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Rotations in transformations can only be defined using quaternions (Quat). While this is suitable for engine representation, it is less than ideal for human readability and ease of input.
Desired Solution:
Introduce a custom input type called ProtoTransform that utilizes an enum to specify the rotation type. This would be adopted by all existing custom implementations.
Current Issue:
Rotations in transformations can only be defined using quaternions (
Quat
). While this is suitable for engine representation, it is less than ideal for human readability and ease of input.Desired Solution:
Introduce a custom input type called
ProtoTransform
that utilizes an enum to specify the rotation type. This would be adopted by all existing custom implementations.The text was updated successfully, but these errors were encountered: