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predator.cpp
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predator.cpp
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#include "predator.h"
#include "prey.h"
void Wolf::offspring(){
if(this->turn()%8==0) this->setNumber(this->number()+((this->number()/4)*2));
}
void Fox::offspring(){
if(this->turn()%8==0) this->setNumber(this->number()+((this->number()/4)*3));
}
void Owl::offspring(){
if(this->turn()%8==0) this->setNumber(this->number()+(this->number()/4));
}
Predator* Predator::attack(Lemming* p){
p->preyed(this);
return this;
}
Predator* Predator::attack(Hare* p){
p->preyed(this);
return this;
}
Predator* Predator::attack(Gopher* p){
p->preyed(this);
return this;
}
/*
Predator* Wolf::attack(Lemming* p){
p->preyed(this);
return this;
}
Predator* Wolf::attack(Hare* p){
p->preyed(this);
return this;
}
Predator* Wolf::attack(Gopher* p){
p->preyed(this);
return this;
}
Predator* Owl::attack(Lemming* p){
p->preyed(this);
return this;
}
Predator* Owl::attack(Hare* p){
p->preyed(this);
return this;
}
Predator* Owl::attack(Gopher* p){
p->preyed(this);
return this;
}
Predator* Fox::attack(Lemming* p){
p->preyed(this);
return this;
}
Predator* Fox::attack(Hare* p){
p->preyed(this);
return this;
}
Predator* Fox::attack(Gopher* p){
p->preyed(this);
return this;
}
*/