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CMakeLists.txt
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#cmake_minimum_required(VERSION 3.5)
#
#project(space_pewpew VERSION 0.1 LANGUAGES CXX)
# list(APPEND CMAKE_PREFIX_PATH "C:/Qt/6.4.2/mingw_64")
#set(CMAKE_AUTOUIC ON)
#set(CMAKE_AUTOMOC ON)
#set(CMAKE_AUTORCC ON)
#
#set(CMAKE_CXX_STANDARD 17)
#set(CMAKE_CXX_STANDARD_REQUIRED ON)
#
#find_package(QT NAMES Qt6 Qt5 REQUIRED COMPONENTS Widgets)
#find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Widgets)
#find_package(Qt${QT_VERSION_MAJOR} REQUIRED COMPONENTS Multimedia)
#find_package(Qt6 COMPONENTS Core REQUIRED)
##find_package(Qt6 REQUIRED COMPONENTS Multimedia)
#set(PROJECT_SOURCES
# main.cpp
# invaders.cpp
# invaders.h
# invaders.ui
# resource.qrc
# player.h
# player.cpp
# settings.h
# bullet.h
# bullet.cpp
# enemy.h
# enemy.cpp
# game.h
# game.cpp
# background.h
# background.cpp
# backgroundmusic.h
# backgroundmusic.cpp
#)
#
#if(${QT_VERSION_MAJOR} GREATER_EQUAL 6)
# qt_add_executable(space_pewpew
# MANUAL_FINALIZATION
# ${PROJECT_SOURCES}
# )
## Define target properties for Android with Qt 6 as:
## set_property(TARGET space_pewpew APPEND PROPERTY QT_ANDROID_PACKAGE_SOURCE_DIR
## ${CMAKE_CURRENT_SOURCE_DIR}/android)
## For more information, see https://doc.qt.io/qt-6/qt-add-executable.html#target-creation
#else()
# if(ANDROID)
# add_library(space_pewpew SHARED
# ${PROJECT_SOURCES}
# )
## Define properties for Android with Qt 5 after find_package() calls as:
## set(ANDROID_PACKAGE_SOURCE_DIR "${CMAKE_CURRENT_SOURCE_DIR}/android")
# else()
# add_executable(space_pewpew
# ${PROJECT_SOURCES}
# )
# endif()
#endif()
#
#target_link_libraries(space_pewpew PRIVATE Qt${QT_VERSION_MAJOR}::Widgets)
#target_link_libraries(space_pewpew PRIVATE Qt${QT_VERSION_MAJOR}::Multimedia)
#target_link_libraries(space_pewpew PRIVATE Qt${QT_VERSION_MAJOR}::Core)
#
#set_target_properties(space_pewpew PROPERTIES
# MACOSX_BUNDLE_GUI_IDENTIFIER my.example.com
# MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION}
# MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION_MAJOR}.${PROJECT_VERSION_MINOR}
# MACOSX_BUNDLE TRUE
# WIN32_EXECUTABLE TRUE
#)
#
#install(TARGETS space_pewpew
# BUNDLE DESTINATION .
# LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR})
#
#if(QT_VERSION_MAJOR EQUAL 6)
# qt_finalize_executable(space_pewpew)
#endif()
cmake_minimum_required(VERSION 3.24)
project(metodik_invaders2)
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_AUTOMOC ON)
set(CMAKE_AUTORCC ON)
set(CMAKE_AUTOUIC ON)
set(CMAKE_PREFIX_PATH "C:\\Qt\\6.4.2\\mingw_64\\")
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set(app_icon_resource_windows "${CMAKE_CURRENT_SOURCE_DIR}/pewpew.qrc")
#add_executable(metodik_invaders2 main.cpp ${app_icon_resource_windows})
find_package(Qt6 COMPONENTS
Core
Gui
Widgets
Multimedia
MultimediaWidgets
REQUIRED)
add_executable(metodik_invaders2
headers/settings.h
sources/settings.cpp
main.cpp
${app_icon_resource_windows}
resource.qrc
pewpew.qrc
headers/spacecraft.h
sources/spacecraft.cpp
headers/bullet.h
sources/bullet.cpp
headers/enemy.h
sources/enemy.cpp
headers/game.h
sources/game.cpp
headers/background.h
sources/background.cpp
headers/backgroundmusic.h
sources/backgroundmusic.cpp
headers/GameObject.h
sources/GameObject.cpp
sources/player.cpp
headers/player.h
sources/SfxHandler.cpp
headers/SfxHandler.h
sources/SpawnHandler.cpp
headers/SpawnHandler.h
headers/BackgroundPixmapItem.h
sources/InputHandler.cpp
headers/InputHandler.h
sources/MenuScene.cpp
headers/MenuScene.h
sources/MenuButton.cpp
headers/MenuButton.h
headers/SceneMaker.h
sources/GameScene.cpp
headers/GameScene.h
sources/TestClass.cpp
headers/TestClass.h
)
target_link_libraries(metodik_invaders2
Qt6::Core
Qt6::Gui
Qt6::Widgets
Qt6::Multimedia
Qt6::MultimediaWidgets
)
if (WIN64)
# multimedia folder
add_subdirectory("${CMAKE_PREFIX_PATH}/plugins/multimedia build/plugins")
file(COPY CMAKE_PREFIX_PATH/plugins/multimedia DESTINATION build/plugins)
set(DEBUG_SUFFIX)
# if (MSVC AND CMAKE_BUILD_TYPE MATCHES "Debug")
# set(DEBUG_SUFFIX "d")
# endif ()
set(QT_INSTALL_PATH "${CMAKE_PREFIX_PATH}")
if (NOT EXISTS "${QT_INSTALL_PATH}/bin")
set(QT_INSTALL_PATH "${QT_INSTALL_PATH}/..")
if (NOT EXISTS "${QT_INSTALL_PATH}/bin")
set(QT_INSTALL_PATH "${QT_INSTALL_PATH}/..")
endif ()
endif ()
if (EXISTS "${QT_INSTALL_PATH}/plugins/platforms/qwindows${DEBUG_SUFFIX}.dll")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E make_directory
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/plugins/platforms/")
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
"${QT_INSTALL_PATH}/plugins/platforms/qwindows${DEBUG_SUFFIX}.dll"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>/plugins/platforms/")
endif ()
foreach (QT_LIB Core Gui Widgets)
add_custom_command(TARGET ${PROJECT_NAME} POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy
"${QT_INSTALL_PATH}/bin/Qt6${QT_LIB}${DEBUG_SUFFIX}.dll"
"$<TARGET_FILE_DIR:${PROJECT_NAME}>")
endforeach (QT_LIB)
endif ()