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gemm_fp_mixed_input.cu
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gemm_fp_mixed_input.cu
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/***************************************************************************************************
* Copyright (c) 2023 - 2024 NVIDIA CORPORATION & AFFILIATES. All rights reserved.
* SPDX-License-Identifier: BSD-3-Clause
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer.
*
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* 3. Neither the name of the copyright holder nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
* DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
* FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
* DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
* SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
* OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
**************************************************************************************************/
/* \file
\brief Instantiates GEMM reference implementations.
*/
#include "cutlass/cutlass.h"
#include "cutlass/library/library.h"
#include "cutlass/library/manifest.h"
#include "gemm_reference_operation.h"
/////////////////////////////////////////////////////////////////////////////////////////////////
namespace cutlass {
namespace library {
///////////////////////////////////////////////////////////////////////////////////////////////////
void initialize_gemm_reference_operations_fp_mixed_input(Manifest &manifest) {
// half_t mixed with 8-bit integer input
make_gemm_real_canonical_layouts<
int8_t,
half_t,
float,
float
>(manifest);
make_gemm_real_canonical_layouts<
uint8_t,
half_t,
float,
float
>(manifest);
make_gemm_real_canonical_layouts<
int8_t,
half_t,
half_t,
float
>(manifest);
make_gemm_real_canonical_layouts<
uint8_t,
half_t,
half_t,
float
>(manifest);
make_gemm_real_canonical_layouts<
int8_t,
half_t,
half_t,
half_t
>(manifest);
make_gemm_real_canonical_layouts<
uint8_t,
half_t,
half_t,
half_t
>(manifest);
make_gemm_real_canonical_layouts<
half_t,
int8_t,
float,
float
>(manifest);
make_gemm_real_canonical_layouts<
half_t,
uint8_t,
float,
float
>(manifest);
make_gemm_real_canonical_layouts<
half_t,
int8_t,
half_t,
half_t
>(manifest);
make_gemm_real_canonical_layouts<
half_t,
uint8_t,
half_t,
half_t
>(manifest);
make_gemm_real_canonical_layouts<
half_t,
int8_t,
half_t,
float
>(manifest);
make_gemm_real_canonical_layouts<
half_t,
uint8_t,
half_t,
float
>(manifest);
// bfloat16_t mixed with 8-bit integer input
make_gemm_real_canonical_layouts<
int8_t,
bfloat16_t,
float,
float
>(manifest);
make_gemm_real_canonical_layouts<
uint8_t,
bfloat16_t,
float,
float
>(manifest);
make_gemm_real_canonical_layouts<
int8_t,
bfloat16_t,
bfloat16_t,
float
>(manifest);
make_gemm_real_canonical_layouts<
uint8_t,
bfloat16_t,
bfloat16_t,
float
>(manifest);
make_gemm_real_canonical_layouts<
bfloat16_t,
int8_t,
float,
float
>(manifest);
make_gemm_real_canonical_layouts<
bfloat16_t,
uint8_t,
float,
float
>(manifest);
make_gemm_real_canonical_layouts<
bfloat16_t,
int8_t,
bfloat16_t,
float
>(manifest);
make_gemm_real_canonical_layouts<
bfloat16_t,
uint8_t,
bfloat16_t,
float
>(manifest);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
} // namespace library
} // namespace cutlass
///////////////////////////////////////////////////////////////////////////////////////////////////