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Raptorlite.cbp
executable file
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Raptorlite.cbp
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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Raptorlite" />
<Option pch_mode="2" />
<Option compiler="gcc" />
<Build>
<Target title="Debug">
<Option output="bin\Debug\Raptorlite" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Debug\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-g" />
</Compiler>
</Target>
<Target title="Release">
<Option output="bin\Release\Raptorlite" prefix_auto="1" extension_auto="1" />
<Option object_output="obj\Release\" />
<Option type="1" />
<Option compiler="gcc" />
<Compiler>
<Add option="-O2" />
</Compiler>
<Linker>
<Add option="-s" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
<Add option="-fexceptions" />
<Add option="-static-libgcc" />
<Add directory="C:\SFML-1.6\include" />
<Add directory="include" />
<Add directory="include\SFML" />
</Compiler>
<Linker>
<Add option="-lsfml-audio" />
<Add option="-lsfml-graphics" />
<Add option="-lsfml-window" />
<Add option="-lsfml-system" />
<Add library="sfml-audio" />
<Add library="sfml-graphics" />
<Add library="sfml-window" />
<Add library="sfml-system" />
<Add directory="C:\SFML-1.6\lib" />
<Add directory="lib" />
</Linker>
<Unit filename="src\RaptorEnnemi\RaptorEnnemi.cpp" />
<Unit filename="src\RaptorEnnemi\RaptorEnnemi.h" />
<Unit filename="src\RaptorJoueur\RaptorJoueur.cpp" />
<Unit filename="src\RaptorJoueur\RaptorJoueur.h" />
<Unit filename="src\RaptorNiveau\RaptorNiveau.cpp" />
<Unit filename="src\RaptorNiveau\RaptorNiveau.h" />
<Unit filename="src\RaptorPartie\RaptorPartie.cpp" />
<Unit filename="src\RaptorPartie\RaptorPartie.h" />
<Unit filename="src\RaptorPosition2D\RaptorPosition2D.cpp" />
<Unit filename="src\RaptorPosition2D\RaptorPosition2D.h" />
<Unit filename="src\RaptorTirAmi\RaptorTirAmi.cpp" />
<Unit filename="src\RaptorTirAmi\RaptorTirAmi.h" />
<Unit filename="src\RaptorTirEnnemi\RaptorTirEnnemi.cpp" />
<Unit filename="src\RaptorTirEnnemi\RaptorTirEnnemi.h" />
<Unit filename="src\RaptorTir\RaptorTir.cpp" />
<Unit filename="src\RaptorTir\RaptorTir.h" />
<Unit filename="src\RaptorVaisseau\RaptorVaisseau.cpp" />
<Unit filename="src\RaptorVaisseau\RaptorVaisseau.h" />
<Unit filename="src\main.cpp" />
<Unit filename="src\raptor.h" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>