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[Feature proposal] 3D support #6

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NiclasEriksen opened this issue Sep 7, 2022 · 0 comments
Open

[Feature proposal] 3D support #6

NiclasEriksen opened this issue Sep 7, 2022 · 0 comments

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@NiclasEriksen
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Inspired by this pull request for the original simulation:
hunar4321/particle-life#40

It's obviously a performance hit, but the complexity involved is negligible. Godot can use the same Viewport for both modes, swapping between two cameras and WorldEnvironment's.

This can be implemented in a separate GDNative library, while the Godot project remains undivided, and they can share rules.

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