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changelog.txt
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---------------------------------------------------------------------------------------------------
Version: 1.0.15
Date: 2024-?
Changes:
- Added surface condition for wooden support
Bugfixes:
- Fixed wrong surface condition for restricted entities
- Resources cannot be restored after using cave sealing
---------------------------------------------------------------------------------------------------
Version: 1.0.14
Date: 2024-12-10
Changes:
- Removed air vent lights in the first underground level
- Placement restriction hints are shown on all entities that cannot be built in subsurfaces
Bugfixes:
- Fixed crash when using blueprint book from the library
- Fixed crash when using elevator while suffering from pollution
- Fixed wrong pipetting of surface drill
---------------------------------------------------------------------------------------------------
Version: 1.0.13
Date: 2024-12-07
Bugfixes:
- Fixed crash when entities get damaged by pollution
- Fixed crash when taking blueprint book into cursor
- Elevator placement indicators now show the right sprite
- Fixed crash when digging (unknown property expression)
- Support lamp is now aligned with support
- Fixed bug that cave sealing produced unbreakable walls
Changes:
- Ghost fluid elevators now show their variant, connecting correctly when being placed
---------------------------------------------------------------------------------------------------
Version: 1.0.12
Date: 2024-11-22
Changes:
- Update and improvements for 2.0
---------------------------------------------------------------------------------------------------
Version: 1.0.11
Date: 2024-07-25
Changes:
- Disabled functionality of ore prospector
Bugfixes:
- Heat elevators can't be used for infinite heat anymore
- Fixed crash when surface drill dies because of too high pollution
- Fixed that some resources of mods are placed everywhere
- Fixed crash when biter base had no units
---------------------------------------------------------------------------------------------------
Version: 1.0.10
Date: 2024-06-03
Features:
- Enemies burrow down randomly
- Support for BlackMap mod
Changes:
- Surface drill can't be placed in Factorissimo factories
- Artillery can't be placed in subsurfaces
Bugfixes:
- Fixed crash when creating or prospecting subsurfaces without autoplaced resources
- Handle the case when mods exceed tile limit of 256
- When starting SE remote view while in subsurface it shows the corresponding planet
---------------------------------------------------------------------------------------------------
Version: 1.0.9
Date: 2024-05-08
Features:
- Added item elevator for each belt tier
- Heat elevator
- resources are now mirrored to the first level (this is likely to be changed in the future)
Changes:
- Removed rock explosives, subsurface walls are now destroyable like cliffs
Bugfixes:
- Fixed crash when other mods create surfaces without map gen settings
- Fixed that repair packs couldn't be used on air vents
- Fixed bug that AAI miners didn't work on other planet's subsurfaces
- Fixed crash when deleting subsurfaces that itself have subsurfaces
---------------------------------------------------------------------------------------------------
Version: 1.0.8
Date: 2024-04-18
Features:
- Cave sealing
Changes:
- Surface drill can be reused
- Entrances and exits show an indicator in minimap
Bugfixes:
- Works now with mods that alter autoplace control prototypes (like Omnimatter)
- Fixed that AAI miners got damaged or even destroyed
- Fixed crash when using Unit Remote Controller with non-AI miners on the surface
- Fixed crash when player changed cursor stack while in spectator mode
- Fixed crash when connecting to an existing output item elevator
- Fixed crash when drilling for second underground layer finishes with SpaceExploration active
---------------------------------------------------------------------------------------------------
Version: 1.0.7
Date: 2024-04-03
Features:
- Added setting that disables manipulation of existing autoplace settings. Need to be set before generation
Changes:
- Item and fluid elevator are now one item and require setup in both places
- Item elevator now behaves like an underground belt, all connections need checkup after update!
- Decreased size of fluid elevator to 1x1, so pipe connections have to be rebuilt
- Lamps of supports glow only when there is enough electricity
Bugfixes:
- Fixed bug that players still stuck in entrances
---------------------------------------------------------------------------------------------------
Version: 1.0.6
Date: 2024-03-26
Features:
- Machines got damaged when pollution is too high
- Wooden supports which replace the use of electric poles in subsurfaces
Changes:
- Tunnel entrances are now just holes
Bugfixes:
- Maps now generate as they are supposed to (https://github.com/NathaU/factorio-subsurface/issues/6)
- Fixed crash when used with YARM and resourcehighlighter
---------------------------------------------------------------------------------------------------
Version: 1.0.5
Date: 2024-03-03
Features:
- Better implementaton of resource generator which can be manipulated by mods by implementing the "subsurface_make_autoplace_controls" remote function
- Surface drill can be connected to the circuit network
Bugfixes:
- Fixed mod loading error when graphics resolution settings are normal
- Surface drill is now blueprintable and deconstructable
---------------------------------------------------------------------------------------------------
Version: 1.0.4
Date: 2024-02-28
Features:
- Subsurfaces now generate resources based on given autoplace settings, it's also possible to prevent resources from being generated on top surfaces
- New item 'rock explosives' that can be used to expose the underground, but it causes pollution
- The ore prospector is a machine that detects resource patches in the subsurface below
Changes:
- A small cutscene is shown when teleporting between subsurfaces
- Surface drill now acts as a regular miming drill and excavates more stone in deeper levels
- The deeper, the richer the ore patches are
- Miners now produce pollution while mining
---------------------------------------------------------------------------------------------------
Version: 1.0.3
Date: 2024-02-13
Features:
- AAI miners can now dig automatically (but still not very good). They stop if their inventory is full
- Number of subsurfaces can now be limited
Changes:
- Subsurfaces now adopt radius from Space Exploration planets
- Locomotive pollution is now disableable
Bugfixes:
- Fixed crash when mods add locomotives without burner prototype
- Fixed crash when mods add new cliffs
---------------------------------------------------------------------------------------------------
Version: 1.0.2
Date: 2024-02-07
Features:
- Map limits are now adopted to subsurfaces
- Players suffocate if there is too much pollution
- Locomotives now produce pollution (not only in the underground)
- There is a small light cone beneath air vents
- Pinging locations into chat (Ctrl+Alt+Left mouse by default) also pings these locations in the subsurface and oversurface to mark building positions
Changes:
- Air vents are less effective in deeper subsurfaces
- Rocket silos can't be placed in subsurfaces (of course!)
- Subsurface walls now look like rocks and areas are exposed in a circular shape
- Cliff explosives can be thrown even when there are no cliffs near, because they can be used to blow away subsurface walls
---------------------------------------------------------------------------------------------------
Version: 1.0.1
Date: 2024-01-23
Changes:
- Tunnel entrances and exists can't be mined
- New tunnel entrances can't be digged near existing ones
---------------------------------------------------------------------------------------------------
Version: 1.0.0
Date: 2024-01-20
Features:
- Support for AAI Miners to dig the underground
- Basic recipes and technology
Changes:
- Fluid elevators now pump fluid instead of just averaging between them
- Fluid elevators can't be mixed with different fluids
- Each side of a fluid elevators has 10k fluid capacity
- Entity and item descriptions
- Tunnel entrance and exit are undestroyable
---------------------------------------------------------------------------------------------------
Version: 0.0.2
Date: 2024-01-20
Features:
- Added air vents and pollution handling
Changes:
- Item and fluid elevators can only built on positions where the subsurface is already exposed and not occupied by existing entities
---------------------------------------------------------------------------------------------------
Version: 0.0.1
Date: 2024-01-16
Information:
- First release with basic features