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makefile
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MAKEFLAGS += --no-print-directory
include configs.mk
MAIN := main.event
FE8_CHX := fe8-kernel-$(CONFIG_VERSION).gba
FE8_GBA := fe8.gba
TOOL_DIR := Tools
LIB_DIR := $(TOOL_DIR)/FE-CLib-Mokha
FE8_REF := $(LIB_DIR)/reference/fireemblem8.ref.o
FE8_SYM := $(LIB_DIR)/reference/fireemblem8.sym
CONFIG_DIR := include/Configs
EXT_REF := $(CONFIG_DIR)/usr-defined.s
RAM_REF := $(CONFIG_DIR)/config-memmap.s
WIZARDRY_DIR := Wizardry
CONTENTS_DIR := Contents
GAMEDATA_DIR := Data
HACK_DIRS := $(CONFIG_DIR) $(WIZARDRY_DIR) $(CONTENTS_DIR) $(GAMEDATA_DIR)
all:
@$(MAKE) pre_build || exit 1
@$(MAKE) chax || exit 1
@$(MAKE) post_chax || exit 1
include Contents/contents.mk
CACHE_DIR := .cache_dir
$(shell mkdir -p $(CACHE_DIR) > /dev/null)
CLEAN_FILES :=
CLEAN_PNG_FILES :=
CLEAN_DIRS := $(CACHE_DIR) .release_dir $(shell find -name __pycache__)
CLEAN_BUILD :=
# =========
# = Tools =
# =========
ifeq ($(OS),Windows_NT)
$(error "need linux environment, abort)
endif
ifeq ($(strip $(DEVKITPRO)),)
$(error "Please set DEVKITPRO in your environment. export DEVKITPRO=<path to>devkitpro)
endif
ifeq ($(strip $(DEVKITARM)),)
$(error "Please set DEVKITARM in your environment. export DEVKITARM=<path to>devkitARM)
endif
TOOLCHAIN ?= $(DEVKITARM)
ifneq (,$(TOOLCHAIN))
export PATH := $(TOOLCHAIN)/bin:$(PATH)
endif
ifeq ($(CONFIG_LONG_CALL), 1)
LYN_LONG_CALL := -longcalls
GCC_LONG_CALL := -mlong-calls
else
LYN_LONG_CALL :=
GCC_LONG_CALL :=
endif
PREFIX ?= arm-none-eabi-
CC := $(PREFIX)gcc
AS := $(PREFIX)as
OBJCOPY := $(PREFIX)objcopy
EA_DIR := $(TOOL_DIR)/EventAssembler
EA := $(EA_DIR)/ColorzCore
PARSEFILE := $(EA_DIR)/Tools/ParseFile
PNG2DMP := $(EA_DIR)/Tools/Png2Dmp
COMPRESS := $(EA_DIR)/Tools/compress
LYN := $(EA_DIR)/Tools/lyn
EA_DEP := $(EA_DIR)/ea-dep
LYN_PROTECTOR := $(TOOL_DIR)/scripts/lynjump-protector.sh
LYN_DETECTOR := $(TOOL_DIR)/scripts/lynjump-detector.sh
GRIT := $(DEVKITPRO)/tools/bin/grit
LZSS := $(DEVKITPRO)/tools/bin/gbalzss
GRITLZ77ARGS := -gu 16 -gzl -gB 4 -p! -m! -ft bin -fh!
GRIT4BPPARGS := -gu 16 -gB 4 -p! -m! -ft bin -fh!
GRIT2BPPARGS := -gu 16 -gb -gB 2 -p! -m! -ft bin -fh!
GRITPALETTEARGS := -g! -m! -p -ft bin -fh!
MAPPALETTEARGS := -pn 160
BTLPALETTEARGS := -pn 80
# ========
# = Main =
# ========
PRE_BUILD ?=
chax: $(FE8_CHX)
EA_FLAG := A FE8
ifeq ($(CONFIG_EA_WERR), 1)
EA_FLAG += -werr
endif
$(FE8_CHX): $(MAIN) $(FE8_GBA) $(FE8_SYM) $(shell $(EA_DEP) $(MAIN) -I $(EA_DIR) --add-missings)
@echo "[GEN] $@"
@cp -f $(FE8_GBA) $(FE8_CHX)
@$(EA) $(EA_FLAG) -input:$(MAIN) -output:$(FE8_CHX) --nocash-sym || { rm -f $(FE8_CHX); exit 1; }
CHAX_SYM := $(FE8_CHX:.gba=.sym)
CHAX_REFS := $(FE8_CHX:.gba=.ref.s)
CHAX_REFE := $(FE8_CHX:.gba=.ref.event)
CHAX_DIFF := $(FE8_CHX:.gba=.bsdiff)
post_chax: $(CHAX_DIFF)
$(CHAX_DIFF): $(FE8_CHX)
@echo "[SEC] Lyn-jump detection..."
@$(LYN_DETECTOR) || exit 1
@echo "[SEC] Lyn-jump detection passed"
ifeq ($(CONFIG_RELEASE_COMPILATION), 1)
@echo "[GEN] $(CHAX_REFS)"
@echo '@ Auto generated at $(shell date "+%Y-%m-%d %H:%M:%S")' > $(CHAX_REFS)
@cat $(TOOL_DIR)/scripts/refs-preload.txt >> $(CHAX_REFS)
@nm $(EXT_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2refs.py >> $(CHAX_REFS)
@nm $(RAM_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2refs.py >> $(CHAX_REFS)
@python3 $(TOOL_DIR)/scripts/sym2refs.py $(CHAX_SYM) >> $(CHAX_REFS)
@echo "[GEN] $(CHAX_REFE)"
@echo '// Auto generated at $(shell date "+%Y-%m-%d %H:%M:%S")' > $(CHAX_REFE)
@nm $(EXT_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2refe.py >> $(CHAX_REFE)
@nm $(RAM_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2refe.py >> $(CHAX_REFE)
@echo "PUSH" >> $(CHAX_REFE)
@python3 $(TOOL_DIR)/scripts/sym2refe.py $(CHAX_SYM) >> $(CHAX_REFE)
@echo "POP" >> $(CHAX_REFE)
@nm $(EXT_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2sym.py >> $(CHAX_SYM)
@nm $(RAM_REF:.s=.o) | python3 $(TOOL_DIR)/scripts/nm2sym.py >> $(CHAX_SYM)
@echo "[GEN] $(CHAX_DIFF)"
@bsdiff $(FE8_GBA) $(FE8_CHX) $(CHAX_DIFF)
@echo "[GEN] SkillInfoDoc"
@python3 $(TOOL_DIR)/scripts/dump_skill_info.py > ./docs/SkillInfo.md
endif
@cat $(FE8_SYM) >> $(CHAX_SYM)
@cat $(CHAX_SYM) | python3 $(TOOL_DIR)/scripts/sym_modify.py | sponge $(CHAX_SYM)
@echo "Done!"
CLEAN_FILES += $(FE8_CHX) $(CHAX_SYM) $(CHAX_REFS) $(CHAX_REFE) $(CHAX_DIFF)
# ============
# = Wizardry =
# ============
INC_DIRS := include $(LIB_DIR)/include
INC_FLAG := $(foreach dir, $(INC_DIRS), -I $(dir))
ARCH := -mcpu=arm7tdmi -mthumb -mthumb-interwork
CFLAGS := $(ARCH) $(INC_FLAG) -Wall -Wextra -Werror -Wno-unused-parameter -O2 -mtune=arm7tdmi
ASFLAGS := $(ARCH) $(INC_FLAG)
CDEPFLAGS = -MMD -MT "$*.o" -MT "$*.asm" -MF "$(CACHE_DIR)/$(notdir $*).d" -MP
SDEPFLAGS = --MD "$(CACHE_DIR)/$(notdir $*).d"
LYN_REF := $(EXT_REF:.s=.o) $(RAM_REF:.s=.o) $(FE8_REF)
# Wizardry dir: in-bl range hack
Wizardry/%.o: Wizardry/%.c
@echo "[CC ] $@"
@$(CC) $(CFLAGS) $(GCC_LONG_CALL) $(CDEPFLAGS) -g -c $< -o $@
Wizardry/%.asm: Wizardry/%.c
@echo "[CC ] $@"
@$(CC) $(CFLAGS) $(GCC_LONG_CALL) $(CDEPFLAGS) -S $< -o $@ -fverbose-asm
Wizardry/%.lyn.event: Wizardry/%.o $(LYN_REF) $(FE8_SYM)
@echo "[LYN] $@"
@$(LYN) $(LYN_LONG_CALL) $< $(LYN_REF) > $@
@$(LYN_PROTECTOR) $@ $(FE8_SYM) >> $@
# Others: long call
%.lyn.event: %.o $(LYN_REF) $(FE8_SYM)
@echo "[LYN] $@"
@$(LYN) -longcalls $< $(LYN_REF) > $@
@$(LYN_PROTECTOR) $@ $(FE8_SYM) >> $@
%.o: %.c
@echo "[CC ] $@"
@$(CC) $(CFLAGS) -mlong-calls $(CDEPFLAGS) -g -c $< -o $@
%.asm: %.c
@echo "[CC ] $@"
@$(CC) $(CFLAGS) -mlong-calls $(CDEPFLAGS) -S $< -o $@ -fverbose-asm
# Common
%.dmp: %.o
@echo "[GEN] $@"
@$(OBJCOPY) -S $< -O binary $@
%.o: %.s
@echo "[AS ] $@"
@$(AS) $(ASFLAGS) $(SDEPFLAGS) -I $(dir $<) $< -o $@
# Avoid make deleting objects it thinks it doesn't need anymore
# Without this make may fail to detect some files as being up to date
.PRECIOUS: %.o;
-include $(wildcard $(CACHE_DIR)/*.d)
CFILES := $(shell find $(HACK_DIRS) -type f -name '*.c')
CLEAN_FILES += $(CFILES:.c=.o) $(CFILES:.c=.asm) $(CFILES:.c=.dmp) $(CFILES:.c=.lyn.event)
SFILES := $(shell find $(HACK_DIRS) -type f -name '*.s')
CLEAN_FILES += $(SFILES:.s=.o) $(SFILES:.s=.dmp) $(SFILES:.s=.lyn.event)
# =========
# = Texts =
# =========
TEXTS_DIR := $(CONTENTS_DIR)/Texts
TEXT_SOURCE := $(shell find $(TEXTS_DIR) -type f -name '*.txt')
export TEXT_DEF := $(TEXTS_DIR)/build/msgs.h
text: $(TEXT_DEF)
PRE_BUILD += text
$(TEXT_DEF): $(TEXT_SOURCE)
@$(MAKE) -C $(TEXTS_DIR)
CLEAN_BUILD += $(TEXTS_DIR)
# ============
# = Spritans =
# ============
PNG_FILES := $(shell find $(HACK_DIRS) -type f -name '*.png')
TSA_FILES := $(shell find $(HACK_DIRS) -type f -name '*.tsa')
%.4bpp: %.png
@echo "[GEN] $@"
@cd $(dir $<) && $(GRIT) $(notdir $<) $(GRIT4BPPARGS)
@mv $(basename $<).img.bin $@
%.gbapal: %.png
@echo "[GEN] $@"
@cd $(dir $<) && $(GRIT) $(notdir $<) $(GRITPALETTEARGS)
@mv $(basename $<).pal.bin $@
%.lz: %
@echo "[LZ ] $@"
@$(LZSS) e $< $@
%.lz77: %.png
@echo "[LZ ] $@"
@cd $(dir $<) && $(GRIT) $(notdir $<) $(GRITLZ77ARGS)
@mv $(basename $<).img.bin $@
CLEAN_PNG_FILES += $(PNG_FILES:.png=.gbapal) $(PNG_FILES:.png=.4bpp) $(PNG_FILES:.png=.4bpp.lz)
CLEAN_PNG_FILES += $(PNG_FILES:.png=.lz77)
CLEAN_PNG_FILES += $(TSA_FILES:.tsa=.tsa.lz)
%.img.bin %.map.bin %.pal.bin: %.png
@echo "[GEN] $@"
@$(GRIT) $< -gB 4 -gzl -m -mLf -mR4 -mzl -pn 16 -ftb -fh! -o $@
CLEAN_PNG_FILES += $(PNG_FILES:.png=.img.bin) $(PNG_FILES:.png=.map.bin) $(PNG_FILES:.png=.pal.bin)
# ============
# = EfxAnims =
# ============
EFX_ANIM_DIR := Contents/EfxAnim
EFX_ANIMTOR := python3 $(EFX_ANIM_DIR)/Scripts/efx-anim-creator.py
EFX_SCRIPTS := $(shell find $(HACK_DIRS) -type f -name '*.efx.txt')
EFX_SCR_DEPS := $(EFX_SCRIPTS:.efx.txt=.efx.txt.d)
EFX_TARGET := $(EFX_SCRIPTS:.efx.txt=.efx.event)
%.efx.event: %.efx.txt
@echo "[GEN] $@"
@$(EFX_ANIMTOR) $< > $@
%.efx.txt.d: %.efx.txt
@echo -n "$(patsubst %.efx.txt, %.efx.event, $<): " > $@
@$(EFX_ANIMTOR) $< --list-files >> $@
-include $(EFX_SCR_DEPS)
efx: $(EFX_TARGET)
PRE_BUILD += efx
CLEAN_BUILD += $(EFX_ANIM_DIR)
# CLEAN_FILES += $(EFX_SCR_DEPS) $(EFX_TARGET)
# =======
# = GFX =
# =======
GFX_DIR := Contents/Gfx
GFX_SOURCES := $(shell find $(GFX_DIR)/Sources -type f -name '*.png')
GFX_HEADER := $(GFX_DIR)/GfxDefs.h
gfx: $(GFX_HEADER)
PRE_BUILD += gfx
$(GFX_HEADER): $(GFX_SOURCES)
@$(MAKE) -C $(GFX_DIR)
CLEAN_BUILD += $(GFX_DIR)
CLEAN_FILES += $(GFX_HEADER)
# =========
# = Glyph =
# =========
FONT_DIR := Fonts
GLYPH_INSTALLER := $(FONT_DIR)/GlyphInstaller.event
GLYPH_DEPS := $(FONT_DIR)/FontList.txt
font: $(GLYPH_INSTALLER)
$(GLYPH_INSTALLER): $(GLYPH_DEPS)
@$(MAKE) -C $(FONT_DIR)
%_font.img.bin: %_font.png
@echo "[GEN] $@"
@$(GRIT) $< -gB2 -p! -tw16 -th16 -ftb -fh! -o $@
PRE_BUILD += font
CLEAN_BUILD += $(FONT_DIR)
# ========
# = ENUM =
# ========
ENUM2H := $(TOOL_DIR)/scripts/enum2h.py
ENUM2C := $(TOOL_DIR)/scripts/enum2combo.py
SKILLS_ENUM_DIR := include/constants
SKILLS_COMBO_DIR := Patches
SKILLS_ENUM_SRC := $(SKILLS_ENUM_DIR)/skills-equip.enum.txt
SKILLS_ENUM_SRC += $(SKILLS_ENUM_DIR)/skills-others.enum.txt
SKILLS_ENUM_SRC += $(SKILLS_ENUM_DIR)/skills-item.enum.txt
SKILLS_ENUM_HEADER := $(SKILLS_ENUM_DIR)/skills.h
enum: $(SKILLS_ENUM_HEADER)
$(SKILLS_ENUM_HEADER): $(SKILLS_ENUM_SRC)
@echo "[GEN] $(SKILLS_ENUM_HEADER)"
@echo "#pragma once" > $(SKILLS_ENUM_HEADER)
ifeq ($(CONFIG_CI_NO_SKILL_TEST), 0)
@python3 $(ENUM2H) 0x000 $(SKILLS_ENUM_DIR)/skills-equip.enum.txt >> $(SKILLS_ENUM_HEADER)
@python3 $(ENUM2H) 0x100 $(SKILLS_ENUM_DIR)/skills-others.enum.txt >> $(SKILLS_ENUM_HEADER)
@python3 $(ENUM2H) 0x300 $(SKILLS_ENUM_DIR)/skills-item.enum.txt >> $(SKILLS_ENUM_HEADER)
@python3 $(ENUM2C) 0x000 $(SKILLS_ENUM_DIR)/skills-equip.enum.txt > $(SKILLS_COMBO_DIR)/combo.skills_equip.txt
@python3 $(ENUM2C) 0x100 $(SKILLS_ENUM_DIR)/skills-others.enum.txt > $(SKILLS_COMBO_DIR)/combo.skills_others.txt
@python3 $(ENUM2C) 0x300 $(SKILLS_ENUM_DIR)/skills-item.enum.txt > $(SKILLS_COMBO_DIR)/combo.skills_item.txt
@python3 $(ENUM2C) 0x000 $(SKILLS_ENUM_DIR)/skills-equip.enum.txt > $(SKILLS_COMBO_DIR)/combo.skills.txt
@python3 $(ENUM2C) 0x100 $(SKILLS_ENUM_DIR)/skills-others.enum.txt >> $(SKILLS_COMBO_DIR)/combo.skills.txt
@python3 $(ENUM2C) 0x300 $(SKILLS_ENUM_DIR)/skills-item.enum.txt >> $(SKILLS_COMBO_DIR)/combo.skills.txt
else
@echo "[WARNNING] ======================================"
@echo "[WARNNING] ======================================"
@echo "[WARNNING] Build on removing all skills for debug"
@echo "[WARNNING] ======================================"
@echo "[WARNNING] ======================================"
endif
PRE_BUILD += enum
CLEAN_FILES += $(SKILLS_ENUM_HEADER)
CLEAN_FILES += Patches/combo.skills.txt
CLEAN_FILES += Patches/combo.skills_equip.txt
CLEAN_FILES += Patches/combo.skills_others.txt
CLEAN_FILES += Patches/combo.skills_item.txt
# =============
# = PRE-BUILD =
# =============
pre_build: $(PRE_BUILD)
# ==============
# = MAKE CLEAN =
# ==============
# misc
CLEAN_FILES += $(shell find $(HACK_DIRS) -type f -name '*.EXPERIMENTAL-checkpatch-fixes')
clean_basic:
@rm -f $(CLEAN_FILES)
@rm -f $(CLEAN_PNG_FILES)
@rm -rf $(CLEAN_DIRS)
clean:
@for i in $(CLEAN_BUILD); do if test -e $$i/makefile ; then echo "Clean $$i .."; $(MAKE) -f $$i/makefile clean || { exit 1;} fi; done;
@$(MAKE) clean_basic
@echo "All cleaned .."