- Alternative ancestry boosts would not get added for some ancestries.
- If a Lore skill was left blank on Pathbuilder, character import would fail.
- v12 only
- Fix missing skills in import in v12.
- If Starfinder field test module is active, search compendiums for matches. To support json export facility in Hephaistos 2E (https://sf2e.hephaistos.online/).
- Some choices would attempt to load an item as a UUID when it was not valid.
- Support v12 6.0.3
- Awakened animals would not parse.
- Some small tweaks to handle higher level dual gate kineticists correctly.
- Remove deprecation messags when running in v12.
- Foundry v12/pf2e v6.0.0 support.
- Small improvement to Inventor Weapon detection based on improvements to Pathbuilder export data. (Thaks Redrazor!)
- Fix issue with Speciality Crafting failing to import selected choices correctly. @wintermute_wrath
- With the latest Pathbuilder export much improved Inventor class handling.
- Better handling of granted items with alterations, e.g. inventor weapons.
- Kineticist fixes.
- Not all languages were added.
- Removed old darkvision and low-light-vision ancestry Features
- Belkzen Slayer/Slayer match.
- Warden Ranger remaster focus spells will now import with the latest Pathbuilder release.
- Fixed Skilled Human/Skilled Heritage match.
- Fix for not allowing all options for ChoiceSets like Armor Innovation (Muscular Exoskeleton would not display).
- Last survior/Lastwall Survivor mapping.
- Clothing (Winter) mapping.
- Some runes did not import.
- Some feature rules used strings rather than integers for level conditions, such as the Kobold. The munch now accounts for this. Draconic Exemplar is once more added.
- Support Gradual Ability Boost Variant Rule.
- Fix an issue importing Selfish Shield @timbolle
- Support for psychic amp module no longer needed for core psychic class.
- Bump minimum pf2e version to 5.13.0
- Fix for some oddities when using an Ancient Elf and some dedications importing chosen content as class feats.
- Vitalizing rune would not transfer and cause sheet breakage as it's still called Disrupting in the PF2e system at a data level.
- Improve name hint detection for things like the Human Versatile Feat lookups.
- Tweak algorithm for stepping through levels, this should help for some builds where the muncher could get confused importing classes with lots of options paths like the Kineticist.
- Ifrit now called Naari in Foundry.
- Energy Robe mappings.
- Divine Ally mappings.
- Equip granted armor from Inventor.
- Support Versatile Human heritage.
- Handle granted languages by Ancestries in PF2e v5.12.0
- Improve Witch Patron matching for remaster.
- Fix Explorer's Clothing match for remaster.
- Better mapping coverage of renamed spells if legacy content module is not enabled.
- Removal of some pre-remaster data fields still generated.
- Improve some issues when importing Inventors not detecting correctly granted invention.
- More improvements to feat detection for child feats.
- Improved detection of skill choices for feats such as Empiricism and Natural Skill.
- Some slightly improved name mapping for legacy toolkits.
- Handwraps of Mighty Blows will import correctly.
- Various improvements for legacy equipment matching.
- Improved Large weapon matching.
- Detection of Mystery types for Oracle.
- First pass at improved child feat detection for Pathbuilder exports in v79 of Pathbuilder. This should dramatically improve imports for a variety of characters.
- Improved name matching for some items (thanks @killersquirrel59 )
- Support for Pathfinder system v5.11.1 (and dropping of earlier versions)
- Attempt to match Large Weapons and upsize them for you.
- Shields will add resilient rune again.
- Fixes for runs in v5.11.x
- Match repair toolkit.
- Handle resilient rune on shields.
- Axe Musket, and other weapons with a Ranged/Melee option in Pathbuilder were not matched/imported.
- Saving throw data is inferred from classes, but in some instances remnants of the old data model could cause problems.
- Typo fix in boilerplate.
- Support latest changes to precious materials on weapons.
- Some character builds would render all abilities/attributes at 0.
- Support Remaster PF2e version 5.9.0+/Remaster
- Lumberjack background mapping to Foundry. @wintermute_wrath
- Feat level detection tweaks
- Support for Pathfinder system 5.8.0
- Support Skill Training feat when taken outside of a ancestry choice.
- Support for PF2e 5.4.x
- More improvements to placing feats granted by feats into teh correct place.
- Removal of deprecated always prompt option
- Improve order of items granted by glass to sort by level, if the class does not order them this way in the data (e.g. Kineticist ) to improve feature matching.
- Skill feat and ancestry feats should now have a better match ratio in higher level characters.
- Improvements around feat renaming (when options are selected) to reduce duplicate postfixes.
- Some improvements around Gate Thresholds.
- Ignore Imprecise Scent warning as sense applied correctly.
- Some improvement to feat location placements from granted items.
- Slight tweak to processing order to better account for skills during class predicate evaluations.
- Support for 5.3.1 Pathfinder system attribute adjustments.
- Support detection of renamed spells if importing from Pathbuilder into v5.3.1 of Pathfinder system.
- Ensure current focus points are set after feature import.
- Improvements to Psi Amped cantrips when using the psychic-amps module.
- Throwing shields would not import correctly.
- Some features such as Raging Thrower caused failures during evaluation due to a typo.
- Fix Thaumaturgy Initiate Benefit parsing reporting as mismatch.
- Match Prodigy background.
- Some name mappings for Highhelm.
- Invested items are now marked as invested thanks to updates in Pathbuilder exports.
- Spell blending on pathbuilder is now taken into account and reflected on your imported sheet if the option is selected.
- Fixes for failure on import when background not matched.
- Academic backgrounds now match up properly.
- Fixes for some ability boosts for backgrounds and ancestry not always fully selected.
- Relaxed some ignore rules around skills in the Pathbuilder JSON output - this may increase some false "missing" notes post export, but will actually improve some feat parsing.
- Moved skill generation till after heritage selection to allow Skilled Heritage feat to be fully populated.
- Tiny things for tiny people. Tiny creatures will now have items sizes adjusted appropriately.
- Fixes for system version v5.0.2.
- Improvements to adding prepared spells for classes like cleric where spell blending may have been used on Pathmuncher.
- Alternative ability score method would not always import correctly.
- Support for v11.
- For characters exported with v67 of Pathbuilder, rituals will now be added.
- You can now select which compendiums and orders will be used when looking up entries for a character. This is a setting in the setting menu for Pathmuncher.
- Handle Magical Experiment backgrounds.
- Child of Squalor/the Puddles mapping
- Prepared Wizard spells came in odd slots.
- Map Mystic to Nexian Mystic for @Whirlmeister#2484
- Fix up for granted feats added before other feats, resulting in some bad dialogs for things like Multifarious Muse.
- Dwarfes should no longer ask about Clan Dagger/Clan Pistol choices.
- In some rare cases granted items would not always be granted. (I can't find an "in the wild" example of this happening).
- Work around for sometimes incorrect key ability on champions in Pathbuilder JSON.
- Some name matching updates between Pathbuilder/Foundry.
- Enhanced detection for some feats and features such as the Scholar backgorund.
- Support having multiple containers with the same name.
- Container support. Items now appear in containers! Neat!
- Some underlying changes for upcoming custom/third party compendium support.
- Support new prepared spells in Pathbuilder v66 export.
- Support changes to familiar data in Pathbuilder v66.
- Abilities are now set properly, rather than as an override, thanks to changes in Pathbuilder v66 export.
- Characters would not get focus points set as available.
- Removed Focus Spells warning, as Pathbuilder now supplies tradition.
- Familiars would not create a correctly named folder.
- Changes for v66 of Pathbuilder for familiars.
- Cannoneer name matching. Some other enhancements to name matching.
- Added a abstraction layer for finding items in compendiums to allow for third party compendiums to be used. (Upcoming feature).
- Wisdom based focus spells would not import (typo).
- Greenwatch features now matchup correctly.
- Major refactor, better matching in most cases.
- Better detection of spell casting tradition for non-class spellcasting.
- Changes for focus spell move in v65 of Pathbuilder.
- Nagaji and Kitsune spell feats will now add spells correctly.
- Draconic Rage no longer throws a warning.
- Raider background matches.
- Features such as Barbarians with Dragon Instinct, and other similar choice set values will now correctly import and not throw an exception.
- Improvements to name adjustments for some features.
- Better handling of injected property handling when updating the actors post import, should reduce warnings .
- Improvements to features like Clan Dagger where they grant items, but Pathbuilder does not provide the choice. Pathmuncher will npw add the appropriate items/choices.
- Correct typo breaking Pathmuncher for non-GM users with Create Actor permissions.
- Restrict Pathmuncher to users with appropriate permissions.
- Better detection of skills listed as feats to prevent false positive error messages.
- Slight tweak - parser is a bit more aggressive about asking user about missing features. There maybe some false positives, please report. e.g. Fleshwarp weapons
- Prepared spell caster spells are added to spell book only. (JSON does not contain which spells are prepared, just all spells known).
- The class keyability was not always set correctly.
- Experimental dual class support.
- Improvements to focus tradition detection.
- Improved detection of Greater/Lesser/Major item detection etc.
- Some feats could be added twice if they were granted by a feature, typically backgrounds. e.g. Charming Liar from Callow May.
- Option to ignore adding Vision feats to character sheet.
- A bug prevented class features appearing that had not yet been reached, breaking levelling within Foundry.
- Fix placement of Ancestry Paragon and Free Archetype feats.
- If "PF2e Psychic Amps" module is installed, amped spells will be taken from this modules compendium.
- Adds effects such as "Extra Reagents" onto the character sheet if the familiar has them.
- For features like the Sorcerer Bloodline, detect selection and apply name.
- Correct and edge case where an unnamed familiar would break the importer.
- Import known Formulas.
- Familiars will import as actors.
- Some JSON data now has spell lists again, improved spell detection.
- Added a paste JSON option, rather than providing an ID.
- Improved detection of Explorer's Clothing.
- Imprecise Sense would be added but would prompt that it was not.
- Swashbucker Styles matching.
- Fix issue with importing some characters in Pathfinder system version 4.7.x
- Money did not import correctly.
- Thanks to @null#1055 for improving spellcasting type detection.
- Counterspell detection.
- Improvements to valid feat detection.
- Choices would not evaluate in the case of classes like Barbarian.
- Ancient-Blooded Dwarf heritage map.
- Armor would not import as equipped properly.
- In some cases, things like the Attack of Opportunity feat would grant an action with the same id, which could confuse the muncher.
- Fix a bug with choice selection options.
- Improve parsing of selections like Fighter Weapon Mastery.
- Public Beta
- Public Alpha