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In default FATES you can not plant trees per se, although depending on what you need to do you can approximate it at the start of a run using either a cold start or inventory initialization. I developed the Vegetation Management Module for FATES for my PhD work that allows you to arbitrarily plant trees at any time in a run (and other things_. I used this to simulate plantations in the Southeastern United States. The VM Module is currently in my FATES repository but others have used it. It you think it would be useful to you, please let me know. |
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@JoshuaRady |
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Has anyone thought about how to join the plantation?
The role of plantation forests in the context of climate change seems obvious.
Is there a function, like logging, that artificially increases vegetation in an area?
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