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nageki.ino
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nageki.ino
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#include "./src/Encoder/Encoder.h"
//thanks my hero :)
//https://github.com/Reyn-Mukai/SDVX-DIY/tree/Standard
//from SDVX-DIY CODE
#include "Keyboard.h"
#include "Mouse.h"
/* button pin */
const int buttonPin1 = 9; // Key left 1
const int buttonPin2 = 8; // Key left 2
const int buttonPin3 = 7; // Key left 3
const int buttonPin4 = 4; // Key left 4
const int buttonPin5 = 5; // Key left 5
const int buttonPin6 = 6; // Key left 6
const int FunctionL = 15; // FKey left
const int FunctionR = 10; // FKey right
const int SideL = 16; // SKey left
const int SideR = 14; // SKey right
/* Encoder pin */
/* 如果发现转动方向是反的就把3和2的位置调换一下*/
#define ENC_1_PIN_A 2
#define ENC_1_PIN_B 3
/* Encoder */
Encoder encLeft(ENC_1_PIN_A, ENC_1_PIN_B);
void setup() {
// 初始化按键引脚,如果没有上拉电阻,需要使用INPUT_PULLUP
pinMode(buttonPin1, INPUT_PULLUP);
pinMode(buttonPin2, INPUT_PULLUP);
pinMode(buttonPin3, INPUT_PULLUP);
pinMode(buttonPin4, INPUT_PULLUP);
pinMode(buttonPin5, INPUT_PULLUP);
pinMode(buttonPin6, INPUT_PULLUP);
pinMode(FunctionL, INPUT_PULLUP);
pinMode(FunctionR, INPUT_PULLUP);
pinMode(SideL, INPUT_PULLUP);
pinMode(SideR, INPUT_PULLUP);
// 初始化模拟键盘功能
Keyboard.begin();
Keyboard.releaseAll(); //所有键盘按键松开
//初始化鼠标
Mouse.begin();
//归零编码器
encLeft.write(0);
}
void Keys(){
if (digitalRead(buttonPin1) == LOW){ //按键1
Keyboard.press('J');
}
else {
Keyboard.release('J');
}
if (digitalRead(buttonPin2) == LOW){ //按键2
Keyboard.press('K');
}
else {
Keyboard.release('K');
}
if (digitalRead(buttonPin3) == LOW){ //按键3
Keyboard.press('L');
}
else {
Keyboard.release('L');
}
if (digitalRead(buttonPin4) == LOW){ //按键4
Keyboard.press('A');
}
else {
Keyboard.release('A');
}
if (digitalRead(buttonPin5) == LOW){ //按键5
Keyboard.press('S');
}
else {
Keyboard.release('S');
}
if (digitalRead(buttonPin6) == LOW){ //按键6
Keyboard.press('D');
}
else {
Keyboard.release('D');
}
}
void Function(){
if (digitalRead(FunctionL) == LOW){ //功能键左
Keyboard.press('R');
}
else {
Keyboard.release('R');
}
if (digitalRead(FunctionR) == LOW){ //功能键右
Keyboard.press('U');
}
else {
Keyboard.release('U');
}
}
void Side(){
if (digitalRead(SideL) == LOW){ //侧键1
Keyboard.press('P');
}
else {
Keyboard.release('P');
}
if (digitalRead(SideR) == LOW){ //侧键2J
Keyboard.press('Q');
}
else {
Keyboard.release('Q');
}
}
void encFuncLeft(){
updateMousePositionLeft();
}
void updateMousePositionLeft()
{
static int prev_value = 0;
int a;
a = encLeft.read();
Mouse.move((prev_value - a) * 2, 0, 0);
prev_value = a;
}
void loop() {
Keys();
Function();
Side();
encFuncLeft();
updateMousePositionLeft();
}
//nageki test controller 1.0 绝赞开发中