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FPS game.userprefs
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FPS game.userprefs
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<Properties StartupItem="Assembly-CSharp.csproj">
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" PreferredExecutionTarget="Unity.Instance.Unity Editor" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets/FPSPackage/Scripts/SkeletonScript.cs">
<Files>
<File FileName="Assets/FPSPackage/Standard Assets/ParticleSystems/Scripts/WaterHoseParticles.cs" Line="1" Column="1" />
<File FileName="Assets/FPSPackage/Scripts/GunScript.cs" Line="35" Column="1" />
<File FileName="Assets/FPSPackage/Scripts/PlayerScript.cs" Line="25" Column="3" />
<File FileName="Assets/FPSPackage/Scripts/MovingEnemyScript.cs" Line="6" Column="36" />
<File FileName="Assets/FPSPackage/Scripts/EnemyScript.cs" Line="27" Column="40" />
<File FileName="Assets/FPSPackage/Scripts/SkeletonScript.cs" Line="7" Column="25" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>