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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html lang="en">
<head>
<meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1">
<title>Neil Roy's Official Homepage - Games</title>
<link rel="icon" href="images/icon.png" type="image/png">
<link rel="stylesheet" type="text/css" href="main.css">
</head>
<body>
<font face="lucida console">
<table border="0" width="100%" height="100%" cellspacing="2"
cellpadding="2">
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<h2> IMPORTANT NOTES:</h2>
<p><h3> - The email addresses in the manual's for the game are no longer valid at all! Sadly, spammers and criminals have forced me to disable the accounts, so emails to them will be returned as undeliverable.<br>
<br>
- On January 20th, 2021, the Deluxe Pacman Facebook page was shut down.<br>
<br>
- I deleted my PayPal account, so the donation button is now gone. Thanks to the few people who donated over the years. I have no method I can think of to accept donations and I don't want to risk what little money I do have in my bank by linking it to that service.<br>
<br>
God bless.</h3></p>
<br>
<!-- Deluxe Pacman game -->
<br>
<CENTER><font face="amaze" color="#00DD00" size=76><b>Neil Roy's</b></font></CENTER>
<CENTER><font face="bimini" color="#DDDD00" size=76><b>Deluxe Pacman</b></font></CENTER>
<br>
<center>
<iframe width="560" height="315" src="https://www.youtube.com/embed/xC7e1uyvWEs" frameborder="0" allowfullscreen></iframe>
</center>
<br>
<a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/3.0/"><img alt="Creative Commons License" style="border-width:0" src="http://i.creativecommons.org/l/by-nc-nd/3.0/88x31.png" /></a><br /><span xmlns:dct="http://purl.org/dc/terms/" property="dct:title">Deluxe Pacman</span> by Neil Roy is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/3.0/">Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License</a>.<br>
<br>
<a href="zips/DPacman2_2018MAR21.zip"><h2><img class="bottom" alt="Download" src="images/DOWNLOAD0.png" onmouseover="this.src='images/DOWNLOAD1.png'"
onmouseout="this.src='images/DOWNLOAD0.png'" onmousedown="this.src='images/DOWNLOAD2.png'" onmouseup="this.src='images/DOWNLOAD1.png'" height="30"/></a> Deluxe Pacman 2 - Release v18.03.21 (1441)</h2> (Windows/7/8/10)<br>
v18.03.21 (1441): Enabled Joystick support again.<br>
v18.03.11 (2310): Updated the Website button and recompiled with a more updated library and compiler.<br>
v17.07.14 (1401): There was a bug discovered this the last version where if you selected suicide mode in the options, you could not turn it off again! So I fixed that and it will properly toggle back off again. I also added in 5 new levels so the maximum now goes up to 45. This version was also compiled with a newer version of the compiler and library I used to program it with.<br>
v17.05.07 (1925): Several changes to this version. I added 10 new levels, the maximum level is now 40. of course, you can always add more of your own levels and go higher if you wish. I also went over some of the game's data and dramatically reduced the size of it all. The quality is still unchanged, but it may result in slightly improved performance and use less memory when run. You will notice the ZIP file you download is now almost half the size it used to be, this is normal. I have also updated the game and recompiled it with newer more up to date software that the game is created with. All in all, I am quite pleased with this release. I hope you enjoy it.<br>
<br>
<center>
<img src="images/DP2a.png" width="560">
<img src="images/DP2b.png" width="560">
</center>
<br>
<br>
<br>
<a href="zips/Deluxe_Pacman_2_source.zip"><h2><img class="bottom" alt="Download" src="images/DOWNLOAD0.png" onmouseover="this.src='images/DOWNLOAD1.png'"
onmouseout="this.src='images/DOWNLOAD0.png'" onmousedown="this.src='images/DOWNLOAD2.png'" onmouseup="this.src='images/DOWNLOAD1.png'" height="30"/></a> Deluxe Pacman 2 - Source Code</h2> <br>
I am releasing the source code for Deluxe Pacman 2 and the level editor under the <a href="https://opensource.org/licenses/MIT">MIT license</a> which is pretty open. I hope someone does something with this, I put notes and other info in the doc folder of this zip. I would put this up on github the normal way, but I honestly never used it much so I don't know much about how, if someone else wishes to do that, it would be great. For now, I just zipped it all up with notes etc. It's all ready to be loaded up and compiled with Code::Blocks, you just need the latest Allegro 5 + it's dependencies to be able to compile it. The download link for the dependencies needed is now available below this. Have fun.<br>
<br>
<a href="zips/Deluxe_Pacman_2_deps.zip"><h2><img class="bottom" alt="Download" src="images/DOWNLOAD0.png" onmouseover="this.src='images/DOWNLOAD1.png'"
onmouseout="this.src='images/DOWNLOAD0.png'" onmousedown="this.src='images/DOWNLOAD2.png'" onmouseup="this.src='images/DOWNLOAD1.png'" height="30"/></a> Deluxe Pacman 2 - Dependencies</h2><br>
I decided to also include the dependencies which include all the libs that allegro needs, and my own person precompiled Allegro 5 libs which you will need to compile Deluxe Pacman 2.<br>
<br>
<br>
<br>
<a href="zips/DPacman199d.zip"><h2><img class="bottom" alt="Download" src="images/DOWNLOAD0.png" onmouseover="this.src='images/DOWNLOAD1.png'"
onmouseout="this.src='images/DOWNLOAD0.png'" onmousedown="this.src='images/DOWNLOAD2.png'" onmouseup="this.src='images/DOWNLOAD1.png'" height="30"/></a> Deluxe
Pacman 1 - v1.99d</h2> (Windows/XP/Vista/7/8/10)<br>
(v1.99d)<br>
There were some errors with the last version. I made some mistakes and somehow didn't statically link parts of the game like I should have and as a result, the game reports various missing files if you tried to play it. I fixed this and tested it before I uploaded it here to be certain, so this should now work just fine for you (famous last words). My apologies for any problems. This was a minor oversight with huge problems, that's always the way it seems to go; the little things get you.<br>
(v1.99c)<br>
Updated the Website button and changed the PACE level editor so it runs in a window rather than fullscreen. It looks a little small as a window, but given the age of this game, the fulscreen resolution it uses may no longer be supported by some video cards. The editor for this version is honestly horrible, but I won't update it as there is Deluxe Pacman 2 now with a very nice editor. This is mainly for anyone who really wants to use this. The bonus is that the main game and editor have been recompiled fresh which may or may not help it run for some.<br>
(v1.99b)<br>
Fixed some bugs, the game will now scan for custom levels when it is first run and use them for the JUMP tool if there are a lot. It would not use them beyond the normal game limit (117) before. I also fixed a couple other minor bugs I discovered. There is one that remains which I cannot fix because it has nothing to do with my own code, but has to do with either an older library I use (Allegro 4) or Windows itself changed something. It's a minor annoyance where you experience a long delay when you quit from fullscreen mode. This doesn't happen from windowed mode though. There's literally nothing I can do about it. This problem doesn't exist in Deluxe Pacman 2 (above) as it uses a newer version of the library. This will most likely be my final update on this version as I really dislike working on it.<br>
<br>
<a href="zips/DPacman122.zip"><h2><img class="bottom" alt="Download" src="images/DOWNLOAD0.png" onmouseover="this.src='images/DOWNLOAD1.png'"
onmouseout="this.src='images/DOWNLOAD0.png'" onmousedown="this.src='images/DOWNLOAD2.png'" onmouseup="this.src='images/DOWNLOAD1.png'" height="30"/></a> Deluxe
Pacman 1 - v1.22</h2> (Windows/95/98/XP)<br>
This is an older version of the game that runs in 8bit (256 color) mode on Windows. This will probably NOT look good on Windows 7+ by default, you'll have to set the compatibility properties of the executable to use 256colours and 640x480 for it to work. It DOES work well on Windows XP and earlier though, I tested it before uploading to be certain.<br>
<br>
<a href="zips/DPacman_1_02_DOS.zip"><h2><img class="bottom" alt="Download" src="images/DOWNLOAD0.png" onmouseover="this.src='images/DOWNLOAD1.png'"
onmouseout="this.src='images/DOWNLOAD0.png'" onmousedown="this.src='images/DOWNLOAD2.png'" onmouseup="this.src='images/DOWNLOAD1.png'" height="30"/></a> Deluxe
Pacman 1 - v1.02</h2> (DOS)<br>
This is the last version I compiled for DOS. If you have trouble with the Windows versions above, or just want to check this out, download and install <a href="http://www.dosbox.com/">DOSBOX</a> then run this from within <a href="http://www.dosbox.com/">DOSBOX</a> (a freely available DOS emulator). Odds are pretty good it will run for you and you'll get a look at one of the older versions, it will looks similar and plays about the same.<br>
<br>
<br>
<a href="zips/DPacmanDOS-source.zip"><h2><img class="bottom" alt="Download" src="images/DOWNLOAD0.png" onmouseover="this.src='images/DOWNLOAD1.png'"
onmouseout="this.src='images/DOWNLOAD0.png'" onmousedown="this.src='images/DOWNLOAD2.png'" onmouseup="this.src='images/DOWNLOAD1.png'" height="30"/></a> Deluxe
Pacman 1 - v1.02 DOS source</h2><br>
Give them an inch, they want a mile. Fine, someone requested the DOS source too, I don't know why, it's horrible I think, but it works. I provided all that I could, JGMod source is in the deps folder, it is needed along with Allegro 4 to compile this with. Allegro 4 is STILL available online at allegro.cc and possibly elsewhere. You may need an older version though, like 4.2 is what I recommend as it uses a batch file to set things up for DJGPP, where as I think 4.4 uses cmake. You will need to compile Allegro 4 FIRST as JGmod needs it to compile. JGMod is the ONLY dependency you need for this aside from Allegro 4, which has no deps. You could possibly reprogram this to use the newer Allegro 4 along with DUMB which was another mod player it had I believe, but that is up to you. Like Deluxe Pacman 2, I put some notes in the docs folder, which also has my old journal entries from 2001 as well as notes on this I just wrote and the MIT license.<br>
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