Keywords, Categories Board Games, Games/Entertainment, Mobile, Abstract Game, Perfect-Information, 2-player Strategy Game
This is an implementation of the two-player abstract perfect-information strategy board game Bagh Chal for HTML5/Javascript/CSS platform.
Bagh Chal - traditional abstract Nepalese board game
Bagh Chal is a board game.
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The rectangular Bagh Chal board has fixed dimension of 5 times 5 positions horizontally and vertically. Positions on board are connected by a fixed line pattern showing potential paths of movement for players’ checkers. The checkers are placed on the positions (or points) of line intersections in the line pattern. There are two opposing players: one is controlling the four checkers representing tigers and the other is controlling the twenty checkers representing goats.
Objective of the game differs for each of the two players. The player controlling the tigers wins by either capturing a predefined amount of goats (per default five goats have to be captured) or to leave the goats with no remaining legal moves left according to the rules. The goats win by leaving the tigers with no remaining legal moves left according to the rules.
The four tigers are positioned in the corners of the game board.
Players' turn alternates between the two players. Passing a turn is not allowed. The player controlling the goats starts the game. The twenty goats have to be placed on free positions on board one at a time alternating with a tiger's move. During these initial twenty turns while there are goats left to be set on board no goat can change its board position. Anyway tigers may capture goats already.
The tigers or goats move from their occupied board position following any straight line on board onto an unoccupied adjacent board position.
Captures by tigers are compulsory. If capturing is possible on a tiger’s turn then the player must perform a capturing move. A capture can be performed in any straight direction indicated by the line pattern of the board.
A goat on an adjacent position along a line of a tiger is captured by jumping over it in straight line onto an adjacent free position along the line. Jumping to perform captures is done in straight line without any change of direction. Goats captured leave the board and do not return. By each jump exactly one single goat is jumped over and thus captured at a time. Neither tigers nor goats can jump over or capture checkers of own type. Captures can be done and are mandatory if available any time on own turn after the game has started.
In a tiger's single turn multiple consecutive captures are not allowed. Just one goat can be captured in a single turn.
Neither tigers nor goats can be stacked by moving or jumping on top of the other.
- jQuery: MIT licensed, https://github.com/jquery/jquery
- jQuery Mobile: MIT licensed, https://github.com/jquery/jquery-mobile
- Raphaël: MIT licensed, https://github.com/DmitryBaranovskiy/raphael
The creator of the original uncolored version of the game board used for this work is Stephen Eckerd, Coordinator of the ImaginAsia Family Program at si.edu . Thank you very much for drawing and publishing this as a template to others!
The game board is created as GIMP coloring work by Oliver Merkel. Initial source was an uncolored game board used as an Asian Games workshop version of Bagh Chal offered by Freer and Sackler Galleries, Smithsonian Institution. See files included in this repository for the uncolored PDF.
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