line3.day=Deine Sperre ist noch 1 Tag lang gültig. # -playfab.account.banned.body.line3.days=Deine Sperre ist noch %d Tage lang gültig. # +playfab.account.banned.body.line3.hour=Deine Sperre dauert noch 1 Stunde. # +playfab.account.banned.body.line3.hours=Deine Sperre dauert noch %d Stunden. # +playfab.account.banned.body.line3.day=Deine Sperre dauert noch 1 Tag. # +playfab.account.banned.body.line3.days=Deine Sperre dauert noch %d Tage. # playfab.account.banned.body.line3.forever=Dieser Bann ist dauerhaft. # playfab.account.banned.body.button=Weitere Informationen # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Fehler: Ungültiges Dateiformat # gui.previous=Zurück # gui.copyWorld=Welt kopieren # gui.copyWorld.failedTitle=Ein Fehler ist aufgetreten # -gui.copyWorld.failedMessage=Sie können diese Welt nicht kopieren, weil Ihr Gerät nicht über genügend verfügbaren Speicherplatz verfügt. Geben Sie Speicherplatz frei und versuchen Sie es erneut. # +gui.copyWorld.failedMessage=Du kannst diese Welt nicht kopieren, weil auf deinem Gerät nicht genügend Speicherplatz verfügbar ist. Mach etwas Speicherplatz frei und versuche es erneut. # gui.goBack=Zurück # gui.import=Importieren # gui.importWorld=Importieren # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Spatial Packet-Op options.dev_enableDebugHudOverlay.lock_contention=Stopper-Konflikt # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=Transportschichttyp # +options.dev_controltower_override_transport_layer=MUTS-Transportschicht lokal überschreiben # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,9 +6034,9 @@ options.hotbarScale=Schnellzugriffsleisten-Maßstab # options.invertMouse=Maus umkehren # options.invertYAxis=Y-Achse umkehren # options.joystickMoveVisible=Joystick immer sichtbar # -options.thumbstickOpacity=Deckkraft des Joysticks # +options.thumbstickOpacity=Joystick Deckkraft # options.defaultJoystickMoveVisible=Joystick sichtbar, wenn er nicht benutzt wird. # -options.creativeDelayedBlockBreaking=Verzögerter Blockbruch (nur Creative) # +options.creativeDelayedBlockBreaking=Verzögertes Brechen der Blöcke (nur im Kreativmodus) # options.keyboardLayout=Tastenbelegung # options.keyboardAndMouse=Tastatur & Maus # options.keyboardAndMouseSettings=Tastatur- & Mauseinstellungen # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Fehler anzeigen # options.qualityButton=Grafikqualität ... # options.qualityVideoTitle=Grafikqualität # options.reducedDebugInfo=Reduzierte Debug-Infos # -options.renderClouds=Wolken # +options.renderClouds=Wolken erstellen # options.renderDistance=Sichtweite # options.raytracing.renderDistance=Raytracing-Sichtweite # options.raytracing.renderDistanceFormat=%s Chunks # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Dritte Person Rücken # options.thirdperson.thirdpersonfront=Dritte Person Front # options.title=Optionen # options.toggle=Umschalten # -options.renderclouds=Wolken erstellen # options.copyCoordinateUI=Benutzerschnittstelle zum Kopieren von Koordinaten aktivieren # options.toggleCrouch=Schleichen umschalten # options.touch=Berühren # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Der Editor-Modus bietet umfassen options.editor.modeActive=Minecraft befindet sich derzeit im Editor-Modus. # options.editor.modeNotActive=Minecraft befindet sich derzeit nicht im Editor-Modus. # options.editor.achievementsDisabled=In dieser Welt können keine Erfolge verdient werden. # +options.newUiPlayScreen.initiate=Wechseln zur neuen Benutzeroberfläche # options.dcast_character.Title=Neue Charaktere für die Charaktererstellung # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Bewertung: Hoch nach niedrig # store.search.sort_menu.LowestRating=Bewertung: Niedrig nach hoch # store.search.sort_menu.resultText=nach %s # -store.pagination.next=Weiter > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Zurück ### Chevrons (< and >) should not be moved +store.pagination.next=Weiter > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Zurück ### Chevrons (< and >) should not be moved store.shareDescription=Wow! %s hat so ein cooles Paket erstellt. Das musst du dir ansehen. # store.copyToastMessage=Link in die Zwischenablage kopiert # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Redstone-Speichermodus # structure_block.save_to_disk=Auf Datenträger sichern # structure_block.save_to_memory=Im Speicher sichern # structure_block.save.successful=Konstruktion gespeichert! # -structure_block.import.successful=Struktur importiert! # -structure_block.import.failed=Strukturimport FEHLGESCHLAGEN! # +structure_block.import.successful=Bauwerk importiert! # +structure_block.import.failed=Importieren des Bauwerks FEHLGESCHLAGEN! # structure_block.load=Laden # structure_block.mirror.none=Keine # structure_block.mirror.left_right=Links wie rechts # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Bauwerk exportieren # structure_block.exportFailedTitle=Export fehlgeschlagen # structure_block.exportFailedDescription=Das Bauwerk konnte nicht exportiert werden. # structure_block.exportProgressTitle=Dein Bauwerk wird exportiert # -structure_block.importFileTitle=Importstruktur # +structure_block.importFileTitle=Bauwerk importieren # structure_block.importFailedTitle=Import fehlgeschlagen # -structure_block.importFailedDescription=Das Bauwerk konnte nicht exportiert werden. # -structure_block.importProgressTitle=Importieren Ihrer Struktur # +structure_block.importFailedDescription=Das Bauwerk konnte nicht importiert werden. # +structure_block.importProgressTitle=Dein Bauwerk wird importiert # 3d_export.title=3D-Export # 3d_export.include_players=Spieler einbeziehen: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Verlassen # emotes.instructions_gamepad=Um deine Emotes im Spiel schnell zu nutzen, kannst du stets zum Anzeigen der Kurzauswahl %s drücken und halten. # emotes.instructions_keyboard=Zum Aktivieren des Emote Hotkey oder Maus nutzen # emotes.instructions_touch=Zum Aktivieren auf „Emote" tippen # +emote_wheel.gamepad_helper.select=Drücke zum Auswählen # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/el_GR.lang b/resource_pack/texts/el_GR.lang index 7f62f26f5..923772d45 100644 --- a/resource_pack/texts/el_GR.lang +++ b/resource_pack/texts/el_GR.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Beta API # createWorldScreen.experimentalGameTestDescription=Χρήση εκδόσεων "-beta" των λειτουργικών μονάδων API σε πακέτα πρόσθετων # createWorldScreen.experimentalMolangFeatures=Δυνατότητες Molang # createWorldScreen.experimentalMolangFeaturesDescription=Πειραματικά ερωτήματα Molang και δυνατότητες γλώσσας # +createWorldScreen.nextMajorUpdate=Επόμενη σημαντική ενημέρωση # +createWorldScreen.nextMajorUpdateDescription=Δοκίμασε νέες δυνατότητες παιχνιδιού που βρίσκονται σε εξέλιξη για την επόμενη σημαντική ενημέρωσή μας # createWorldScreen.worldPreferences=Προτιμήσεις κόσμου # createWorldScreen.startWithMap=Χάρτης έναρξης # createWorldScreen.defaultName=Ο κόσμος μου # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Δημιουργική # createWorldScreen.gameMode.creative.desc=Απεριόριστοι πόροι. Χωρίς ζημιά. Δυνατότητα πτήσης. Δεν έχεις επιτεύγματα ακόμη κι αν κάνεις αλλαγή σε λειτουργία επιβίωσης αργότερα. # createWorldScreen.gameMode.survival=Επιβίωση # createWorldScreen.gameMode.survival.desc=Περιορισμένοι πόροι, θα χρειάζεσαι εργαλεία. Μπορεί να τραυματιστείς. Πρόσεχε τα τέρατα. # +createWorldScreen.gameMode.spectator=Θεατής # createWorldScreen.gameMode.serverDefault=Προεπιλογή # createWorldScreen.header.delete=Μονιμότητα κόσμου # createWorldScreen.header.editLocal=Επεξεργασία του κόσμου σου # @@ -2282,10 +2285,10 @@ playfab.account.banned.title=Έχεις %s # playfab.account.banned.body=Έχεις %s από το παιχνίδι για πολλούς παίκτες στο Minecraft. Δεν θα μπορείς να παίζεις σε διακομιστές, να συμμετέχεις σε Realms, να φιλοξενείς ή να συμμετέχεις σε παιχνίδια για πολλούς παίκτες ή να χρησιμοποιείς το Marketplace. # playfab.account.banned.body.line1=Έχεις %s από το παιχνίδι για πολλούς παίκτες στο Minecraft λόγω "%s". Δεν θα μπορείς να παίζεις σε διακομιστές, να συμμετέχεις σε Realms, να φιλοξενείς ή να συμμετέχεις σε παιχνίδια για πολλούς παίκτες ή να χρησιμοποιείς το Marketplace. # playfab.account.banned.body.line2=Κάνε κλικ στην επιλογή '%s' παρακάτω, για να δεις τις αξίες της κοινότητάς μας και πώς μπορείς να υποβάλλεις ένα αίτημα εξέτασης υπόθεσης, αν πιστεύεις ότι έγινε %s κατά λάθος. # -playfab.account.banned.body.line3.hour=Απομένει 1 ώρα για την αποβολή σου. # -playfab.account.banned.body.line3.hours=Απομένουν %d ώρες για την αποβολή σου. # -playfab.account.banned.body.line3.day=Απομένει 1 ημέρα για την αποβολή σου. # -playfab.account.banned.body.line3.days=Απομένουν %d ημέρες για την αποβολή σου. # +playfab.account.banned.body.line3.hour=Απομένει 1 ώρα στην αποβολή σου. # +playfab.account.banned.body.line3.hours=Απομένουν %d ώρες στην αποβολή σου. # +playfab.account.banned.body.line3.day=Απομένει 1 ημέρα στην αποβολή σου. # +playfab.account.banned.body.line3.days=Απομένουν %d ημέρες στην αποβολή σου. # playfab.account.banned.body.line3.forever=Αυτή η απαγόρευση είναι μόνιμη. # playfab.account.banned.body.button=Περισσότερες πληροφορίες # @@ -2811,11 +2814,11 @@ feature.stronghold=Οχυρό # feature.temple=Ναός # feature.village=Χωριό # feature.shipwreck=Ναυάγιο # -feature.buried_treasure=Θαμμένος θησαυρός # +feature.buried_treasure=Θαμμένος Θησαυρός # feature.ruins=Ωκεάνια ερείπια # feature.pillager_outpost=Φυλάκιο Άρπαγα # -feature.bastion_remnant=Απομεινάρι προμαχώνα # -feature.ruined_portal=Κατεστραμμένη πύλη # +feature.bastion_remnant=Απομεινάρι Προμαχώνα # +feature.ruined_portal=Κατεστραμμένη Πύλη # feed.like=Επισήμανση "Μου αρέσει" # feed.manage_feed=Διαχείριση τροφοδοσίας # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Σφάλμα: Μη έγκυρος τύπος αρχε gui.previous=Προηγούμενο # gui.copyWorld=Αντιγραφή κόσμου # gui.copyWorld.failedTitle=Παρουσιάστηκε σφάλμα # -gui.copyWorld.failedMessage=Δεν μπορείτε να αντιγράψετε αυτόν τον κόσμο επειδή η συσκευή σας δεν διαθέτει αρκετό διαθέσιμο χώρο αποθήκευσης. Ελευθερώστε λίγο χώρο και προσπαθήστε ξανά. # +gui.copyWorld.failedMessage=Δεν μπορείς να αντιγράψεις αυτό τον κόσμο επειδή η συσκευή σου δεν έχει αρκετό διαθέσιμο χώρο αποθήκευσης. Ελευθέρωσε λίγο χώρο και προσπάθησε ξανά. # gui.goBack=Πίσω # gui.import=Εισαγωγή # gui.importWorld=Εισαγωγή # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Χωρικές β options.dev_enableDebugHudOverlay.lock_contention=Καθολικό κλείδωμα # options.dev_enableDebugHudOverlay.hbui=Περιβάλλον χρήσης παιχνιδιού # This is a proper name, do not translate # options.dev_transport_layer=Τύπος επιπέδου μεταφοράς # +options.dev_controltower_override_transport_layer=Παράκαμψη του επιπέδου μεταφοράς MUTS τοπικά # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,9 +6034,9 @@ options.hotbarScale=Κλίμακα hotbar # options.invertMouse=Αντιστροφή ποντικιού # options.invertYAxis=Αντιστροφή άξονα Y # options.joystickMoveVisible=Joystick πάντα ορατό # -options.thumbstickOpacity=Αδιαφάνεια χειριστηρίου # +options.thumbstickOpacity=Αδιαφάνεια Joystick # options.defaultJoystickMoveVisible=Το joystick είναι ορατό όταν δεν χρησιμοποιείται # -options.creativeDelayedBlockBreaking=Delayed Block Breaking (Creative Only) # +options.creativeDelayedBlockBreaking=Καθυστερημένο σπάσιμο κύβου (μόνο δημιουργική λειτουργία) # options.keyboardLayout=Διάταξη πληκτρολογίου # options.keyboardAndMouse=Πληκτρολόγιο και ποντίκι # options.keyboardAndMouseSettings=Ρυθμίσεις πληκτρολογίου και ποντικιού # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Προβολή σφαλμάτων # options.qualityButton=Ρυθμίσεις ποιότητας βίντεο... # options.qualityVideoTitle=Ρυθμίσεις ποιότητας βίντεο # options.reducedDebugInfo=Μειωμένες πληροφορίες εντοπισμού σφαλμάτων # -options.renderClouds=Σύννεφα # +options.renderClouds=Απόδοση Νεφών # options.renderDistance=Απόσταση φωτοαπόδοσης # options.raytracing.renderDistance=Απόσταση φωτοαπόδοσης Ray Tracing # options.raytracing.renderDistanceFormat=%s τμήματα # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Τρίτο πρόσωπο στο παρασ options.thirdperson.thirdpersonfront=Τρίτο πρόσωπο στο προσκήνιο # options.title=Επιλογές # options.toggle=Eναλλαγή # -options.renderclouds=Απόδοση Νεφών # options.copyCoordinateUI=Ενεργοποίηση περιβάλλοντος εργασίας χρήστη αντιγραφής συντεταγμένων # options.toggleCrouch=Εναλλαγή μετακίνησης στα κρυφά # options.touch=Άγγιγμα # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Η Λειτουργία προγ options.editor.modeActive=Αυτή τη στιγμή, το Minecraft βρίσκεται σε Λειτουργία προγράμματος επεξεργασίας. # options.editor.modeNotActive=Αυτή τη στιγμή, το Minecraft δεν βρίσκεται σε Λειτουργία προγράμματος επεξεργασίας. # options.editor.achievementsDisabled=Δεν μπορούν να αποκτηθούν επιτεύγματα σε αυτό το έργο. # +options.newUiPlayScreen.initiate=Μετάβαση στο νέο περιβάλλον χρήστη # options.dcast_character.Title=Νέοι χαρακτήρες για τη δυνατότητα δημιουργίας χαρακτήρων # @@ -6998,7 +7002,7 @@ item.record_5.desc=Samuel Åberg - 5 # action.hint.exit.chest_boat=Πάτησε άλμα για να βγεις από τη βάρκα # action.hint.exit.console.chest_boat=Πάτησε :_input_key.jump: για να βγεις από τη βάρκα # entity.chest_boat.name=Βάρκα με σεντούκι # -feature.ancient_city=Αρχαία πόλη # +feature.ancient_city=Αρχαία Πόλη # storageManager.mainSizeLabel=%s - 1 αντικείμενο # storageManager.mainSizeLabelPlural=%s - %s αντικείμενα # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Αξιολόγηση: Υψηλότερη - store.search.sort_menu.LowestRating=Αξιολόγηση: Χαμηλότερη - Υψηλότερη # store.search.sort_menu.resultText=κατά %s # -store.pagination.next=Επόμενο > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Προηγούμενο ### Chevrons (< and >) should not be moved +store.pagination.next=Επόμενο > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Προηγούμενο ### Chevrons (< and >) should not be moved store.shareDescription=Ουάου! Η ομάδα %s δημιούργησε ένα εντυπωσιακό πακέτο. Πρέπει να το δεις. # store.copyToastMessage=Η σύνδεση αντιγράφηκε στο Πρόχειρο! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Λειτουργία αποθήκευσης structure_block.save_to_disk=Αποθήκευση στον δίσκο # structure_block.save_to_memory=Αποθήκευση στη μνήμη # structure_block.save.successful=Το οικοδόμημα αποθηκεύτηκε! # -structure_block.import.successful=Δομή εισαγόμενη! # -structure_block.import.failed=Η εισαγωγή δομής απέτυχε! # +structure_block.import.successful=Οικοδόμημα εισάχθηκε! # +structure_block.import.failed=Η εισαγωγή του οικοδομήματος ΑΠΕΤΥΧΕ! # structure_block.load=Φόρτωση # structure_block.mirror.none=Καμία # structure_block.mirror.left_right=Αριστερά - δεξιά # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Εξαγωγή οικοδομήματος # structure_block.exportFailedTitle=Αποτυχία εξαγωγής # structure_block.exportFailedDescription=Η εξαγωγή του οικοδομήματος απέτυχε. # structure_block.exportProgressTitle=Γίνεται εξαγωγή του οικοδομήματός σου # -structure_block.importFileTitle=Δομή εισαγωγής # +structure_block.importFileTitle=Εισαγωγή οικοδομήματος # structure_block.importFailedTitle=Η εισαγωγή απέτυχε # -structure_block.importFailedDescription=Η εξαγωγή του οικοδομήματος απέτυχε. # -structure_block.importProgressTitle=Εισαγωγή της δομής σας # +structure_block.importFailedDescription=Η εισαγωγή του οικοδομήματος απέτυχε. # +structure_block.importProgressTitle=Γίνεται εισαγωγή του οικοδομήματός σου # 3d_export.title=Εξαγωγή 3D # 3d_export.include_players=Συμπερίληψη παικτών: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Έξοδος # emotes.instructions_gamepad=Για να παίξεις γρήγορα τα emote σου στο παιχνίδι, μπορείς πάντα να πιέσεις παρατεταμένα %s για ένα γρήγορο μενού # emotes.instructions_keyboard=Χρησιμοποίησε πλήκτρο πρόσβασης ή το ποντίκι για ενεργοποίηση του emote # emotes.instructions_touch=Πάτησε το emote για ενεργοποίηση # +emote_wheel.gamepad_helper.select=Πάτησε για επιλογή # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/en_GB.lang b/resource_pack/texts/en_GB.lang index ee33b6127..4eec9ed65 100644 --- a/resource_pack/texts/en_GB.lang +++ b/resource_pack/texts/en_GB.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Beta APIs # createWorldScreen.experimentalGameTestDescription=Use 'beta' versions of API modules in add-on packs # createWorldScreen.experimentalMolangFeatures=MoLang Features # createWorldScreen.experimentalMolangFeaturesDescription=MoLang experimental queries and language features # +createWorldScreen.nextMajorUpdate=Next Major Update # +createWorldScreen.nextMajorUpdateDescription=Try out new gameplay features that are in development for our next major update # createWorldScreen.worldPreferences=World Preferences # createWorldScreen.startWithMap=Starting Map # createWorldScreen.defaultName=My World # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Creative # createWorldScreen.gameMode.creative.desc=Unlimited resources. No damage. Flying. No achievements even if you switch to survival later. # createWorldScreen.gameMode.survival=Survival # createWorldScreen.gameMode.survival.desc=Limited resources, you'll need tools. You may get hurt. Watch out for Monsters. # +createWorldScreen.gameMode.spectator=Spectator # createWorldScreen.gameMode.serverDefault=Default # createWorldScreen.header.delete=World Permanence # createWorldScreen.header.editLocal=Edit your World # @@ -2281,7 +2284,7 @@ playfab.account.banned.permanent=banned # playfab.account.banned.title=You've been %s # playfab.account.banned.body=You have been %s from playing multiplayer in Minecraft. You won't be able to play on servers, join realms, host or join multiplayer games or use the Marketplace. # playfab.account.banned.body.line1=You have been %s from playing multiplayer in Minecraft due to '%s'. You won't be able to play on servers, join realms, host or join multiplayer games or use the Marketplace. # -playfab.account.banned.body.line2=Click '%s' below to view our community standards and how to submit a case review request if you feel you were %s in error. # +playfab.account.banned.body.line2=Click '%s' below to view our community standards and how to submit a case review request if you feel you have been %s in error. # playfab.account.banned.body.line3.hour=You have 1 hour remaining on your suspension. # playfab.account.banned.body.line3.hours=You have %d hours remaining on your suspension. # playfab.account.banned.body.line3.day=You have 1 day remaining on your suspension. # @@ -2891,7 +2894,7 @@ gameTip.jumpMovement.touch=Tap :tip_virtual_button_jump: to jump. # gameTip.jumpMovement.touch.classic=Tap :tip_touch_jump: to jump. # gameTip.jumpMovement.controller=Press :_input_key.jump: to jump. # gameTip.jumpForward.keyboard=Press :_input_key.forward: and :_input_key.jump: to jump forwards. # -gameTip.jumpForward.touch=Hold :tip_virtual_joystick: and tap :tip_virtual_button_jump: to jump forwards. # +gameTip.jumpForward.touch=Hold :tip_virtual_joystick: and tap :tip_virtual_button_jump: to jump forward. # gameTip.jumpForward.touch.classic=Hold :tip_touch_forward: and tap :tip_touch_jump: to jump forwards. # gameTip.jumpForward.controller=Push up on :tip_left_stick: and press :_input_key.jump: to jump forward. # gameTip.findTree=Punch a tree to gather wood. # @@ -5729,7 +5732,7 @@ options.delete_account.confirm.button=Delete # options.dev_game_tip=Gameplay Tips # options.dev_ad_show_debug_panel=Show EDU Sign In Debug Panel # options.dev_ad_token_refresh_threshold=EDU Sign In Token Refresh Threshold Seconds # -options.dev_side_by_side_comparison_rate=Side-by-Side Comparison Rate # +options.dev_side_by_side_comparison_rate=Side-By-Side Comparison Rate # options.dev_playfab_token_refresh_threshold=Playfab Token Refresh Threshold Minutes # options.dev_assertions_debug_break=Assertions break in the debugger # options.dev_assertions_show_dialog=Assertions show a modal dialog # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Spatial Packet Op options.dev_enableDebugHudOverlay.lock_contention=Lock Contention # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=Transport Layer Type # +options.dev_controltower_override_transport_layer=Override MUTS Transport Layer Locally # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6082,7 +6086,7 @@ options.accountErrorButton=View Errors # options.qualityButton=Video Quality Settings... # options.qualityVideoTitle=Video Quality Settings # options.reducedDebugInfo=Reduced Debug Info # -options.renderClouds=Clouds # +options.renderClouds=Render Clouds # options.renderDistance=Render Distance # options.raytracing.renderDistance=Ray Tracing Render Distance # options.raytracing.renderDistanceFormat=%s chunks # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Third Person Back # options.thirdperson.thirdpersonfront=Third Person Front # options.title=Options # options.toggle=Toggle # -options.renderclouds=Render Clouds # options.copyCoordinateUI=Enable Copy Co-ordinate UI # options.toggleCrouch=Sneak Toggle # options.touch=Touch # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Editor Mode adds powerful tools options.editor.modeActive=Minecraft is currently in Editor Mode. # options.editor.modeNotActive=Minecraft is not currently in Editor Mode. # options.editor.achievementsDisabled=Achievements cannot be earned in this project. # +options.newUiPlayScreen.initiate=Switch to the new UI # options.dcast_character.Title=New Characters for Character Creation # @@ -6358,7 +6362,7 @@ sunsetting.popup.dontshow=Don't show this again # sunsetting.popup.moreInfo.gearVR=For more information, please visit https://aka.ms/MinecraftSunsetting in any web browser. # -sunsetting.popup.pendingSunset.ios_android=Our ability to support this device is coming to an end. You will continue to receive updates until Nov. 2022, whereupon you will receive your final update for this device. We deeply apologise for the inconvenience. %sAfter you receive the final update, you will still be able to play on your worlds and access Marketplace purchases (including Minecoins). Realms managed from this device will continue to work for 6 months unless they are updated by the Realm owner on a different device. You will no longer receive the latest updates and will be unable to play multiplayer with devices or Realms which are continuing to receive updates. You will also not be able to connect to certain servers. %sClick on the button for more information, including ways to move your worlds to a new device. # +sunsetting.popup.pendingSunset.ios_android=Our ability to support this device is coming to an end. You will continue to receive updates until Nov 2022, whereupon you will receive your final update for this device. We deeply apologise for the inconvenience. %sAfter you receive the final update, you will still be able to play on your worlds and access Marketplace purchases (including Minecoins). Realms managed from this device will continue to work for 6 months unless they are updated by the Realm owner on a different device. You will no longer receive the latest updates and will be unable to play multiplayer with devices or Realms which are continuing to receive updates. You will also not be able to connect to certain servers. %sClick on the button for more information, including ways to move your worlds to a new device. # sunsetting.popup.sunset.ios_android=This device is no longer supported. You have received the final update for this device. From this point on you can keep building in your worlds, and your Marketplace purchases (including Minecoins) will continue to be available. Your Realms will continue to work unless they are updated by the Realm owner on a different device. You will no longer receive the latest updates, and will be unable to play multiplayer with devices or Realms which are continuing to receive updates. You will also not be able to connect to certain servers. %sClick on the button for more information, including ways to move your worlds to a new device. We know this is an inconvenience - we deeply appreciate the time you spent with our game, and hope to see you again on an updated device. # sunsetting.popup.pendingSunset.gearvr_win10=Our ability to support this device is coming to an end. You will continue to receive updates until our next major release, whereupon you will receive your final update for this device. We deeply apologise for the inconvenience. %sAfter you receive the final update, you will still be able to play on your worlds and access Marketplace purchases (including Minecoins). However you will no longer have access to multiplayer or Realms from this device. You will no longer receive the latest updates, and will be unable to play with devices or Realms which are continuing to receive updates. You will also not be able to connect to certain servers. %sClick on the button for more information, including ways to move your worlds to a new device. # sunsetting.popup.sunset.gearvr_win10=This device is no longer supported. You have received the final update for this device. From this point on you can keep building in your worlds, and your Marketplace purchases (including Minecoins) will continue to be available. However, you will no longer have access to multiplayer or Realms from this device. You will no longer receive the latest updates, and will be unable to play with devices which are continuing to receive updates. You will also not be able to connect to certain servers. # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Rating: High to Low # store.search.sort_menu.LowestRating=Rating: Low to High # store.search.sort_menu.resultText=by %s # -store.pagination.next=Next > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Previous ### Chevrons (< and >) should not be moved +store.pagination.next=Next > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Previous ### Chevrons (< and >) should not be moved store.shareDescription=Whoa! %s made such a cool pack. You've got to check this out. # store.copyToastMessage=Link copied to clipboard! # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Exit # emotes.instructions_gamepad=To quickly play your emotes in game, you can always press and hold %s for a quick menu # emotes.instructions_keyboard=Use a Hot Key or Mouse to activate an Emote # emotes.instructions_touch=Tap emote to activate # +emote_wheel.gamepad_helper.select=Press to Select # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/en_US.lang b/resource_pack/texts/en_US.lang index cc3eb611c..6fd5ca6ba 100644 --- a/resource_pack/texts/en_US.lang +++ b/resource_pack/texts/en_US.lang @@ -2382,7 +2382,7 @@ death.attack.magic=%1$s was killed by magic death.attack.magma=%1$s discovered floor was lava death.attack.magma.player=%1$s walked on danger zone due to %2$s death.attack.mob=%1$s was slain by %2$s -death.attack.mob.item=%1$s was slain by %2$s using %3s +death.attack.mob.item=%1$s was slain by %2$s using %3$s death.attack.onFire=%1$s burned to death death.attack.onFire.player=%1$s was burnt to a crisp whilst fighting %2$s death.attack.outOfWorld=%1$s fell out of the world @@ -5565,12 +5565,6 @@ menu.editorMode=Editor Mode menu.editor.play=Resume menu.character_cast.select_title=Choose Your Starting Character menu.character_cast.preview_title=Meet the Cast! -menu.character_cast.see_how_to_select_one=See how to select one -menu.character_cast.go_to_dressing_room=Go to Dressing Room -menu.character_cast.ftue_title=Meet the Cast -menu.character_cast.ftue_page1=Check them out in the dressing room! -menu.character_cast.ftue_page2_left=Create a new character and press "select cast member" to see the cast. -menu.character_cast.ftue_page2_right=Choose your favorite and customize them! merchant.deprecated=Trade something else to unlock! @@ -6745,7 +6739,7 @@ progressScreen.message.failed=Failed progressScreen.message.failedNoNetwork=Failed: No Network Connection progressScreen.message.downloadingWorld=Downloading World progressScreen.message.downloadingContent=Step 1 of 2 - Downloading Content -progressScreen.message.uploadingWorld=Uploading world to the cloud. Please do not close Minecraft, or turn off your device. +progressScreen.message.uploadingWorld=Uploading world files... progressScreen.message.uploadingWorldError=World upload failed. Would you like to try again? progressScreen.message.copyingPacks=Saving World Resource Packs progressScreen.message.initiatingTemplate=Initiating World Template @@ -7268,13 +7262,6 @@ skin.Standard.Steve=Steve skin.Standard.Custom=Custom skin.Standard.CustomSlim=Custom skin.Standard.Dummy=Custom -skin.Standard.Zuri=Zuri -skin.Standard.Noor=Noor -skin.Standard.Kai=Kai -skin.Standard.Ari=Ari -skin.Standard.Efe=Efe -skin.Standard.Makena=Makena -skin.Standard.Sunny=Sunny skinpack.Education=Education Edition Skins diff --git a/resource_pack/texts/es_ES.lang b/resource_pack/texts/es_ES.lang index bf023baaf..c0589f1c3 100644 --- a/resource_pack/texts/es_ES.lang +++ b/resource_pack/texts/es_ES.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=API beta # createWorldScreen.experimentalGameTestDescription=Usar versiones «-beta» de módulos API en packs de complementos # createWorldScreen.experimentalMolangFeatures=Funciones de Molang # createWorldScreen.experimentalMolangFeaturesDescription=Consultas experimentales de Molang y funciones del lenguaje # +createWorldScreen.nextMajorUpdate=Próxima gran actualización # +createWorldScreen.nextMajorUpdateDescription=Prueba las nuevas características de juego que estamos desarrollando para la próxima gran actualización # createWorldScreen.worldPreferences=Preferencias del mundo # createWorldScreen.startWithMap=Mapa inicial # createWorldScreen.defaultName=Mi mundo # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Creativo # createWorldScreen.gameMode.creative.desc=Recursos ilimitados. No te pueden dañar. Vuelas. No obtendrás logros incluso si cambias a supervivencia más adelante. # createWorldScreen.gameMode.survival=Supervivencia # createWorldScreen.gameMode.survival.desc=Los recursos son limitados; necesitarás herramientas. Te pueden dañar. ¡Ojo con los monstruos! # +createWorldScreen.gameMode.spectator=Espectador # createWorldScreen.gameMode.serverDefault=Por defecto # createWorldScreen.header.delete=Permanencia del mundo # createWorldScreen.header.editLocal=Editar tu mundo # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Error: formato de archivo no válido # gui.previous=Anterior # gui.copyWorld=Copiar mundo # gui.copyWorld.failedTitle=Se ha producido un error # -gui.copyWorld.failedMessage=No puede copiar este mundo porque su dispositivo no tiene suficiente espacio de almacenamiento disponible. Libera algo de espacio e inténtalo de nuevo. # +gui.copyWorld.failedMessage=No tienes suficiente espacio de almacenamiento libre como para copiar este mundo. Libera algo de espacio e inténtalo de nuevo. # gui.goBack=Volver # gui.import=Importar # gui.importWorld=Importar # @@ -3777,7 +3780,7 @@ howtoplay.structureBlocks.title=Cómo se juega: Bloques de estructura ### howtoplay.structureBlocks.text.1=Los bloques de estructura permiten a los creadores copiar y guardar secciones de su mundo en estructuras. Las estructuras guardadas pueden pegarse en el mundo más adelante. ### howtoplay.structureBlocks.header.1=Cómo se obtienen ### howtoplay.structureBlocks.text.2=Para obtener un bloque de estructura debes usar el comando /give. Para usar un bloque de estructura necesitas tener permisos de operador. ### -howtoplay.structureBlocks.header.2= Modos ### +howtoplay.structureBlocks.header.2=Modos ### howtoplay.structureBlocks.text.3=Los bloques de estructura tienen 4 modos que puedes seleccionar con la lista desplegable de modos. Guardar, Cargar, Esquina y 3D Export. ### howtoplay.structureBlocks.text.4=El modo Guardar guarda un área del mundo como estructura. ### howtoplay.structureBlocks.text.5=El modo Cargar carga una estructura en el mundo. Solo puedes cargar las estructuras guardadas en el mundo o incluidas en un pack de comportamiento aplicado al mundo. ### @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Optimizaciones de options.dev_enableDebugHudOverlay.lock_contention=Contención de bloqueo # options.dev_enableDebugHudOverlay.hbui=Interfaz del juego # This is a proper name, do not translate # options.dev_transport_layer=Tipo de capa de transporte # +options.dev_controltower_override_transport_layer=Anular la capa de transporte MUTS localmente # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6032,7 +6036,7 @@ options.invertYAxis=Invertir eje Y # options.joystickMoveVisible=Joystick siempre visible # options.thumbstickOpacity=Opacidad del joystick # options.defaultJoystickMoveVisible=Joystick visible cuando no se usa # -options.creativeDelayedBlockBreaking=Retraso en la ruptura de bloques (solo creativo) # +options.creativeDelayedBlockBreaking=Retraso en la ruptura de bloques (solo para modo creativo) # options.keyboardLayout=Diseño del teclado # options.keyboardAndMouse=Teclado y ratón # options.keyboardAndMouseSettings=Ajustes teclado y ratón # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Ver errores # options.qualityButton=Ajustes de calidad de vídeo... # options.qualityVideoTitle=Ajustes de calidad de vídeo # options.reducedDebugInfo=Información de depuración reducida # -options.renderClouds=Nubes # +options.renderClouds=Renderizar nubes # options.renderDistance=Distancia de renderizado # options.raytracing.renderDistance=Distancia de renderizado de trazado de rayos # options.raytracing.renderDistanceFormat=%s chunks # @@ -6113,7 +6117,7 @@ options.screenPositionX=Posición horizontal de pantalla # options.screenPositionY=Posición vertical de pantalla # options.sensitivity=Sensibilidad # options.sensitivity.max=¡¡HIPERRÁPIDO!! # -options.sensitivity.min=(leeento) # +options.sensitivity.min=*Bostezo* # options.spyglassdampen=Amortiguación del catalejo # options.staticjoystick=Bloquear joystick # options.dwellbeforedragtime=Tiempo de espera antes de arrastrar (ms) # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=En tercera persona detrás # options.thirdperson.thirdpersonfront=En tercera persona delante # options.title=Opciones # options.toggle=Cambiar # -options.renderclouds=Renderizar nubes # options.copyCoordinateUI=Habilitar la copia de la interfaz de coordenadas # options.toggleCrouch=Alternar accesos rápidos # options.touch=Tocar # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=El modo Editor añade poderosas options.editor.modeActive=Minecraft está actualmente en modo Editor. # options.editor.modeNotActive=Minecraft no está actualmente en modo Editor. # options.editor.achievementsDisabled=No se pueden obtener logros en este proyecto. # +options.newUiPlayScreen.initiate=Cambiar a la nueva interfaz de usuario # options.dcast_character.Title=Nuevos personajes para la creación de personajes # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Mejores valoraciones # store.search.sort_menu.LowestRating=Peores valoraciones # store.search.sort_menu.resultText=por %s # -store.pagination.next=Siguiente > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Anterior ### Chevrons (< and >) should not be moved +store.pagination.next=Siguiente > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Anterior ### Chevrons (< and >) should not be moved store.shareDescription=¡Vaya! %s ha creado un pack muy molón. Échale un vistazo. # store.copyToastMessage=¡Enlace copiado al portapapeles! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Modo de guardado de redstone # structure_block.save_to_disk=Guardar en disco # structure_block.save_to_memory=Guardar en memoria # structure_block.save.successful=Estructura guardada. # -structure_block.import.successful=Estructura Importada! # -structure_block.import.failed=¡Error en la importación de la estructura! # +structure_block.import.successful=¡Estructura importada! # +structure_block.import.failed=¡No se ha podido importar la estructura! # structure_block.load=Cargar # structure_block.mirror.none=Ninguno # structure_block.mirror.left_right=Izquierda derecha # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Exportar estructura # structure_block.exportFailedTitle=Error al exportar # structure_block.exportFailedDescription=No hemos podido exportar la estructura. # structure_block.exportProgressTitle=Exportando estructura # -structure_block.importFileTitle=Estructura de importación # -structure_block.importFailedTitle=Fallo al importar. # -structure_block.importFailedDescription=No hemos podido exportar la estructura. # -structure_block.importProgressTitle=Importación de la estructura # +structure_block.importFileTitle=Importar estructura # +structure_block.importFailedTitle=Fallo al importar # +structure_block.importFailedDescription=No hemos podido importar la estructura. # +structure_block.importProgressTitle=Importando estructura # 3d_export.title=Exportar 3D # 3d_export.include_players=Incluir jugadores: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=Salida de %s # emotes.instructions_gamepad=Siempre puedes pulsar y mantener %s para mostrar un menú rápido de reproducción de gestos # emotes.instructions_keyboard=Usa las teclas o el ratón para activar gestos # emotes.instructions_touch=Toca un gesto para activarlo # +emote_wheel.gamepad_helper.select=Pulsa para seleccionar # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/es_MX.lang b/resource_pack/texts/es_MX.lang index 7d6711ff8..70f65ff17 100644 --- a/resource_pack/texts/es_MX.lang +++ b/resource_pack/texts/es_MX.lang @@ -302,7 +302,7 @@ achievement.taken=¡Obtenido! # achievement.theEnd=¿The End? # achievement.theEnd.desc=Llega a End # achievement.theEnd2=The End. # -achievement.theEnd2.desc=Vence a la dragona de Ender # +achievement.theEnd2.desc=Vence al dragón de Ender # achievement.unknown=??? # achievement.uninitScore=-- # @@ -1661,7 +1661,7 @@ createWorld.customize.custom.mainNoiseScaleX=Escala de ruido principal X # createWorld.customize.custom.mainNoiseScaleY=Escala de ruido principal Y # createWorld.customize.custom.mainNoiseScaleZ=Escala de ruido principal Z # createWorld.customize.custom.maxHeight= Altura Máx. # -createWorld.customize.custom.minHeight= Altura mínima # +createWorld.customize.custom.minHeight= Altura mín. # createWorld.customize.custom.next=Página siguiente # createWorld.customize.custom.page0=Ajustes básicos # createWorld.customize.custom.page1=Ajustes de minerales # @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=API beta # createWorldScreen.experimentalGameTestDescription=Usar versiones «-beta» de módulos API en packs de complementos # createWorldScreen.experimentalMolangFeatures=Características de Molang # createWorldScreen.experimentalMolangFeaturesDescription=Consultas experimentales de Molang y características de idioma # +createWorldScreen.nextMajorUpdate=Próxima gran actualización # +createWorldScreen.nextMajorUpdateDescription=Prueba las nuevas características de juego que estamos desarrollando para la próxima gran actualización # createWorldScreen.worldPreferences=Preferencias del mundo # createWorldScreen.startWithMap=Mapa inicial # createWorldScreen.defaultName=Mi mundo # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Creativo # createWorldScreen.gameMode.creative.desc=Recursos ilimitados. No sufrirás daño y puedes volar. No obtendrás logros por más que cambies a modo supervivencia más tarde. # createWorldScreen.gameMode.survival=Supervivencia # createWorldScreen.gameMode.survival.desc=Recursos limitados, necesitarás herramientas. Te puedes lastimar. Cuidado con los monstruos. # +createWorldScreen.gameMode.spectator=Espectador # createWorldScreen.gameMode.serverDefault=Predeterminado # createWorldScreen.header.delete=Permanencia del mundo # createWorldScreen.header.editLocal=Editar tu mundo # @@ -2673,7 +2676,7 @@ entity.drowned.name=Ahogado # entity.egg.name=Huevo # entity.elder_guardian.name=Guardián anciano # entity.ender_crystal.name=Cristal de Ender # -entity.ender_dragon.name=Dragona de Ender # +entity.ender_dragon.name=Dragón de Ender # entity.enderman.name=Enderman # entity.endermite.name=Endermite # entity.ender_pearl.name=Perla de Ender # @@ -3000,8 +3003,8 @@ gui.pickIcon.successMessage=Icono de mundo copiado # gui.pickIcon.failedMessage=Error: formato de archivo no válido # gui.previous=Anterior # gui.copyWorld=Copiar mundo # -gui.copyWorld.failedTitle=An error has occured # -gui.copyWorld.failedMessage=No pudimos crear una copia de este mundo. Es posible que no haya suficiente espacio de almacenamiento o que exista algún otro problema. Visita https://aka.ms/MCStorage para obtener más información. # +gui.copyWorld.failedTitle=Se ha producido un error # +gui.copyWorld.failedMessage=No tienes suficiente espacio de almacenamiento libre como para copiar este mundo. Libera algo de espacio e inténtalo de nuevo. # gui.goBack=Atrás # gui.import=Importar # gui.importWorld=Importar # @@ -3408,7 +3411,7 @@ howtoplay.difficulty=Dificultad # howtoplay.difficulty.title=Cómo se juega: dificultad # howtoplay.difficulty.text.1=Minecraft tiene varios niveles de dificultad, de modo que podrás personalizar el juego a tu nivel. # howtoplay.difficulty.header.1=Pacífico # -howtoplay.difficulty.text.2=No se generará ninguna criatura hostil excepto los shulker y la dragona de Ender, pero no te causarán ningún daño. # +howtoplay.difficulty.text.2=No se generará ninguna criatura hostil excepto los shulker y el dragón de Ender, pero estos no te causarán ningún daño. # howtoplay.difficulty.header.2=Fácil # howtoplay.difficulty.text.3=Se generan criaturas hostiles, pero causan menos daño. La barra de hambre se agota y reduce la salud hasta 5 corazones. # howtoplay.difficulty.header.3=Normal # @@ -3468,7 +3471,7 @@ howtoplay.enchantingTable.text.5=Los libros de encantamientos se usan en un yunq howtoplay.endCities=Ciudades del End # howtoplay.endCities.title=Cómo se juega: ciudades del End # -howtoplay.endCities.text.1=Después de matar a la dragona de Ender, aparecerá un portal de enlace del End. Si lanzas una perla de Ender en el portal, te teletransportarás a las islas exteriores. # +howtoplay.endCities.text.1=Después de matar al dragón de Ender, aparecerá un portal de enlace del End. Si lanzas una perla de Ender en el portal, te teletransportarás a las islas exteriores. # howtoplay.endCities.text.2=Este nuevo paisaje alienígena debe esconder algo interesante y, quizá, algo que te llevarás contigo. # howtoplay.enderChest=Cofre de Ender # @@ -3815,8 +3818,8 @@ howtoplay.theEnd.text.1=El End es otra dimensión a la que puedes acceder con un howtoplay.theEnd.text.2=Falta algo misterioso en cada bloque del marco del portal de End para liberar todo su poder. # howtoplay.theEnd.header.1=El otro lado # howtoplay.theEnd.text.3=Cuando el portal esté activo, salta dentro para ir al End. # -howtoplay.theEnd.text.4=El End es el hogar de la terrorífica dragona de Ender. Es una enemiga feroz y poderosa que parece obtener poder de unos extraños cristales. Su aliento y sus ataques de bolas de fuego dejan ácido persistente en el campo de batalla. ¡Intenta enfrentarte a ella con algunos amigos para asegurar la victoria! # -howtoplay.theEnd.text.5=Una vez no es suficiente: agrega cuatro cristales de Ender en las esquinas del portal de salida para volver a despertar a la dragona de Ender. # +howtoplay.theEnd.text.4=El End es el hogar del terrorífico dragón de Ender. Es un enemigo feroz y poderoso que parece que obtiene poder de unos extraños cristales. Su aliento y sus ataques de bolas de fuego dejan ácido persistente en el campo de batalla. ¡Intenta enfrentarte a él con algunos amigos para asegurar la victoria! # +howtoplay.theEnd.text.5=Una vez no es suficiente: agrega cuatro cristales de Ender en las esquinas del portal de salida para volver a despertar al dragón de Ender. # howtoplay.theStore=El Mercado # howtoplay.theStore.title=Cómo se juega: el Mercado # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Optimizaciones de options.dev_enableDebugHudOverlay.lock_contention=Contención de bloqueo # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=Tipo de capa de transporte # +options.dev_controltower_override_transport_layer=Anular la capa de transporte MUTS localmente # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -5889,10 +5893,10 @@ options.dev_clearAllCache=Limpiar toda la memoria caché # options.dev_connection_quality=Acondicionador de red (simulador de malas conexiones) # options.dev_connection_off=Desactivado: la conexión en memoria está activada para el juego local # options.dev_connection_nolimit=Pila completa de red activada: sin límites # -options.dev_connection_4g=4G: 15 Mbps, 100 ms de latencia, 1% de pérdida de paquetes # -options.dev_connection_3g=3G: 1.5 Mbps, 200 ms de latencia, 2% de pérdida de paquetes # -options.dev_connection_slow=Lento: 400 Kbps, 300 ms de latencia, 3% de pérdida de paquetes # -options.dev_connection_veryslow=Muy lento: 200 Kbps, 400 ms de latencia, 4% de pérdida de paquetes # +options.dev_connection_4g=4G - 15 Mbps, latencia de 100ms, 1% de pérdida de paquetes # +options.dev_connection_3g=3G - 1,5Mbps, latencia de 200ms, 2% de pérdida de paquetes # +options.dev_connection_slow=Lenta - 400Kbps, latencia de 300ms, 3% de pérdida de paquetes # +options.dev_connection_veryslow=Muy lenta - 200Kbps, latencia de 400ms, 4% de pérdida de paquetes # options.dev_deleteAllPersonas=Eliminar todos los personajes # options.dev_deleteLegacyPersona=Eliminar casilla de personaje heredada # options.dev_identity_environment=Nueva identidad y nuevo entorno de infraestructura en línea (requiere reinicio) # @@ -5919,8 +5923,8 @@ options.dev_sunsetting_tier=Etapa de finalización de servicio # options.dev_sunsetting_tier.one=Nivel 1: Inicial # options.dev_sunsetting_tier.two=Nivel 2 - KitKat # options.dev_sunsetting_tier.three=Nivel 3: FireTV # -options.dev_sunsetting_tier.four=Rango 4: 1024MB # -options.dev_sunsetting_tier.five=Rango 5: por determinar # +options.dev_sunsetting_tier.four=Nivel 4: 1024 MB # +options.dev_sunsetting_tier.five=Nivel 5 - Pendiente # options.dev_sunsetting_tier.not_pending=No pendiente # options.dev.gathering_config_id_override=Recopilando la anulación del identificador de configuración # options.difficulty=Dificultad # @@ -6030,9 +6034,9 @@ options.hotbarScale=Escala de barra visible # options.invertMouse=Invertir mouse # options.invertYAxis=Invertir eje Y # options.joystickMoveVisible=Palanca de juego siempre visible # -options.thumbstickOpacity=Opacidad de la palanca # +options.thumbstickOpacity=Opacidad del joystick # options.defaultJoystickMoveVisible=Palanca de juego visible cuando no se usa # -options.creativeDelayedBlockBreaking=Delayed Block Breaking (Creative Only) # +options.creativeDelayedBlockBreaking=Retraso en la ruptura de bloques (solo para modo creativo) # options.keyboardLayout=Diseño del teclado # options.keyboardAndMouse=Teclado y mouse # options.keyboardAndMouseSettings=Teclado y mouse # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Ver errores # options.qualityButton=Ajustes de calidad de video... # options.qualityVideoTitle=Ajustes de calidad de vídeo # options.reducedDebugInfo=Reducir información de depuración # -options.renderClouds=Nubes # +options.renderClouds=Renderizar nubes # options.renderDistance=Visibilidad # options.raytracing.renderDistance=Distancia de renderizado del trazado de rayos # options.raytracing.renderDistanceFormat=%s fragmentos # @@ -6113,7 +6117,7 @@ options.screenPositionX=Posición horizontal de la pantalla # options.screenPositionY=Posición vertical de la pantalla # options.sensitivity=Sensibilidad # options.sensitivity.max=¡¡¡HIPERVELOZ!!! # -options.sensitivity.min=*bostezo* # +options.sensitivity.min=*Bostezo* # options.spyglassdampen=Atenuación del catalejo # options.staticjoystick=Bloquear palanca de juego # options.dwellbeforedragtime=Tiempo de espera antes de arrastrar (ms) # @@ -6147,7 +6151,7 @@ options.sounds.title=Configuración de sonido # options.accessibility=Accesibilidad # options.accessibility.title=Configuración de accesibilidad # options.screenShake=Vibración de la cámara # -options.darknessEffectModifier.message=Ajusta lo oscura que puede quedar la pantalla durante el efecto Oscuridad (lo causan criaturas y otras fuentes) # +options.darknessEffectModifier.message=Ajusta que tan oscura puede quedar la pantalla durante el efecto Oscuridad (lo causan criaturas y otras fuentes) # options.darknessEffectModifier=Fuerza del efecto de Oscuridad # options.notificationDuration=Duración de la notificación # options.notificationDuration.message=Elige durante cuánto tiempo se pueden ver los mensajes, como las invitaciones a juegos y las ofertas del Mercado # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Tercera persona atrás # options.thirdperson.thirdpersonfront=Tercera persona frente # options.title=Opciones # options.toggle=Activar/desactivar # -options.renderclouds=Renderizar nubes # options.copyCoordinateUI=Habilitar copiar coordenada en la interfaz de usuario # options.toggleCrouch=Alternar accesos rápidos # options.touch=Tocar # @@ -6201,7 +6204,7 @@ options.touchSettings=Configuración táctil # options.touchscreen=Modo pantalla táctil # options.uiprofile=Perfil de interfaz # options.uiprofile.classic=Clásico # -options.uiprofile.pocket=Bolsillo # +options.uiprofile.pocket=Pocket # options.usetouchpad=Controles divididos # options.viewSubscriptions=Suscripciones # options.viewSubscriptions.button.info=Info. # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=El modo Editor agrega herramient options.editor.modeActive=Minecraft está actualmente en modo Editor. # options.editor.modeNotActive=Minecraft no está actualmente en modo Editor. # options.editor.achievementsDisabled=No se pueden conseguir logros en este mundo. # +options.newUiPlayScreen.initiate=Cambiar a la nueva interfaz de usuario # options.dcast_character.Title=Nuevos personajes para la creación de personajes # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Calificación: de alta a baja # store.search.sort_menu.LowestRating=Calificación: de baja a alta # store.search.sort_menu.resultText=por %s # -store.pagination.next=Siguiente > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Anterior ### Chevrons (< and >) should not be moved +store.pagination.next=Siguiente > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Anterior ### Chevrons (< and >) should not be moved store.shareDescription=¡Wow! %s hizo un pack genial. Tienes que verlo. # store.copyToastMessage=¡Se copió el vínculo en el portapapeles! # @@ -8865,7 +8869,7 @@ structure_block.show=Mostrar # structure_block.include=Incluir # structure_block.detect=Detectar # structure_block.export=Exportar # -structure_block.import=Import # +structure_block.import=Importar # structure_block.corner=Esquina # structure_block.corner.text.1.title=Modo de esquinas: # structure_block.corner.text.2.paragraph=El modo de esquinas se utiliza con el botón Detectar en el modo de guardado y sirve para definir el área que quieres guardar. Este modo únicamente detecta los bloques de esquina que tienen el mismo nombre, y estos forman la estructura que se guardará. # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Modo de guardado de Redstone # structure_block.save_to_disk=Guardar en el disco # structure_block.save_to_memory=Guardar en la memoria # structure_block.save.successful=¡Estructura guardada! # -structure_block.import.successful=Structure Imported! # -structure_block.import.failed=Structure Import FAILED! # +structure_block.import.successful=¡Estructura importada! # +structure_block.import.failed=¡No se ha podido importar la estructura! # structure_block.load=Cargar # structure_block.mirror.none=Ninguno # structure_block.mirror.left_right=Izquierda derecha # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Exportar estructura # structure_block.exportFailedTitle=Error al exportar # structure_block.exportFailedDescription=No pudimos exportar la estructura. # structure_block.exportProgressTitle=Exportando tu estructura # -structure_block.importFileTitle=Import Structure # -structure_block.importFailedTitle=Import Failed # -structure_block.importFailedDescription=We failed to import the structure. # -structure_block.importProgressTitle=Importing Your Structure # +structure_block.importFileTitle=Importar estructura # +structure_block.importFailedTitle=Fallo al importar # +structure_block.importFailedDescription=No hemos podido importar la estructura. # +structure_block.importProgressTitle=Importando estructura # 3d_export.title=Exportar en 3D # 3d_export.include_players=Incluir jugadores: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=Salir de %s # emotes.instructions_gamepad=Si deseas reproducir rápidamente tus emotes dentro del juego, puedes mantener presionado %s para ver el menú rápido # emotes.instructions_keyboard=Utiliza la tecla de acceso rápido o el mouse para activar el emote # emotes.instructions_touch=Toca un emote para activarlo # +emote_wheel.gamepad_helper.select=Pulsa para seleccionar # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/fi_FI.lang b/resource_pack/texts/fi_FI.lang index c23192b78..f46dabced 100644 --- a/resource_pack/texts/fi_FI.lang +++ b/resource_pack/texts/fi_FI.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Beeta-ohjelmointirajapinnat # createWorldScreen.experimentalGameTestDescription=API-moduulien "beetaversioiden" käyttäminen lisäpakeissa # createWorldScreen.experimentalMolangFeatures=Molang-ominaisuudet # createWorldScreen.experimentalMolangFeaturesDescription=Molangin kokeelliset kyselyt ja kieliominaisuudet # +createWorldScreen.nextMajorUpdate=Seuraava suuri päivitys # +createWorldScreen.nextMajorUpdateDescription=Kokeile uusia peliominaisuuksia, jotka ovat kehitteillä seuraavaa suurta päivitystämme varten # createWorldScreen.worldPreferences=Maailman asetukset # createWorldScreen.startWithMap=Aloituskartta # createWorldScreen.defaultName=Minun maailmani # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Luova # createWorldScreen.gameMode.creative.desc=Loppumattomat resurssit. Ei vahinkoa. Lentokyky. Ei saavutuksia, vaikka vaihtaisit selviytyjä-pelimuotoon myöhemmin. # createWorldScreen.gameMode.survival=Selviytyjä # createWorldScreen.gameMode.survival.desc=Rajalliset resurssit, tarvitset työkaluja. Saatat loukkaantua. Varo hirviöitä. # +createWorldScreen.gameMode.spectator=Katsoja # createWorldScreen.gameMode.serverDefault=Oletus # createWorldScreen.header.delete=Maailman pysyvyys # createWorldScreen.header.editLocal=Muokkaa maailmaasi # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Paikkatietopakett options.dev_enableDebugHudOverlay.lock_contention=Lukitse kilpavaraus # options.dev_enableDebugHudOverlay.hbui=Peli-ilme # This is a proper name, do not translate # options.dev_transport_layer=Kuljetuskerrostyyppi # +options.dev_controltower_override_transport_layer=Ohita MUTS-siirtokerros paikallisesti # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSocket-yhteys) # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Näytä virheet # options.qualityButton=Videon laatuasetukset... # options.qualityVideoTitle=Videon laatuasetukset # options.reducedDebugInfo=Supistetut vianetsintätiedot # -options.renderClouds=Pilvet # +options.renderClouds=Renderoi pilvet # options.renderDistance=Renderointietäisyys # options.raytracing.renderDistance=Säteenseurannan hahmonnusetäisyys # options.raytracing.renderDistanceFormat=%s lohkoa # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Kolmas henkilö takaa # options.thirdperson.thirdpersonfront=Kolmas henkilö edestä # options.title=Asetukset # options.toggle=Valitse # -options.renderclouds=Renderoi pilvet # options.copyCoordinateUI=Ota käyttöön koordinaattien kopioinnin käyttöliittymä # options.toggleCrouch=Hiipiminen päälle tai pois # options.touch=Kosketus # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Editoritila lisää tehokkaita t options.editor.modeActive=Minecraft on tällä hetkellä editoritilassa. # options.editor.modeNotActive=Minecraft ei ole tällä hetkellä editoritilassa. # options.editor.achievementsDisabled=Tässä projektissa ei voi ansaita saavutuksia. # +options.newUiPlayScreen.initiate=Vaihda uuteen käyttöliittymään # options.dcast_character.Title=Uusia hahmoja hahmonluontiin # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Arviot: hyvästä huonoon # store.search.sort_menu.LowestRating=Arviot: huonosta hyvään # store.search.sort_menu.resultText=Tekijä: %s # -store.pagination.next=Seuraava > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Edellinen ### Chevrons (< and >) should not be moved +store.pagination.next=Seuraava > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Edellinen ### Chevrons (< and >) should not be moved store.shareDescription=Huhhuh! %s teki todella mageen paketin. Tämä on pakko tsekata. # store.copyToastMessage=Linkki kopioitu leikepöydälle! # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Poistuminen # emotes.instructions_gamepad=Voit näyttää eleesi pelissä nopeasti painamalla %s ja pitämällä sitä painettuna, jolloin aukeaa pikavalikko # emotes.instructions_keyboard=Aktivoi ele pikanäppäimellä tai hiirellä # emotes.instructions_touch=Napauta elettä aktivoidaksesi # +emote_wheel.gamepad_helper.select=Paina valitaksesi # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/fr_CA.lang b/resource_pack/texts/fr_CA.lang index 480f31d13..5fc04e7e5 100644 --- a/resource_pack/texts/fr_CA.lang +++ b/resource_pack/texts/fr_CA.lang @@ -23,11 +23,11 @@ accessibility.game.playerView=Point de vue du joueur # accessibility.loading.done=Terminé # accessibility.saving.done=Terminé # accessibility.downloading.start=Téléchargement amorcé # -accessibility.downloading.Progress=Téléchargé à %s pour cent # +accessibility.downloading.Progress=Téléchargement : %s pour cent # accessibility.downloading.canceled=Téléchargement annulé # accessibility.downloading.complete=Téléchargement terminé # accessibility.importing.start=Importation amorcée # -accessibility.importing.Progress=Importé à %s pour cent # +accessibility.importing.Progress=Importation : %s pour cent # accessibility.importing.canceled=Importation annulée # accessibility.importing.complete=Importation terminée # accessibility.signin.xbl=Connexion à Xbox Live # @@ -78,7 +78,7 @@ accessibility.store.wishlist.button=Liste de souhaits # accessibility.index= %s de %s ### This is numbering, which number out of the total number of objects is available for interaction. Example: 1 of 3 -accessibility.slider.tts.percentValue=%s pour cent # +accessibility.slider.tts.percentValue=%s pour cent # accessibility.play.editWorld=Modifier le monde # accessibility.play.editRealm=Modifier le Realm # @@ -816,7 +816,7 @@ commands.effect.failure.notActive=Impossible de retirer l'effet %1$s sur %2$s pu commands.effect.failure.notActive.all=Impossible de retirer des effets sur %1$s puisqu'il ou elle n'en a pas # commands.effect.failure.notAMob=%1$s ne peut avoir d'effets # commands.effect.notFound=Il n'y a pas d'effet mob avec l'ID %s # -commands.effect.success=A donné %1$s * %2$d à %3$s pendant %4$d secondes # +commands.effect.success=A donné %1$s x %2$d à %3$s pendant %4$d secondes # commands.effect.success.removed=L'effet %1$s sur %2$s a été retiré # commands.effect.success.removed.all=Tous les effets sur %1$s ont été retirés # commands.enchant.cantCombine=Le sort %1$s ne peut pas être combiné avec le sort %2$s # @@ -983,7 +983,7 @@ commands.kill.description=Tue les entités (joueurs, mobs, etc.). # commands.lesson.description=Gérer le compte-rendu de leçon éducative. # commands.lesson.success=Réussite # commands.list.description=Catalogue les joueurs sur le serveur. # -commands.locate.description=Affiche les coordonnées de la structure ou du biome d’un type donné le plus proche. # +commands.locate.description=Affiche les coordonnées de la structure ou du biome le plus proche pour un type donné. # commands.locate.biome.fail=Impossible de trouver un biome de type %1$s à une distance raisonnable # commands.locate.biome.success=Le %1$s le plus proche est au bloc %2$s, %3$s, %4$s (à %5 blocs) # commands.locate.structure.fail.noplayer=Cette commande n'est utilisable que par un lecteur valide # @@ -1649,7 +1649,7 @@ createWorld.customize.custom.confirmTitle=Avertissement ! # createWorld.customize.custom.coordinateScale=Étirement horizontal # createWorld.customize.custom.count= Fréquence des filons # createWorld.customize.custom.defaults=Par défaut # -createWorld.customize.custom.depthNoiseScaleExponent=Exposant de profondeur # +createWorld.customize.custom.depthNoiseScaleExponent=Exposant du bruit de profondeur # createWorld.customize.custom.depthNoiseScaleX=Profondeur sur l'axe X # createWorld.customize.custom.depthNoiseScaleZ=Profondeur sur l'axe Z # createWorld.customize.custom.dungeonChance=Fréquence des donjons # @@ -1688,7 +1688,7 @@ createWorld.customize.custom.useCaves=Cavernes # createWorld.customize.custom.useDungeons=Donjons # createWorld.customize.custom.useLavaLakes=Lacs de lave # createWorld.customize.custom.useLavaOceans=Océans de lave # -createWorld.customize.custom.useMineShafts=Puits de mines # +createWorld.customize.custom.useMineShafts=Mines abandonnées # createWorld.customize.custom.useMonuments=Monuments des océans # createWorld.customize.custom.useRavines=Ravins # createWorld.customize.custom.useStrongholds=Remparts # @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=API bêta # createWorldScreen.experimentalGameTestDescription=Utiliser les versions « -beta » des modules API dans les packs complémentaires # createWorldScreen.experimentalMolangFeatures=Fonctionnalités Molang # createWorldScreen.experimentalMolangFeaturesDescription=Requêtes expérimentales Molang et fonctionnalités de langue # +createWorldScreen.nextMajorUpdate=Prochaine mise à jour majeure # +createWorldScreen.nextMajorUpdateDescription=Essayez de nouvelles fonctionnalités de jeu en cours de développement pour notre prochaine mise à jour majeure # createWorldScreen.worldPreferences=Préférences de monde # createWorldScreen.startWithMap=Carte de départ # createWorldScreen.defaultName=Mon monde # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Créatif # createWorldScreen.gameMode.creative.desc=Évoluez et volez dans un monde sans risque aux ressources illimitées. Vous ne pourrez pas déverrouiller de succès, même en passant ensuite en mode Survie. # createWorldScreen.gameMode.survival=Survie # createWorldScreen.gameMode.survival.desc=Ressources limitées, vous aurez besoin d'outils. Vous pourriez vous blesser. Faites attention aux monstres. # +createWorldScreen.gameMode.spectator=Spectateur # createWorldScreen.gameMode.serverDefault=Par défaut # createWorldScreen.header.delete=Pérennité du monde # createWorldScreen.header.editLocal=Modifier votre monde # @@ -1994,7 +1997,7 @@ realmsCreateScreen.incomplete.override.realm=Vous tentez de renouveler un Realm, realmsCreateScreen.prepare.store.title=Historique d'achat requis # realmsCreateScreen.prepare.store.body=Vous devez vous connecter au magasin pour afficher votre historique d'achat avant que nous puissions continuer. # realmsCreateScreen.prepare.store.button=Se connecter au magasin # -realmsCreateScreen.nsoinfotext=Vous devez vous abonner aux services en ligne Nintendo Switch pour utiliser les Realms. # +realmsCreateScreen.nsoinfotext=Pour utiliser les Realms, vous devez être abonné au service Nintendo Switch Online. # realmsCreateScreen.playNowTitle=Jouer sur un Realm maintenant? # realmsCreateScreen.playNowMessage1=Vous pouvez inviter des amis à votre Realm et à commencer à jouer maintenant. # realmsCreateScreen.playNowMessage2=Sinon, vous pouvez le trouver à tout moment dans l’onglet Mondes de l’écran de jeu. Modifiez-le pour changer les modes de jeu ou même y télécharger n’importe quel monde sur votre Realm. # @@ -2281,11 +2284,11 @@ playfab.account.banned.permanent=banni(e) # playfab.account.banned.title=Vous avez été %s # playfab.account.banned.body=Vous avez été %s du mode multijoueur de Minecraft. Vous ne pourrez pas jouer sur des serveurs, rejoindre des Realms, héberger ou rejoindre des parties multijoueurs, ni utiliser le marché. # playfab.account.banned.body.line1=Vous avez été %s du mode multijoueur de Minecraft en raison de « %s ». Vous ne pourrez pas jouer sur des serveurs, rejoindre des Realms, héberger ou rejoindre des parties multijoueurs, ni utiliser le marché. # -playfab.account.banned.body.line2=Cliquez sur %s ci-dessous pour consulter nos normes communautaires et savoir comment soumettre une demande de révision de cas si vous pensez avoir été %s par erreur. # -playfab.account.banned.body.line3.hour=Il reste 1 heure à votre suspension. # -playfab.account.banned.body.line3.hours=Il reste %d heures à votre suspension. # -playfab.account.banned.body.line3.day=Il reste 1 jour à votre suspension. # -playfab.account.banned.body.line3.days=Il reste %d jours à votre suspension. # +playfab.account.banned.body.line2=Cliquez sur « %s » ci-dessous pour consulter nos normes communautaires et savoir comment soumettre une demande de révision de cas si vous pensez avoir été %s par erreur. # +playfab.account.banned.body.line3.hour=Il reste 1 heure à votre suspension. # +playfab.account.banned.body.line3.hours=Il reste %d heures à votre suspension. # +playfab.account.banned.body.line3.day=Il reste 1 jour à votre suspension. # +playfab.account.banned.body.line3.days=Il reste %d jours à votre suspension. # playfab.account.banned.body.line3.forever=Ce bannissement est permanent. # playfab.account.banned.body.button=Plus d’infos # @@ -2434,7 +2437,7 @@ demo.day.6=Les 5 jours de la démo sont écoulés, appuyez sur F2 pour faire une demo.day.warning=La démo est presque terminée! # demo.demoExpired=Démo terminée ! # demo.help.buy=Acheter maintenant! # -demo.help.fullWrapped=Cette démo durera 5 jours en jeu (environ 1 h 40 en temps réel). Jetez un œil aux succès pour vous aider! Bonne partie! # +demo.help.fullWrapped=Cette démo durera 5 jours dans le jeu (environ 1 heure 40 minutes en temps réel). Jetez un œil aux succès pour obtenir des indices! Amusez-vous! # demo.help.inventory=Utilisez %1$s pour ouvrir votre inventaire # demo.help.jump=Sautez en appuyant sur %1$s # demo.help.later=Continuez à jouer! # @@ -2452,10 +2455,10 @@ dimension.dimensionName0=Surface # dimension.dimensionName1=Nether # dimension.dimensionName2=L'End # -disabledSkin.title=Vous apparaissez en tant que Steve. # -disabledSkin.body.onJoin=Ce serveur a %s désactivé. Vous pouvez changer votre skin dans le vestiaire. # -disabledSkin.body.dressingRoom=Ce serveur a %s désactivé. Souhaitez-vous vraiment conserver cette skin? # -disabledSkin.type.customSkins=skins personnalisées # +disabledSkin.title=Vous êtes affiché en tant que Steve. # +disabledSkin.body.onJoin=Ce serveur a désactivé %s. Vous pouvez changer de skin dans le vestiaire. # +disabledSkin.body.dressingRoom=Ce serveur a désactivé %s. Voulez-vous vraiment garder ce skin? # +disabledSkin.type.customSkins=skins personnalisés # disabledSkin.type.persona=personas # disabledSkin.type.both=skins et personas personnalisés # @@ -2813,7 +2816,7 @@ feature.village=Village # feature.shipwreck=Épave # feature.buried_treasure=Trésor enfoui # feature.ruins=Ruines océaniques # -feature.pillager_outpost=Avant-poste de pillard # +feature.pillager_outpost=Avant-poste de pillards # feature.bastion_remnant=Vestige du bastion # feature.ruined_portal=Portail en ruines # @@ -2884,21 +2887,21 @@ gameTip.cameraMovement.touch=Touchez et glissez sur l'écran pour regarder autou gameTip.cameraMovement.controller=Bougez :tip_right_stick: pour regarder autour. # gameTip.playerMovement.keyboard=Appuyez sur :_input_key.forward:, :_input_key.left:, :_input_key.back: ou :_input_key.right: pour vous déplacer. # gameTip.playerMovement.touch=Utilisez :tip_virtual_joystick: pour vous déplacer. # -gameTip.playerMovement.touch.classic=Appuyez sur :tip_touch_forward: :tip_touch_left: :tip_touch_back: :tip_touch_right: pour vous déplacer. # +gameTip.playerMovement.touch.classic=Utilisez :tip_touch_forward: :tip_touch_left: :tip_touch_back: :tip_touch_right: pour vous déplacer. # gameTip.playerMovement.controller=Bougez :tip_left_stick: pour vous déplacer. # gameTip.jumpMovement.keyboard=Appuyez sur :_input_key.jump: pour sauter. # gameTip.jumpMovement.touch=Appuyez sur :tip_virtual_button_jump: pour sauter. # gameTip.jumpMovement.touch.classic=Appuyez sur :tip_touch_jump: pour sauter. # gameTip.jumpMovement.controller=Appuyez sur :_input_key.jump: pour sauter. # gameTip.jumpForward.keyboard=Appuyez sur :_input_key.forward: et :_input_key.jump: pour sauter vers le haut. # -gameTip.jumpForward.touch=Maintenez :tip_virtual_joystick: et appuyez sur :tip_virtual_button_jump: pour sauter vers l'avant. # -gameTip.jumpForward.touch.classic=Maintenez enfoncé :tip_touch_forward: et appuyez sur :tip_touch_jump: pour sauter vers le haut. # +gameTip.jumpForward.touch=Maintenez :tip_virtual_joystick: et appuyez sur :tip_virtual_button_jump: pour sauter en avant. # +gameTip.jumpForward.touch.classic=Maintenez :tip_touch_forward: et appuyez sur :tip_touch_jump: pour sauter en avant. # gameTip.jumpForward.controller=Poussez sur :tip_left_stick: et appuyez sur :_input_key.jump: pour sauter vers le haut. # gameTip.findTree=Frappez un arbre pour ramasser du bois. # gameTip.breakWood.mouse=Maintenez enfoncé :_input_key.attack: sur un arbre pour casser du bois. # gameTip.breakWood.touch=Touchez un arbre en maintenant votre doigt pour casser du bois. # gameTip.breakWood.touch.crosshair.withactionbuttons=Touchez et maintenez :tip_virtual_button_action_attack_or_destroy: sur un arbre pour casser du bois. # -gameTip.breakWood.touch.crosshair.withoutactionbuttons=Visez l'arbre avec :tip_crosshair: puis appuyez en maintenant l'écran pour casser du bois. # +gameTip.breakWood.touch.crosshair.withoutactionbuttons=Visez l'arbre avec le :tip_crosshair: puis appuyez en maintenant l'écran pour casser du bois. # gameTip.breakWood.controller=Maintenez enfoncé :_input_key.attack: sur un arbre pour casser du bois. # gameTip.openInventory.keyboard=Appuyez sur :_input_key.inventory: pour ouvrir votre inventaire. # gameTip.openInventory.touch=Touchez le bouton :tip_touch_inventory: pour ouvrir votre inventaire. # @@ -2932,12 +2935,12 @@ gameTip.selectItemInHotBar.touch=Touchez la barre d'action pour sélectionner de gameTip.selectItemInHotBar.controller=Utilisez :_input_key.cycleItemLeft: et :_input_key.cycleItemRight: pour sélectionner les objets de la barre d'action. # gameTip.placeCraftTable.keyboard=:_input_key.use: sur le sol pour placer l'établi. # gameTip.placeCraftTable.touch=Appuyez sur le sol pour placer l'établi. # -gameTip.placeCraftTable.touch.crosshair.withactionbuttons=Visez avec :tip_crosshair: et appuyez sur :tip_virtual_button_action_build_or_use: pour placer l'établi sur le sol. # +gameTip.placeCraftTable.touch.crosshair.withactionbuttons=Visez avec le :tip_crosshair: et appuyez sur :tip_virtual_button_action_build_or_use: pour placer l'établi sur le sol. # gameTip.placeCraftTable.touch.crosshair.withoutactionbuttons=Visez avec :tip_crosshair: et appuyez sur l’écran pour placer l'établi sur le sol. # gameTip.placeCraftTable.controller=Appuyez sur :_input_key.use: pour placer l'établi. # gameTip.useCraftTable.keyboard=:_input_key.use: sur l'établi pour l'utiliser. # gameTip.useCraftTable.touch=Touchez l'établi pour l'utiliser. # -gameTip.useCraftTable.touch.crosshair.withactionbuttons=Visez l'établi avec :tip_crosshair: et appuyez sur :tip_virtual_button_action_build_or_use: pour l’utiliser. # +gameTip.useCraftTable.touch.crosshair.withactionbuttons=Visez l'établi avec le :tip_crosshair: et appuyez sur :tip_virtual_button_action_build_or_use: pour l’utiliser. # gameTip.useCraftTable.touch.crosshair.withoutactionbuttons=Visez l'établi avec le :tip_crosshair: et appuyez sur l’écran pour l’utiliser. # gameTip.useCraftTable.controller=Appuyez sur :_input_key.use: sur l'établi pour l'utiliser. # gameTip.needPlanksAndSticks=Fabriquez 3 planches et 2 bâtons. # @@ -3000,8 +3003,8 @@ gui.pickIcon.successMessage=Icône de monde copiée # gui.pickIcon.failedMessage=Erreur : format de fichier non valide # gui.previous=Précédent # gui.copyWorld=Copier le monde # -gui.copyWorld.failedTitle=An error has occured # -gui.copyWorld.failedMessage=Nous n'avons pas pu créer une copie de ce monde. C'est peut-être en raison d'un espace de stockage insuffisant ou d'un autre problème. Rendez-vous sur https://aka.ms/MCStorage pour plus d'informations. # +gui.copyWorld.failedTitle=Une erreur est survenue # +gui.copyWorld.failedMessage=Vous n’avez pas assez d’espace de stockage libre pour copier ce monde. Libérez de l’espace et réessayez. # gui.goBack=Revenir # gui.import=Importer # gui.importWorld=Importer # @@ -5691,10 +5694,10 @@ options.changeGamertag=Changer gamertag # options.chat.color=Couleurs # options.chat.height.focused=Hauteur avec focus # options.chat.height.unfocused=Hauteur sans focus # -options.chat.links=Liens Web # +options.chat.links=Liens Internet # options.chat.links.prompt=Avertir sur les liens # options.chat.opacity=Opacité # -options.chat.scale=Échelle # +options.chat.scale=Taille # options.chat.title=Options du chat # options.chat.visibility=Chat # options.chat.visibility.full=Montré # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Optimisations du options.dev_enableDebugHudOverlay.lock_contention=Contention de verrou # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=Type de couche transport # +options.dev_controltower_override_transport_layer=Remplacer localement la couche de transport MUTS # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -5889,10 +5893,10 @@ options.dev_clearAllCache=Vider toute la mémoire cache # options.dev_connection_quality=Conditionneur de réseau (simulation de mauvaises connexions) # options.dev_connection_off=Désactivé – La connexion en mémoire est activée pour le mode de jeu local # options.dev_connection_nolimit=Pile de protocoles pleinement activée – aucune limite # -options.dev_connection_4g=4 Go – 15 Mbits/s, latence de 100 ms, perte de paquet de 1 %% # -options.dev_connection_3g=3 Go – 1,5 Mbits/s, latence de 200 ms, perte de paquet de 2 %% # -options.dev_connection_slow=Lent – 400 Kbits/s, latence de 300 ms, perte de paquet de 3 %% # -options.dev_connection_veryslow=Très lent – 200 Kbits/s, latence de 400 ms, perte de paquet de 4 %% # +options.dev_connection_4g=4G - 15 mbps, 100 ms de latence, 1 % de perte de paquets # +options.dev_connection_3g=3G - 1,5 mbps, 200 ms de latence, 2 % de perte de paquets # +options.dev_connection_slow=Lent - 400 kbps, 300 ms de latence, 3 % de perte de paquets # +options.dev_connection_veryslow=Très lent - 200 kbps, 400 ms de latence, 4 % de perte de paquets # options.dev_deleteAllPersonas=Supprimer tous les personas # options.dev_deleteLegacyPersona=Effacer l'emplacement du persona précédent # options.dev_identity_environment=Nouvelle identité et nouvel environnement d'infrastructure en ligne (redémarrage requis) # @@ -5940,7 +5944,7 @@ options.fancyskies=Magnifiques cieux # options.farWarning1=Une version 64 bits de Java est recommandée # options.farWarning2=pour une distance de rendu élevée (vous êtes en 32 bits) # options.fboEnable=Activer les FBO # -options.forceUnicodeFont=Police Unicode # +options.forceUnicodeFont=Forcer la police Unicode # options.fov=Champ de vision # options.fov.toggle=Le champ de vision peut être altéré par la jouabilité # options.licenses=Licences # @@ -6032,7 +6036,7 @@ options.invertYAxis=Inverser l'axe Y # options.joystickMoveVisible=Joystick toujours visible # options.thumbstickOpacity=Opacité du joystick # options.defaultJoystickMoveVisible=Joystick visible lorsque non utilisé # -options.creativeDelayedBlockBreaking=Delayed Block Breaking (Creative Only) # +options.creativeDelayedBlockBreaking=Cassage de bloc retardé (mode Créatif uniquement) # options.keyboardLayout=Disposition du clavier # options.keyboardAndMouse=Clavier-souris # options.keyboardAndMouseSettings=Paramètres clavier-souris # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Afficher les erreurs # options.qualityButton=Qualité des graphismes... # options.qualityVideoTitle=Paramètres de qualité vidéo # options.reducedDebugInfo=Infos de débogage réduites # -options.renderClouds=Nuages # +options.renderClouds=Afficher les nuages # options.renderDistance=Distance de rendu # options.raytracing.renderDistance=Distance d'affichage du lancer de rayon # options.raytracing.renderDistanceFormat=%s tronçons # @@ -6147,7 +6151,7 @@ options.sounds.title=Paramètres audio # options.accessibility=Accessibilité # options.accessibility.title=Paramètres d'accessibilité # options.screenShake=Secousse de l'appareil photo # -options.darknessEffectModifier.message=Ajustez le niveau d'obscurité de l'écran pendant l'effet d'obscurité (causé par les créatures et autres sources) # +options.darknessEffectModifier.message=Ajustez le niveau d'obscurité de l'écran pendant l'effet d'obscurité (causé par les créatures et autres sources). # options.darknessEffectModifier=Force de l'effet d'obscurité # options.notificationDuration=Durée de la notification # options.notificationDuration.message=Choisissez la durée de visibilité des messages tels que les invitations au jeu et les offres du marché # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Troisième personne (arrière) # options.thirdperson.thirdpersonfront=Troisième personne (avant) # options.title=Options # options.toggle=Activer/désactiver # -options.renderclouds=Afficher les nuages # options.copyCoordinateUI=Activer l’interface utilisateur de copie des coordonnées # options.toggleCrouch=Se faufiler (oui/non) # options.touch=Toucher # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Le mode éditeur ajoute des outi options.editor.modeActive=Minecraft est actuellement en mode éditeur. # options.editor.modeNotActive=Minecraft n’est actuellement pas en mode éditeur. # options.editor.achievementsDisabled=Vous ne pouvez pas remporter de succès dans ce projet. # +options.newUiPlayScreen.initiate=Basculer vers la nouvelle interface utilisateur # options.dcast_character.Title=Nouveaux personnages pour la création de personnages # @@ -6358,7 +6362,7 @@ sunsetting.popup.dontshow=Ne plus afficher ceci # sunsetting.popup.moreInfo.gearVR=Pour en savoir plus, rendez-vous sur https://aka.ms/MinecraftSunsetting à partir de n'importe quel navigateur Web. # -sunsetting.popup.pendingSunset.ios_android=Notre capacité à prendre en charge cet appareil tire à sa fin. Vous continuerez à recevoir des mises à jour jusqu'en novembre 2022. Vous recevrez à ce moment-là une mise à jour finale pour cet appareil. Nous sommes vraiment désolés de cet inconvénient. %sAprès avoir reçu la mise à jour finale, vous serez toujours en mesure de jouer avec vos mondes et d'accéder à vos achats du marché (y compris les pièces Minecoins). Les Realms gérés sur cet appareil seront encore fonctionnels durant 6 mois, excepté s'ils sont mis à jour par le propriétaire du Realm sur un autre appareil. Vous ne recevrez plus les plus récentes mises à jour et vous ne pourrez pas jouer en mode multijoueur avec des appareils ou des Realms qui continuent à recevoir les mises à jour. Vous ne pourrez pas vous connecter à certains serveurs. %sCliquez sur le bouton pour en savoir plus, notamment sur les façons de déplacer vos mondes sur un nouvel appareil. # +sunsetting.popup.pendingSunset.ios_android=Notre capacité à prendre en charge cet appareil touche à sa fin. Vous continuerez à recevoir des mises à jour jusqu'en novembre 2022, après quoi vous recevrez la mise à jour finale pour cet appareil. Nous nous excusons sincèrement pour la gêne occasionnée. %sAprès l'installation de la mise à jour finale, vous pourrez toujours jouer dans vos mondes et accéder aux achats du magasin (y compris les Minecoins). Les Realms gérés à partir de cet appareil continueront à fonctionner pendant six mois, à moins qu'ils ne soient mis à jour par le propriétaire du Realm sur un autre appareil. Vous ne recevrez plus les dernières mises à jour et vous ne serez pas en mesure de jouer en mode multijoueur avec des appareils ou des Realms qui continuent à recevoir des mises à jour. Vous ne pourrez pas non plus vous connecter à certains serveurs. %sCliquez sur le bouton pour en savoir plus, y compris sur les moyens de déplacer vos mondes vers un nouvel appareil. # sunsetting.popup.sunset.ios_android=Cet appareil n'est plus pris en charge. Vous avez reçu la mise à jour finale pour cet appareil. À partir de ce moment, vous pouvez continuer à construire dans vos mondes et à accéder à vos achats du marché (y compris les pièces Minecoins). Vos Realms continueront à fonctionner, excepté s'ils sont mis à jour par le propriétaire du Realm sur un autre appareil. Vous ne recevrez plus les plus récentes mises à jour et vous ne pourrez pas jouer en mode multijoueur avec des appareils ou des Realms qui continuent à recevoir les mises à jour. Vous ne pourrez pas vous connecter à certains serveurs. %sCliquez sur le bouton pour en savoir plus, notamment sur les façons de déplacer vos mondes sur un nouvel appareil. Nous savons que cette situation provoque des désagréments et nous sommes reconnaissants du temps que vous avez passé à jouer au jeu. Nous espérons vous revoir sur un appareil mis à jour. # sunsetting.popup.pendingSunset.gearvr_win10=Notre capacité à prendre en charge cet appareil tire à sa fin. Vous continuerez à recevoir des mises à jour jusqu'à notre prochaine version majeure, après quoi vous recevrez une mise à jour finale pour cet appareil. Nous sommes vraiment désolés de cet inconvénient. %sAprès avoir reçu la mise à jour finale, vous serez toujours en mesure de jouer avec vos mondes et d'accéder à vos achats du marché (y compris les pièces Minecoins). Toutefois, vous n'aurez plus accès au mode multijoueur ni aux Realms à partir de cet appareil. Vous ne recevrez plus les plus récentes mises à jour et vous ne pourrez pas jouer avec des appareils ou des Realms qui continuent à recevoir les mises à jour. Vous ne pourrez pas vous connecter à certains serveurs. %sCliquez sur le bouton pour en savoir plus, notamment sur les façons de déplacer vos mondes sur un nouvel appareil. # sunsetting.popup.sunset.gearvr_win10=Cet appareil n'est plus pris en charge. Vous avez reçu la mise à jour finale pour cet appareil. À compter de maintenant, vous pouvez continuer à construire dans vos mondes et à accéder à vos achats du marché (y compris les pièces Minecoins). Toutefois, vous n'aurez plus accès au mode multijoueur ni aux Realms à partir de cet appareil. Vous ne recevrez plus les plus récentes mises à jour et vous ne pourrez pas jouer avec des appareils qui continuent à recevoir les mises à jour. Vous ne pourrez pas non plus vous connecter à certains serveurs. # @@ -8540,13 +8544,13 @@ tile.heavy_weighted_pressure_plate.name=Plaque de pression pondérée (lourd) # tile.light_weighted_pressure_plate.name=Plaque de pression pondérée (léger) # tile.end_stone.name=Pierre End # tile.end_bricks.name=Briques de pierre de l'Ender # -tile.planks.acacia.name=Planches en acacia # -tile.planks.big_oak.name=Planches en chêne noir # -tile.planks.birch.name=Planches en bouleau # +tile.planks.acacia.name=Planches d'acacia # +tile.planks.big_oak.name=Planches de chêne noir # +tile.planks.birch.name=Planches de bouleau # tile.planks.jungle.name=Planches en bois tropical # tile.planks.name=Planches de bois # -tile.planks.oak.name=Planches en chêne # -tile.planks.spruce.name=Planches en épinette # +tile.planks.oak.name=Planches de chêne # +tile.planks.spruce.name=Planches d'épinette # tile.wooden_slab.acacia.name=Dalle en acacia # tile.wooden_slab.big_oak.name=Dalle en chêne noir # tile.wooden_slab.birch.name=Dalle en bouleau # @@ -8865,7 +8869,7 @@ structure_block.show=Montrer # structure_block.include=Inclure # structure_block.detect=Détecter # structure_block.export=Exporter # -structure_block.import=Import # +structure_block.import=Importer # structure_block.corner=Coin # structure_block.corner.text.1.title=Mode coin : # structure_block.corner.text.2.paragraph=Le mode coin est utilisé en mode sauvegarde avec le bouton Détecter afin de définir la zone à sauvegarder. Seuls les blocs de coin qui ont le même nom que la structure à sauvegarder seront sauvegardés. # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Mode de sauvegarde redstone # structure_block.save_to_disk=Sauvegarder sur le disque # structure_block.save_to_memory=Sauvegarder dans la mémoire # structure_block.save.successful=Structure sauvegardée! # -structure_block.import.successful=Structure Imported! # -structure_block.import.failed=Structure Import FAILED! # +structure_block.import.successful=La structure a été importée! # +structure_block.import.failed=L'importation de la structure a ÉCHOUÉ! # structure_block.load=Charger # structure_block.mirror.none=Aucun # structure_block.mirror.left_right=Gauche droite # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Exporter la structure # structure_block.exportFailedTitle=Échec de l'exportation # structure_block.exportFailedDescription=Nous n'avons pas pu exporter la structure. # structure_block.exportProgressTitle=Exportation de votre structure # -structure_block.importFileTitle=Import Structure # -structure_block.importFailedTitle=Import Failed # -structure_block.importFailedDescription=We failed to import the structure. # -structure_block.importProgressTitle=Importing Your Structure # +structure_block.importFileTitle=Importer la structure # +structure_block.importFailedTitle=Échec de l'importation # +structure_block.importFailedDescription=Nous n'avons pas réussi à importer votre structure. # +structure_block.importProgressTitle=Importation de votre structure # 3d_export.title=Exportation 3D # 3d_export.include_players=Joueurs à inclure : # @@ -9613,7 +9617,7 @@ key.emote=Exprimer des sentiments # dr.button.ok=OK # dr.loading=Chargement en cours... # dr.classic_skins.addition_skin_count=+%s # -dr.classic_skins.choose_custom_skin=Choisir nouvelle skin # +dr.classic_skins.choose_custom_skin=Choisir nouveau skin # dr.classic_skins.custom_skin_title=Importer une skin # dr.classic_skins.custom_skin_description=Importez un fichier image de votre appareil pour l'utiliser comme skin. Ceci ne sera pas synchronisé d'une partie ou d'un appareil à l'autre. # dr.classic_skins.custom_skin_description_popup=Les joueurs portant des skins personnalisées ne seront pas visibles si l’option « N'autoriser que les skins fiables » est activée # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=Sortie %s # emotes.instructions_gamepad=Pour jouer rapidement vos émotes en cours de jeu, vous pouvez toujours accéder au menu rapide en appuyant et maintenant %s # emotes.instructions_keyboard=Utilisez la touche de raccourci ou la souris pour activer Émote # emotes.instructions_touch=Appuyez sur l'émote pour l’activer # +emote_wheel.gamepad_helper.select=Appuyez pour sélectionner # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/fr_FR.lang b/resource_pack/texts/fr_FR.lang index 6d571173a..b46997446 100644 --- a/resource_pack/texts/fr_FR.lang +++ b/resource_pack/texts/fr_FR.lang @@ -1649,7 +1649,7 @@ createWorld.customize.custom.confirmTitle=Avertissement ! # createWorld.customize.custom.coordinateScale=Étirement horizontal # createWorld.customize.custom.count= Fréquence des filons # createWorld.customize.custom.defaults=Par défaut # -createWorld.customize.custom.depthNoiseScaleExponent=Taille des formes aléatoires # +createWorld.customize.custom.depthNoiseScaleExponent=Exposant du bruit de profondeur # createWorld.customize.custom.depthNoiseScaleX=Profondeur sur l'axe X # createWorld.customize.custom.depthNoiseScaleZ=Profondeur sur l'axe Z # createWorld.customize.custom.dungeonChance=Nombre de donjons # @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=API bêta # createWorldScreen.experimentalGameTestDescription=Utiliser les versions « -beta » des modules API dans les packs complémentaires # createWorldScreen.experimentalMolangFeatures=Fonctionnalités de MoLang # createWorldScreen.experimentalMolangFeaturesDescription=Requêtes expérimentales MoLang et fonctionnalités de langage # +createWorldScreen.nextMajorUpdate=Prochaine mise à jour majeure # +createWorldScreen.nextMajorUpdateDescription=Essayez de nouvelles fonctionnalités de gameplay en cours de développement pour notre prochaine mise à jour majeure # createWorldScreen.worldPreferences=Préférences du monde # createWorldScreen.startWithMap=Carte de départ # createWorldScreen.defaultName=Mon monde # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Créatif # createWorldScreen.gameMode.creative.desc=Évoluez et volez dans un monde sans risque aux ressources illimitées. Vous ne pourrez pas déverrouiller de succès, même en passant ensuite en mode Survie. # createWorldScreen.gameMode.survival=Survie # createWorldScreen.gameMode.survival.desc=Ressources limitées. Vous aurez besoin d'outils. Ça pourrait faire mal. Attention aux monstres. # +createWorldScreen.gameMode.spectator=Spectateur # createWorldScreen.gameMode.serverDefault=Par défaut # createWorldScreen.header.delete=Pérennité du monde # createWorldScreen.header.editLocal=Modifier votre monde # @@ -2282,10 +2285,10 @@ playfab.account.banned.title=Vous avez été %s # playfab.account.banned.body=Vous avez été %s de Minecraft en multijoueur. Vous ne pourrez pas jouer sur des serveurs, rejoindre des Realms, héberger ou rejoindre des parties multijoueur, ou utiliser le magasin. # playfab.account.banned.body.line1=Vous avez été %s de Minecraft en multijoueur pour la raison suivante : « %s ». Vous ne pourrez pas jouer sur des serveurs, rejoindre des Realms, héberger ou rejoindre des parties multijoueur, ou utiliser le magasin. # playfab.account.banned.body.line2=Cliquez sur '%s' ci-dessous pour consulter nos normes communautaires et savoir comment soumettre une demande de révision de cas si vous pensez avoir été %s par erreur. # -playfab.account.banned.body.line3.hour=Il vous reste 1 heure de suspension. # +playfab.account.banned.body.line3.hour=Il vous reste 1 heure de suspension. # playfab.account.banned.body.line3.hours=Il vous reste %d heures de suspension. # -playfab.account.banned.body.line3.day=Il vous reste 1 jour de suspension. # -playfab.account.banned.body.line3.days=Il vous reste %d jours de suspension. # +playfab.account.banned.body.line3.day=Il vous reste 1 jour de suspension. # +playfab.account.banned.body.line3.days=Il vous reste %d jours de suspension. # playfab.account.banned.body.line3.forever=Ce bannissement est permanent. # playfab.account.banned.body.button=Plus d'informations # @@ -3000,7 +3003,7 @@ gui.pickIcon.successMessage=Icône de monde copié # gui.pickIcon.failedMessage=Erreur : format de fichier non valide # gui.previous=Précédent # gui.copyWorld=Copier le monde # -gui.copyWorld.failedTitle=Une erreur s’est produite # +gui.copyWorld.failedTitle=Une erreur est survenue # gui.copyWorld.failedMessage=Vous ne pouvez pas copier ce monde car votre appareil ne dispose pas de suffisamment d’espace de stockage disponible. Libérez de l’espace et réessayez. # gui.goBack=Revenir # gui.import=Importer # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Optimisations des options.dev_enableDebugHudOverlay.lock_contention=Conflit de verrouillage # options.dev_enableDebugHudOverlay.hbui=Visage en jeu # This is a proper name, do not translate # options.dev_transport_layer=Type de couche de transport # +options.dev_controltower_override_transport_layer=Remplacer localement la couche de transport MUTS # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -5940,7 +5944,7 @@ options.fancyskies=Ciel magnifique # options.farWarning1=Une version 64 bits de Java est recommandée # options.farWarning2=pour une longue distance de rendu (vous êtes en 32 bits) # options.fboEnable=Activer les FBO # -options.forceUnicodeFont=Police Unicode # +options.forceUnicodeFont=Forcer la police Unicode # options.fov=Champ de vision # options.fov.toggle=Le champ de vision peut être modifié par le gameplay # options.licenses=Licences # @@ -6032,7 +6036,7 @@ options.invertYAxis=Inverser l'axe Y # options.joystickMoveVisible=Joystick toujours visible # options.thumbstickOpacity=Opacité du joystick # options.defaultJoystickMoveVisible=Joystick visible lorsqu’il n’est pas utilisé # -options.creativeDelayedBlockBreaking=Rupture de bloc retardée (création uniquement) # +options.creativeDelayedBlockBreaking=Cassage de bloc retardé (mode Créatif uniquement) # options.keyboardLayout=Disposition du clavier # options.keyboardAndMouse=Clavier-souris # options.keyboardAndMouseSettings=Paramètres clavier-souris # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Voir les erreurs # options.qualityButton=Options de qualité graphique... # options.qualityVideoTitle=Options de qualité graphique # options.reducedDebugInfo=Infos de débogage réduites # -options.renderClouds=Nuages # +options.renderClouds=Afficher les nuages # options.renderDistance=Distance de rendu # options.raytracing.renderDistance=Distance de rendu du ray tracing # options.raytracing.renderDistanceFormat=%s tronçons # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Troisième personne (arrière) # options.thirdperson.thirdpersonfront=Troisième personne (avant) # options.title=Options # options.toggle=Activer/désactiver # -options.renderclouds=Afficher les nuages # options.copyCoordinateUI=Activer l’interface utilisateur de copie de coordonnée # options.toggleCrouch=S'accroupir # options.touch=Toucher # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Le mode éditeur ajoute des outi options.editor.modeActive=Minecraft est actuellement en mode éditeur. # options.editor.modeNotActive=Minecraft n’est pas en mode éditeur actuellement. # options.editor.achievementsDisabled=Vous ne pouvez pas obtenir de succès dans ce projet. # +options.newUiPlayScreen.initiate=Basculer vers la nouvelle interface utilisateur # options.dcast_character.Title=Nouveaux personnages pour la création de personnages # @@ -7294,7 +7298,7 @@ soundCategory.block=Blocs # soundCategory.hostile=Créatures hostiles # soundCategory.main=Général # soundCategory.music=Musique # -soundCategory.neutral=Créatures passives # +soundCategory.neutral=Créatures amicales # soundCategory.player=Joueurs # soundCategory.record=Juke-box/Blocs musicaux # soundCategory.weather=Météo # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Évaluation : ordre décroissant # store.search.sort_menu.LowestRating=Évaluation : ordre croissant # store.search.sort_menu.resultText=par %s # -store.pagination.next=Suivant > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Précédent ### Chevrons (< and >) should not be moved +store.pagination.next=Suivant > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Précédent ### Chevrons (< and >) should not be moved store.shareDescription=Waouh ! %s a préparé un pack super cool. Il faut que tu voies ça. # store.copyToastMessage=Lien copié dans le presse-papier ! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Mode de sauvegarde redstone # structure_block.save_to_disk=Sauvegarder sur un disque # structure_block.save_to_memory=Sauvegarder dans la mémoire # structure_block.save.successful=Structure sauvegardée ! # -structure_block.import.successful=Structure importée! # -structure_block.import.failed=Échec de l’importation de la structure ! # +structure_block.import.successful=La structure a été importée ! # +structure_block.import.failed=L'importation de la structure a ÉCHOUÉ ! # structure_block.load=Charger # structure_block.mirror.none=Aucun # structure_block.mirror.left_right=Gauche Droite # @@ -8892,9 +8896,9 @@ structure_block.exportFileTitle=Exporter la structure # structure_block.exportFailedTitle=Échec de l'exportation # structure_block.exportFailedDescription=Nous n'avons pas réussi à exporter votre structure. # structure_block.exportProgressTitle=Exportation de votre structure # -structure_block.importFileTitle=Structure d’importation # +structure_block.importFileTitle=Importer la structure # structure_block.importFailedTitle=Échec de l'importation # -structure_block.importFailedDescription=Nous n'avons pas réussi à exporter votre structure. # +structure_block.importFailedDescription=Nous n'avons pas réussi à importer votre structure. # structure_block.importProgressTitle=Importation de votre structure # 3d_export.title=Exportation 3D # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=Quitter %s # emotes.instructions_gamepad=Pour utiliser rapidement vos émoticônes dans le jeu, vous pouvez maintenir %s appuyé pour ouvrir le menu rapide. # emotes.instructions_keyboard=Utilisez le raccourci clavier ou la souris pour activer l'émote. # emotes.instructions_touch=Appuyez sur l'émote pour l’activer # +emote_wheel.gamepad_helper.select=Appuyez sur pour sélectionner # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/hu_HU.lang b/resource_pack/texts/hu_HU.lang index 6536cb519..c4462d206 100644 --- a/resource_pack/texts/hu_HU.lang +++ b/resource_pack/texts/hu_HU.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Béta API-k # createWorldScreen.experimentalGameTestDescription=API-modulok -beta verzióinak használata bővítménycsomagokban # createWorldScreen.experimentalMolangFeatures=Molang-funkciók # createWorldScreen.experimentalMolangFeaturesDescription=Molang kísérleti lekérdezések és nyelvi jellemzők # +createWorldScreen.nextMajorUpdate=Következő jelentős frissítés # +createWorldScreen.nextMajorUpdateDescription=Próbáld ki a következő jelentős frissítésünkhöz fejlesztés alatt álló, új játékelemeket # createWorldScreen.worldPreferences=Világ beállításai # createWorldScreen.startWithMap=Kezdő térkép # createWorldScreen.defaultName=Saját világ # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Kreatív # createWorldScreen.gameMode.creative.desc=Végtelen erőforrások. Nincs sérülés. Repülés. Nincsenek mérföldkövek, még ha később túlélési módra váltasz is. # createWorldScreen.gameMode.survival=Túlélés # createWorldScreen.gameMode.survival.desc=Korlátozott erőforrások, szerszámok szükségesek. Sebződhetsz. Ügyelj a szörnyekre! # +createWorldScreen.gameMode.spectator=Néző # createWorldScreen.gameMode.serverDefault=Alapértelmezett # createWorldScreen.header.delete=Világ állandósága # createWorldScreen.header.editLocal=Világ szerkesztése # @@ -2814,7 +2817,7 @@ feature.shipwreck=Hajóroncs # feature.buried_treasure=Elásott kincs # feature.ruins=Tengermélyi romok # feature.pillager_outpost=Fosztogatótábor # -feature.bastion_remnant=Bástya maradványa # +feature.bastion_remnant=Bástyamaradvány # feature.ruined_portal=Romos portál # feed.like=Kedvelés # @@ -3000,8 +3003,8 @@ gui.pickIcon.successMessage=Világikon átmásolva # gui.pickIcon.failedMessage=Hiba: Érvénytelen fájlformátum # gui.previous=Előző # gui.copyWorld=Világ másolása # -gui.copyWorld.failedTitle=Hiba lépett fel. # -gui.copyWorld.failedMessage=Nem másolhatja ezt a világot, mert az eszköz nem rendelkezik elegendő szabad tárhellyel. Szabadítson fel egy kis helyet, és próbálkozzon újra. # +gui.copyWorld.failedTitle=Hiba történt # +gui.copyWorld.failedMessage=Nincs elég szabad tárhely az eszközödön ahhoz, hogy átmásold ezt a világot. Szabadíts fel egy kis tárhelyet, és próbálkozz újra. # gui.goBack=Visszalépés # gui.import=Importálás # gui.importWorld=Importálás # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Térbeli csomagop options.dev_enableDebugHudOverlay.lock_contention=Állítás lezárása # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=Átviteli réteg típusa # +options.dev_controltower_override_transport_layer=A MUTS szállítási réteg helyi felülírása # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,9 +6034,9 @@ options.hotbarScale=Eszköztár mérete # options.invertMouse=Egér megfordítása # options.invertYAxis=Y-tengely megfordítása # options.joystickMoveVisible=A joystick mindig látható # -options.thumbstickOpacity=Joystick átlátszatlanság # +options.thumbstickOpacity=Joystick áttetszősége # options.defaultJoystickMoveVisible=A joystick látható, amikor nincs használatban # -options.creativeDelayedBlockBreaking=Késleltetett blokktörés (csak kreatív) # +options.creativeDelayedBlockBreaking=Késleltetett blokktörés (csak kreatív mód) # options.keyboardLayout=Billentyűzetkiosztás # options.keyboardAndMouse=Billentyűzet és egér # options.keyboardAndMouseSettings=Billentyűzet és egér beállításai # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Hibák áttekintése # options.qualityButton=Grafikai minőség beállításai... # options.qualityVideoTitle=Grafikai minőség beállításai # options.reducedDebugInfo=Kevesebb hibakeresési információ # -options.renderClouds=Felhők # +options.renderClouds=Felhők renderelése # options.renderDistance=Megjelenítési távolság # options.raytracing.renderDistance=Ray tracing renderelési távolsága # options.raytracing.renderDistanceFormat=%s darabka # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Külső nézet hátulról # options.thirdperson.thirdpersonfront=Külső nézet elölről # options.title=Opciók # options.toggle=Ki-/bekapcsolás # -options.renderclouds=Felhők renderelése # options.copyCoordinateUI=A koordinátamásoló felhasználói felület engedélyezése # options.toggleCrouch=Lopakodás ki/be # options.touch=Érintés # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=A Szerkesztő mód hatékony esz options.editor.modeActive=A Minecraft jelenleg Szerkesztő módban van. # options.editor.modeNotActive=A Minecraft jelenleg nincs Szerkesztő módban. # options.editor.achievementsDisabled=Ebben a projektben nem lehet mérföldköveket elérni. # +options.newUiPlayScreen.initiate=Váltás az új felhasználói felületre # options.dcast_character.Title=Új karakterek a karakter-létrehozáshoz # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Értékelés: Magastól alacsonyig # store.search.sort_menu.LowestRating=Értékelés: Alacsonytól magasig # store.search.sort_menu.resultText=%s szerint # -store.pagination.next=Következő > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Előző ### Chevrons (< and >) should not be moved +store.pagination.next=Következő > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Előző ### Chevrons (< and >) should not be moved store.shareDescription=Azta! %s nagyon tuti csomagot hozott össze! Neked is meg kell nézned! # store.copyToastMessage=A hivatkozás a vágólapra másolva! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Vöröskő mentési mód # structure_block.save_to_disk=Mentés merevlemezre # structure_block.save_to_memory=Mentés a memóriába # structure_block.save.successful=Struktúra elmentve! # -structure_block.import.successful=Struktúra importált! # -structure_block.import.failed=Struktúra Az importálás sikertelen! # +structure_block.import.successful=Struktúra importálva! # +structure_block.import.failed=A struktúra importálása SIKERTELEN! # structure_block.load=Betöltés # structure_block.mirror.none=Nincs # structure_block.mirror.left_right=Bal-jobb # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Struktúra exportálása # structure_block.exportFailedTitle=Az exportálás sikertelen # structure_block.exportFailedDescription=A struktúra exportálása sikertelen volt. # structure_block.exportProgressTitle=Struktúra exportálása # -structure_block.importFileTitle=Importálási struktúra # +structure_block.importFileTitle=Struktúra importálása # structure_block.importFailedTitle=Az importálás sikertelen # -structure_block.importFailedDescription=A struktúra exportálása sikertelen volt. # -structure_block.importProgressTitle=A struktúra importálása # +structure_block.importFailedDescription=A struktúra importálása nem sikerült. # +structure_block.importProgressTitle=Struktúra importálása # 3d_export.title=3D-exportálás # 3d_export.include_players=Játékosok belefoglalása: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Kilépés # emotes.instructions_gamepad=Ha szeretnél gyorsan hangulatjeleket használni a játékban, tartsd lenyomva bármikor a(z) %s gombot a gyorsmenü megjelenítéséhez # emotes.instructions_keyboard=A hangulatjeleket billentyűparanccsal vagy egérrel aktiválhatod # emotes.instructions_touch=Koppints a hangulatjelre az aktiváláshoz # +emote_wheel.gamepad_helper.select=Nyomd meg a kiválasztáshoz # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/id_ID.lang b/resource_pack/texts/id_ID.lang index 763f2a5de..af0bf4f68 100644 --- a/resource_pack/texts/id_ID.lang +++ b/resource_pack/texts/id_ID.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=API Beta # createWorldScreen.experimentalGameTestDescription=Menggunakan modul API versi "-beta" dalam paket add-on # createWorldScreen.experimentalMolangFeatures=Fitur Molang # createWorldScreen.experimentalMolangFeaturesDescription=Kueri eksperimental dan fitur bahasa Molang # +createWorldScreen.nextMajorUpdate=Pembaruan Besar Berikutnya # +createWorldScreen.nextMajorUpdateDescription=Cobalah fitur gaya permainan baru yang sedang dikembangkan untuk pembaruan besar kami berikutnya # createWorldScreen.worldPreferences=Preferensi Dunia # createWorldScreen.startWithMap=Memulai Peta # createWorldScreen.defaultName=Dunia Saya # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Kreatif # createWorldScreen.gameMode.creative.desc=Sumber daya tak terbatas. Tidak ada kerusakan. Terbang. Tidak ada prestasi meskipun kamu beralih ke mode bertahan hidup. # createWorldScreen.gameMode.survival=Bertahan Hidup # createWorldScreen.gameMode.survival.desc=Sumber daya terbatas, kamu memerlukan alat. Kamu bisa terluka. Hati-hati dengan Monster. # +createWorldScreen.gameMode.spectator=Penonton # createWorldScreen.gameMode.serverDefault=Default # createWorldScreen.header.delete=Keabadian Dunia # createWorldScreen.header.editLocal=Edit Duniamu # @@ -2813,7 +2816,7 @@ feature.village=Desa # feature.shipwreck=Bangkai Kapal # feature.buried_treasure=Harta Karun Terpendam # feature.ruins=Reruntuhan Laut # -feature.pillager_outpost=Pos Depan Penjarah # +feature.pillager_outpost=Pos Penjarah # feature.bastion_remnant=Puing Bastion # feature.ruined_portal=Portal Hancur # @@ -3000,8 +3003,8 @@ gui.pickIcon.successMessage=Salinan ikon dunia # gui.pickIcon.failedMessage=Kesalahan: Format file tidak valid # gui.previous=Sebelumnya # gui.copyWorld=Salin Dunia # -gui.copyWorld.failedTitle=Telah terjadi kesalahan. # -gui.copyWorld.failedMessage=Anda tidak dapat menyalin dunia ini karena perangkat Anda tidak memiliki cukup ruang penyimpanan yang tersedia. Kosongkan beberapa ruang dan coba lagi. # +gui.copyWorld.failedTitle=Telah terjadi kesalahan # +gui.copyWorld.failedMessage=Kamu tidak dapat menyalin dunia ini karena ruang penyimpanan yang tersedia di perangkatmu tidak mencukupi. Kosongkan ruang dan coba lagi. # gui.goBack=Kembali # gui.import=Impor # gui.importWorld=Impor # @@ -3237,7 +3240,7 @@ howtoplay.commandBlocks.text.5.3= - Ulangi - Setelah diaktifkan, Blok Perintah howtoplay.commandBlocks.text.6=Syarat - Ada dua syarat, masing-masing akan mempengaruhi perilaku Blok Perintah: # howtoplay.commandBlocks.text.6.1= - Tanpa Syarat - Menjalankan perintah tersimpan bahkan jika Blok Perintah di belakangnya gagal menjalankan perintahnya. # howtoplay.commandBlocks.text.6.2= - Bersyarat - Hanya menjalankan perintah tersimpan jika Blok Perintah di belakangnya berhasil menjalankan perintahnya. # -howtoplay.commandBlocks.text.7=Batu merah - Ada dua pengaturan batu merah, masing-masing akan memengaruhi perilaku Blok Perintah: # +howtoplay.commandBlocks.text.7=Batu merah - Ada dua pengaturan batu merah, masing-masing akan mempengaruhi perilaku Blok Perintah: # howtoplay.commandBlocks.text.7.1= - Perlu Batu Merah - Memerlukan sinyal batu merah untuk mengaktifkan. # howtoplay.commandBlocks.text.7.2= - Selalu Aktif - Tidak memerlukan sinyal batu merah untuk diaktifkan. # howtoplay.commandBlocks.text.8=Blok Perintah juga akan menampilkan output sebelumnya. Ini akan membantu mengetahui apakah ada Blok Perintah yang gagal menjalankan perintahnya dan alasannya. # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Optimasi Paket Sp options.dev_enableDebugHudOverlay.lock_contention=Kunci Pertikaian # options.dev_enableDebugHudOverlay.hbui=Wajah Permainan # This is a proper name, do not translate # options.dev_transport_layer=Pindahkan Jenis Lapisan # +options.dev_controltower_override_transport_layer=Ganti Lapisan Transportasi MUTS Secara Lokal # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSocket) # @@ -6032,7 +6036,7 @@ options.invertYAxis=Balikkan Sumbu Y # options.joystickMoveVisible=Joystick Selalu Terlihat # options.thumbstickOpacity=Opasitas Joystick # options.defaultJoystickMoveVisible=Joystick Terlihat Saat Tidak Digunakan # -options.creativeDelayedBlockBreaking=Pemecahan Blok Tertunda (Hanya Materi Iklan) # +options.creativeDelayedBlockBreaking=Pemecahan Blok Tertunda (Hanya Kreatif) # options.keyboardLayout=Tata Letak Keyboard # options.keyboardAndMouse=Keyboard & Mouse # options.keyboardAndMouseSettings=Pengaturan Keyboard dan Mouse # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Lihat Kesalahan # options.qualityButton=Pengaturan Kualitas Video... # options.qualityVideoTitle=Pengaturan Kualitas Video # options.reducedDebugInfo=Info Debug Dikurangi # -options.renderClouds=Cloud # +options.renderClouds=Render Awan # options.renderDistance=Jarak Render # options.raytracing.renderDistance=Jarak Render Penelusuran Jejak Cahaya # options.raytracing.renderDistanceFormat=%s gugus # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Bagian Belakang Orang Ketiga # options.thirdperson.thirdpersonfront=Bagian Depan Orang Ketiga # options.title=Opsi # options.toggle=Alihkan # -options.renderclouds=Render Awan # options.copyCoordinateUI=Aktifkan UI Salin Koordinat # options.toggleCrouch=Toggle Menyelinap # options.touch=Sentuh # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Mode Editor menambahkan berbagai options.editor.modeActive=Minecraft saat ini dalam Mode Editor. # options.editor.modeNotActive=Minecraft saat ini tidak dalam Mode Editor. # options.editor.achievementsDisabled=Prestasi tidak dapat diperoleh di proyek ini. # +options.newUiPlayScreen.initiate=Alihkan ke UI baru # options.dcast_character.Title=Karakter Baru untuk Kreasi Karakter # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Peringkat: Tinggi ke Rendah # store.search.sort_menu.LowestRating=Peringkat: Rendah ke Tinggi # store.search.sort_menu.resultText=oleh %s # -store.pagination.next=Berikutnya > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Sebelumnya ### Chevrons (< and >) should not be moved +store.pagination.next=Berikutnya > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Sebelumnya ### Chevrons (< and >) should not be moved store.shareDescription=Wow! %s membuat paket yang sangat keren. Kamu harus melihatnya. # store.copyToastMessage=Link disalin ke clipboard! # @@ -8876,7 +8880,7 @@ structure_block.redstone_save_mode=Mode Penyimpanan Batu Merah # structure_block.save_to_disk=Simpan ke Disk # structure_block.save_to_memory=Simpan di Memori # structure_block.save.successful=Struktur Disimpan! # -structure_block.import.successful=Struktur Diimpor! # +structure_block.import.successful=Bangunan Diimpor! # structure_block.import.failed=Impor Struktur GAGAL! # structure_block.load=Muat # structure_block.mirror.none=Tidak Ada # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Ekspor Struktur # structure_block.exportFailedTitle=Ekspor Gagal # structure_block.exportFailedDescription=Kami gagal mengekspor struktur. # structure_block.exportProgressTitle=Mengekspor Struktur Kamu # -structure_block.importFileTitle=Struktur Impor # +structure_block.importFileTitle=Impor Struktur # structure_block.importFailedTitle=Impor Gagal # structure_block.importFailedDescription=Kami gagal mengekspor struktur. # -structure_block.importProgressTitle=Mengimpor Struktur Anda # +structure_block.importProgressTitle=Mengimpor Bangunanmu # 3d_export.title=Ekspor 3D # 3d_export.include_players=Sertakan Pemain: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Keluar # emotes.instructions_gamepad=Untuk dengan cepat menggunakan emosimu dalam permainan, kamu bisa menekan dan menahan %s untuk membuka menu cepat # emotes.instructions_keyboard=Gunakan Tombol Pintas atau Mouse untuk mengaktifkan Emosi # emotes.instructions_touch=Ketuk emoji untuk mengaktifkan # +emote_wheel.gamepad_helper.select=Tekan untuk memilih # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/it_IT.lang b/resource_pack/texts/it_IT.lang index 6fd4798a0..7dab3482c 100644 --- a/resource_pack/texts/it_IT.lang +++ b/resource_pack/texts/it_IT.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=API beta # createWorldScreen.experimentalGameTestDescription=Utilizza le versioni "-beta" dei moduli API nei pacchetti aggiuntivi # createWorldScreen.experimentalMolangFeatures=Funzionalità di Molang # createWorldScreen.experimentalMolangFeaturesDescription=Query sperimentali Molang e funzionalità del linguaggio # +createWorldScreen.nextMajorUpdate=Prossimo aggiornamento importante # +createWorldScreen.nextMajorUpdateDescription=Prova le nuove funzionalità di gioco attualmente in fase di sviluppo per il prossimo aggiornamento importante # createWorldScreen.worldPreferences=Preferenze mondo # createWorldScreen.startWithMap=Mappa di avvio # createWorldScreen.defaultName=Il mio mondo # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Creativa # createWorldScreen.gameMode.creative.desc=Risorse illimitate. Nessun danno. Puoi volare. Non conseguirai obiettivi nemmeno se passerai alla modalità Sopravvivenza in un secondo momento. # createWorldScreen.gameMode.survival=Sopravvivenza # createWorldScreen.gameMode.survival.desc=Risorse limitate. Avrai bisogno di attrezzi. Potresti farti male. Attenzione ai mostri! # +createWorldScreen.gameMode.spectator=Spettatore # createWorldScreen.gameMode.serverDefault=Normale # createWorldScreen.header.delete=Permanenza nel mondo # createWorldScreen.header.editLocal=Modifica il tuo mondo # @@ -2815,7 +2818,7 @@ feature.buried_treasure=Tesoro sepolto # feature.ruins=Rovine oceaniche # feature.pillager_outpost=Avamposto del saccheggiatore # feature.bastion_remnant=Resto di bastione # -feature.ruined_portal=Portale In rovina # +feature.ruined_portal=Portale in rovina # feed.like=Mi piace # feed.manage_feed=Gestisci feed # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Errore: formato file non valido # gui.previous=Indietro # gui.copyWorld=Copia mondo # gui.copyWorld.failedTitle=Si è verificato un errore # -gui.copyWorld.failedMessage=Non puoi copiare questo mondo perché il tuo dispositivo non ha abbastanza spazio di archiviazione disponibile. Libera un po' di spazio e riprova. # +gui.copyWorld.failedMessage=Non puoi copiare questo mondo perché non hai abbastanza spazio di archiviazione disponibile sul tuo dispositivo. Libera un po' di spazio e riprova. # gui.goBack=Indietro # gui.import=Importa # gui.importWorld=Importa # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Ottimizzazioni pa options.dev_enableDebugHudOverlay.lock_contention=Blocca disputa # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=Tipo di strato di trasporto # +options.dev_controltower_override_transport_layer=Esegui localmente l'override del livello di trasporto MUTS # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSocket) # @@ -6032,7 +6036,7 @@ options.invertYAxis=Inverti asse Y # options.joystickMoveVisible=Joystick sempre visibile # options.thumbstickOpacity=Opacità del joystick # options.defaultJoystickMoveVisible=Joystick visibile quando non viene utilizzato # -options.creativeDelayedBlockBreaking=Interruzione ritardata dei blocchi (solo creatività) # +options.creativeDelayedBlockBreaking=Rottura dei blocchi rallentata (solo modalità Creativa) # options.keyboardLayout=Layout di tastiera # options.keyboardAndMouse=Mouse e tastiera # options.keyboardAndMouseSettings=Impostazioni mouse e tastiera # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Mostra errori # options.qualityButton=Impostazioni di qualità grafica... # options.qualityVideoTitle=Impostazioni di qualità grafica # options.reducedDebugInfo=Dati tecnici ridotti # -options.renderClouds=Nuvole # +options.renderClouds=Esegui il rendering delle nuvole # options.renderDistance=Distanza di renderizzazione # options.raytracing.renderDistance=Distanza di renderizzazione del ray tracing # options.raytracing.renderDistanceFormat=%s chunk # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Terza persona posteriore # options.thirdperson.thirdpersonfront=Terza persona frontale # options.title=Opzioni # options.toggle=Alterna # -options.renderclouds=Esegui il rendering delle nuvole # options.copyCoordinateUI=Abilita copia coordinata IU # options.toggleCrouch=Attiva/disattiva furtività # options.touch=Tocca # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=La modalità editor aggiunge att options.editor.modeActive=Minecraft è attualmente in modalità editor. # options.editor.modeNotActive=Minecraft non è attualmente in modalità editor. # options.editor.achievementsDisabled=In questo progetto non è possibile sbloccare obiettivi. # +options.newUiPlayScreen.initiate=Passa alla nuova interfaccia utente # options.dcast_character.Title=Nuovi personaggi per la creazione del personaggio # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Valutazione: da alto a basso # store.search.sort_menu.LowestRating=Valutazione: da basso ad alto # store.search.sort_menu.resultText=per %s # -store.pagination.next=Avanti > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Indietro ### Chevrons (< and >) should not be moved +store.pagination.next=Avanti > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Indietro ### Chevrons (< and >) should not be moved store.shareDescription=Wow! %s ha creato un pacchetto incredibile. Dai un'occhiata! # store.copyToastMessage=Collegamento copiato negli appunti! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Modalità di salvataggio pietrarossa # structure_block.save_to_disk=Salva su disco # structure_block.save_to_memory=Salva in memoria # structure_block.save.successful=Struttura salvata! # -structure_block.import.successful=Struttura Importata! # -structure_block.import.failed=Importazione della struttura FAILED! # +structure_block.import.successful=Struttura importata! # +structure_block.import.failed=Importazione della struttura NON RIUSCITA! # structure_block.load=Carica # structure_block.mirror.none=Nessuno # structure_block.mirror.left_right=Sinistra destra # @@ -8892,9 +8896,9 @@ structure_block.exportFileTitle=Esporta struttura # structure_block.exportFailedTitle=Impossibile esportare # structure_block.exportFailedDescription=Non è stato possibile esportare la struttura. # structure_block.exportProgressTitle=Esportando la tua struttura # -structure_block.importFileTitle=Struttura di importazione # -structure_block.importFailedTitle=Impossibile importare # -structure_block.importFailedDescription=Non è stato possibile esportare la struttura. # +structure_block.importFileTitle=Importa struttura # +structure_block.importFailedTitle=Importazione non riuscita # +structure_block.importFailedDescription=Non è stato possibile importare la struttura. # structure_block.importProgressTitle=Importazione della struttura # 3d_export.title=Esportazione 3D # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=Uscita %s # emotes.instructions_gamepad=Per riprodurre velocemente le tue emote in partita, puoi sempre tenere premuto %s per un menu rapido # emotes.instructions_keyboard=Usa il tasto di scelta rapida o il mouse per attivare l'emote # emotes.instructions_touch=Tocca l'emote per attivare # +emote_wheel.gamepad_helper.select=Premi per selezionare # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/ja_JP.lang b/resource_pack/texts/ja_JP.lang index d5b617274..0ce5514da 100644 --- a/resource_pack/texts/ja_JP.lang +++ b/resource_pack/texts/ja_JP.lang @@ -1647,7 +1647,7 @@ createWorld.customize.custom.confirm1=現在の設定を上書きしてます # createWorld.customize.custom.confirm2=設定の復元はできません。 # createWorld.customize.custom.confirmTitle=警告! # createWorld.customize.custom.coordinateScale=スケール調整 # -createWorld.customize.custom.count= スポーン回数 # +createWorld.customize.custom.count= スポーン試行回数 # createWorld.customize.custom.defaults=デフォルト # createWorld.customize.custom.depthNoiseScaleExponent=奥行きノイズ指数 # createWorld.customize.custom.depthNoiseScaleX=奥行きノイズスケール X # @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=ベータ API # createWorldScreen.experimentalGameTestDescription=アドオン パックで "-beta" バージョンの API モジュールを使用する # createWorldScreen.experimentalMolangFeatures=Molang 機能 # createWorldScreen.experimentalMolangFeaturesDescription=Molang の実験的なクエリと言語機能 # +createWorldScreen.nextMajorUpdate=次のメジャー アップデート # +createWorldScreen.nextMajorUpdateDescription=次のメジャー アップデートのために開発中の新しいゲームプレイ機能を試してみてください # createWorldScreen.worldPreferences=世界の基本設定 # createWorldScreen.startWithMap=開始時の地図所持 # createWorldScreen.defaultName=マイ ワールド # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=クリエイティブ # createWorldScreen.gameMode.creative.desc=無制限の資源。ダメージはなく、空を飛べます。後でサバイバルモードに切り替えても実績は獲得できません。 # createWorldScreen.gameMode.survival=サバイバル # createWorldScreen.gameMode.survival.desc=資源が限られています。道具が必要です。怪我をするかもしれません。モンスターに気をつけましょう。 # +createWorldScreen.gameMode.spectator=観戦者 # createWorldScreen.gameMode.serverDefault=デフォルト # createWorldScreen.header.delete=世界の永続性 # createWorldScreen.header.editLocal=世界を編集 # @@ -2286,7 +2289,7 @@ playfab.account.banned.body.line3.hour=残りの利用停止期間は 1 時間 playfab.account.banned.body.line3.hours=残りの利用停止期間は %d 時間です。 # playfab.account.banned.body.line3.day=残りの利用停止期間は 1 日です。 # playfab.account.banned.body.line3.days=残りの利用停止期間は %d 日です。 # -playfab.account.banned.body.line3.forever=この禁止は永久的なものです。 # +playfab.account.banned.body.line3.forever=この禁止措置は永久的なものです。 # playfab.account.banned.body.button=さらに詳しく # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=エラー: ファイル形式が無効です # gui.previous=前へ # gui.copyWorld=世界をコピー # gui.copyWorld.failedTitle=エラーが発生しました # -gui.copyWorld.failedMessage=デバイスに十分なストレージスペースがないため、この世界をコピーすることはできません。スペースを解放して、もう一度やり直してください。 # +gui.copyWorld.failedMessage=この世界をコピーするために、十分な空きストレージがありません。領域を解放して、もう一度やり直してください。 # gui.goBack=戻る # gui.import=インポート # gui.importWorld=インポート # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=空間パケッ options.dev_enableDebugHudOverlay.lock_contention=ロックの競合 # options.dev_enableDebugHudOverlay.hbui=ゲームフェイス # This is a proper name, do not translate # options.dev_transport_layer=トランスポート層の種類 # +options.dev_controltower_override_transport_layer=MUTS トランスポート層をローカルでオーバーライドする # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6032,7 +6036,7 @@ options.invertYAxis=Y-軸変換 # options.joystickMoveVisible=ジョイスティックを常に表示 # options.thumbstickOpacity=ジョイスティックの不透明度 # options.defaultJoystickMoveVisible=未使用時にジョイスティックを表示 # -options.creativeDelayedBlockBreaking=遅延ブロック解除(クリエイティブのみ) # +options.creativeDelayedBlockBreaking=ブロックの破壊に遅れが発生 (クリエイティブのみ) # options.keyboardLayout=キーボード レイアウト # options.keyboardAndMouse=キーボード & マウス # options.keyboardAndMouseSettings=キーボードとマウスの設定 # @@ -6082,7 +6086,7 @@ options.accountErrorButton=エラーを表示 # options.qualityButton=ビデオの品質設定... # options.qualityVideoTitle=ビデオの品質設定 # options.reducedDebugInfo=まとめたデバッグ情報 # -options.renderClouds=雲 # +options.renderClouds=雲を表示する # options.renderDistance=表示距離 # options.raytracing.renderDistance=レイ トレーシング レンダリング距離 # options.raytracing.renderDistanceFormat=%s チャンク # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=三人称後方 # options.thirdperson.thirdpersonfront=三人称前方 # options.title=オプション # options.toggle=切り替え # -options.renderclouds=雲を表示する # options.copyCoordinateUI=座標 UI のコピーを有効にする # options.toggleCrouch=忍び足の切り替え # options.touch=タッチ # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=エディタモードは、ワ options.editor.modeActive=Minecraft は現在エディタモードを使用中です。 # options.editor.modeNotActive=Minecraft は現在エディタモードを使用していません。 # options.editor.achievementsDisabled=このプロジェクトでは実績を獲得できません。 # +options.newUiPlayScreen.initiate=新しい UI に切り替える # options.dcast_character.Title=キャラクター作成用の新キャラクター # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=評価: 高い順 # store.search.sort_menu.LowestRating=評価: 低い順 # store.search.sort_menu.resultText=%s で並べ替え # -store.pagination.next=次 > ### Chevrons (< and >) should not be moved -store.pagination.previous=< 前 ### Chevrons (< and >) should not be moved +store.pagination.next=次 > ### Chevrons (< and >) should not be moved +store.pagination.previous=< 前 ### Chevrons (< and >) should not be moved store.shareDescription=%s がすごいパックを作ったみたいですよ! そのパックをチェックしてみましょう。 # store.copyToastMessage=リンクがクリップボードにコピーされました! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=レッドストーン セーブ モード # structure_block.save_to_disk=HDD へ保存 # structure_block.save_to_memory=メモリに保存 # structure_block.save.successful=構造を保存しました! # -structure_block.import.successful=構造がインポートされました! # -structure_block.import.failed=構造体のインポートに失敗しました! # +structure_block.import.successful=構造物がインポートされました! # +structure_block.import.failed=構造物のインポートに失敗しました! # structure_block.load=ロード # structure_block.mirror.none=なし # structure_block.mirror.left_right=左から右へ反転 # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=構造をエクスポート # structure_block.exportFailedTitle=エクスポート失敗 # structure_block.exportFailedDescription=構造のエクスポートに失敗しました。 # structure_block.exportProgressTitle=構造物をエクスポート # -structure_block.importFileTitle=構造のインポート # +structure_block.importFileTitle=構造物のインポート # structure_block.importFailedTitle=インポート失敗 # -structure_block.importFailedDescription=構造のエクスポートに失敗しました。 # -structure_block.importProgressTitle=構造のインポート # +structure_block.importFailedDescription=構造物のインポートに失敗しました。 # +structure_block.importProgressTitle=構造物をインポート中 # 3d_export.title=3D エクスポート # 3d_export.include_players=次のプレイヤーを含める: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s 終了 # emotes.instructions_gamepad=ゲーム内で素早くエモートを出すには、%s を長押してクイックメニューを開きましょう # emotes.instructions_keyboard=ホットキーまたはマウスを使用してエモートを使う # emotes.instructions_touch=エモートをタップしてアクティブにする # +emote_wheel.gamepad_helper.select=押して選択 # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/ko_KR.lang b/resource_pack/texts/ko_KR.lang index c0e0375d0..ca2df9ff4 100644 --- a/resource_pack/texts/ko_KR.lang +++ b/resource_pack/texts/ko_KR.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=베타 API # createWorldScreen.experimentalGameTestDescription=추가 기능 팩에서 API 모듈의 "-beta" 버전 사용 # createWorldScreen.experimentalMolangFeatures=Molang 기능 # createWorldScreen.experimentalMolangFeaturesDescription=실험 기능인 Molang 쿼리와 언어 기능입니다 # +createWorldScreen.nextMajorUpdate=다음 주요 업데이트 # +createWorldScreen.nextMajorUpdateDescription=다음 주요 업데이트를 위해 개발 중인 새로운 게임플레이 기능을 사용해 보세요. # createWorldScreen.worldPreferences=월드 환경 설정 # createWorldScreen.startWithMap=맵 시작 # createWorldScreen.defaultName=내 월드 # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=크리에이티브 # createWorldScreen.gameMode.creative.desc=자원이 무제한입니다. 대미지를 입지 않으며 날 수 있습니다. 이후에 서바이벌 모드로 전환해도 도전 과제를 받지 않습니다. # createWorldScreen.gameMode.survival=서바이벌 # createWorldScreen.gameMode.survival.desc=자원이 한정되어 있으며, 도구가 필요합니다. 다칠지도 몰라요. 몬스터를 조심하세요. # +createWorldScreen.gameMode.spectator=관전자 # createWorldScreen.gameMode.serverDefault=기본 # createWorldScreen.header.delete=월드 영구성 # createWorldScreen.header.editLocal=월드 편집하기 # @@ -2282,10 +2285,10 @@ playfab.account.banned.title=%s 상태가 되었습니다 # playfab.account.banned.body=Minecraft 멀티 플레이 이용에서 %s 상태가 되었습니다 . 더 이상 서버에서 플레이하거나, Realms에 입장하거나, 멀티 플레이 게임을 호스트 또는 참가하거나 마켓플레이스를 사용할 수 없습니다. # playfab.account.banned.body.line1="%s" 사유로 인해 Minecraft 멀티 플레이 이용에서 %s 상태가 되었습니다. 더 이상 서버에서 플레이하거나, Realms에 입장하거나, 멀티 플레이 게임을 호스트 또는 참가하거나 마켓플레이스를 사용할 수 없습니다. # playfab.account.banned.body.line2=아래의 '%s'(을)를 클릭하여 커뮤니티 규칙 및 %s에 오류가 있었다고 생각되는 경우 사례 검토 요청을 제출하는 방법을 확인하세요. # -playfab.account.banned.body.line3.hour=당신의 정지가 1시간 남았습니다. # -playfab.account.banned.body.line3.hours=당신의 정지가 %d시간 남았습니다. # -playfab.account.banned.body.line3.day=당신의 정지가 1일 남았습니다. # -playfab.account.banned.body.line3.days=당신의 정지가 %d일 남았습니다. # +playfab.account.banned.body.line3.hour=1시간 후 정지가 해제됩니다. # +playfab.account.banned.body.line3.hours=%d시간 후 정지가 해제됩니다. # +playfab.account.banned.body.line3.day=1일 후 정지가 해제됩니다. # +playfab.account.banned.body.line3.days=%d일 후 정지가 해제됩니다. # playfab.account.banned.body.line3.forever=이 차단은 영구적입니다. # playfab.account.banned.body.button=추가 정보 # @@ -2811,11 +2814,11 @@ feature.stronghold=성채 # feature.temple=사원 # feature.village=마을 # feature.shipwreck=난파선 # -feature.buried_treasure=숨겨진 보물 # +feature.buried_treasure=묻혀 있는 보물 # feature.ruins=바다 폐허 # feature.pillager_outpost=약탈자 전초 기지 # feature.bastion_remnant=요새 잔해 # -feature.ruined_portal=폐허가 된 포털 # +feature.ruined_portal=폐허가 된 포탈 # feed.like=좋아요 # feed.manage_feed=피드 관리 # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=오류: 유효하지 않은 파일 형식 # gui.previous=이전 # gui.copyWorld=월드 복사 # gui.copyWorld.failedTitle=오류가 발생했습니다. # -gui.copyWorld.failedMessage=장치에 사용 가능한 저장 공간이 충분하지 않기 때문에이 세상을 복사 할 수 없습니다. 공간을 확보하고 다시 시도하십시오. # +gui.copyWorld.failedMessage=장치에 사용 가능한 저장 공간이 충분하지 않기 때문에 이 월드를 복사할 수 없습니다. 공간을 확보하고 다시 시도하십시오. # gui.goBack=돌아가기 # gui.import=가져오기 # gui.importWorld=가져오기 # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=공간 패킷 최 options.dev_enableDebugHudOverlay.lock_contention=잠금 경합 # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=전송 레이어 유형 # +options.dev_controltower_override_transport_layer=MUTS 전송 계층 로컬 재정의 # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=네더넷(MPSD) # options.dev_transport_layer.nethernet_websockets=네더넷(웹소켓) # @@ -6032,7 +6036,7 @@ options.invertYAxis=Y축 반전 # options.joystickMoveVisible=조이스틱 항상 표시 # options.thumbstickOpacity=조이스틱 불투명도 # options.defaultJoystickMoveVisible=사용하지 않을 때에만 조이스틱 표시 # -options.creativeDelayedBlockBreaking=지연된 블록 차단(크리에이티브 전용) # +options.creativeDelayedBlockBreaking=블록 파괴 지연됨(크리에이티브 전용) # options.keyboardLayout=키보드 레이아웃 # options.keyboardAndMouse=키보드 및 마우스 # options.keyboardAndMouseSettings=키보드 및 마우스 설정 # @@ -6082,7 +6086,7 @@ options.accountErrorButton=오류 보기 # options.qualityButton=비디오 품질 설정... # options.qualityVideoTitle=비디오 품질 설정 # options.reducedDebugInfo=감소된 디버그 정보 # -options.renderClouds=구름 # +options.renderClouds=구름 렌더링 # options.renderDistance=렌더링 거리 # options.raytracing.renderDistance=광선 추적 렌더링 거리 # options.raytracing.renderDistanceFormat=%s 청크 # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=3인칭 후방 # options.thirdperson.thirdpersonfront=3인칭 전방 # options.title=설정 # options.toggle=전환 # -options.renderclouds=구름 렌더링 # options.copyCoordinateUI=좌표 UI 복사 활성화 # options.toggleCrouch=웅크리기 토글 # options.touch=터치 # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=편집기 모드는 월드를 options.editor.modeActive=Minecraft가 현재 편집기 모드에서 열렸습니다. # options.editor.modeNotActive=Minecraft가 현재 편집기 모드에서 열리지 않았습니다. # options.editor.achievementsDisabled=이 프로젝트에서는 도전 과제를 얻을 수 없습니다. # +options.newUiPlayScreen.initiate=새 UI로 전환 # options.dcast_character.Title=캐릭터 생성에 새로운 캐릭터 # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=평가: 낮은 평가에서 높은 평가 store.search.sort_menu.LowestRating=평가: 높은 평가에서 낮은 평가 순 # store.search.sort_menu.resultText=기준: %s # -store.pagination.next=다음 > ### Chevrons (< and >) should not be moved -store.pagination.previous=< 이전 ### Chevrons (< and >) should not be moved +store.pagination.next=다음 > ### Chevrons (< and >) should not be moved +store.pagination.previous=< 이전 ### Chevrons (< and >) should not be moved store.shareDescription=우와! %s 님이 멋진 팩을 만들었네요. 한 번 확인해 보세요. # store.copyToastMessage=링크가 클립보드에 복사되었습니다! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=레드스톤 저장 모드 # structure_block.save_to_disk=디스크로 저장 # structure_block.save_to_memory=메모리에 저장 # structure_block.save.successful=구조물 저장됨! # -structure_block.import.successful=구조 가져오기! # -structure_block.import.failed=구조 가져오기 실패! # +structure_block.import.successful=구조물 가져옴! # +structure_block.import.failed=구조물 가져오기 실패! # structure_block.load=불러오기 # structure_block.mirror.none=없음 # structure_block.mirror.left_right=좌우 # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=구조물 내보내기 # structure_block.exportFailedTitle=내보내기 실패 # structure_block.exportFailedDescription=구조물을 내보내지 못했습니다. # structure_block.exportProgressTitle=구조물 내보내는 중 # -structure_block.importFileTitle=가져오기 구조 # +structure_block.importFileTitle=구조물 가져오기 # structure_block.importFailedTitle=가져오기 실패 # -structure_block.importFailedDescription=구조물을 내보내지 못했습니다. # -structure_block.importProgressTitle=구조 가져오기 # +structure_block.importFailedDescription=구조물을 가져오지 못했습니다. # +structure_block.importProgressTitle=구조물 가져오는 중 # 3d_export.title=3D 내보내기 # 3d_export.include_players=플레이어 포함: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s 종료 # emotes.instructions_gamepad=게임 내에서 빠르게 감정 표현을 사용하고 싶다면 %s 버튼을 길게 눌러 퀵 메뉴를 열 수 있습니다 # emotes.instructions_keyboard=단축키나 마우스로 감정 표현 사용 # emotes.instructions_touch=감정 표현을 하여 활성화하십시오 # +emote_wheel.gamepad_helper.select=눌러서 선택 # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/nb_NO.lang b/resource_pack/texts/nb_NO.lang index 4f88bf8cb..e0ce132db 100644 --- a/resource_pack/texts/nb_NO.lang +++ b/resource_pack/texts/nb_NO.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Beta-API-er # createWorldScreen.experimentalGameTestDescription=Bruk «-beta»-versjoner av API-moduler i tilleggspakker # createWorldScreen.experimentalMolangFeatures=Molang-funksjoner # createWorldScreen.experimentalMolangFeaturesDescription=Eksperimentelle Molang-spørringer og -språkfunksjoner # +createWorldScreen.nextMajorUpdate=Neste store oppdatering # +createWorldScreen.nextMajorUpdateDescription=Prøv nye spillfunksjoner som er under utvikling for den neste store oppdateringen # createWorldScreen.worldPreferences=Verdensinnstillinger # createWorldScreen.startWithMap=Startkart # createWorldScreen.defaultName=Min verden # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Kreativ # createWorldScreen.gameMode.creative.desc=Ubegrensede ressurser. Ingen skade. Du kan fly. Men ingen prestasjoner, selv om du bytter til overlevelsesmodus senere. # createWorldScreen.gameMode.survival=Overlevelse # createWorldScreen.gameMode.survival.desc=Begrensede ressurser, og du trenger verktøy. Du kan bli skadet. Se opp for monstre. # +createWorldScreen.gameMode.spectator=Tilskuer # createWorldScreen.gameMode.serverDefault=Standard # createWorldScreen.header.delete=Verdenens varighet # createWorldScreen.header.editLocal=Rediger verdenen din # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Feil: Filformatet er ugyldig # gui.previous=Forrige # gui.copyWorld=Kopier verden # gui.copyWorld.failedTitle=Det har oppstått en feil # -gui.copyWorld.failedMessage=Du kan ikke kopiere denne verden fordi enheten din ikke har nok tilgjengelig lagringsplass. Frigjør litt plass og prøv igjen. # +gui.copyWorld.failedMessage=Enheten har ikke nok ledig lagringsplass, så du kan ikke kopiere denne verdenen. Frigjør litt plass, og prøv igjen. # gui.goBack=Gå tilbake # gui.import=Importer # gui.importWorld=Importer # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Optimaliseringer options.dev_enableDebugHudOverlay.lock_contention=Lås betingelse # options.dev_enableDebugHudOverlay.hbui=Spillgrensesnitt # This is a proper name, do not translate # options.dev_transport_layer=Transportlagtype # +options.dev_controltower_override_transport_layer=Overstyr MUTS-transportlaget lokalt # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,9 +6034,9 @@ options.hotbarScale=Verktøylinjeskala # options.invertMouse=Inverter musen # options.invertYAxis=Inverter Y-aksen # options.joystickMoveVisible=Alltid synlig styrespak # -options.thumbstickOpacity=Opasitet for styrespak # +options.thumbstickOpacity=Styrespakens opasitet # options.defaultJoystickMoveVisible=Styrespak synlig når den ikke brukes # -options.creativeDelayedBlockBreaking=Forsinket blokkbryting (bare reklame) # +options.creativeDelayedBlockBreaking=Forsinket blokkknusing (kun i kreativ modus) # options.keyboardLayout=Tastaturoppsett # options.keyboardAndMouse=Tastatur og mus # options.keyboardAndMouseSettings=Innstillinger for tastatur og mus # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Vis feil # options.qualityButton=Videokvalitetsinnstillinger… # options.qualityVideoTitle=Videokvalitetsinnstillinger # options.reducedDebugInfo=Mindre feilsøkingsinformasjon # -options.renderClouds=Skyer # +options.renderClouds=Vis skyer # options.renderDistance=Gjengivelsesavstand # options.raytracing.renderDistance=Gjengivelsesavstand for strålesporing # options.raytracing.renderDistanceFormat=%s deler # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Tredjeperson – bakfra # options.thirdperson.thirdpersonfront=Tredjeperson – forfra # options.title=Alternativer # options.toggle=Aktiver/deaktiver # -options.renderclouds=Vis skyer # options.copyCoordinateUI=Aktiver brukergrensesnitt for kopiering av koordinat # options.toggleCrouch=Aktiver/deaktiver sniking # options.touch=Berøring # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Redigeringsmodusen legger til kr options.editor.modeActive=Minecraft er for øyeblikket i redigeringsmodus. # options.editor.modeNotActive=Minecraft er for øyeblikket ikke i redigeringsmodus. # options.editor.achievementsDisabled=Prestasjoner kan ikke oppnås i denne verdenen. # +options.newUiPlayScreen.initiate=Bytt til det nye brukergrensesnittet # options.dcast_character.Title=Nye figurer for oppretting av figurer # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Vurdering: Høy til lav # store.search.sort_menu.LowestRating=Vurdering: Lav til høy # store.search.sort_menu.resultText=av %s # -store.pagination.next=Neste > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Forrige ### Chevrons (< and >) should not be moved +store.pagination.next=Neste > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Forrige ### Chevrons (< and >) should not be moved store.shareDescription=Wow! %s har lagd en kjempekul pakke. Denne må du sjekke ut. # store.copyToastMessage=Lenke kopiert til utklippstavlen! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Lagringsmodus for rødstein # structure_block.save_to_disk=Lagre til disk # structure_block.save_to_memory=Lagre i minnet # structure_block.save.successful=Byggverket er lagret! # -structure_block.import.successful=Struktur Importert! # -structure_block.import.failed=Struktur Import mislyktes! # +structure_block.import.successful=Bygning importert! # +structure_block.import.failed=Import av bygning MISLYKTES! # structure_block.load=Last inn # structure_block.mirror.none=Ingen # structure_block.mirror.left_right=Venstre/høyre # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Eksporter byggverk # structure_block.exportFailedTitle=Eksporten mislyktes # structure_block.exportFailedDescription=Byggverket kunne ikke eksporteres. # structure_block.exportProgressTitle=Eksporterer byggverket ditt # -structure_block.importFileTitle=Importere struktur # -structure_block.importFailedTitle=Import mislyktes # -structure_block.importFailedDescription=Byggverket kunne ikke eksporteres. # -structure_block.importProgressTitle=Importere strukturen # +structure_block.importFileTitle=Importer byggverk # +structure_block.importFailedTitle=Importen mislyktes # +structure_block.importFailedDescription=Byggverket kunne ikke importeres. # +structure_block.importProgressTitle=Importerer byggverket ditt # 3d_export.title=3D-eksport # 3d_export.include_players=Ta med spillere: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Avslutt # emotes.instructions_gamepad=Hvis du raskt vil spille emotene dine i spillet, kan du trykke og holde inne %s for å vise en hurtigmeny # emotes.instructions_keyboard=Bruk hurtigtasten eller musen til å aktivere emoten # emotes.instructions_touch=Trykk på emote for å aktivere # +emote_wheel.gamepad_helper.select=Trykk for å velge # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/nl_NL.lang b/resource_pack/texts/nl_NL.lang index df4e17093..2ae69292b 100644 --- a/resource_pack/texts/nl_NL.lang +++ b/resource_pack/texts/nl_NL.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Bèta-API's # createWorldScreen.experimentalGameTestDescription='-bèta'-versies van API-modules gebruiken in add-onpakketten # createWorldScreen.experimentalMolangFeatures=Molang-functies # createWorldScreen.experimentalMolangFeaturesDescription=Experimentele Molang-query's en taalfuncties # +createWorldScreen.nextMajorUpdate=Volgende grote update # +createWorldScreen.nextMajorUpdateDescription=Probeer nieuwe gameplay-functies uit die in ontwikkeling zijn voor onze volgende grote update # createWorldScreen.worldPreferences=Wereldvoorkeuren # createWorldScreen.startWithMap=Startkaart # createWorldScreen.defaultName=Mijn wereld # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Creative # createWorldScreen.gameMode.creative.desc=Onbeperkte grondstoffen. Geen schade. Vliegen. Geen achievements, zelfs als later overschakelt naar Survival. # createWorldScreen.gameMode.survival=Survival # createWorldScreen.gameMode.survival.desc=Onbeperkte grondstoffen: je hebt gereedschap nodig. Je kunt gewond raken. Pas op voor monsters. # +createWorldScreen.gameMode.spectator=Toeschouwer # createWorldScreen.gameMode.serverDefault=Standaard # createWorldScreen.header.delete=Permanente wereld # createWorldScreen.header.editLocal=Bewerk je wereld # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Fout: ongeldige bestandsindeling # gui.previous=Vorige # gui.copyWorld=Wereld kopiëren # gui.copyWorld.failedTitle=Er is een fout opgetreden # -gui.copyWorld.failedMessage=U kunt deze wereld niet kopiëren omdat uw apparaat niet genoeg beschikbare opslagruimte heeft. Maak wat ruimte vrij en probeer het opnieuw. # +gui.copyWorld.failedMessage=Je kunt deze wereld niet kopiëren omdat je apparaat niet genoeg beschikbare opslagruimte heeft. Maak wat ruimte vrij en probeer het opnieuw. # gui.goBack=Teruggaan # gui.import=Importeren # gui.importWorld=Importeren # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Optimalisaties vo options.dev_enableDebugHudOverlay.lock_contention=Conflict vergrendelen # options.dev_enableDebugHudOverlay.hbui=Spelbeeld # This is a proper name, do not translate # options.dev_transport_layer=Type transportlaag # +options.dev_controltower_override_transport_layer=MUTS-transportlaag lokaal overschrijven # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,9 +6034,9 @@ options.hotbarScale=Snelbalkschaal # options.invertMouse=Muis omkeren # options.invertYAxis=Y-as omkeren # options.joystickMoveVisible=Joystick altijd zichtbaar # -options.thumbstickOpacity=Joystick dekking # +options.thumbstickOpacity=Joystickdekking # options.defaultJoystickMoveVisible=Joystick zichtbaar bij geen gebruik # -options.creativeDelayedBlockBreaking=Vertraagde blokbreuk (alleen creative) # +options.creativeDelayedBlockBreaking=Blokbreken is vertraagd (alleen Creative) # options.keyboardLayout=Toetsenbordindeling # options.keyboardAndMouse=Toetsenbord en muis # options.keyboardAndMouseSettings=Toetsenbord- en muisinstellingen # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Fouten weergeven # options.qualityButton=Videokwaliteitsinstellingen... # options.qualityVideoTitle=Videokwaliteitsinstellingen # options.reducedDebugInfo=Minder foutopsporingsinformatie # -options.renderClouds=Wolken # +options.renderClouds=Wolken renderen # options.renderDistance=Renderafstand # options.raytracing.renderDistance=Renderafstand met raytracing # options.raytracing.renderDistanceFormat=%s segmenten # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Derde persoon achter # options.thirdperson.thirdpersonfront=Derde persoon voor # options.title=Opties # options.toggle=Schakelen # -options.renderclouds=Wolken renderen # options.copyCoordinateUI=Gebruikersinterface voor kopiëren van coördinaat inschakelen # options.toggleCrouch=Sluipen aan/uit # options.touch=Touchscreen # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=De editormodus voegt krachtige h options.editor.modeActive=Minecraft bevindt zich momenteel in de editormodus. # options.editor.modeNotActive=Minecraft bevindt zich momenteel niet in de editormodus. # options.editor.achievementsDisabled=Er kunnen in dit project geen achievements worden verdiend. # +options.newUiPlayScreen.initiate=Overschakelen naar de nieuwe gebruikersinterface # options.dcast_character.Title=Nieuwe personages voor het maken van personages # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Beoordeling: Aflopend # store.search.sort_menu.LowestRating=Beoordeling: Oplopend # store.search.sort_menu.resultText=op %s # -store.pagination.next=Volgende > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Vorige ### Chevrons (< and >) should not be moved +store.pagination.next=Volgende > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Vorige ### Chevrons (< and >) should not be moved store.shareDescription=Wow! %s heeft zo'n gaaf pakket gemaakt. Dit moet je zien. # store.copyToastMessage=Koppeling naar het klembord gekopieerd. # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Redstone-opslagmodus # structure_block.save_to_disk=Opslaan op schijf # structure_block.save_to_memory=Opslaan in geheugen # structure_block.save.successful=Constructie opgeslagen! # -structure_block.import.successful=Structuur geïmporteerd! # -structure_block.import.failed=Structuur import mislukt! # +structure_block.import.successful=Gebouw is geïmporteerd! # +structure_block.import.failed=Importeren van gebouw is mislukt! # structure_block.load=Laden # structure_block.mirror.none=Geen # structure_block.mirror.left_right=Links-rechts # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Constructie exporteren # structure_block.exportFailedTitle=Exporteren mislukt # structure_block.exportFailedDescription=We kunnen de constructie niet exporteren. # structure_block.exportProgressTitle=Bezig met het exporteren van je constructie # -structure_block.importFileTitle=Importstructuur # +structure_block.importFileTitle=Gebouw importeren # structure_block.importFailedTitle=Import is mislukt # -structure_block.importFailedDescription=We kunnen de constructie niet exporteren. # -structure_block.importProgressTitle=Uw structuur importeren # +structure_block.importFailedDescription=We kunnen het gebouw niet exporteren. # +structure_block.importProgressTitle=Bezig met het importeren van je gebouw # 3d_export.title=3D-export # 3d_export.include_players=Spelers opnemen: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s afsluiten # emotes.instructions_gamepad=Om snel emotes in het spel te gebruiken, kun je altijd %s ingedrukt houden voor een snelmenu # emotes.instructions_keyboard=Gebruik sneltoetsen of de muis om een emote te activeren # emotes.instructions_touch=Tik op emote om te activeren # +emote_wheel.gamepad_helper.select=Druk om te selecteren # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/pl_PL.lang b/resource_pack/texts/pl_PL.lang index 172e4ed3e..6dfec018e 100644 --- a/resource_pack/texts/pl_PL.lang +++ b/resource_pack/texts/pl_PL.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Interfejsy API w wersji beta # createWorldScreen.experimentalGameTestDescription=Używaj wersji "-beta" modułów API w pakietach dodatków # createWorldScreen.experimentalMolangFeatures=Funkcje języka Molang # createWorldScreen.experimentalMolangFeaturesDescription=Eksperymentalne zapytania i funkcje języka Molang # +createWorldScreen.nextMajorUpdate=Następna duża aktualizacja # +createWorldScreen.nextMajorUpdateDescription=Wypróbuj nowe funkcje rozgrywki opracowywane na naszą następną dużą aktualizację # createWorldScreen.worldPreferences=Preferencje świata # createWorldScreen.startWithMap=Mapa początkowa # createWorldScreen.defaultName=Mój świat # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Kreatywny # createWorldScreen.gameMode.creative.desc=Nieograniczone zasoby. Brak obrażeń. Latanie. Brak osiągnięć, nawet jeśli przełączysz później na przetrwanie. # createWorldScreen.gameMode.survival=Przetrwanie # createWorldScreen.gameMode.survival.desc=Ograniczone zasoby, będziesz potrzebować narzędzi. Możesz otrzymać obrażenia. Uważaj na potwory. # +createWorldScreen.gameMode.spectator=Widz # createWorldScreen.gameMode.serverDefault=Domyślny # createWorldScreen.header.delete=Trwałość świata # createWorldScreen.header.editLocal=Edytuj swój świat # @@ -2283,10 +2286,10 @@ playfab.account.banned.body=Twój udział w trybie wieloosobowym w grze Minecraf playfab.account.banned.body.line1=Twój udział w trybie wieloosobowym w grze Minecraft został %s (powód: „%s”). Nie możesz grać na serwerach, dołączać do światów Realms, hostować gier wieloosobowych ani dołączać do nich, a także korzystać z Rynku. # playfab.account.banned.body.line2=Kliknij „%s” poniżej, aby wyświetlić nasze standardy społeczności i dowiedzieć się, jak przesłać prośbę o rozpatrzenie sprawy, jeśli uważasz, że status %s został zastosowany niesłusznie. # playfab.account.banned.body.line3.hour=Pozostała jeszcze 1 godzina zawieszenia. # -playfab.account.banned.body.line3.hours=Masz jeszcze %d godzin(y) zawieszenia. # -playfab.account.banned.body.line3.day=Pozostał jeszcze 1 dzień zawieszenia. # -playfab.account.banned.body.line3.days=Masz jeszcze %d dni zawieszenia. # -playfab.account.banned.body.line3.forever=Zakaz ten jest nałożony na stałe. # +playfab.account.banned.body.line3.hours=Do końca zawieszenia pozostało %d godz. # +playfab.account.banned.body.line3.day=Masz jeszcze 1 dzień w zawieszeniu. # +playfab.account.banned.body.line3.days=Masz jeszcze %d dni w zawieszeniu. # +playfab.account.banned.body.line3.forever=Ten zakaz jest nałożony na stałe. # playfab.account.banned.body.button=Więcej informacji # @@ -2811,9 +2814,9 @@ feature.stronghold=Twierdza # feature.temple=Świątynia # feature.village=Wioska # feature.shipwreck=Wrak statku # -feature.buried_treasure=Zakopany skarb # +feature.buried_treasure=Ukryty skarb # feature.ruins=Ruiny w oceanie # -feature.pillager_outpost=Posterunek grabieżcy # +feature.pillager_outpost=Posterunek grabieżców # feature.bastion_remnant=Ruiny bastionu # feature.ruined_portal=Ruiny portalu # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Błąd: nieprawidłowy format pliku # gui.previous=Wstecz # gui.copyWorld=Skopiuj świat # gui.copyWorld.failedTitle=Wystąpił błąd # -gui.copyWorld.failedMessage=Nie możesz skopiować tego świata, ponieważ Twoje urządzenie nie ma wystarczającej ilości wolnego miejsca. Zwolnij trochę miejsca i spróbuj ponownie. # +gui.copyWorld.failedMessage=Nie możesz skopiować tego świata, ponieważ twoje urządzenie nie ma wystarczającej ilości wolnego miejsca. Zwolnij trochę miejsca i spróbuj ponownie. # gui.goBack=Wróć # gui.import=Importuj # gui.importWorld=Importuj # @@ -3777,7 +3780,7 @@ howtoplay.structureBlocks.title=Obsługa gry: bloki budowli ### howtoplay.structureBlocks.text.1=Bloki budowli pozwalają twórcom kopiować i zapisywać wybrane części świata w formie struktur. Zapisane struktury można następnie wkleić z powrotem do swojego świata. ### howtoplay.structureBlocks.header.1=Jak otrzymać ### howtoplay.structureBlocks.text.2=Aby otrzymać blok budowli, użyj polecenia /give. Aby skorzystać z bloku budowli, musisz posiadać uprawnienia operatora. ### -howtoplay.structureBlocks.header.2= Tryby ### +howtoplay.structureBlocks.header.2=Tryby ### howtoplay.structureBlocks.text.3=Bloki budowli mają 4 tryby, między którymi można się przełączać za pomocą listy rozwijanej: Zapis, Wczytywanie i Eksport 3D. ### howtoplay.structureBlocks.text.4=Tryb zapisu pozwala zapisać obszar świata jako strukturę. ### howtoplay.structureBlocks.text.5=Tryb wczytywania pozwala załadować strukturę do świata. Załadować można jedynie struktury zapisane w danym świecie lub zawarte w jego paczce zachowań. ### @@ -3892,7 +3895,7 @@ howtoplay.weapons.text.7=Możesz zaklinać miecze, łuki, kusze i trójzęby za howtoplay.whatsNew=Nowe funkcje # immersive_reader.book_page_header=Strona %1 z %2 # -immersive_reader.portfolio_page_header= Strona %1 # +immersive_reader.portfolio_page_header=Strona %1 # immersive_reader.error.webview_failure=Podczas nawiązywania połączenia z czytnikiem immersyjnym wystąpił problem. # immersive_reader.error.identity_failure=Podczas nawiązywania połączenia z czytnikiem immersyjnym wystąpił problem. Zrestartuj grę Minecraft: Education Edition i spróbuj ponownie. # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Optymalizacja pak options.dev_enableDebugHudOverlay.lock_contention=Kolizja w blokadzie # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=Typ warstwy transportu # +options.dev_controltower_override_transport_layer=Zastąp lokalnie warstwę transportową MUTS # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,9 +6034,9 @@ options.hotbarScale=Skala paska narzędzi # options.invertMouse=Odwróć mysz # options.invertYAxis=Odwróć oś y # options.joystickMoveVisible=Joystick zawsze widoczny # -options.thumbstickOpacity=Krycie joysticka # +options.thumbstickOpacity=Nieprzezroczystość joysticka # options.defaultJoystickMoveVisible=Joystick widoczny, gdy nie jest używany # -options.creativeDelayedBlockBreaking=Opóźnione łamanie bloków (tylko kreacja) # +options.creativeDelayedBlockBreaking=Opóźnione łamanie bloków (tylko tryb kreatywny) # options.keyboardLayout=Układ klawiatury # options.keyboardAndMouse=Klawiatura i mysz # options.keyboardAndMouseSettings=Ustawienia myszy i klawiatury # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Wyświetl błędy # options.qualityButton=Ustawienia jakości grafiki... # options.qualityVideoTitle=Ustawienia jakości grafiki # options.reducedDebugInfo=Uproszczone debugowanie # -options.renderClouds=Chmury # +options.renderClouds=Renderuj chmury # options.renderDistance=Odległość renderowania # options.raytracing.renderDistance=Odległość renderowania śledzenia promieni # options.raytracing.renderDistanceFormat=%s chunki(ów) # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Z trzeciej osoby (tył) # options.thirdperson.thirdpersonfront=Z trzeciej osoby (przód) # options.title=Opcje # options.toggle=Przełącz # -options.renderclouds=Renderuj chmury # options.copyCoordinateUI=Włącz interfejs funkcji kopiowania współrzędnych # options.toggleCrouch=Przełącznik skradania # options.touch=Dotyk # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Tryb edytora dodaje zaawansowane options.editor.modeActive=Minecraft jest obecnie w trybie edytora. # options.editor.modeNotActive=Minecraft nie jest obecnie w trybie edytora. # options.editor.achievementsDisabled=W tym świecie nie można zdobywać osiągnięć. # +options.newUiPlayScreen.initiate=Przełącz na nowy interfejs użytkownika # options.dcast_character.Title=Nowe postacie do tworzenia postaci # @@ -7646,7 +7650,7 @@ store.ratings.ratingOutOfFive=%s z 5 gwiazdek # store.ratings.rateContent=Oceń ten pakiet # store.ratings.rateContentGeneral=Ocena zawartości # store.ratings.yourRating=Twoja ocena: # -store.ratings.stars= Gwiazdki: %s # +store.ratings.stars=Gwiazdek: %s # store.ratings.rate=Oceń ten pakiet! # store.ratings.signIn.title=Oceń przedmioty na rynku # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Po ocenie (malejąco) # store.search.sort_menu.LowestRating=Po ocenie (rosnąco) # store.search.sort_menu.resultText=wg: %s # -store.pagination.next=Dalej > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Wstecz ### Chevrons (< and >) should not be moved +store.pagination.next=Dalej > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Wstecz ### Chevrons (< and >) should not be moved store.shareDescription=Hej! Gracz %s zrobił świetny zestaw. Musisz go zobaczyć! # store.copyToastMessage=Link skopiowany do schowka! # @@ -8892,9 +8896,9 @@ structure_block.exportFileTitle=Eksportuj strukturę # structure_block.exportFailedTitle=Nie wyeksportowano # structure_block.exportFailedDescription=Nie udało się wyeksportować struktury. # structure_block.exportProgressTitle=Eksportowanie struktury # -structure_block.importFileTitle=Struktura importu # -structure_block.importFailedTitle=Import nie powiódł się # -structure_block.importFailedDescription=Nie udało się wyeksportować struktury. # +structure_block.importFileTitle=Importuj strukturę # +structure_block.importFailedTitle=Importowanie nie powiodło się # +structure_block.importFailedDescription=Nie udało się zaimportować struktury. # structure_block.importProgressTitle=Importowanie struktury # 3d_export.title=Eksport 3D # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Wyjście # emotes.instructions_gamepad=Jeśli chcesz szybko odtwarzać emotki w grze, naciśnij i przytrzymaj %s, aby wyświetlić menu podręczne # emotes.instructions_keyboard=Użyj klawisza szybkiego dostępu lub przycisku myszy, aby aktywować emotkę # emotes.instructions_touch=Naciśnij emotkę, aby uruchomić # +emote_wheel.gamepad_helper.select=Naciśnij, aby wybrać # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/pt_BR.lang b/resource_pack/texts/pt_BR.lang index 85277f28a..59678324a 100644 --- a/resource_pack/texts/pt_BR.lang +++ b/resource_pack/texts/pt_BR.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=APIs beta # createWorldScreen.experimentalGameTestDescription=Use versões \"beta\" de módulos de API em pacotes adicionais # createWorldScreen.experimentalMolangFeatures=Recursos Molang # createWorldScreen.experimentalMolangFeaturesDescription=Recursos experimentais Molang de idioma e consulta # +createWorldScreen.nextMajorUpdate=Próxima grande atualização # +createWorldScreen.nextMajorUpdateDescription=Experimente novos recursos de jogabilidade que estão em desenvolvimento para nossa próxima grande atualização # createWorldScreen.worldPreferences=Preferências do mundo # createWorldScreen.startWithMap=Iniciar Mapa # createWorldScreen.defaultName=Meu mundo # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Criativo # createWorldScreen.gameMode.creative.desc=Recursos ilimitados. Sem danos. Voo. Sem conquistas, mesmo se mudar para Sobrevivência mais tarde. # createWorldScreen.gameMode.survival=Sobrevivência # createWorldScreen.gameMode.survival.desc=Recursos limitados, você precisará de ferramentas. Você pode se machucar. Cuidado com os monstros. # +createWorldScreen.gameMode.spectator=Observador # createWorldScreen.gameMode.serverDefault=Padrão # createWorldScreen.header.delete=Permanência do mundo # createWorldScreen.header.editLocal=Edite seu mundo # @@ -2813,7 +2816,7 @@ feature.village=Vila # feature.shipwreck=Naufrágio # feature.buried_treasure=Tesouro Enterrado # feature.ruins=Ruínas do Oceano # -feature.pillager_outpost=Posto do Saqueador # +feature.pillager_outpost=Posto Avançado do Saqueador # feature.bastion_remnant=Bastião Remanescente # feature.ruined_portal=Portal Arruinado # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Erro: formato de arquivo inválido # gui.previous=Anterior # gui.copyWorld=Copiar Mundo # gui.copyWorld.failedTitle=Ocorreu um erro # -gui.copyWorld.failedMessage=Você não pode copiar este mundo porque seu dispositivo não tem espaço de armazenamento disponível o suficiente. Liberte algum espaço e tente novamente. # +gui.copyWorld.failedMessage=Você não pode copiar este mundo porque seu dispositivo não tem espaço de armazenamento suficiente disponível. Libere espaço e tente novamente. # gui.goBack=Voltar # gui.import=Importar # gui.importWorld=Importar # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Otimizações de options.dev_enableDebugHudOverlay.lock_contention=Disputa de Tranca # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=Tipo de Camada de Transporte # +options.dev_controltower_override_transport_layer=Sobreposição de camada de transporte MUTS localmente # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,7 +6034,7 @@ options.hotbarScale=Escala de Barra Rápida # options.invertMouse=Inverter Mouse # options.invertYAxis=Inverter Eixo Y # options.joystickMoveVisible=Controle Sempre Visível # -options.thumbstickOpacity=Opacidade do joystick # +options.thumbstickOpacity=Opacidade do Joystick # options.defaultJoystickMoveVisible=Controle Visível Quando Fora de Uso # options.creativeDelayedBlockBreaking=Quebra de bloco atrasada (somente criativo) # options.keyboardLayout=Layout do Teclado # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Ver Erros # options.qualityButton=Configurações de Qualidade de Vídeo... # options.qualityVideoTitle=Configurações de Qualidade de Vídeo # options.reducedDebugInfo=Informações de Depuração Reduzida # -options.renderClouds=Nuvens # +options.renderClouds=Renderizar Nuvens # options.renderDistance=Distância de Renderização # options.raytracing.renderDistance=Distância de Renderização de Ray Tracing # options.raytracing.renderDistanceFormat=%s pedaços # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Terceira pessoa (atrás) # options.thirdperson.thirdpersonfront=Terceira pessoa (frente) # options.title=Opções # options.toggle=Alternar # -options.renderclouds=Renderizar Nuvens # options.copyCoordinateUI=Ativar Interface de Cópia de Coordenada # options.toggleCrouch=Alternar Esgueirar # options.touch=Toque # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=O Modo Editor adiciona ferrament options.editor.modeActive=Minecraft está atualmente no Modo Editor. # options.editor.modeNotActive=Minecraft não está atualmente no Modo Editor. # options.editor.achievementsDisabled=As conquistas não estão disponíveis neste projeto. # +options.newUiPlayScreen.initiate=Mude para a nova interface de usuário # options.dcast_character.Title=Novos Personagens para a Criação de Personagens # @@ -6998,7 +7002,7 @@ item.record_5.desc=Samuel Åberg - 5 # action.hint.exit.chest_boat=Toque em Pular para sair do barco # action.hint.exit.console.chest_boat=Pressione :_input_key.jump: para sair do barco # entity.chest_boat.name=Barco com Baú # -feature.ancient_city=Cidade Antiga # +feature.ancient_city=Cidade Ancestral # storageManager.mainSizeLabel=%s - 1 item # storageManager.mainSizeLabelPlural=%s - %s itens # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Classificação: do Maior para o Menor # store.search.sort_menu.LowestRating=Classificação: do Menor para o Maior # store.search.sort_menu.resultText=por %s # -store.pagination.next=Seguinte > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Anterior ### Chevrons (< and >) should not be moved +store.pagination.next=Seguinte > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Anterior ### Chevrons (< and >) should not be moved store.shareDescription=Uau! %s criou um pacote incrível. Você precisa conferir. # store.copyToastMessage=Link copiado para a área de transferência. # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=Sair %s # emotes.instructions_gamepad=Para usar rapidamente seus emotes no jogo, você pode pressionar e segurar %s para acessar um menu rápido # emotes.instructions_keyboard=Use a tecla de atalho ou o mouse para ativar o emote # emotes.instructions_touch=Toque no emote para ativar # +emote_wheel.gamepad_helper.select=Pressione para selecionar # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/pt_PT.lang b/resource_pack/texts/pt_PT.lang index 2f67bcc5e..17e18092f 100644 --- a/resource_pack/texts/pt_PT.lang +++ b/resource_pack/texts/pt_PT.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=APIs Beta # createWorldScreen.experimentalGameTestDescription=Usar versões \"-beta\" de módulos API em packs de suplementos # createWorldScreen.experimentalMolangFeatures=Características Molang # createWorldScreen.experimentalMolangFeaturesDescription=Características linguísticas e consultas experimentais Molang # +createWorldScreen.nextMajorUpdate=Próxima Grande Atualização # +createWorldScreen.nextMajorUpdateDescription=Experimente novas funcionalidades de gameplay que estão em desenvolvimento para a nossa próxima grande atualização # createWorldScreen.worldPreferences=Preferências do Mundo # createWorldScreen.startWithMap=Mapa Inicial # createWorldScreen.defaultName=O Meu Mundo # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Criativo # createWorldScreen.gameMode.creative.desc=Recursos ilimitados. Sem danos. Voar. Sem feitos, ainda que mudes para Sobrevivência mais tarde. # createWorldScreen.gameMode.survival=Sobrevivência # createWorldScreen.gameMode.survival.desc=Recursos limitados, precisas de ferramentas. Podes magoar-te. Cuidado com os Monstros. # +createWorldScreen.gameMode.spectator=Espectador # createWorldScreen.gameMode.serverDefault=Padrão # createWorldScreen.header.delete=Permanência no Mundo # createWorldScreen.header.editLocal=Edita o teu Mundo # @@ -2282,10 +2285,10 @@ playfab.account.banned.title=Foste %s # playfab.account.banned.body=Foste %s de jogar Minecraft em modo multijogador. Não podes jogar em servidores, nem entrar em realms, nem ser anfitrião de jogos multijogador, nem entrar em jogos multijogador, nem usar o Marketplace. # playfab.account.banned.body.line1=Foste %s de jogar Minecraft em modo multijogador devido a "%s". Não podes jogar em servidores, nem entrar em realms, nem ser anfitrião de jogos multijogador, nem entrar em jogos multijogador, nem usar o Marketplace. # playfab.account.banned.body.line2=Clica em ''%s'' abaixo para consultares os nossos padrões da comunidade e ficares a par de como podes fazer um pedido de revisão da tua situação, caso acredites que foste %s por engano. # -playfab.account.banned.body.line3.hour=Tens uma hora restante de suspensão. # -playfab.account.banned.body.line3.hours=Tens %d horas restantes de suspensão. # -playfab.account.banned.body.line3.day=Tens um dia restante de suspensão. # -playfab.account.banned.body.line3.days=Tens %d dias restantes de suspensão. # +playfab.account.banned.body.line3.hour=Horas de suspensão restantes: 1. # +playfab.account.banned.body.line3.hours=Horas restantes de suspensão: %d. # +playfab.account.banned.body.line3.day=Resta-te 1 dia(s) de suspensão. # +playfab.account.banned.body.line3.days=Dias restantes de suspensão: %d. # playfab.account.banned.body.line3.forever=Este banimento é permanente. # playfab.account.banned.body.button=Mais informações # @@ -2801,7 +2804,7 @@ addExternalServerScreen.removeConfirmation=Tens a certeza de que pretendes remov addExternalServerScreen.addTitle=Adicionar Servidor Externo # addExternalServerScreen.editTitle=Editar Servidor Externo # -feature.end_city=Cidade do Fim # +feature.end_city=Cidade do End # feature.fortress=Fortaleza do Nether # feature.mansion=Mansão da Floresta # feature.mineshaft=Poço de Minas # @@ -2813,7 +2816,7 @@ feature.village=Aldeia # feature.shipwreck=Navio Encalhado # feature.buried_treasure=Tesouro Enterrado # feature.ruins=Ruínas no Oceano # -feature.pillager_outpost=Posto de Pillager # +feature.pillager_outpost=Posto de Saqueador # feature.bastion_remnant=Resto do Bastião # feature.ruined_portal=Portal Arruinado # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Erro: Formato de ficheiro inválido # gui.previous=Anterior # gui.copyWorld=Copiar Mundo # gui.copyWorld.failedTitle=Ocorreu um erro # -gui.copyWorld.failedMessage=Não podes copiar este mundo porque o teu dispositivo não tem espaço de armazenamento suficiente. Liberte algum espaço e tente de novo. # +gui.copyWorld.failedMessage=Não podes copiar este mundo porque não há espaço de armazenamento suficiente no teu dispositivo. Liberta algum espaço e tenta novamente. # gui.goBack=Retroceder # gui.import=Importar # gui.importWorld=Importar # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Otimizações de options.dev_enableDebugHudOverlay.lock_contention=Contenção de Bloqueio # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=Tipo de Camada de Transporte # +options.dev_controltower_override_transport_layer=Sobrepor camada de transporte MUTS Localmente # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,7 +6034,7 @@ options.hotbarScale=Dimensão da Barra Principal # options.invertMouse=Inverter Rato # options.invertYAxis=Inverter Eixo Y # options.joystickMoveVisible=Joystick Sempre Visível # -options.thumbstickOpacity=Opacidade Joystick # +options.thumbstickOpacity=Opacidade do Joystick # options.defaultJoystickMoveVisible=Joystick Visível Quando Fora de Uso # options.creativeDelayedBlockBreaking=Quebra de blocos retardada (apenas criativa) # options.keyboardLayout=Esquema de Teclado # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Ver Erros # options.qualityButton=Definições de qualidade de vídeo... # options.qualityVideoTitle=Configurações de qualidade de vídeo # options.reducedDebugInfo=Menos Info. de Depuração # -options.renderClouds=Nuvens # +options.renderClouds=Compor Nuvens # options.renderDistance=Distância de Processamento # options.raytracing.renderDistance=Distância de Processamento do Traçado de Raios # options.raytracing.renderDistanceFormat=%s segmentos # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Terceira Pessoa Costas # options.thirdperson.thirdpersonfront=Terceira Pessoa Frente # options.title=Opções # options.toggle=Ativar/Desativar # -options.renderclouds=Compor Nuvens # options.copyCoordinateUI=Ativar a Interface de Cópia de Coordenadas # options.toggleCrouch=Ativar/Desativar Agachar # options.touch=Tocar # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=O Modo de Edição adiciona ferr options.editor.modeActive=O Minecraft está atualmente no Modo de Edição. # options.editor.modeNotActive=O Minecraft não está atualmente no Modo de Edição. # options.editor.achievementsDisabled=Não é possível obter conquistas neste projeto. # +options.newUiPlayScreen.initiate=Mudar para a nova IU # options.dcast_character.Title=Novas Personagens para a Criação de personagens # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Class.: Mais alto para mais baixo # store.search.sort_menu.LowestRating=Class.: Mais baixo para mais alto # store.search.sort_menu.resultText=por %s # -store.pagination.next=Seguinte > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Anterior ### Chevrons (< and >) should not be moved +store.pagination.next=Seguinte > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Anterior ### Chevrons (< and >) should not be moved store.shareDescription=Uau! A %s criou um pack tão fixe. Não o podes perder. # store.copyToastMessage=Ligação copiada para a área de transferência! # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=Saída %s # emotes.instructions_gamepad=Para jogares rapidamente com os emotes no jogo, podes sempre pressionar sem soltar %s para um menu rápido # emotes.instructions_keyboard=Usa a Hotkey ou o rato para ativar o Emote # emotes.instructions_touch=Toca no emote para ativar # +emote_wheel.gamepad_helper.select=Prima para selecionar # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/ru_RU.lang b/resource_pack/texts/ru_RU.lang index 40adc6ca7..401754642 100644 --- a/resource_pack/texts/ru_RU.lang +++ b/resource_pack/texts/ru_RU.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Бета-версии API # createWorldScreen.experimentalGameTestDescription=Использовать «-бета» версии модулей API в наборах дополнений # createWorldScreen.experimentalMolangFeatures=Возможности Molang # createWorldScreen.experimentalMolangFeaturesDescription=Экспериментальные запросы и языковые функции Molang # +createWorldScreen.nextMajorUpdate=Следующее крупное обновление # +createWorldScreen.nextMajorUpdateDescription=Опробуйте новые игровые возможности, разработка которых ведется для следующего крупного обновления # createWorldScreen.worldPreferences=Настройки мира # createWorldScreen.startWithMap=Начальная карта # createWorldScreen.defaultName=Мой мир # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Творческий # createWorldScreen.gameMode.creative.desc=Неограниченные ресурсы, неуязвимость и возможность летать. Достижения не регистрируются, даже если позже вы переключитесь в режим выживания. # createWorldScreen.gameMode.survival=Выживание # createWorldScreen.gameMode.survival.desc=Ресурсы ограничены, вам понадобятся инструменты. Вы можете пострадать. Берегитесь монстров. # +createWorldScreen.gameMode.spectator=Зритель # createWorldScreen.gameMode.serverDefault=По умолчанию # createWorldScreen.header.delete=Постоянство мира # createWorldScreen.header.editLocal=Измените свой мир # @@ -2282,10 +2285,10 @@ playfab.account.banned.title=Статус вашего доступа: %s # playfab.account.banned.body=Ваш доступ к многопользовательским играм в Minecraft изменился на %s. Вы не сможете играть на серверах, присоединяться к Realm, организовывать многопользовательские игры или участвовать в них, а также использовать Рынок. # playfab.account.banned.body.line1=Ваш доступ для многопользовательских игр в Minecraft изменился на %s по следующей причине: %s. Вы не сможете играть на серверах, присоединяться к Realm, организовывать многопользовательские игры или участвовать в них, а также использовать Рынок. # playfab.account.banned.body.line2=Нажмите «%s» ниже, чтобы ознакомиться с нашим правилами сообщества и узнать, как отправить запрос на пересмотр дела, если вы считаете, что получение «%s» не оправдано. # -playfab.account.banned.body.line3.hour=Ваше отстранение продлится еще 1 час. # -playfab.account.banned.body.line3.hours=Ваше отстранение продлится еще %d ч. # -playfab.account.banned.body.line3.day=Ваше отстранение продлится еще 1 день. # -playfab.account.banned.body.line3.days=Ваше отстранение продлится еще %d дн. # +playfab.account.banned.body.line3.hour=Ваше отстранение продлится еще 1 час. # +playfab.account.banned.body.line3.hours=Ваше отстранение продлится еще %d ч. # +playfab.account.banned.body.line3.day=Ваше отстранение продлится еще 1❶день. # +playfab.account.banned.body.line3.days=Ваше отстранение продлится еще %d дн. # playfab.account.banned.body.line3.forever=Эта блокировка является постоянной. # playfab.account.banned.body.button=Подробнее # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Ошибка. Недопустимый формат gui.previous=Предыдущий # gui.copyWorld=Копировать мир # gui.copyWorld.failedTitle=Произошла ошибка # -gui.copyWorld.failedMessage=Вы не можете скопировать этот мир, потому что на вашем устройстве недостаточно свободного места для хранения. Освободите место и повторите попытку. # +gui.copyWorld.failedMessage=Недостаточно свободного места в хранилище, чтобы скопировать этот мир. Освободите место и повторите попытку. # gui.goBack=Назад # gui.import=Импорт # gui.importWorld=Импорт # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Простран options.dev_enableDebugHudOverlay.lock_contention=Конфликт при блокировке # options.dev_enableDebugHudOverlay.hbui=Интерфейс игры # This is a proper name, do not translate # options.dev_transport_layer=Тип транспортного слоя # +options.dev_controltower_override_transport_layer=Локально переопределить транспортный уровень (MUTS) # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSocket) # @@ -6032,7 +6036,7 @@ options.invertYAxis=Инверсия по оси Y # options.joystickMoveVisible=Джойстик всегда виден # options.thumbstickOpacity=Непрозрачность джойстика # options.defaultJoystickMoveVisible=Джойстик виден, когда не используется # -options.creativeDelayedBlockBreaking=Отложенный разрыв блока (только для креатива) # +options.creativeDelayedBlockBreaking=Задержка разбивания блока (только для творческого режима) # options.keyboardLayout=Раскладка клавиатуры # options.keyboardAndMouse=Клавиатура и мышь # options.keyboardAndMouseSettings=Настройки клавиатуры и мыши # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Просмотр ошибок # options.qualityButton=Настройка качества видео... # options.qualityVideoTitle=Настройка качества видео # options.reducedDebugInfo=Сокращенная отладочная информация # -options.renderClouds=Облака # +options.renderClouds=Визуализация облаков # options.renderDistance=Дальность прорисовки # options.raytracing.renderDistance=Дальность прорисовки для трассировки лучей # options.raytracing.renderDistanceFormat=Чанков: %s # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=От третьего лица сзади # options.thirdperson.thirdpersonfront=От третьего лица спереди # options.title=Параметры # options.toggle=Переключить # -options.renderclouds=Визуализация облаков # options.copyCoordinateUI=Включение пользовательского интерфейса копирования координат # options.toggleCrouch=Красться/идти # options.touch=Касание # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Редактор добавля options.editor.modeActive=Сейчас в Minecraft включен режим редактора. # options.editor.modeNotActive=Режим редактора Minecraft не включен # options.editor.achievementsDisabled=В этом проекте недоступны достижения. # +options.newUiPlayScreen.initiate=Переключение на новый пользовательский интерфейс # options.dcast_character.Title=Новые персонажи для их создания # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Оценка: от большей к мен store.search.sort_menu.LowestRating=Оценка: от меньшей к большей # store.search.sort_menu.resultText=по %s # -store.pagination.next=Далее > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Назад ### Chevrons (< and >) should not be moved +store.pagination.next=Далее > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Назад ### Chevrons (< and >) should not be moved store.shareDescription=Вот это да! У %s получился замечательный набор. Вам непременно стоит его попробовать. # store.copyToastMessage=Ссылка скопирована в буфер обмена! # @@ -8877,7 +8881,7 @@ structure_block.save_to_disk=Сохранить на диск # structure_block.save_to_memory=Сохранить в памяти # structure_block.save.successful=Структура сохранена. # structure_block.import.successful=Структура импортирована! # -structure_block.import.failed=Импорт структуры НЕ УДАЛСЯ! # +structure_block.import.failed=НЕ УДАЛОСЬ импортировать структуру! # structure_block.load=Загрузить # structure_block.mirror.none=Отсутствует # structure_block.mirror.left_right=Слева направо # @@ -8894,7 +8898,7 @@ structure_block.exportFailedDescription=Не удалось экспортиро structure_block.exportProgressTitle=Экспорт структуры # structure_block.importFileTitle=Структура импорта # structure_block.importFailedTitle=Не удалось импортировать # -structure_block.importFailedDescription=Не удалось экспортировать строение. # +structure_block.importFailedDescription=Не удалось импортировать строение. # structure_block.importProgressTitle=Импорт структуры # 3d_export.title=Трехмерный экспорт # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s — выход # emotes.instructions_gamepad=Чтобы быстро воспроизвести свои эмоции в игре, можно удерживать клавишу %s для вызова быстрого меню # emotes.instructions_keyboard=Используйте горячую клавишу или мышь, чтобы активировать эмоцию # emotes.instructions_touch=Коснитесь эмоции, чтобы активировать ее # +emote_wheel.gamepad_helper.select=Нажмите, чтобы выбрать # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/sk_SK.lang b/resource_pack/texts/sk_SK.lang index 4c4f061b6..111199612 100644 --- a/resource_pack/texts/sk_SK.lang +++ b/resource_pack/texts/sk_SK.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Beta rozhrania API # createWorldScreen.experimentalGameTestDescription=Použite „-beta“ verzie modulov API v balíkoch doplnkov # createWorldScreen.experimentalMolangFeatures=Funkcie Molang # createWorldScreen.experimentalMolangFeaturesDescription=Experimentálne dotazy a jazykové funkcie Molang # +createWorldScreen.nextMajorUpdate=Ďalšia veľká aktualizácia # +createWorldScreen.nextMajorUpdateDescription=Vyskúšajte nové herné funkcie, ktoré sú vo vývoji pre našu ďalšiu veľkú aktualizáciu # createWorldScreen.worldPreferences=Predvoľby sveta # createWorldScreen.startWithMap=Počiatočná mapa # createWorldScreen.defaultName=Môj svet # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Tvorivosť # createWorldScreen.gameMode.creative.desc=Neobmedzené zdroje. Žiadne poškodenie. Lietanie. Žiadne dosiahnuté výsledky, aj keď neskôr prepnete na režim Prežitie. # createWorldScreen.gameMode.survival=Prežitie # createWorldScreen.gameMode.survival.desc=Obmedzené zdroje a budete potrebovať nástroje. Môže si ublížiť. Dávajte si pozor na príšery. # +createWorldScreen.gameMode.spectator=Divák # createWorldScreen.gameMode.serverDefault=Predvolené # createWorldScreen.header.delete=Stálosť sveta # createWorldScreen.header.editLocal=Upravte si svet # @@ -2813,8 +2816,8 @@ feature.village=Dedina # feature.shipwreck=Stroskotaná loď # feature.buried_treasure=Zakopaný poklad # feature.ruins=Ruiny v oceáne # -feature.pillager_outpost=Základňa plieniteľov # -feature.bastion_remnant=Pozostatok citadely # +feature.pillager_outpost=Posádka plieniteľov # +feature.bastion_remnant=Pozostatok bašty # feature.ruined_portal=Zničený portál # feed.like=Páči sa # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Chyba: Neplatný formát súboru # gui.previous=Späť # gui.copyWorld=Kopírovať svet # gui.copyWorld.failedTitle=Vyskytla sa chyba. # -gui.copyWorld.failedMessage=Tento svet nemôžete kopírovať, pretože vaše zariadenie nemá dostatok voľného úložného priestoru. Uvoľnite miesto a skúste to znova. # +gui.copyWorld.failedMessage=Nemáte dostatok úložného priestoru na to, aby ste mohli skopírovať tento svet. Uvoľnite miesto a skúste to znova. # gui.goBack=Naspäť # gui.import=Import # gui.importWorld=Import # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Priestorové opti options.dev_enableDebugHudOverlay.lock_contention=Konflikt zamknutia # options.dev_enableDebugHudOverlay.hbui=Tvár v hre # This is a proper name, do not translate # options.dev_transport_layer=Typ prenosovej vrstvy # +options.dev_controltower_override_transport_layer=Prepíšte transportnú vrstvu MUTS lokálne # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (webové sokety) # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Zobraziť chyby # options.qualityButton=Nastavenia kvality videa... # options.qualityVideoTitle=Nastavenia kvality videa # options.reducedDebugInfo=Obmedzené informácie o ladení # -options.renderClouds=Mraky # +options.renderClouds=Vykresliť mraky # options.renderDistance=Vzdialenosť vykresľovania # options.raytracing.renderDistance=Vzdialenosť vykresľovania pre sledovanie svetelného lúča # options.raytracing.renderDistanceFormat=%s blokov údajov # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Chrbát tretej osoby # options.thirdperson.thirdpersonfront=Tvár tretej osoby # options.title=Možnosti # options.toggle=Prepnúť # -options.renderclouds=Vykresliť mraky # options.copyCoordinateUI=Povoliť používateľské rozhranie na kopírovanie súradníc # options.toggleCrouch=Prepnúť na zakrádanie sa # options.touch=Dotyk # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Režim editora pridáva výkonn options.editor.modeActive=Minecraft je momentálne v režime editora. # options.editor.modeNotActive=Minecraft momentálne nie je v režime editora. # options.editor.achievementsDisabled=V tomto projekte nemožno dosahovať výsledky. # +options.newUiPlayScreen.initiate=Prepnúť na nové používateľské rozhranie # options.dcast_character.Title=Nové postavy pri vytváraní postáv # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Hodnotenie: od najvyššieho # store.search.sort_menu.LowestRating=Hodnotenie: od najnižšieho # store.search.sort_menu.resultText=podľa %s # -store.pagination.next=Nasledujúce > ### Chevrons (< and >) should not be moved -store.pagination.previous=< predchádzajúce ### Chevrons (< and >) should not be moved +store.pagination.next=Nasledujúce > ### Chevrons (< and >) should not be moved +store.pagination.previous=< predchádzajúce ### Chevrons (< and >) should not be moved store.shareDescription=Fíha! Autor %s vytvoril úžasný balík. Musíte ho vyskúšať. # store.copyToastMessage=Prepojenie sa skopírovalo do schránky. # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s Skončiť # emotes.instructions_gamepad=Ak chcete rýchlo prehrať svoje emotikony v hre, môžete vždy stlačením a podržaním klávesu %s vyvolať rýchlu ponuku # emotes.instructions_keyboard=Aktivujte emotikon pomocou klávesovej skratky alebo myši # emotes.instructions_touch=Aktivujte kliknutím na emotikon # +emote_wheel.gamepad_helper.select=Stlačením vyberte položku # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/sv_SE.lang b/resource_pack/texts/sv_SE.lang index d9fd1c467..6fd408235 100644 --- a/resource_pack/texts/sv_SE.lang +++ b/resource_pack/texts/sv_SE.lang @@ -1135,7 +1135,7 @@ commands.schedule.too.many.areas=Mer än ett tickområde hittades med namnet %s. commands.scoreboard.description=Sparar och visar resultat för diverse uppgifter. ### commands.scoreboard.allMatchesFailed=Alla matchningar misslyckades ### -commands.scoreboard.noMultiWildcard=Endast ett jokertecken från användare tillåts ### +commands.scoreboard.noMultiWildcard=Endast ett jokertecken från spelare tillåts ### commands.scoreboard.objectiveNotFound=Hittade inget mål med namnet "%1$s" ###1: Objective Name commands.scoreboard.objectiveReadOnly=Målet "%1$s" är skrivskyddat och kan inte anges ###1: Objective Name commands.scoreboard.objectives.add.alreadyExists=Det finns redan ett mål med namnet "%1$s" ###1: Objective Name @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Beta-API:er # createWorldScreen.experimentalGameTestDescription=Använd "-beta"-versioner av API-moduler i tilläggspaket # createWorldScreen.experimentalMolangFeatures=Molang-funktioner # createWorldScreen.experimentalMolangFeaturesDescription=Molangs experimentella frågor och språkfunktioner # +createWorldScreen.nextMajorUpdate=Nästa stora uppdatering # +createWorldScreen.nextMajorUpdateDescription=Testa nya spelfunktioner som är under utveckling till vår nästa stora uppdatering # createWorldScreen.worldPreferences=Världsinställningar # createWorldScreen.startWithMap=Startkarta # createWorldScreen.defaultName=Min värld # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Kreativt # createWorldScreen.gameMode.creative.desc=Obegränsade resurser. Ingen skada. Du kan flyga. Inga achievements, inte ens om du övergår till överlevnad senare. # createWorldScreen.gameMode.survival=Överlevnad # createWorldScreen.gameMode.survival.desc=Begränsade resurser och du behöver verktyg. Du kan ta skada. Se upp för monster. # +createWorldScreen.gameMode.spectator=Åskådare # createWorldScreen.gameMode.serverDefault=Standard # createWorldScreen.header.delete=Världens beständighet # createWorldScreen.header.editLocal=Redigera din värld # @@ -2801,7 +2804,7 @@ addExternalServerScreen.removeConfirmation=Vill du ta bort servern? # addExternalServerScreen.addTitle=Lägg till extern server # addExternalServerScreen.editTitle=Redigera extern server # -feature.end_city=Slutstad # +feature.end_city=End-stad # feature.fortress=Nether-fästning # feature.mansion=Skogsherrgård # feature.mineshaft=Gruva # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Fel: Ogiltigt filformat # gui.previous=Föregående # gui.copyWorld=Kopiera värld # gui.copyWorld.failedTitle=Ett fel inträffade # -gui.copyWorld.failedMessage=Du kan inte kopiera den här världen eftersom din enhet inte har tillräckligt med tillgängligt lagringsutrymme. Frigör lite utrymme och försök igen. # +gui.copyWorld.failedMessage=Du kan inte kopiera världen eftersom din enhet inte har tillräckligt med lagringsutrymme. Frigör lite utrymme och försök igen. # gui.goBack=Gå tillbaka # gui.import=Importera # gui.importWorld=Importera # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Spatiala paketopt options.dev_enableDebugHudOverlay.lock_contention=Lås tvist # options.dev_enableDebugHudOverlay.hbui=Spelansikte # This is a proper name, do not translate # options.dev_transport_layer=Typ av transportlager # +options.dev_controltower_override_transport_layer=Åsidosätt MUTS-transportlager lokalt # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6032,7 +6036,7 @@ options.invertYAxis=Invertera Y-axeln # options.joystickMoveVisible=Styrspaken alltid synlig # options.thumbstickOpacity=Joystickens opacitet # options.defaultJoystickMoveVisible=Styrspaken synlig när den inte används # -options.creativeDelayedBlockBreaking=Fördröjd blockbrytning (endast innehåll) # +options.creativeDelayedBlockBreaking=Fördröjd blockbrytning (endast kreativt läge) # options.keyboardLayout=Tangentbordslayout # options.keyboardAndMouse=Tangentbord och mus # options.keyboardAndMouseSettings=Tangentbords- och musinställningar # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Visa fel # options.qualityButton=Inställningar för bildkvalitet ... # options.qualityVideoTitle=Inställningar för bildkvalitet # options.reducedDebugInfo=Reducerad debug-information # -options.renderClouds=Moln # +options.renderClouds=Rita upp moln # options.renderDistance=Renderingsavstånd # options.raytracing.renderDistance=Renderingsavstånd för raytracing # options.raytracing.renderDistanceFormat=%s datablock # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Tredjeperson bakifrån # options.thirdperson.thirdpersonfront=Tredjeperson framifrån # options.title=Alternativ # options.toggle=Växla # -options.renderclouds=Rita upp moln # options.copyCoordinateUI=Aktivera gränssnitt för koordinatkopiering # options.toggleCrouch=Smyg av/på # options.touch=Pekskärm # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Redigeringsläget lägger till k options.editor.modeActive=Minecraft är i redigeringsläge just nu. # options.editor.modeNotActive=Minecraft är inte i redigeringsläge just nu. # options.editor.achievementsDisabled=Det går inte att få achievements i det här projektet. # +options.newUiPlayScreen.initiate=Växla till det nya gränssnittet # options.dcast_character.Title=Nya karaktärer till karaktärsskaparen # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Betyg: Fallande # store.search.sort_menu.LowestRating=Betyg: Stigande # store.search.sort_menu.resultText=på %s # -store.pagination.next=Nästa > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Föregående ### Chevrons (< and >) should not be moved +store.pagination.next=Nästa > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Föregående ### Chevrons (< and >) should not be moved store.shareDescription=Oj! %s har gjort ett superhäftigt paket. Du måste kolla in det. # store.copyToastMessage=Länk kopierad till urklipp! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Sparläge för rödsten # structure_block.save_to_disk=Spara till hårddisk # structure_block.save_to_memory=Spara i minne # structure_block.save.successful=Strukturen har sparats! # -structure_block.import.successful=Struktur Importerad! # -structure_block.import.failed=Struktur Import misslyckades! # +structure_block.import.successful=Struktur importerad! # +structure_block.import.failed=Strukturimportering misslyckades! # structure_block.load=Ladda # structure_block.mirror.none=Ingen # structure_block.mirror.left_right=Vänster till höger # @@ -8893,8 +8897,8 @@ structure_block.exportFailedTitle=Kunde inte exportera # structure_block.exportFailedDescription=Det gick inte att exportera strukturen. # structure_block.exportProgressTitle=Exporterar din struktur # structure_block.importFileTitle=Importera struktur # -structure_block.importFailedTitle=Importen misslyckades # -structure_block.importFailedDescription=Det gick inte att exportera strukturen. # +structure_block.importFailedTitle=Importeringen misslyckades # +structure_block.importFailedDescription=Det gick inte att importera strukturen. # structure_block.importProgressTitle=Importera din struktur # 3d_export.title=3D-export # @@ -9773,9 +9777,9 @@ dr.marketplace.get_more_skins=Skaffa fler utseenden # dr.classic_skins.show_more=Visa mer # onlinePlay.notRated=Onlineläget är inte åldersmärkt # -onlinePlay.message=När du spelar online kan du stöta på chattmeddelanden eller annat innehåll från användare som inte åldersmärkts och kanske inte är lämpligt för alla åldrar. # +onlinePlay.message=När du spelar online kan du stöta på chattmeddelanden eller annat innehåll från spelare som inte åldersmärkts och kanske inte är lämpligt för alla åldrar. # onlinePlay.editor.notRated=Onlineredigering är inte åldersmärkt # -onlinePlay.editor.message=När du redigerar online kan du stöta på chattmeddelanden eller annat innehåll från användare som inte åldersmärkts och kanske inte är lämpligt för alla åldrar. # +onlinePlay.editor.message=När du redigerar online kan du stöta på chattmeddelanden eller annat innehåll från spelare som inte åldersmärkts och kanske inte är lämpligt för alla åldrar. # onlinePlay.doNotShowAgain=Visa inte det här igen # onlinePlay.proceed=Fortsätt # onlinePlay.Back=Tillbaka # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s lämnar # emotes.instructions_gamepad=Om du vill visa dina emotes snabbt i spelet kan du alltid hålla in %s för att visa snabbmenyn # emotes.instructions_keyboard=Använd snabbtangent eller musen för att aktivera emote # emotes.instructions_touch=Tryck på emote för att aktivera # +emote_wheel.gamepad_helper.select=Tryck för att välja # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/tr_TR.lang b/resource_pack/texts/tr_TR.lang index fb4bb5dfb..c4d7f8d63 100644 --- a/resource_pack/texts/tr_TR.lang +++ b/resource_pack/texts/tr_TR.lang @@ -885,7 +885,7 @@ commands.generic.chunk.notFound=Belirtilen chunk bulunamadı # commands.generic.componentError=Bileşen listesi çözümlemesi başarısız # commands.generic.dimension.notFound=Belirtilen boyut bulunamadı # commands.generic.disabled=Hileler bu dünyada etkin değil. # -commands.generic.disabled.editorLocked=%s girdiğiniz komut Düzenleyici'de desteklenmiyor. # +commands.generic.disabled.editorLocked=Girdiğiniz %s komutu Düzenleyici'de desteklenmiyor. # commands.generic.disabled.templateLocked=Ayarlar şu anda kilitli. Değiştirmek için Oyun Ayarları menüsündeki Şablon Dünya Seçenekleri'nin kilidini açın. # commands.generic.double.tooBig=Girdiğiniz sayı (%.2f) çok büyük; bu sayı en fazla %.2f olmalıdır # commands.generic.double.tooSmall=Girdiğiniz sayı (%.2f) çok küçük; bu sayı en az %.2f olmalıdır # @@ -1613,14 +1613,14 @@ course.edu.tryItNowButton=Hemen dene # ## Edu Course Multiplayer strings course.edu.enterIp=Katılmak istediğiniz dünyanın IP Adresini girin. # -course.edu.enterConnection=Katılmak istediğiniz dünyanın IP Adresini girin. # +course.edu.enterConnection=Katılmak istediğiniz dünyanın Bağlantı ID'sini girin. # course.edu.ipAddress=IP Adresi # course.edu.ipPlaceholder=Lütfen IP veya Sunucu Adresi girin # course.edu.ipTooltipText=IP Adresini bulmak için sunucudan dersi duraklatmasını isteyin. IP Adresi, sunucunun ekranının sağ tarafında görülebilir. # -course.edu.connectionInfo=Bağlantı Kimliği # -course.edu.conInfoPlaceholder=Lütfen Bağlantı Kimliğini girin # -course.edu.conInfoHostTooltipText=Başkaları Katılım Kodunu veya paylaşılan bağlantıyı kullanarak dünyanıza katılmakta sorun yaşıyorsa Bağlantı Kimliğini paylaşabilirsiniz. # -course.edu.conInfoTooltipText=Ana bilgisayar, Bağlantı Kimliği'ni kendi dünyasının In-Game Menüsü'nün çok oyunculu sekmesinde bulabilir. # +course.edu.connectionInfo=Bağlantı ID'si # +course.edu.conInfoPlaceholder=Lütfen Bağlantı ID'sini girin # +course.edu.conInfoHostTooltipText=Diğer oyuncular, Katılım Kodunu veya paylaşılan bağlantıyı kullanarak dünyanıza katılmakta sorun yaşıyorsa Bağlantı ID'nizi paylaşabilirsiniz. # +course.edu.conInfoTooltipText=Sunucu, Bağlantı ID'sini kendi dünyasının Oyun İçi Menüsünün çok oyunculu sekmesinde bulabilir. # course.edu.joinLesson=Derse Katıl # course.edu.joinLessonIntro=Katılmak için aynı dersteki sınıf arkadaşlarınızı bulun veya listede görünmüyorsa IP adreslerini girin. # course.edu.joinLessonIntroTeacher=Katılmak istediğiniz grubu seçin veya listede görünmüyorsa IP adresini girin. # @@ -1774,9 +1774,11 @@ createWorldScreen.spectatorModeDescription=İzleyici Modu'nun ilk sürümlerini createWorldScreen.experimentalholiday=Tatil Oluşturucu Özellikleri # createWorldScreen.experimentalholidayDescription=Blok şeklini, dönüşünü, hasarlarını ve daha fazlasını özelleştirmek için veriye dayalı bloklar ve eşya teknolojisi ekle # createWorldScreen.experimentalGameTest=Beta API'ler # -createWorldScreen.experimentalGameTestDescription=Eklenti paketlerinde API modüllerinin "-beta" sürümlerini kullanma # +createWorldScreen.experimentalGameTestDescription=Eklenti paketlerinde API modüllerinin '-beta' sürümlerini kullanın # createWorldScreen.experimentalMolangFeatures=Molang Özellikleri # createWorldScreen.experimentalMolangFeaturesDescription=Molang deneysel sorguları ve dil özellikleri # +createWorldScreen.nextMajorUpdate=Sonraki Büyük Güncelleme # +createWorldScreen.nextMajorUpdateDescription=Bir sonraki büyük güncellememiz için geliştirilmekte olan yeni oyun özelliklerini deneyin # createWorldScreen.worldPreferences=Dünya Tercihleri # createWorldScreen.startWithMap=Başlangıç Haritası # createWorldScreen.defaultName=Dünyam # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Yaratıcı # createWorldScreen.gameMode.creative.desc=Sınırsız kaynak. Hasar yok. Uçarak. Sonradan hayatta kalma moduna geçseniz bile başarı elde edemeyeceksiniz. # createWorldScreen.gameMode.survival=Hayatta Kalma # createWorldScreen.gameMode.survival.desc=Kaynaklar sınırlı, aletlere ihtiyacınız olacak. Yaralanabilirsiniz. Canavarlara dikkat edin. # +createWorldScreen.gameMode.spectator=İzleyici # createWorldScreen.gameMode.serverDefault=Varsayılan # createWorldScreen.header.delete=Dünya Devamlılığı # createWorldScreen.header.editLocal=Dünyanızı düzenleyin # @@ -2286,7 +2289,7 @@ playfab.account.banned.body.line3.hour=Uzaklaştırmanın bitmesine 1 saat kald playfab.account.banned.body.line3.hours=Uzaklaştırmanın bitmesine %d saat kaldı. # playfab.account.banned.body.line3.day=Uzaklaştırmanın bitmesine 1 gün kaldı. # playfab.account.banned.body.line3.days=Uzaklaştırmanın bitmesine %d gün kaldı. # -playfab.account.banned.body.line3.forever=Bu engel kalıcıdır. # +playfab.account.banned.body.line3.forever=Bu yasak kalıcıdır. # playfab.account.banned.body.button=Daha fazla bilgi # @@ -2814,7 +2817,7 @@ feature.shipwreck=Gemi Enkazı # feature.buried_treasure=Gömülü Hazine # feature.ruins=Okyanus Harabeleri # feature.pillager_outpost=Yağmacı Karakolu # -feature.bastion_remnant=Kale Burcu Kalıntısı # +feature.bastion_remnant=Tabya Kalıntısı # feature.ruined_portal=Yıkılmış Geçit # feed.like=Beğen # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Hata: Geçersiz dosya biçimi # gui.previous=Geri # gui.copyWorld=Dünyayı Kopyala # gui.copyWorld.failedTitle=Bir hata oluştu # -gui.copyWorld.failedMessage=Cihazınızda yeterli kullanılabilir depolama alanı olmadığı için bu dünyayı kopyalayamazsınız. Biraz yer açın ve yeniden deneyin. # +gui.copyWorld.failedMessage=Cihazınızda yeterli kullanılabilir depolama alanı olmadığı için bu dünyayı kopyalayamazsınız. Biraz yer açıp yeniden deneyin. # gui.goBack=Geri Git # gui.import=İçeri Aktar # gui.importWorld=İçeri Aktar # @@ -5245,7 +5248,7 @@ joincode.service.unavailable=Katılma kodları şu anda kullanılamıyor. Yenile ##EDU Pause Menu edu.pause.ipaddress=IP ADRESİ # edu.pause.port=BAĞLANTI NOKTASI # -edu.pause.nethernetLabel=BAĞLANTI KIMLIĞI # +edu.pause.nethernetLabel=BAĞLANTI ID'si # key.attack=Saldır/Yok Et # key.back=Geri Geri Yürü # @@ -5481,7 +5484,7 @@ keyboard.keyName.backslash.short=\ # keyboard.keyName.lbracket.short=[ # keyboard.keyName.rbracket.short=] # -keyboard.onScreen.lineNumber=Hat %s # +keyboard.onScreen.lineNumber=%s Satırı # lanServer.otherPlayers=Diğer Oyuncular için Ayarlar # lanServer.scanning=Yerel ağınızdaki oyunlar için tarama yapılıyor # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Uzamsal Paket Opt options.dev_enableDebugHudOverlay.lock_contention=Mücadeleyi Kilitle # options.dev_enableDebugHudOverlay.hbui=Oyun Yüzü # This is a proper name, do not translate # options.dev_transport_layer=Taşıma Katmanı Türü # +options.dev_controltower_override_transport_layer=MUTS Taşıma Katmanını Yerel Olarak Geçersiz Kıl # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,9 +6034,9 @@ options.hotbarScale=Sık Kullanılanlar Ölçeği # options.invertMouse=Fareyi Tersine Çevir # options.invertYAxis=Dikey (Y) Eksenini Tersine Çevir # options.joystickMoveVisible=Oyun Kolu Her Zaman Görünür # -options.thumbstickOpacity=Joystick Opaklığı # +options.thumbstickOpacity=Oyun Kolu Opaklığı # options.defaultJoystickMoveVisible=Oyun Kolu Kullanılmadığında Görünür # -options.creativeDelayedBlockBreaking=Gecikmeli Blok Kırma (Yalnızca Kreatif) # +options.creativeDelayedBlockBreaking=Gecikmeli Blok Kırma (Yalnızca Yaratıcı Mod) # options.keyboardLayout=Klavye Tasarımı # options.keyboardAndMouse=Klavye ve Fare # options.keyboardAndMouseSettings=Klavye ve Fare Ayarları # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Hataları Görüntüle # options.qualityButton=Video Kalitesi Ayarları... # options.qualityVideoTitle=Video Kalitesi Ayarları # options.reducedDebugInfo=İndirgenmiş Hata Ayıklama Bilgisi # -options.renderClouds=Bulutlar # +options.renderClouds=Bulutları İşle # options.renderDistance=İşleme Mesafesi # options.raytracing.renderDistance=Işın İzleme Oluşturma Mesafesi # options.raytracing.renderDistanceFormat=%s chunk # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Üçüncü Şahıs Arkadan # options.thirdperson.thirdpersonfront=Üçüncü Şahıs Önden # options.title=Seçenekler # options.toggle=Değiştir # -options.renderclouds=Bulutları İşle # options.copyCoordinateUI=Koordinat Arayüzü Kopyalamayı Etkinleştir # options.toggleCrouch=Gizli Geçiş # options.touch=Dokunma # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Düzenleyici Modu, dünyaları d options.editor.modeActive=Minecraft şu anda Düzenleyici Modunda. # options.editor.modeNotActive=Minecraft şu anda Düzenleyici Modunda değil. # options.editor.achievementsDisabled=Bu projede başarı kazanılamaz. # +options.newUiPlayScreen.initiate=Yeni kullanıcı arabirimine geçin # options.dcast_character.Title=Karakter Oluşturma için Yeni Karakterler # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Değerlendirme: Yüksekten Düşüğe # store.search.sort_menu.LowestRating=Değerlendirme: Düşükten Yükseğe # store.search.sort_menu.resultText=%s ile # -store.pagination.next=Sonraki > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Önceki ### Chevrons (< and >) should not be moved +store.pagination.next=Sonraki > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Önceki ### Chevrons (< and >) should not be moved store.shareDescription=Vay! %s havalı bir paket oluşturdu. Buna bir bakman lazım. # store.copyToastMessage=Bağlantı panoya kopyalandı! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Redstone Kaydetme Modu # structure_block.save_to_disk=Diske Kaydet # structure_block.save_to_memory=Belleğe Kaydet # structure_block.save.successful=Yapı Kaydedildi! # -structure_block.import.successful=Yapı İthal Edildi! # -structure_block.import.failed=Yapı İçe Aktarma BAŞARISIZ OLDU! # +structure_block.import.successful=Yapı İçe Aktarıldı! # +structure_block.import.failed=Yapıyı İçe Aktarma BAŞARISIZ! # structure_block.load=Yükle # structure_block.mirror.none=Hiçbiri # structure_block.mirror.left_right=Sol Sağ # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Yapıyı Dışarı Aktar # structure_block.exportFailedTitle=Dışarı Aktarma Başarısız # structure_block.exportFailedDescription=Yapı dışarı aktarılamadı. # structure_block.exportProgressTitle=Yapı Dışarı Aktarılıyor # -structure_block.importFileTitle=İthalat Yapısı # -structure_block.importFailedTitle=İçe Aktarma Başarısız Oldu # -structure_block.importFailedDescription=Yapı dışarı aktarılamadı. # -structure_block.importProgressTitle=Yapınızı İçe Aktarma # +structure_block.importFileTitle=Yapıyı İçe Aktar # +structure_block.importFailedTitle=İçe Aktarma Başarısız # +structure_block.importFailedDescription=Yapı içeri aktarılamadı. # +structure_block.importProgressTitle=Yapı İçeri Aktarılıyor # 3d_export.title=3B Dışarı Aktarma # 3d_export.include_players=Oyuncuları Dahil Et: # @@ -9459,11 +9463,11 @@ tips.game.63=Yardımcılar, Yağmacı Karakollarında ve Orman Malikanelerinde b tips.game.64=Yardımcı, eşya toplamayı seviyor! Ona belirli bir eşya verirsen daha fazlasını toplamaya çalışır. # tips.game.65=Yardımcılar müziği sever ve bu yüzden Nota Blokları ile etkileşime girerler! # tips.game.66=Sıradağların altında antik şehirler bulunabilir. # -tips.game.67=Derin Karanlık'ta dolaşırken sessizlik anahtardır. # +tips.game.67=Derin Karanlık'ta dolaşırken sessizlik çok önemlidir. # tips.game.68=Çamur almak için bir toprak bloku üzerinde su şişesi kullan! # tips.game.69=Kurbağalar küçük ve bodur mobları yerler. # tips.game.70=Kurbağalar, iribaşların içinde büyüdüğü biyomun sıcaklığına göre bir varyant seçerler. # -tips.game.71=Kovalardan iribaşlar toplayabilirsin. # +tips.game.71=Kovalarla iribaşlar toplayabilirsin. # splitscreen.joinPrompt=Oyuncu %s Olarak Katıl # splitscreen.unavailable.toastHeader=Bölünmüş Ekran Kullanılamıyor # @@ -9781,14 +9785,14 @@ onlinePlay.proceed=Devam # onlinePlay.Back=Geri # dr.color.button_name=Renk # dr.color.amber_dark=Kehribar - Koyu # -dr.color.amber_dark_soft=Amber - Koyu Yumuşak # -dr.color.amber_light=Amber - Açık # +dr.color.amber_dark_soft=Kehribar - Koyu Yumuşak # +dr.color.amber_light=Kehribar - Açık # dr.color.auburn_red=Kestane Kırmızı # dr.color.blue_dark=Mavi - Koyu # dr.color.blue_light=Mavi - Açık # dr.color.blue_mid=Mavi - Orta # dr.color.blue_vivid=Mavi - Canlı # -dr.color.blueish_black=Bunker Mavimsi Siyah # +dr.color.blueish_black=Mavimsi Siyah # dr.color.brown_dark=Kahverengi - Koyu # dr.color.brown_light=Kahverengi - Açık # dr.color.brown_mid=Kahverengi - Orta # @@ -9796,40 +9800,40 @@ dr.color.brown_very_dark=Kahverengi – Çok Koyu # dr.color.copper_red=Bakır Kırmızı # dr.color.dark_blonde=Koyu Sarışın # dr.color.dark_brown=Koyu Kahverengi # -dr.color.dark_cool=Karanlık - Serin # +dr.color.dark_cool=Koyu - Soğuk # dr.color.dark_gray=Koyu Gri # dr.color.dark_red=Koyu Kırmızı # -dr.color.dark_soft=Karanlık - Yumuşak # -dr.color.dark_warm=Karanlık - Sıcak # +dr.color.dark_soft=Koyu - Yumuşak # +dr.color.dark_warm=Koyu - Sıcak # dr.color.deep_black=Koyu Siyah # dr.color.deep_brown=Koyu Kahverengi # dr.color.green_bright=Yeşil - Parlak # -dr.color.green_cool_dark=Yeşil – Serin Karanlık # +dr.color.green_cool_dark=Yeşil – Soğuk Koyu # dr.color.green_light=Yeşil - Işık # dr.color.green_mid=Yeşil - Orta # -dr.color.green_warm_dark=Yeşil – Sıcak Karanlık # +dr.color.green_warm_dark=Yeşil – Sıcak Koyu # dr.color.gray_blue=Gri Mavi # dr.color.gray_dark=Gri - Koyu # dr.color.gray_light=Gri - Açık # dr.color.light_blonde=Açık Sarışın # dr.color.light_brown=Açık Kahverengi # -dr.color.light_cool=Hafif - Serin # +dr.color.light_cool=Açık - Soğuk # dr.color.light_gray=Açık Gri # -dr.color.light_medium=Işık - Orta # +dr.color.light_medium=Açık - Orta # dr.color.light_red=Açık Kırmızı # -dr.color.light_warm=Işık - Sıcak # -dr.color.mc_black=MC Siyah # +dr.color.light_warm=Açık - Sıcak # +dr.color.mc_black=MC Siyahı # dr.color.medium_blonde=Orta Sarı # dr.color.medium_brown=Orta Kahverengi # -dr.color.medium_cool=Orta - Serin # -dr.color.medium_dark_cool=Orta Karanlık - Serin # +dr.color.medium_cool=Orta - Soğuk # +dr.color.medium_dark_cool=Orta Esmer - Havalı # dr.color.medium_dark_soft=Orta Koyu - Yumuşak # -dr.color.medium_dark_warm=Orta Karanlık - Sıcak # +dr.color.medium_dark_warm=Orta Koyu - Sıcak # dr.color.medium_light_blonde=Orta Açık Sarışın # -dr.color.medium_light_cool=Orta Hafif - Serin # -dr.color.medium_light_deep=Orta Hafif - Derin # -dr.color.medium_light_vibrant=Orta Hafif - Canlı # -dr.color.medium_light_warm=Orta Işık - Sıcak # +dr.color.medium_light_cool=Orta Açık - Soğuk # +dr.color.medium_light_deep=Orta Açık - Koyu # +dr.color.medium_light_vibrant=Orta Açık - Canlı # +dr.color.medium_light_warm=Orta Açık - Sıcak # dr.color.medium_soft=Orta - Yumuşak # dr.color.medium_warm=Orta - Sıcak # dr.color.minecraft_gray=Minecraft Grisi # @@ -9847,22 +9851,22 @@ dr.color.minecraft_purple=Minecraft Mor # dr.color.minecraft_red=Minecraft Kırmızı # dr.color.minecraft_white=Minecraft Beyaz # dr.color.minecraft_yellow=Minecraft Sarı # -dr.color.muted_gray=Sessiz Gri # +dr.color.muted_gray=Soluk Gri # dr.color.purpleish_black=Mor Siyah # dr.color.red_dark=Kırmızı - Koyu # dr.color.reddish_black=Kırmızımsı Siyah # dr.color.soft_black=Yumuşak Siyah # -dr.color.soft_blonde=Yumuşak Sarışın # -dr.color.soft_magenta=Yumuşak Macenta # -dr.color.very_dark_cool=Çok Karanlık - Serin # -dr.color.very_dark_warm=Çok Karanlık - Sıcak # -dr.color.very_light_blonde=Çok Açık Sarışın # -dr.color.very_light_cool=Çok Hafif - Serin # -dr.color.very_light_soft=Çok Hafif - Yumuşak # -dr.color.very_light_warm=Çok Hafif - Sıcak # +dr.color.soft_blonde=Yumuşak Sarı # +dr.color.soft_magenta=Yumuşak Eflatun # +dr.color.very_dark_cool=Çok Koyu - Soğuk # +dr.color.very_dark_warm=Çok Koyu - Sıcak # +dr.color.very_light_blonde=Çok Açık Sarı # +dr.color.very_light_cool=Çok Açık - Soğuk # +dr.color.very_light_soft=Çok Açık - Yumuşak # +dr.color.very_light_warm=Çok Açık - Sıcak # dr.color.vibrant_orange=Canlı Turuncu # dr.color.white=Beyaz # -dr.color.white_deep=Beyaz - Derin # +dr.color.white_deep=Beyaz - Koyu # dr.color.white_light=Beyaz - Açık # dr.color.white_mid=Beyaz - Orta # dr.color.yellow_green=Sarı Yeşil # @@ -9877,7 +9881,8 @@ emotes.emotes_instructions_general=İfadeyi etkinleştirmek için Kısayol Tuşu emotes.exit_gamepad=%s Çıkış # emotes.instructions_gamepad=İfadelerini oyunda hızlıca oynatmak için her zaman %s tuşunu basılı tutarak hızlı menüyü açabilirsin # emotes.instructions_keyboard=İfadeyi etkinleştirmek için Kısayol Tuşu veya Fare kullan # -emotes.instructions_touch=Etkinleştirmek için ifade et'e dokunun # +emotes.instructions_touch=Etkinleştirmek için ifadeye dokunun # +emote_wheel.gamepad_helper.select=Seçmek için basın # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/uk_UA.lang b/resource_pack/texts/uk_UA.lang index 33a17cf31..b7b2a57df 100644 --- a/resource_pack/texts/uk_UA.lang +++ b/resource_pack/texts/uk_UA.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=Бета-версії API # createWorldScreen.experimentalGameTestDescription=Використовуйте бета-версії модулів API у пакетах доповнень # createWorldScreen.experimentalMolangFeatures=Функції Molang # createWorldScreen.experimentalMolangFeaturesDescription=Експериментальні запити й мовні функції Molang # +createWorldScreen.nextMajorUpdate=Наступне велике оновлення # +createWorldScreen.nextMajorUpdateDescription=Спробуйте нові ігрові функції, які перебувають на стадії розробки для нашого наступного великого оновлення # createWorldScreen.worldPreferences=Параметри світів # createWorldScreen.startWithMap=Початкова карта # createWorldScreen.defaultName=Мій світ # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=Творчий # createWorldScreen.gameMode.creative.desc=Необмежені ресурси. Ніяких ушкоджень. Можливість літати. Досягнення недоступні, навіть якщо згодом переключитися на режим виживання. # createWorldScreen.gameMode.survival=Виживання # createWorldScreen.gameMode.survival.desc=Обмежені ресурси, вам знадобляться інструменти. Вам можуть завдати ушкоджень. Стережіться монстрів. # +createWorldScreen.gameMode.spectator=Глядач # createWorldScreen.gameMode.serverDefault=Стандартний # createWorldScreen.header.delete=Незмінність світу # createWorldScreen.header.editLocal=Змініть свій світ # @@ -2282,11 +2285,11 @@ playfab.account.banned.title=Вас було %s # playfab.account.banned.body=Вас було %s в мультиплеєрі Minecraft. Ви не зможете грати на серверах, приєднуватися до реалмів, створювати ігри в мультиплеєрі або приєднуватися до них, а також використовувати ринок. # playfab.account.banned.body.line1=Вас було %s в мультиплеєрі Minecraft через «%s». Ви не зможете грати на серверах, приєднуватися до реалмів, створювати ігри в мультиплеєрі або приєднуватися до них, а також використовувати ринок. # playfab.account.banned.body.line2=Натисніть "%s" нижче, щоб переглянути стандарти нашої спільноти та інформацію про те, як надіслати запит на розгляд ситуації, якщо ви вважаєте, що вас %s помилково. # -playfab.account.banned.body.line3.hour=Ваш бан триватиме ще 1 год. # -playfab.account.banned.body.line3.hours=Ваш бан триватиме ще %d год. # -playfab.account.banned.body.line3.day=Ваш бан триватиме ще 1 дн. # -playfab.account.banned.body.line3.days=Ваш бан триватиме ще %d дн. # -playfab.account.banned.body.line3.forever=Ця заборона є постійною. # +playfab.account.banned.body.line3.hour=Ваше блокування триватиме ще 1 годину. # +playfab.account.banned.body.line3.hours=Ваше блокування триватиме ще %d год. # +playfab.account.banned.body.line3.day=Ваше блокування триватиме ще 1 день. # +playfab.account.banned.body.line3.days=Ваше блокування триватиме ще %d дн. # +playfab.account.banned.body.line3.forever=Це постійне блокування. # playfab.account.banned.body.button=Додаткова інформація # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=Помилка: неприпустимий форма gui.previous=Назад # gui.copyWorld=Копіювати світ # gui.copyWorld.failedTitle=Сталася помилка # -gui.copyWorld.failedMessage=Ви не можете скопіювати цей світ, оскільки на вашому пристрої недостатньо вільного місця для зберігання. Звільніть трохи місця і спробуйте ще раз. # +gui.copyWorld.failedMessage=Ви не можете скопіювати цей світ, оскільки на вашому пристрої недостатньо вільного місця для збереження даних. Звільніть місце і спробуйте ще раз. # gui.goBack=Повернутися # gui.import=Імпорт # gui.importWorld=Імпорт # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=Оптиміза options.dev_enableDebugHudOverlay.lock_contention=Блокування зіставлення # options.dev_enableDebugHudOverlay.hbui=Ігровий інтерфейс # This is a proper name, do not translate # options.dev_transport_layer=Тип транспортного рівня # +options.dev_controltower_override_transport_layer=Перевизначити транспортний рівень MUTS локально # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (веб-сокети) # @@ -5919,8 +5923,8 @@ options.dev_sunsetting_tier=Рівень завершення підтримки options.dev_sunsetting_tier.one=Рівень 1 – початковий # options.dev_sunsetting_tier.two=Рівень 2 – KitKat # options.dev_sunsetting_tier.three=Рівень 3 – FireTV # -options.dev_sunsetting_tier.four=Рівень 4 – 1024 МБ # -options.dev_sunsetting_tier.five=Рівень 5 – ще не визначено # +options.dev_sunsetting_tier.four=Рівень 4❶– 1024 МБ # +options.dev_sunsetting_tier.five=Рівень 5❶– ще не визначено # options.dev_sunsetting_tier.not_pending=Не очікується # options.dev.gathering_config_id_override=Перевизначення ідентифікатора конфігурації збирання # options.difficulty=Складність # @@ -6030,9 +6034,9 @@ options.hotbarScale=Масштаб швидкого доступу # options.invertMouse=Інвертувати мишу # options.invertYAxis=Інвертувати вісь Y # options.joystickMoveVisible=Джойстик завжди видимий # -options.thumbstickOpacity=Непрозорість джойстика # +options.thumbstickOpacity=Прозорість джойстика # options.defaultJoystickMoveVisible=Джойстик видимий, коли не використовується # -options.creativeDelayedBlockBreaking=Затримка розриву блоку (лише для творчості) # +options.creativeDelayedBlockBreaking=Затримка розбивання блоку (лише для творчого режиму) # options.keyboardLayout=Розкладка клавіатури # options.keyboardAndMouse=Клавіатура та миша # options.keyboardAndMouseSettings=Параметри клавіатури та миші # @@ -6082,7 +6086,7 @@ options.accountErrorButton=Переглянути помилки # options.qualityButton=Параметри якості відео… # options.qualityVideoTitle=Параметри якості відео # options.reducedDebugInfo=Стислі відомості для налагодження # -options.renderClouds=Хмари # +options.renderClouds=Рендерити хмари # options.renderDistance=Дальність рендеру # options.raytracing.renderDistance=Дальність рендеру трасування променів # options.raytracing.renderDistanceFormat=%s чанків # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=Від третьої особи ззаду options.thirdperson.thirdpersonfront=Від третьої особи спереду # options.title=Параметри # options.toggle=Переключити # -options.renderclouds=Рендерити хмари # options.copyCoordinateUI=Увімкнути інтерфейс координат копії # options.toggleCrouch=Переключити підкрадання # options.touch=Дотик # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=Режим редактора в options.editor.modeActive=Minecraft працює в режимі редактора. # options.editor.modeNotActive=Minecraft наразі не працює в режимі редактора. # options.editor.achievementsDisabled=У цьому світі неможливо заробляти досягнення. # +options.newUiPlayScreen.initiate=Перемикання на новий інтерфейс користувача # options.dcast_character.Title=Нові персонажі для створення # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=Оцінка: за зменшенням # store.search.sort_menu.LowestRating=Оцінка: за збільшенням # store.search.sort_menu.resultText=по %s # -store.pagination.next=Далі > ### Chevrons (< and >) should not be moved -store.pagination.previous=< Назад ### Chevrons (< and >) should not be moved +store.pagination.next=Далі > ### Chevrons (< and >) should not be moved +store.pagination.previous=< Назад ### Chevrons (< and >) should not be moved store.shareDescription=Нічого собі! З’явився крутезний пакет від %s. Ви просто мусите поглянути на його. # store.copyToastMessage=Посилання скопійовано до буфера обміну! # @@ -8876,8 +8880,8 @@ structure_block.redstone_save_mode=Режим збереження редсто structure_block.save_to_disk=Зберегти на диск # structure_block.save_to_memory=Зберегти в пам’яті # structure_block.save.successful=Структуру збережено! # -structure_block.import.successful=Структура імпортована! # -structure_block.import.failed=Структура імпорту НЕ ВДАЛАСЯ! # +structure_block.import.successful=Споруду імпортовано! # +structure_block.import.failed=НЕ ВДАЛОСЯ імпортувати споруду! # structure_block.load=Завантажити # structure_block.mirror.none=Немає # structure_block.mirror.left_right=Зліва направо # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=Експортувати структуру # structure_block.exportFailedTitle=Не вдалось експортувати # structure_block.exportFailedDescription=Не вдалось експортувати структуру. # structure_block.exportProgressTitle=Експорт вашої конструкції # -structure_block.importFileTitle=Структура імпорту # -structure_block.importFailedTitle=Імпорт не вдалося # -structure_block.importFailedDescription=Не вдалось експортувати структуру. # -structure_block.importProgressTitle=Імпорт вашої структури # +structure_block.importFileTitle=Імпортувати споруду # +structure_block.importFailedTitle=Не вдалося виконати імпорт # +structure_block.importFailedDescription=Не вдалось експортувати споруду. # +structure_block.importProgressTitle=Імпорт вашої споруди # 3d_export.title=3D-експорт # 3d_export.include_players=Включити гравців: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=Вихід з %s # emotes.instructions_gamepad=Щоб швидко запускати ваші емограми в грі, у будь-який момент натисніть і утримуйте %s для виклику швидкого меню # emotes.instructions_keyboard=Використовуйте скорочення клавіш або мишу, щоб активувати емограму # emotes.instructions_touch=Торкніться емоції, щоб активувати # +emote_wheel.gamepad_helper.select=Натисніть, щоб вибрати # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/zh_CN.lang b/resource_pack/texts/zh_CN.lang index e86025157..4933b5478 100644 --- a/resource_pack/texts/zh_CN.lang +++ b/resource_pack/texts/zh_CN.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=测试版 API # createWorldScreen.experimentalGameTestDescription=在附加组件包中使用 API 模块的“测试版” # createWorldScreen.experimentalMolangFeatures=Molang 功能 # createWorldScreen.experimentalMolangFeaturesDescription=Molang 实验性查询和语言功能 # +createWorldScreen.nextMajorUpdate=下一个主要更新 # +createWorldScreen.nextMajorUpdateDescription=尝试我们正在为下一个主要更新开发的新游戏功能 # createWorldScreen.worldPreferences=世界偏好 # createWorldScreen.startWithMap=初始地图 # createWorldScreen.defaultName=我的世界 # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=创造 # createWorldScreen.gameMode.creative.desc=无限资源。无损伤。飞行。即使您稍后切换到生存模式也无法获得成就。 # createWorldScreen.gameMode.survival=生存 # createWorldScreen.gameMode.survival.desc=资源有限,你需要工具。你可能会受伤。小心怪物。 # +createWorldScreen.gameMode.spectator=观众 # createWorldScreen.gameMode.serverDefault=默认 # createWorldScreen.header.delete=世界永久性 # createWorldScreen.header.editLocal=编辑世界 # @@ -2286,7 +2289,7 @@ playfab.account.banned.body.line3.hour=您的冻结还剩 1 小时。 # playfab.account.banned.body.line3.hours=您的冻结还剩 %d 小时。 # playfab.account.banned.body.line3.day=您的冻结还剩 1 天。 # playfab.account.banned.body.line3.days=您的冻结还剩 %d 天。 # -playfab.account.banned.body.line3.forever=这项禁令是永久性的。 # +playfab.account.banned.body.line3.forever=此次封禁是永久生效的。 # playfab.account.banned.body.button=更多信息 # @@ -2801,7 +2804,7 @@ addExternalServerScreen.removeConfirmation=确定要移除此服务器吗? # addExternalServerScreen.addTitle=添加外部服务器 # addExternalServerScreen.editTitle=编辑外部服务器 # -feature.end_city=末地之城 # +feature.end_city=末地城 # feature.fortress=下界要塞 # feature.mansion=林地宅邸 # feature.mineshaft=废弃矿井 # @@ -3000,8 +3003,8 @@ gui.pickIcon.successMessage=已复制的世界图标 # gui.pickIcon.failedMessage=错误:无效的文件格式 # gui.previous=上一个 # gui.copyWorld=复制世界 # -gui.copyWorld.failedTitle=发生错误 # -gui.copyWorld.failedMessage=您无法复制这个世界,因为您的设备没有足够的可用存储空间。请释放一些空间,然后重试。 # +gui.copyWorld.failedTitle=出错了 # +gui.copyWorld.failedMessage=你无法复制这个世界,因为你的设备没有足够的可用存储空间。请释放一些空间,然后重试。 # gui.goBack=返回 # gui.import=导入 # gui.importWorld=导入 # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=空间数据包 options.dev_enableDebugHudOverlay.lock_contention=锁竞争 # options.dev_enableDebugHudOverlay.hbui=游戏脸 # This is a proper name, do not translate # options.dev_transport_layer=传输层类型 # +options.dev_controltower_override_transport_layer=在本地覆盖 MUTS 传输层 # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSockets) # @@ -6030,9 +6034,9 @@ options.hotbarScale=热键缩放 # options.invertMouse=鼠标反转 # options.invertYAxis=反转Y轴 # options.joystickMoveVisible=摇杆始终可见 # -options.thumbstickOpacity=操纵杆不透明度 # +options.thumbstickOpacity=摇杆不透明度 # options.defaultJoystickMoveVisible=未使用时摇杆可见 # -options.creativeDelayedBlockBreaking=延迟区块破坏(仅限创意) # +options.creativeDelayedBlockBreaking=延迟打破方块(仅限创造模式) # options.keyboardLayout=键盘布局 # options.keyboardAndMouse=键盘和鼠标 # options.keyboardAndMouseSettings=键盘和鼠标设置 # @@ -6082,7 +6086,7 @@ options.accountErrorButton=查看错误 # options.qualityButton=视频质量设置… # options.qualityVideoTitle=视频质量设置 # options.reducedDebugInfo=简化调试信息 # -options.renderClouds=云 # +options.renderClouds=渲染云 # options.renderDistance=能见度 # options.raytracing.renderDistance=光线追踪能见度 # options.raytracing.renderDistanceFormat=%s 个区块 # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=第三人称背面 # options.thirdperson.thirdpersonfront=第三人称正面 # options.title=选项 # options.toggle=切换 # -options.renderclouds=渲染云 # options.copyCoordinateUI=启用复制坐标 UI # options.toggleCrouch=潜行切换 # options.touch=轻触 # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=编辑器模式添加了用于 options.editor.modeActive=《我的世界》当前处于编辑器模式。 # options.editor.modeNotActive=《我的世界》当前未处于编辑器模式。 # options.editor.achievementsDisabled=此项目中无法获得成就。 # +options.newUiPlayScreen.initiate=切换到新 UI # options.dcast_character.Title=用于角色创建的新角色 # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=评级:从高到低 # store.search.sort_menu.LowestRating=评级:从低到高 # store.search.sort_menu.resultText=按照 %s # -store.pagination.next=下一个 > ### Chevrons (< and >) should not be moved -store.pagination.previous=< 上一个 ### Chevrons (< and >) should not be moved +store.pagination.next=下一个 > ### Chevrons (< and >) should not be moved +store.pagination.previous=< 上一个 ### Chevrons (< and >) should not be moved store.shareDescription=呜哇!%s做出了这么酷的包。您得来看看。 # store.copyToastMessage=链接已复制到剪贴板! # @@ -8876,7 +8880,7 @@ structure_block.redstone_save_mode=红石保存模式 # structure_block.save_to_disk=保存至磁盘 # structure_block.save_to_memory=保存在内存中 # structure_block.save.successful=结构已保存! # -structure_block.import.successful=结构导入! # +structure_block.import.successful=结构已导入! # structure_block.import.failed=结构导入失败! # structure_block.load=加载 # structure_block.mirror.none=无 # @@ -8895,7 +8899,7 @@ structure_block.exportProgressTitle=正在导出您的结构 # structure_block.importFileTitle=导入结构 # structure_block.importFailedTitle=导入失败 # structure_block.importFailedDescription=我们未能导出该结构。 # -structure_block.importProgressTitle=导入结构 # +structure_block.importProgressTitle=正在导入结构 # 3d_export.title=3D 导出 # 3d_export.include_players=包含玩家: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s 退出 # emotes.instructions_gamepad=要在游戏中快速播放表情符号,您可以随时按住 %s 以获取快捷菜单 # emotes.instructions_keyboard=使用热键或鼠标激活表情 # emotes.instructions_touch=点击表情以激活 # +emote_wheel.gamepad_helper.select=点按以选择 # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/texts/zh_TW.lang b/resource_pack/texts/zh_TW.lang index cac54cb8c..f185415b5 100644 --- a/resource_pack/texts/zh_TW.lang +++ b/resource_pack/texts/zh_TW.lang @@ -1777,6 +1777,8 @@ createWorldScreen.experimentalGameTest=測試版 API # createWorldScreen.experimentalGameTestDescription=在附加內容套件中使用 API 模組的「測試版」 # createWorldScreen.experimentalMolangFeatures=Molang 功能 # createWorldScreen.experimentalMolangFeaturesDescription=Molang 實驗查詢和語言功能 # +createWorldScreen.nextMajorUpdate=下一次重大更新 # +createWorldScreen.nextMajorUpdateDescription=試試看我們為下一次重大更新所開發的新遊戲功能 # createWorldScreen.worldPreferences=世界偏好選擇 # createWorldScreen.startWithMap=起始地圖 # createWorldScreen.defaultName=我的世界 # @@ -1797,6 +1799,7 @@ createWorldScreen.gameMode.creative=創造 # createWorldScreen.gameMode.creative.desc=無限資源。無損傷。飛行。即使稍後切換為生存模式也無法獲得成就。 # createWorldScreen.gameMode.survival=生存 # createWorldScreen.gameMode.survival.desc=資源有限,您需要工具。您可能會受傷,注意怪物。 # +createWorldScreen.gameMode.spectator=觀察者 # createWorldScreen.gameMode.serverDefault=預設 # createWorldScreen.header.delete=世界的永久性 # createWorldScreen.header.editLocal=編輯世界 # @@ -2284,9 +2287,9 @@ playfab.account.banned.body.line1=由於「%s」,您的 Minecraft 多人遊戲 playfab.account.banned.body.line2=點擊下方的「%s」檢示我們的社群準則,並查看如果您認為 %s 有出錯,可以如何提交案件審查請求。 # playfab.account.banned.body.line3.hour=您的停權還有 1 個小時。 # playfab.account.banned.body.line3.hours=您的停權還有 %d 個小時。 # -playfab.account.banned.body.line3.day=您的停職還有 1 天。 # -playfab.account.banned.body.line3.days=您的停職還有 %d 天。 # -playfab.account.banned.body.line3.forever=此封鎖為永久性。 # +playfab.account.banned.body.line3.day=您的停權還有 1 天。 # +playfab.account.banned.body.line3.days=您的停權還有 %d 天。 # +playfab.account.banned.body.line3.forever=這是永久封鎖。 # playfab.account.banned.body.button=更多資訊 # @@ -2811,10 +2814,10 @@ feature.stronghold=要塞 # feature.temple=神殿 # feature.village=村莊 # feature.shipwreck=沉船 # -feature.buried_treasure=埋藏的寶藏 # +feature.buried_treasure=埋藏寶藏 # feature.ruins=海洋遺址 # feature.pillager_outpost=劫掠者前哨 # -feature.bastion_remnant=堡壘遺蹟 # +feature.bastion_remnant=壁壘遺蹟 # feature.ruined_portal=已破壞的傳送門 # feed.like=說讚 # @@ -3001,7 +3004,7 @@ gui.pickIcon.failedMessage=錯誤:無效的檔案格式 # gui.previous=上一步 # gui.copyWorld=複製世界 # gui.copyWorld.failedTitle=發生錯誤 # -gui.copyWorld.failedMessage=您無法複製這個世界,因為您的裝置沒有足夠的可用儲存空間。請釋放一些空間,然後重試。 # +gui.copyWorld.failedMessage=無法複製這個世界,因為您的裝置沒有足夠的可用儲存空間。請先釋出一些空間再重試。 # gui.goBack=返回 # gui.import=匯入 # gui.importWorld=匯入 # @@ -5792,6 +5795,7 @@ options.dev_enableDebugHudOverlay.spatial_packet_optimizations=空間封包最 options.dev_enableDebugHudOverlay.lock_contention=鎖定競爭 # options.dev_enableDebugHudOverlay.hbui=Gameface # This is a proper name, do not translate # options.dev_transport_layer=運輸層類型 # +options.dev_controltower_override_transport_layer=覆寫本機教育服務 (MUTS) 運輸層 # options.dev_transport_layer.raknet=RakNet # options.dev_transport_layer.nethernet_mpsd=NetherNet (MPSD) # options.dev_transport_layer.nethernet_websockets=NetherNet (WebSocket) # @@ -6030,9 +6034,9 @@ options.hotbarScale=快捷欄縮放 # options.invertMouse=滑鼠反向 # options.invertYAxis=Y 軸反向 # options.joystickMoveVisible=一律顯示搖桿 # -options.thumbstickOpacity=操縱桿不透明度 # +options.thumbstickOpacity=搖桿不透明度 # options.defaultJoystickMoveVisible=未使用時顯示搖桿 # -options.creativeDelayedBlockBreaking=延遲區塊破壞(僅限創意) # +options.creativeDelayedBlockBreaking=延遲方塊破壞 (僅限創造) # options.keyboardLayout=鍵盤佈局 # options.keyboardAndMouse=鍵盤和滑鼠 # options.keyboardAndMouseSettings=鍵盤和滑鼠設定 # @@ -6082,7 +6086,7 @@ options.accountErrorButton=檢視錯誤 # options.qualityButton=視訊品質設定... # options.qualityVideoTitle=視訊品質設定 # options.reducedDebugInfo=簡化除錯資訊 # -options.renderClouds=雲塊 # +options.renderClouds=產生雲朵 # options.renderDistance=呈現距離 # options.raytracing.renderDistance=光線追蹤渲染距離 # options.raytracing.renderDistanceFormat=%s 個區塊 # @@ -6193,7 +6197,6 @@ options.thirdperson.thirdpersonback=第三方背面 # options.thirdperson.thirdpersonfront=第三方正面 # options.title=選項 # options.toggle=切換 # -options.renderclouds=產生雲朵 # options.copyCoordinateUI=啟用複製座標 UI # options.toggleCrouch=潛行鍵切換 # options.touch=觸控 # @@ -6341,6 +6344,7 @@ options.editor.modeDescription.messageWithMouse=編輯器模式加入了強大 options.editor.modeActive=Minecraft 目前處於編輯器模式。 # options.editor.modeNotActive=Minecraft 目前未處於編輯器模式。 # options.editor.achievementsDisabled=本專案無法獲得成就。 # +options.newUiPlayScreen.initiate=切換到新 UI # options.dcast_character.Title=新的角色創建特質 # @@ -6664,8 +6668,8 @@ potion.saturation=飽和 # potion.turtleMaster=緩慢 # potion.turtleMaster2=抗性 # potion.turtleMaster.name=海龜大師藥水 # -potion.turtleMaster.splash.name=烏龜大師噴濺藥水 # -potion.turtleMaster.linger.name=烏龜大師滯留藥水 # +potion.turtleMaster.splash.name=噴濺型烏龜大師藥水 # +potion.turtleMaster.linger.name=滯留型烏龜大師藥水 # potion.waterBreathing=水下呼吸 # potion.waterBreathing.name=水下呼吸藥水 # potion.waterBreathing.splash.name=噴濺型水下呼吸藥水 # @@ -7841,8 +7845,8 @@ store.search.sort_menu.HighestRating=評等:高至低 # store.search.sort_menu.LowestRating=評等:低至高 # store.search.sort_menu.resultText=依 %s # -store.pagination.next=繼續 > ### Chevrons (< and >) should not be moved -store.pagination.previous=< 返回 ### Chevrons (< and >) should not be moved +store.pagination.next=繼續 > ### Chevrons (< and >) should not be moved +store.pagination.previous=< 返回 ### Chevrons (< and >) should not be moved store.shareDescription=哇!%s 做了一個很酷的套件。您一定要去看看。 # store.copyToastMessage=連結已複製到剪貼簿! # @@ -8876,7 +8880,7 @@ structure_block.redstone_save_mode=紅石儲存模式 # structure_block.save_to_disk=儲存至磁碟 # structure_block.save_to_memory=儲存至記憶體 # structure_block.save.successful=結構已儲存! # -structure_block.import.successful=結構導入! # +structure_block.import.successful=結構已匯入! # structure_block.import.failed=結構匯入失敗! # structure_block.load=載入 # structure_block.mirror.none=無 # @@ -8892,10 +8896,10 @@ structure_block.exportFileTitle=匯出結構 # structure_block.exportFailedTitle=匯出失敗 # structure_block.exportFailedDescription=匯出結構失敗。 # structure_block.exportProgressTitle=匯出您的結構 # -structure_block.importFileTitle=導入結構 # +structure_block.importFileTitle=匯入結構 # structure_block.importFailedTitle=匯入失敗 # -structure_block.importFailedDescription=匯出結構失敗。 # -structure_block.importProgressTitle=導入結構 # +structure_block.importFailedDescription=匯入結構失敗。 # +structure_block.importProgressTitle=匯入您的結構 # 3d_export.title=3D 匯出 # 3d_export.include_players=加入玩家: # @@ -9878,6 +9882,7 @@ emotes.exit_gamepad=%s 出口 # emotes.instructions_gamepad=若要在遊戲中快速顯示表情符號,你可以隨時按住 %s 以顯示快顯功能表 # emotes.instructions_keyboard=使用熱鍵或滑鼠啟動表情符號 # emotes.instructions_touch=點擊表情以啟用 # +emote_wheel.gamepad_helper.select=按下以選取 # ## Dynamic Package Manager ## Google Play APK Expansion file downloader notification diff --git a/resource_pack/textures/ui/dismount.png b/resource_pack/textures/ui/dismount.png index 4d442aa0e04b93631ff0c359c663ec1fa488597e..b217090443ea130c8e0ca9080c614e84128aa296 100644 GIT binary patch delta 191 zcmV;w06_oF1=|6TB!3BTNLh0L01FcU01FcV0GgZ_0001uNklRO{TsS7cE9NSfV*i1cJwotj t)B6JkwRWq)&g~FY;9DqgzK*Lt(-UEikV-Lc#%KTl002ovPDHLkV1go;N_zkR delta 694 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zX27oNI2;a>Q)AGrO(r?#7MprpCPh*3`ue(fs2Tk2m(>5q$4avC8^6^60000}L diff --git a/resource_pack/ui/_global_variables.json b/resource_pack/ui/_global_variables.json index 401345f89..4bfc3f331 100644 --- a/resource_pack/ui/_global_variables.json +++ b/resource_pack/ui/_global_variables.json @@ -67,7 +67,7 @@ "$tab_checked_locked_hover_glyph_color": [ 0.3, 0.3, 0.3 ], "$item_stack_count_color": [ 1.0, 1.0, 1.0 ], - "$selected_item_stack_count_color": [ 1.0, 1.0, 0.0 ], + "$selected_item_stack_count_color": [ 1.0, 1.0, 1.0 ], "$item_hover_text_color": [ 1.0, 1.0, 1.0 ], // Color of hover text gets overwrritten by text color format codes, so this is just for not failing unit tests diff --git a/resource_pack/ui/chat_settings_menu_screen.json b/resource_pack/ui/chat_settings_menu_screen.json index 2860e6dc5..d3d478640 100644 --- a/resource_pack/ui/chat_settings_menu_screen.json +++ b/resource_pack/ui/chat_settings_menu_screen.json @@ -212,7 +212,7 @@ ] }, - "colors_dropdown_base@settings_common.option_dropdown_no_scroll": { + "colors_dropdown_base@settings_common.option_dropdown": { "$dropdown_area": "chat_settings_content_area", "$dropdown_name": "($color_prefix + '_color_dropdown')", "$option_enabled_binding_name": "('#' + $color_prefix + '_color_dropdown_enabled')", diff --git a/resource_pack/ui/hud_screen.json b/resource_pack/ui/hud_screen.json index 3f4cc201f..98f76bd0f 100644 --- a/resource_pack/ui/hud_screen.json +++ b/resource_pack/ui/hud_screen.json @@ -1592,7 +1592,7 @@ "anim_type": "alpha", "duration": 0, "from": 0, - "to": "$title_alpha", + "to": 0.6, "next": "@hud.anim_item_name_background_alpha_stay" }, @@ -1606,7 +1606,7 @@ "anim_type": "alpha", "easing": "in_expo", "duration": 2, - "from": "$title_alpha", + "from": 0.6, "to": 0 }, @@ -1655,17 +1655,6 @@ "color": "$text_color", "text": "#text", "alpha": "@hud.anim_item_name_text_alpha_in", - "variables": [ - { - "requires": "(not $title_shadow)", - "$show_shadow": false - }, - { - "requires": "$title_shadow", - "$show_shadow": true - } - ], - "shadow": "$show_shadow", "bindings": [ { "binding_name": "$text_binding", @@ -1742,7 +1731,7 @@ "size": [ "100%c + 12px", "100%c + 5px" ], "offset": [ 0, -42 ], "texture": "textures/ui/hud_tip_text_background", - "alpha": 1.0, + "alpha": "@hud.anim_item_name_background_alpha_out", "anchor_from": "bottom_middle", "anchor_to": "bottom_middle", "$wait_duration|default": 1, diff --git a/resource_pack/ui/inventory_screen.json b/resource_pack/ui/inventory_screen.json index 3b643c743..867dc26ff 100644 --- a/resource_pack/ui/inventory_screen.json +++ b/resource_pack/ui/inventory_screen.json @@ -827,6 +827,21 @@ } ] } + }, + { + "nodrop_zone@common.root_panel": { + "anchor_from": "center", + "anchor_to": "center", + "size": [ "100%", "100%" ], + "layer": 2, + "bindings": [ + { + "binding_type": "global", + "binding_name": "#is_left_tab_inventory", + "binding_name_override": "#visible" + } + ] + } } ] }, @@ -2162,8 +2177,8 @@ ] }, - "recipe_book@crafting.crafting_root_panel": { - "layer": 2, + "recipe_book@common.root_panel": { + "layer": 1, "controls": [ { "bg@common.common_panel": { @@ -2247,7 +2262,7 @@ ] }, - "center_fold@crafting.crafting_root_panel": { + "center_fold@common.root_panel": { "controls": [ { "center_bg": { diff --git a/resource_pack/ui/inventory_screen_pocket.json b/resource_pack/ui/inventory_screen_pocket.json index fb857a05d..a3687b586 100644 --- a/resource_pack/ui/inventory_screen_pocket.json +++ b/resource_pack/ui/inventory_screen_pocket.json @@ -1261,7 +1261,7 @@ "controls": [ { "root_panel@common.root_panel": { - "layer": 4, + "layer": 1, "anchor_from": "top_left", "anchor_to": "top_left", "offset": [ "33px", "2px" ], diff --git a/resource_pack/ui/persona_cast_character_screen.json b/resource_pack/ui/persona_cast_character_screen.json index f5927329e..c70272951 100644 --- a/resource_pack/ui/persona_cast_character_screen.json +++ b/resource_pack/ui/persona_cast_character_screen.json @@ -1,87 +1,21 @@ { "namespace": "persona_cast_character_screen", - "cast_modal_bottom_bar": { - "type": "stack_panel", - "orientation": "horizontal", - "size": [ "95%", 32 ], - "offset": [ 0, -6 ], - "layer": 50, - "anchor_from": "bottom_middle", - "anchor_to": "bottom_middle", - - "$cast_modal_bottom_bar_controls|default": [], - "controls": "$cast_modal_bottom_bar_controls" - }, - - "cast_common_dialog_background@common_dialogs.dialog_background_hollow_2": { - "size": [ "100%", "100%" ], - - "$inner_contents|default": "persona_cast_character_screen.cast_character_select_main", - "$inner_contents_size|default": [ "100% - 16px", "100% - 65px" ], - "$inner_contents_offset|default": [ 0, -9.5 ], - - "controls": [ - { "top_bar@persona_cast_character_screen.common_cast_modal_top_bar": {} }, - { - "popup_inner_contents@$inner_contents": { - "size": "$inner_contents_size", - "offset": "$inner_contents_offset" - } - }, - { "cast_modal_bottom_bar@persona_cast_character_screen.cast_modal_bottom_bar": {} } - ] - }, - - "cast_modal_panel": { - "type": "input_panel", - - "$show_close_button": true, - - "controls": [ - { "cast_preview_modal_content@persona_cast_character_screen.cast_common_dialog_background": {} } - ], - "button_mappings": [ - { - "from_button_id": "button.menu_select", - "to_button_id": "button.menu_select", - "mapping_type": "pressed" - }, - { - "from_button_id": "button.menu_ok", - "to_button_id": "button.menu_ok", - "mapping_type": "focused" - } - ] - }, - - "popup_dialog__cast_character_select@persona_cast_character_screen.common_dcast_popup_framework": { - "$cast_modal_bottom_bar_controls": [ + "popup_dialog__cast_character_preview@persona_cast_character_screen.popup_dialog__cast_character_select": { + "$character_cast_prompt_title": "menu.character_cast.preview_title", + "$close_button_to_button_id": "button.close_entry_prompt_dialog", + "$bottom_button_controls": [ { - "select_button@common_buttons.light_text_button": { + "close_button@common_buttons.light_text_button": { "size": [ "100%", "100%" ], - "$pressed_button_name": "button.cast_select", - "$button_text": "gui.select", - "$focus_override_down": "FOCUS_OVERRIDE_STOP", - "$focus_override_left": "FOCUS_OVERRIDE_STOP", - "$focus_override_right": "FOCUS_OVERRIDE_STOP", - "bindings": [ - { - "binding_name": "#cast_enabled_select", - "binding_name_override": "#enabled" - } - ] + "$pressed_button_name": "button.close_entry_prompt_dialog", + "$button_text": "gui.close" } } - ], - - "controls": [ - { "background@persona_cast_character_screen.common_background_blocker": {} }, - { "popup_background@persona_cast_character_screen.cast_modal_panel": { "size": [ "57%", "88%" ] } } ] }, - "common_dcast_popup_framework@popup_dialog.popup_dialog": { + "popup_dialog__cast_character_select@popup_dialog.popup_dialog": { "size": [ "100%", "100%" ], "layer": 500, "$section_content_size": [ "100%", "100% - 16px" ], @@ -126,31 +60,108 @@ "mapping_type": "global", "scope": "view" } + ], + "controls": [ + { + "background@profile.modal_window_input_blocker": { + "controls": [ + { + "modal_background_button": { + "type": "button", + "size": [ "100%", "100%" ], + "button_mappings": [ + { + "from_button_id": "button.menu_select", + "to_button_id": "$close_button_to_button_id", + "mapping_type": "pressed" + }, + { + "from_button_id": "button.menu_ok", + "to_button_id": "$close_button_to_button_id", + "mapping_type": "focused" + } + ] + } + } + ] + } + }, + { + "popup_background@persona_cast_character_screen.popup_cast_character_select_bg": { + "anchor_from": "center", + "anchor_to": "center", + "$show_close_button": true, + "size": [ "57%", "88%" ] + } + } ] }, - "common_cast_modal_top_bar": { - "type": "panel", - "anchor_from": "top_left", - "anchor_to": "top_left", - "size": [ "100%", "100%c" ], - "layer": 2, - "$close_button_offset": [ 0, 0 ], - "$use_compact_close_button": false, + "popup_cast_character_select_bg@common_dialogs.dialog_background_hollow_2": { + "size": [ "100%", "50%" ], + "$section_content_size": [ "100%", "100% - 16px" ], + "$character_cast_prompt_title|default": "menu.character_cast.select_title", + "controls": [ { - "title_panel": { - "type": "label", - "text": "$character_cast_prompt_title", + "top_bar": { + "type": "panel", + "anchor_from": "top_left", + "anchor_to": "top_left", + "size": [ "100%", "100%c" ], "layer": 2, - "offset": [ 0, 8 ], - "color": "$profile_create_character_selected_color", - "anchor_from": "top_middle", - "anchor_to": "top_middle" + "$close_button_offset": [ 0, 0 ], + "$use_compact_close_button": false, + "controls": [ + { + "title_panel": { + "type": "label", + "text": "$character_cast_prompt_title", + "layer": 2, + "offset": [ 0, 8 ], + "color": "$profile_create_character_selected_color", + "anchor_from": "top_middle", + "anchor_to": "top_middle" + } + }, + { "close_button_holder@common_dialogs.common_close_button_holder": {} } + ] } }, - { "close_button_holder@common_dialogs.common_close_button_holder": {} } + { + "popup_inner_contents@persona_cast_character_screen.cast_character_select_main": {} + }, + { + "popup_bottom_bar": { + "type": "panel", + "size": [ "95%", 32 ], + "offset": [ 0, -6 ], + "layer": 50, + "anchor_from": "bottom_middle", + "anchor_to": "bottom_middle", + + "$bottom_button_controls|default": [ + { + "select_button@common_buttons.light_text_button": { + "size": [ "100%", "100%" ], + "$pressed_button_name": "button.cast_select", + "$button_text": "gui.select", + "$focus_override_down": "FOCUS_OVERRIDE_STOP", + "$focus_override_left": "FOCUS_OVERRIDE_STOP", + "$focus_override_right": "FOCUS_OVERRIDE_STOP", + "bindings": [ + { + "binding_name": "#cast_enabled_select", + "binding_name_override": "#enabled" + } + ] + } + } + ], + "controls": "$bottom_button_controls" + } + } ] }, @@ -162,12 +173,12 @@ "offset": [ 0, -9.5 ], "controls": [ { - "modal_inner_background": { + "background_image": { "type": "image", "size": [ "100%", "100%" ], "texture": "textures/ui/White", "color": "black", - "alpha": 1.0 + "alpha": 0.8 } }, { @@ -196,16 +207,17 @@ "focus_navigation_mode_right": "stop", "focus_navigation_mode_up": "stop", - "$scroll_size": [ 2, "100% - 4px" ], - "$scrolling_content": "persona_cast_character_screen.cast_grid_panel", - "$scroll_view_port_size": [ "100%", "100%" ], - "$scroll_view_port_size_touch": [ "100%", "100%" ] + "$scroll_size": [ 5, "100% - 4px" ], + "$scrolling_content": "persona_cast_character_screen.cast_grid_with_buttons", + "$comment_panel_size": [ "40% - 1px", "100%c" ], + "$scroll_view_port_size|default": [ "100% - 2px", "100%" ], + "$scroll_view_port_size_touch|default": [ "100% - 2px", "100%" ] }, "cast_grid_with_buttons": { "type": "stack_panel", "orientation": "vertical", - "size": [ "100% - 4px", "100%c" ], + "size": [ "100%-1px", "100%c" ], "controls": [ { "top_spacing": { @@ -221,6 +233,7 @@ "grid_dimension_binding": "#cast_character_options_dimensions", "collection_name": "cast_character_options", "$cast_single_character_collection_name": "cast_character_options", + "bindings": [ { "binding_type": "global", @@ -238,15 +251,6 @@ ] }, - "cast_grid_panel": { - "type": "panel", - "size": [ "100%", "100%" ], - "min_size": [ "100%", "100%c" ], - "controls": [ - { "cast_grid@persona_cast_character_screen.cast_grid_with_buttons": {} } - ] - }, - "cast_single_character_button_panel": { "type": "panel", "size": [ "33%", "100%x" ], @@ -459,519 +463,5 @@ "button_up_right_of_first_refusal": true } ] - }, - - "common_background_blocker@profile.modal_window_input_blocker": { - "controls": [ - { - "modal_background_button": { - "type": "button", - "size": [ "100%", "100%" ], - "button_mappings": [ - { - "from_button_id": "button.menu_select", - "to_button_id": "$close_button_to_button_id", - "mapping_type": "pressed" - }, - { - "from_button_id": "button.menu_ok", - "to_button_id": "$close_button_to_button_id", - "mapping_type": "focused" - } - ] - } - } - ] - }, - - "common_preview_page_framework@persona_cast_character_screen.common_dcast_popup_framework": { - "$close_button_to_button_id": "button.close_entry_prompt_dialog", - "$character_cast_prompt_title": "menu.character_cast.ftue_title", - - "$cast_modal_bottom_bar_controls": [ - { - "left_bottom_button@common_buttons.light_text_button": { - "size": [ "fill", "100%" ], - "$pressed_button_name": "button.cast_left_select", - "$left_button_text|default": "", - "$button_text": "$left_button_text", - "$focus_override_down": "FOCUS_OVERRIDE_STOP", - "$focus_override_left": "FOCUS_OVERRIDE_STOP", - "bindings": [ - { - "binding_name": "#cast_enabled_select", - "binding_name_override": "#enabled" - } - ] - } - }, - { - "padding": { - "type": "panel", - "size": [ 4, "100%" ] - } - }, - { - "right_bottom_button@common_buttons.light_text_button": { - "size": [ "fill", "100%" ], - "$pressed_button_name": "button.cast_right_select", - "$right_button_text|default": "", - "$button_text": "$right_button_text", - "$focus_override_down": "FOCUS_OVERRIDE_STOP", - "$focus_override_right": "FOCUS_OVERRIDE_STOP", - "bindings": [ - { - "binding_name": "#cast_enabled_select", - "binding_name_override": "#enabled" - } - ] - } - } - ], - - "controls": [ - { "background@persona_cast_character_screen.common_background_blocker": {} }, - { "cast_preview_modal@persona_cast_character_screen.cast_modal_panel": { "size": [ "71.40625%", "85.0198%" ] } } - ], - - "button_mappings": [ - { - "from_button_id": "button.menu_cancel", - "to_button_id": "$close_button_to_button_id", - "mapping_type": "global" - }, - { - "from_button_id": "button.menu_ok", - "to_button_id": "button.menu_ok", - "mapping_type": "focused" - }, - { - "from_button_id": "button.menu_select", - "to_button_id": "button.menu_select", - "mapping_type": "pressed" - }, - { - "from_button_id": "button.menu_left", - "to_button_id": "button.menu_left", - "mapping_type": "global", - "scope": "view" - }, - { - "from_button_id": "button.menu_right", - "to_button_id": "button.menu_right", - "mapping_type": "global", - "scope": "view" - }, - { - "from_button_id": "button.menu_up", - "to_button_id": "button.menu_up", - "mapping_type": "global", - "scope": "view" - }, - { - "from_button_id": "button.menu_down", - "to_button_id": "button.menu_down", - "mapping_type": "global", - "scope": "view" - } - ] - }, - - "cast_preview_page_one@persona_cast_character_screen.common_preview_page_framework": { - "$left_button_text": "dr.button.ok", - "$right_button_text": "menu.character_cast.see_how_to_select_one", - "$inner_contents": "persona_cast_character_screen.cast_preview_page_one_inner_section" - }, - - "cast_preview_page_two@persona_cast_character_screen.common_preview_page_framework": { - "$left_button_text": "gui.back", - "$right_button_text": "menu.character_cast.go_to_dressing_room", - "$inner_contents": "persona_cast_character_screen.cast_preview_page_two_inner_section" - }, - - "cast_preview_page_one_inner_section": { - "type": "panel", - "controls": [ - { - "modal_inner_background": { - "type": "image", - "size": [ "100%", "100%" ], - "texture": "textures/ui/White", - "color": "black", - "alpha": 1.0 - } - }, - { - "cast_content": { - "type": "input_panel", - "size": [ "100%", "100%" ], - "next_sub_page_button_name": "button.cast_subpage_right", - "prev_sub_page_button_name": "button.cast_subpage_left", - "$cast_image_subpage": "cast_subpage_indicator", - "button_mappings": [ - { - "from_button_id": "button.cast_subpage_left", - "to_button_id": "button.cast_subpage_left", - "mapping_type": "global", - "scope": "view" - }, - { - "from_button_id": "button.cast_subpage_right", - "to_button_id": "button.cast_subpage_right", - "mapping_type": "global", - "scope": "view" - }, - { - "from_button_id": "button.menu_tab_left", - "to_button_id": "button.cast_subpage_left", - "mapping_type": "global", - "scope": "view" - }, - { - "from_button_id": "button.menu_tab_right", - "to_button_id": "button.cast_subpage_right", - "mapping_type": "global", - "scope": "view" - } - ], - "controls": [ - { - "cast_image": { - "type": "image_cycler", - "size": [ "178%y", "100%" ], - "max_size": [ "100%", "100%" ], - "target_cycler_name": "cast_content", - "images": [ - "textures/ui/default_cast/ftue/00_dcast_lineup.png", - "textures/ui/default_cast/ftue/01_dcast_lineup_zuri.png", - "textures/ui/default_cast/ftue/02_dcast_lineup_noor.png", - "textures/ui/default_cast/ftue/03_dcast_lineup_kai.png", - "textures/ui/default_cast/ftue/04_dcast_lineup_ari.png", - "textures/ui/default_cast/ftue/05_dcast_lineup_steve.png", - "textures/ui/default_cast/ftue/06_dcast_lineup_alex.png", - "textures/ui/default_cast/ftue/07_dcast_lineup_efe.png", - "textures/ui/default_cast/ftue/08_dcast_lineup_makena.png", - "textures/ui/default_cast/ftue/09_dcast_lineup_sunny.png" - ] - } - }, - { - "cast_vertical_panel": { - "type": "stack_panel", - "orientation": "vertical", - "anchor_from": "bottom_left", - "anchor_to": "bottom_left", - "size": [ "100%", "34%" ], - "controls": [ - { - "controls_label_panel": { - "type": "panel", - "size": [ "100%", "100%c" ], - "controls": [ - { - "controls_label": { - "type": "label_cycler", - "target_cycler_name": "cast_content", - "layer": 2, - "offset": [ 0, 8 ], - "text_labels": [ - "menu.character_cast.ftue_page1", - "skin.Standard.Zuri", - "skin.Standard.Noor", - "skin.Standard.Kai", - "skin.Standard.Ari", - "skin.Standard.Steve", - "skin.Standard.Alex", - "skin.Standard.Efe", - "skin.Standard.Makena", - "skin.Standard.Sunny" - ], - "text": "menu.character_cast.ftue_page1" - } - } - ] - } - }, - { - "buffer_panel": { - "type": "panel", - "size": [ "100%", 6 ] - } - }, - { "controls_shoulder_button_display_panel@persona_cast_character_screen.ftue_subpage_indicator_panel": {} } - ] - } - } - ] - } - } - ] - }, - - "chevron_image_panel": { - "type": "panel", - "size": [ "100%", "100%" ], - "controls": [ - { "chevron_image@common.chevron_image": { "color": "$text_color" } } - ] - }, - - "chevron_button@common_buttons.light_content_button": { - "consume_event": false, - "$button_content": "persona_cast_character_screen.chevron_image_panel", - - "$use_right_chevron|default": false, - "$chevron_visible_source_control|default": "gamepad_helper_left_bumper", - "$chevron_image_name|default": "textures/ui/chevron_left", - "variables": [ - { - "requires": "$use_right_chevron", - "$chevron_visible_source_control": "gamepad_helper_right_bumper", - "$chevron_image_name": "textures/ui/chevron_right" - } - ], - - "button_mappings": [ - { - "from_button_id": "button.menu_select", - "to_button_id": "$pressed_button_name", - "mapping_type": "pressed", - "scope": "global" - }, - { - "from_button_id": "button.menu_ok", - "to_button_id": "$pressed_button_name", - "mapping_type": "focused", - "scope": "global" - } - ], - - "bindings": [ - { - "binding_type": "view", - "source_control_name": "$chevron_visible_source_control", - "source_property_name": "(not #visible)", - "target_property_name": "#visible", - "resolve_sibling_scope": true - } - ] - }, - - "shift_page_panel": { - "type": "panel", - "size": [ 30, "100%" ], - "$focus_wrap_enabled": false, - "controls": [ - { - "centering_panel": { - "type": "panel", - "size": [ "100%", 25 ], - "controls": "$shift_page_controls" - } - } - ] - }, - - "shift_page_left_panel@persona_cast_character_screen.shift_page_panel": { - "$pressed_button_name": "button.cast_subpage_left", - - "$focus_id": "shift_page_left_button", - "$focus_override_right": "shift_page_right_button", - "$focus_override_up": "FOCUS_OVERRIDE_STOP", - - "$shift_page_controls": [ - { "gamepad_helper_left_bumper@common.gamepad_helper_left_bumper": {} }, - { "left_chevron_button@persona_cast_character_screen.chevron_button": {} } - ] - }, - - "shift_page_right_panel@persona_cast_character_screen.shift_page_panel": { - "$pressed_button_name": "button.cast_subpage_right", - "$use_right_chevron": true, - - "$focus_id": "shift_page_right_button", - "$focus_override_left": "shift_page_left_button", - "$focus_override_up": "FOCUS_OVERRIDE_STOP", - - "$shift_page_controls": [ - { "gamepad_helper_right_bumper@common.gamepad_helper_right_bumper": {} }, - { "right_chevron_button@persona_cast_character_screen.chevron_button": {} } - ] - }, - - "horizontal_8px_padding": { - "type": "panel", - "size": [ 8, "100%" ] - }, - - "horizontal_20px_padding": { - "type": "panel", - "size": [ 20, "100%" ] - }, - - "ftue_subpage_indicator_panel": { - "type": "panel", - "size": [ "100%", "fill" ], - "controls": [ - { - "controls_shoulder_button_display": { - "type": "stack_panel", - "orientation": "horizontal", - "size": [ "100%", "100%" ], - "controls": [ - { "left_padding@persona_cast_character_screen.horizontal_20px_padding": {} }, - { "left_shoulder_button_panel@persona_cast_character_screen.shift_page_left_panel": {} }, - { "left_shoulder_button_padding@persona_cast_character_screen.horizontal_8px_padding": {} }, - { - "page_indicator_grid": { - "type": "grid_page_indicator", - "size": [ "fill", "100%" ], - "grid_item_template": "persona_cast_character_screen.indiviaul_cast_page_indicator", - "grid_item_when_current": "panel_when_current_page", - "grid_item_when_not_current": "panel_when_not_current_page", - "collection_name": "cast_page_indicator", - "$cast_grid_subpage_indicator": "cast_grid_page_indicator", - "cycler_manager_size_control_target": "cast_content" //"cast_image" - } - }, - { "right_shoulder_button_padding@persona_cast_character_screen.horizontal_8px_padding": {} }, - { "right_shoulder_button_panel@persona_cast_character_screen.shift_page_right_panel": {} }, - { "right_padding@persona_cast_character_screen.horizontal_20px_padding": {} } - ] - } - } - ] - }, - - "indiviaul_cast_page_indicator": { - "type": "panel", - "size": [ "fill", "100%" ], - "alpha": 0.8, - "controls": [ - { - "panel_when_current_page": { - "type": "panel", - "size": [ "100%", "100%" ], - "controls": [ - { - "panel_with_padding": { - "type": "panel", - "size": [ 6, 6 ], - "controls": [ - { - "cast_dot": { - "type": "image", - "size": [ 4, 4 ], - "texture": "textures/ui/White", - "color": "white" - } - } - ] - } - } - ] - } - }, - { - "panel_when_not_current_page": { - "type": "panel", - "size": [ "100%", "100%" ], - "controls": [ - { - "panel_with_padding": { - "type": "panel", - "size": [ 6, 6 ], - "controls": [ - { - "cast_dot": { - "type": "image", - "size": [ 4, 4 ], - "texture": "textures/ui/White", - "alpha": 0.5 - } - } - ] - } - } - ] - } - } - ] - }, - - "cast_preview_page_two_inner_section": { - "type": "panel", - "$instruction_text_size": "normal", - "controls": [ - { - "background_image": { - "type": "image", - "size": [ "100%", "100%" ], - "texture": "textures/ui/default_cast/ftue/how_to_page", - "alpha": 1.0, - "fill": true - } - }, - { - "bottom_text_stack_panel": { - "type": "stack_panel", - "orientation": "horizontal", - "size": [ "100%", "24%" ], - "anchor_from": "bottom_left", - "anchor_to": "bottom_left", - "controls": [ - { - "left_buffer_panel": { - "type": "panel", - "size": [ 2, "100%" ] - } - }, - { - "left_side_text_panel": { - "type": "panel", - "size": [ "fill", "100%" ], - "controls": [ - { - "left_size_label": { - "size": [ "100%", "100%" ], - "layer": 2, - "type": "label", - "font_size": "$instruction_text_size", - "color": "$generic_button_text_color", - "text": "menu.character_cast.ftue_page2_left" - } - } - ] - } - }, - { - "middle_buffer_panel": { - "type": "panel", - "size": [ 10, "100%" ] - } - }, - { - "right_side_text_panel": { - "type": "panel", - "size": [ "fill", "100%" ], - "controls": [ - { - "right_size_label": { - "size": [ "100%-2px", "100%" ], - "offset": [ 2, 0 ], - "layer": 2, - "type": "label", - "font_size": "$instruction_text_size", - "color": "$generic_button_text_color", - "text": "menu.character_cast.ftue_page2_right" - } - } - ] - } - } - ] - } - } - ] } } diff --git a/resource_pack/ui/persona_screen.json b/resource_pack/ui/persona_screen.json index df87b23dd..9eadf7001 100644 --- a/resource_pack/ui/persona_screen.json +++ b/resource_pack/ui/persona_screen.json @@ -401,7 +401,14 @@ "$markdown_size": [ "100% + 2px", "100% + 4px" ], "$strike_thru_offset": [ 0, 2 ], "$markdown_offset": [ -1, 0 ], - "$focus_id": "offer_coin_purchase_button" + "$focus_id": "offer_coin_purchase_button", + + "bindings": [ + { + "binding_name": "(not #persona_is_updating)", + "binding_name_override": "#enabled" + } + ] }, "achievement_text_button@common_buttons.light_text_button": { diff --git a/resource_pack/ui/profile_screen.json b/resource_pack/ui/profile_screen.json index b5a82702e..646b41633 100644 --- a/resource_pack/ui/profile_screen.json +++ b/resource_pack/ui/profile_screen.json @@ -1909,8 +1909,7 @@ "delete_persona": "@profile.popup_dialog__delete_persona", "create_persona": "@profile.popup_dialog__create_persona", "cast_character_select_popup": "@persona_cast_character_screen.popup_dialog__cast_character_select", - "cast_character_preview_page_one": "@persona_cast_character_screen.cast_preview_page_one", - "cast_character_preview_page_two": "@persona_cast_character_screen.cast_preview_page_two" + "cast_character_preview": "@persona_cast_character_screen.popup_dialog__cast_character_preview" } } }