PhysX 5.4.0 #303
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ParkSeWon1997
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PhysX 5.4.0
#303
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Hi @Jusin142. Did you try to read Blast SDK Documentation? |
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Hi!
I'm currently developing using Directx11
In my project, I am using PhysX 5.4.0 to give my objects physical effects.
But I
I'm loading my .fbx and drawing the model in my game world.
But I want to destroy this model.
It's like creating an effect where a tank destroys a wall when it fires a cannon.
But when I looked it up, it said that I could use the Blast API from Nividia.
How do I port the Blast API to my project?
I need a detailed explanation
Or is there a document I should refer to?
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