Converted from MakeHuman and MPFB2 plugin for Blender
- Fully customizable character weight/height/gender/race/age
- Over a thousand shape keys for an endless variety of unique characters
- Mixamo animations compatible with retargeted standard and game engine rigs
- Facial mocap capability on the standard retargeted rig
- Body parts and clothing can have bones attached
- Change eye, hair, and skin colours with an overlay system
- Physical ragdolls
- Base clothing and body part assets from MakeHuman
- Download the zip file from Humanizer v1.2.0-beta and extract it into your addons folder (make sure it's named lowercase 'humanizer').
- Watch the features and installation video on YouTube.
- Can now export the project with default settings!
- Mixamo Animation Import
- New MPFB2 Clothing Import
- Rigged Assets Tutorial
- Materials and Overlays Tutorial
- Adding Custom Shapekey Targets
- Stress Testing & Implications
- Global Config Settings
- In-game Example Menu
- English to Face Shapes
- Bake in pose (statues)
- Dismemberment
- More material and overlay options
- Procedurally generated skin textures
- Compute shaders and visual shaders for faster everything (maybe)
- Bone poses for clothing (like high heels)