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replace shader state matrix by texture #137

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Novakasa opened this issue Jun 1, 2023 · 1 comment
Open

replace shader state matrix by texture #137

Novakasa opened this issue Jun 1, 2023 · 1 comment
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@Novakasa
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Novakasa commented Jun 1, 2023

this might help with current block rendering issues, where I'm guessing the float to int precision doesn't hold up for high values, making some of the states go bad.

Replacing the matrix by an explicit texture of ints will probably help

@Novakasa
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Novakasa commented Jun 1, 2023

int textures in godot seem to have issues, this might be a workaround though: godotengine/godot#57841 (comment)

@Novakasa Novakasa self-assigned this Jun 1, 2023
@Novakasa Novakasa added the bug Something isn't working label Jun 1, 2023
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