From 2d64255913c3b1e849cbeaf11d7f9654b1081988 Mon Sep 17 00:00:00 2001 From: Ilses Date: Sat, 30 Jul 2016 10:04:25 -0700 Subject: [PATCH] Fix RNG in UpgradePokemonTask.cs --- PoGo.NecroBot.Logic/Tasks/LevelUpPokemonTask.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/PoGo.NecroBot.Logic/Tasks/LevelUpPokemonTask.cs b/PoGo.NecroBot.Logic/Tasks/LevelUpPokemonTask.cs index 526643e50..0d93b7b10 100644 --- a/PoGo.NecroBot.Logic/Tasks/LevelUpPokemonTask.cs +++ b/PoGo.NecroBot.Logic/Tasks/LevelUpPokemonTask.cs @@ -12,6 +12,8 @@ namespace PoGo.NecroBot.Logic.Tasks { internal class LevelUpPokemonTask { + private static readonly Random rand = new Random(); + public static async Task Execute(ISession session, CancellationToken cancellationToken) { if (DisplayPokemonStatsTask.PokemonId.Count == 0 || DisplayPokemonStatsTask.PokemonIdcp.Count == 0) @@ -20,7 +22,6 @@ public static async Task Execute(ISession session, CancellationToken cancellatio } if (session.LogicSettings.LevelUpByCPorIv.ToLower().Contains("iv")) { - var rand = new Random(); var randomNumber = rand.Next(0, DisplayPokemonStatsTask.PokemonId.Count - 1); var upgradeResult =