Name | Type | Description | Notes |
---|---|---|---|
Message | Pointer to string | [optional] | |
OrgId | Pointer to int32 | [optional] | |
Status | Pointer to bool | [optional] | |
VirtualMachines | Pointer to []VirtualMachineUsage | [optional] |
func NewVMUsageResponse() *VMUsageResponse
NewVMUsageResponse instantiates a new VMUsageResponse object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed
func NewVMUsageResponseWithDefaults() *VMUsageResponse
NewVMUsageResponseWithDefaults instantiates a new VMUsageResponse object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set
func (o *VMUsageResponse) GetMessage() string
GetMessage returns the Message field if non-nil, zero value otherwise.
func (o *VMUsageResponse) GetMessageOk() (*string, bool)
GetMessageOk returns a tuple with the Message field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VMUsageResponse) SetMessage(v string)
SetMessage sets Message field to given value.
func (o *VMUsageResponse) HasMessage() bool
HasMessage returns a boolean if a field has been set.
func (o *VMUsageResponse) GetOrgId() int32
GetOrgId returns the OrgId field if non-nil, zero value otherwise.
func (o *VMUsageResponse) GetOrgIdOk() (*int32, bool)
GetOrgIdOk returns a tuple with the OrgId field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VMUsageResponse) SetOrgId(v int32)
SetOrgId sets OrgId field to given value.
func (o *VMUsageResponse) HasOrgId() bool
HasOrgId returns a boolean if a field has been set.
func (o *VMUsageResponse) GetStatus() bool
GetStatus returns the Status field if non-nil, zero value otherwise.
func (o *VMUsageResponse) GetStatusOk() (*bool, bool)
GetStatusOk returns a tuple with the Status field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VMUsageResponse) SetStatus(v bool)
SetStatus sets Status field to given value.
func (o *VMUsageResponse) HasStatus() bool
HasStatus returns a boolean if a field has been set.
func (o *VMUsageResponse) GetVirtualMachines() []VirtualMachineUsage
GetVirtualMachines returns the VirtualMachines field if non-nil, zero value otherwise.
func (o *VMUsageResponse) GetVirtualMachinesOk() (*[]VirtualMachineUsage, bool)
GetVirtualMachinesOk returns a tuple with the VirtualMachines field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.
func (o *VMUsageResponse) SetVirtualMachines(v []VirtualMachineUsage)
SetVirtualMachines sets VirtualMachines field to given value.
func (o *VMUsageResponse) HasVirtualMachines() bool
HasVirtualMachines returns a boolean if a field has been set.