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CHANGELOG.md

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1.3.1

  • Alternative ancestry boosts would not get added for some ancestries.
  • If a Lore skill was left blank on Pathbuilder, character import would fail.

1.3.0

  • v12 only
  • Fix missing skills in import in v12.

1.2.5

  • If Starfinder field test module is active, search compendiums for matches. To support json export facility in Hephaistos 2E (https://sf2e.hephaistos.online/).

1.2.4

  • Some choices would attempt to load an item as a UUID when it was not valid.

1.2.3

  • Support v12 6.0.3

1.2.2

  • Awakened animals would not parse.

1.2.1

  • Some small tweaks to handle higher level dual gate kineticists correctly.

1.2.0

  • Remove deprecation messags when running in v12.
  • Foundry v12/pf2e v6.0.0 support.

1.1.2

  • Small improvement to Inventor Weapon detection based on improvements to Pathbuilder export data. (Thaks Redrazor!)

1.1.1

  • Fix issue with Speciality Crafting failing to import selected choices correctly. @wintermute_wrath

1.1.0

  • With the latest Pathbuilder export much improved Inventor class handling.
  • Better handling of granted items with alterations, e.g. inventor weapons.

1.0.18

  • Kineticist fixes.
  • Not all languages were added.
  • Removed old darkvision and low-light-vision ancestry Features
  • Belkzen Slayer/Slayer match.
  • Warden Ranger remaster focus spells will now import with the latest Pathbuilder release.

1.0.17

  • Fixed Skilled Human/Skilled Heritage match.

1.0.16

  • Fix for not allowing all options for ChoiceSets like Armor Innovation (Muscular Exoskeleton would not display).

1.0.15

  • Last survior/Lastwall Survivor mapping.
  • Clothing (Winter) mapping.

1.0.14

  • Some runes did not import.

1.0.13

  • Some feature rules used strings rather than integers for level conditions, such as the Kobold. The munch now accounts for this. Draconic Exemplar is once more added.
  • Support Gradual Ability Boost Variant Rule.

1.0.12

  • Fix an issue importing Selfish Shield @timbolle

1.0.11

  • Support for psychic amp module no longer needed for core psychic class.
  • Bump minimum pf2e version to 5.13.0
  • Fix for some oddities when using an Ancient Elf and some dedications importing chosen content as class feats.

1.0.10

  • Vitalizing rune would not transfer and cause sheet breakage as it's still called Disrupting in the PF2e system at a data level.

1.0.9

  • Improve name hint detection for things like the Human Versatile Feat lookups.
  • Tweak algorithm for stepping through levels, this should help for some builds where the muncher could get confused importing classes with lots of options paths like the Kineticist.

1.0.8

  • Ifrit now called Naari in Foundry.

1.0.7

  • Energy Robe mappings.
  • Divine Ally mappings.

1.0.6

  • Equip granted armor from Inventor.
  • Support Versatile Human heritage.

1.0.5

  • Handle granted languages by Ancestries in PF2e v5.12.0

1.0.4

  • Improve Witch Patron matching for remaster.
  • Fix Explorer's Clothing match for remaster.

1.0.3

  • Better mapping coverage of renamed spells if legacy content module is not enabled.
  • Removal of some pre-remaster data fields still generated.
  • Improve some issues when importing Inventors not detecting correctly granted invention.

1.0.2

  • More improvements to feat detection for child feats.
  • Improved detection of skill choices for feats such as Empiricism and Natural Skill.

1.0.1

  • Some slightly improved name mapping for legacy toolkits.
  • Handwraps of Mighty Blows will import correctly.
  • Various improvements for legacy equipment matching.

1.0.0

  • Improved Large weapon matching.
  • Detection of Mystery types for Oracle.
  • First pass at improved child feat detection for Pathbuilder exports in v79 of Pathbuilder. This should dramatically improve imports for a variety of characters.

0.12.1

  • Improved name matching for some items (thanks @killersquirrel59 )

0.12.0

  • Support for Pathfinder system v5.11.1 (and dropping of earlier versions)
  • Attempt to match Large Weapons and upsize them for you.
  • Shields will add resilient rune again.
  • Fixes for runs in v5.11.x

0.11.7

  • Match repair toolkit.

0.11.6

  • Handle resilient rune on shields.

0.11.5

  • Axe Musket, and other weapons with a Ranged/Melee option in Pathbuilder were not matched/imported.

0.11.4

  • Saving throw data is inferred from classes, but in some instances remnants of the old data model could cause problems.

0.11.3

  • Typo fix in boilerplate.

0.11.2

  • Support latest changes to precious materials on weapons.

0.11.1

  • Some character builds would render all abilities/attributes at 0.

0.11.0

  • Support Remaster PF2e version 5.9.0+/Remaster

0.10.1

  • Lumberjack background mapping to Foundry. @wintermute_wrath

0.10.0

  • Feat level detection tweaks
  • Support for Pathfinder system 5.8.0

0.9.1

  • Support Skill Training feat when taken outside of a ancestry choice.

0.9.0

  • Support for PF2e 5.4.x
  • More improvements to placing feats granted by feats into teh correct place.
  • Removal of deprecated always prompt option

0.8.2

  • Improve order of items granted by glass to sort by level, if the class does not order them this way in the data (e.g. Kineticist ) to improve feature matching.
  • Skill feat and ancestry feats should now have a better match ratio in higher level characters.
  • Improvements around feat renaming (when options are selected) to reduce duplicate postfixes.
  • Some improvements around Gate Thresholds.

0.8.1

  • Ignore Imprecise Scent warning as sense applied correctly.
  • Some improvement to feat location placements from granted items.
  • Slight tweak to processing order to better account for skills during class predicate evaluations.

0.8.0

  • Support for 5.3.1 Pathfinder system attribute adjustments.
  • Support detection of renamed spells if importing from Pathbuilder into v5.3.1 of Pathfinder system.

0.7.9

  • Ensure current focus points are set after feature import.
  • Improvements to Psi Amped cantrips when using the psychic-amps module.

0.7.8

  • Throwing shields would not import correctly.

0.7.7

  • Some features such as Raging Thrower caused failures during evaluation due to a typo.

0.7.6

  • Fix Thaumaturgy Initiate Benefit parsing reporting as mismatch.
  • Match Prodigy background.

0.7.5

  • Some name mappings for Highhelm.
  • Invested items are now marked as invested thanks to updates in Pathbuilder exports.
  • Spell blending on pathbuilder is now taken into account and reflected on your imported sheet if the option is selected.

0.7.4

  • Fixes for failure on import when background not matched.
  • Academic backgrounds now match up properly.
  • Fixes for some ability boosts for backgrounds and ancestry not always fully selected.
  • Relaxed some ignore rules around skills in the Pathbuilder JSON output - this may increase some false "missing" notes post export, but will actually improve some feat parsing.
  • Moved skill generation till after heritage selection to allow Skilled Heritage feat to be fully populated.

0.7.3

  • Tiny things for tiny people. Tiny creatures will now have items sizes adjusted appropriately.

0.7.2

  • Fixes for system version v5.0.2.
  • Improvements to adding prepared spells for classes like cleric where spell blending may have been used on Pathmuncher.

0.7.1

  • Alternative ability score method would not always import correctly.

0.7.0

  • Support for v11.

0.6.1

  • For characters exported with v67 of Pathbuilder, rituals will now be added.

0.6.0

  • You can now select which compendiums and orders will be used when looking up entries for a character. This is a setting in the setting menu for Pathmuncher.

0.5.8

  • Handle Magical Experiment backgrounds.

0.5.7

  • Child of Squalor/the Puddles mapping
  • Prepared Wizard spells came in odd slots.

0.5.6

  • Map Mystic to Nexian Mystic for @Whirlmeister#2484

0.5.5

  • Fix up for granted feats added before other feats, resulting in some bad dialogs for things like Multifarious Muse.
  • Dwarfes should no longer ask about Clan Dagger/Clan Pistol choices.
  • In some rare cases granted items would not always be granted. (I can't find an "in the wild" example of this happening).

0.5.4

  • Work around for sometimes incorrect key ability on champions in Pathbuilder JSON.
  • Some name matching updates between Pathbuilder/Foundry.

0.5.3

  • Enhanced detection for some feats and features such as the Scholar backgorund.

0.5.2

  • Support having multiple containers with the same name.

0.5.1

  • Container support. Items now appear in containers! Neat!

0.5.0

  • Some underlying changes for upcoming custom/third party compendium support.
  • Support new prepared spells in Pathbuilder v66 export.
  • Support changes to familiar data in Pathbuilder v66.
  • Abilities are now set properly, rather than as an override, thanks to changes in Pathbuilder v66 export.

0.4.4

  • Characters would not get focus points set as available.
  • Removed Focus Spells warning, as Pathbuilder now supplies tradition.

0.4.3

  • Familiars would not create a correctly named folder.

0.4.2

  • Changes for v66 of Pathbuilder for familiars.
  • Cannoneer name matching. Some other enhancements to name matching.
  • Added a abstraction layer for finding items in compendiums to allow for third party compendiums to be used. (Upcoming feature).
  • Wisdom based focus spells would not import (typo).

0.4.1

  • Greenwatch features now matchup correctly.

0.4.0

  • Major refactor, better matching in most cases.

0.3.1

  • Better detection of spell casting tradition for non-class spellcasting.

0.3.0

  • Changes for focus spell move in v65 of Pathbuilder.
  • Nagaji and Kitsune spell feats will now add spells correctly.

0.2.0

  • Draconic Rage no longer throws a warning.
  • Raider background matches.
  • Features such as Barbarians with Dragon Instinct, and other similar choice set values will now correctly import and not throw an exception.
  • Improvements to name adjustments for some features.
  • Better handling of injected property handling when updating the actors post import, should reduce warnings .
  • Improvements to features like Clan Dagger where they grant items, but Pathbuilder does not provide the choice. Pathmuncher will npw add the appropriate items/choices.

0.1.15

  • Correct typo breaking Pathmuncher for non-GM users with Create Actor permissions.

0.1.14

  • Restrict Pathmuncher to users with appropriate permissions.

0.1.13

  • Better detection of skills listed as feats to prevent false positive error messages.
  • Slight tweak - parser is a bit more aggressive about asking user about missing features. There maybe some false positives, please report. e.g. Fleshwarp weapons

0.1.12

  • Prepared spell caster spells are added to spell book only. (JSON does not contain which spells are prepared, just all spells known).

0.1.11

  • The class keyability was not always set correctly.

0.1.10

  • Experimental dual class support.
  • Improvements to focus tradition detection.

0.1.9

  • Improved detection of Greater/Lesser/Major item detection etc.
  • Some feats could be added twice if they were granted by a feature, typically backgrounds. e.g. Charming Liar from Callow May.
  • Option to ignore adding Vision feats to character sheet.

0.1.8

  • A bug prevented class features appearing that had not yet been reached, breaking levelling within Foundry.

0.1.7

  • Fix placement of Ancestry Paragon and Free Archetype feats.

0.1.6

  • If "PF2e Psychic Amps" module is installed, amped spells will be taken from this modules compendium.
  • Adds effects such as "Extra Reagents" onto the character sheet if the familiar has them.
  • For features like the Sorcerer Bloodline, detect selection and apply name.

0.1.5

  • Correct and edge case where an unnamed familiar would break the importer.

0.1.4

  • Import known Formulas.
  • Familiars will import as actors.

0.1.3

  • Some JSON data now has spell lists again, improved spell detection.
  • Added a paste JSON option, rather than providing an ID.
  • Improved detection of Explorer's Clothing.

0.1.2

  • Imprecise Sense would be added but would prompt that it was not.

0.1.1

  • Swashbucker Styles matching.
  • Fix issue with importing some characters in Pathfinder system version 4.7.x

0.1.0

  • Money did not import correctly.

0.0.9

  • Thanks to @null#1055 for improving spellcasting type detection.

0.0.8

  • Counterspell detection.
  • Improvements to valid feat detection.

0.0.7

  • Choices would not evaluate in the case of classes like Barbarian.
  • Ancient-Blooded Dwarf heritage map.

0.0.6

  • Armor would not import as equipped properly.

0.0.5

  • In some cases, things like the Attack of Opportunity feat would grant an action with the same id, which could confuse the muncher.

0.0.4

  • Fix a bug with choice selection options.
  • Improve parsing of selections like Fighter Weapon Mastery.

0.0.3

  • Public Beta

0.0.2

  • Public Alpha