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MythMusic: REW/FFWD plays 1 second per seek which is too slow to move long distances #784

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twitham1 opened this issue Aug 8, 2023 · 0 comments · Fixed by #785
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@twitham1
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twitham1 commented Aug 8, 2023

As mentioned in unrelated #774, seeking via REW/FFWD plays 1 second of sound at each seek which is too slow to move long distances like several minutes in long tracks.

  • Platform: Ubuntu 20.04

  • MythTV version: fixes/33 and master

  • Component: mythmusic

What steps will reproduce the bug?

Play a music track and hit FFWD rapidly 12 times.

How often does it reproduce? Is there a required condition?

always

What is the expected behaviour?

Expect to start hearing 60 seconds later in the track immediately after FFWD is hit 12 times. If we then REW 12 times, expect to hear near where we started from, but now rather than 12 seconds later.

What do you see instead?

Hear 1 second of sound from 12 positions in the track before normal playback resumes at the desired minute later in the track. Visualization does not update during the 12 seconds either.

Additional information

It is due to maintaining the 1 second minimum buffer. But I see a fix...

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