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palmtoy edited this page Nov 7, 2013
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- 前言
- 术语解释
- 源码下载及安装
- router与服务器扩充
- 增加一个filter
- 试试route压缩
- 再试试protobuf
- 增加rpc调用
- 给pomelo加个组件
- 增加一个admin-module
- 总结
- pomelo风格及惯例约定
- 框架分析
- pomelo日志管理
- 深入connector
- 通信协议格式
- 应用程序配置
- pomelo插件
- pomelo客户端开发
- pomelo性能分析
- Pomelo的分布式部署方法(以LordOfPomelo为例)
- 工具和库的使用
- treasures
- lordofpomelo
- lordofpomelo介绍
- lordofpomelo安装指南
- lordofpomelo服务器介绍
- lordofpomelo代码组织
- lordofpomelo启动流程
- lordofpomelo运行截图
- 线上体验lordofpomelo
- node.js之网游服务器实践
- 深入浅出node.js游戏服务器开发1---基础架构与框架介绍
- [深入浅出Node.js游戏服务器开发2--分布式聊天服务器搭建] (http://www.infoq.com/cn/articles/game-server-development-2)
- 深入浅出node.js游戏服务器开发3——基于Pomelo的MMO RPG开发
- 深入浅出node.js游戏服务器开发4——Pomelo框架的设计动机与架构介绍
- hujs 2012 [slide](http://pomelo.netease.com/resource/ppt/Game server development in node hujs.pptx), video
- [velocity 2012 (slide)](http://pomelo.netease.com/resource/ppt/Building fast, scalable game server in node.pptx)
- [nodeParty 杭州站 2012 (pdf)](http://pomelo.netease.com/resource/ppt/Performance practice of pomelo.pdf)
- [netease 2012 (slide)](http://pomelo.netease.com/resource/ppt/Scalable game server framework on node.pptx)
- [nodeParty 上海站 2013 (slide)](http://pomelo.netease.com/resource/ppt/MMO RPG development based on Pomelo.pptx)
- QCon北京 2013 (slide)
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Javascript
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websocket version: pomelonode/pomelo-jsclient-websocket
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socket.io version: pomelonode/pomelo-jsclient-socket.io
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C
- socket vesion: NetEase/libpomelo
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iOS
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socket.io version: NetEase / pomelo-iosclient
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socket version: ETiV / PomeloClient-iOS-WebSocket
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websocket :GeforceLee / Websocket-Pomelo
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Android & Java
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unity3d
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socket.io version: NetEase / pomelo-unityclient
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socket version: NetEase / pomelo-unityclient-socket
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flash
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socket.io version: stokegames / pomelo-flashclient
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socket version: D-Deo / pomelo-flash-tcp
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cocos2dx