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Unreal-Engine-Utilities

archive_proj.bat

This archives the necessary folders such as /Content, /Config, /Source (if it exists), and the .uproject. Place it in the root of your UE project and run it. The .zip will be in the same place.

Building Commands

Use this command if you're doing C++ scripting stuff: UnrealBuildTool.exe -projectfiles -project="C:\FULL_PATH_TO_YOUR\UNREAL_PROJECT.uproject" -game -engine -progress Note, be sure to add C:\Program Files\Epic Games\UE_5.3\Engine\Binaries\DotNET\UnrealBuildTool to your environment variables.