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Copy pathDlgDlg.h
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DlgDlg.h
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// DlgDlg.h : header file
//
#if !defined(AFX_DLGDLG_H__D02F91E6_1066_4AA4_AE0B_1D16C986AE2C__INCLUDED_)
#define AFX_DLGDLG_H__D02F91E6_1066_4AA4_AE0B_1D16C986AE2C__INCLUDED_
#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000
/////////////////////////////////////////////////////////////////////////////
// CDlgDlg dialog
// added s
#include "Figure.h"
#include "afxwin.h"
#include "stackm.cpp"
#include "undoredo.cpp"
using namespace std;
class CDlgDlg : public CDialog
{
enum FIGURES{RECTANGLE,SQUARE,ELLIPSE,CIRCLE,TRIANGLE,LINE,PEN,ARROW};
enum MODE{SHAPE,DEL,PAINT,PICK};
FIGURES futureFigKIND;
MODE mode;
COLORREF curColor;
CBrush myBrush;
Figure *f;
CTypedPtrArray< CObArray, Figure*> figs;
UndoRedo<Figure*> UR;
Figure* Temp;
bool isPressed;
CPoint startP;
CPoint endP;
public:
CDlgDlg(CWnd* pParent = NULL);
// Dialog Data
//{{AFX_DATA(CDlgDlg)
enum { IDD = IDD_DLG_DIALOG };
// NOTE: the ClassWizard will add data members here
//}}AFX_DATA
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CDlgDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
HICON m_hIcon;
// Generated message map functions
//{{AFX_MSG(CDlgDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
afx_msg void OnLButtonDown(UINT nFlags, CPoint point);
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
public:
afx_msg void OnLButtonUp(UINT nFlags, CPoint point);
afx_msg void OnMouseMove(UINT nFlags, CPoint point);
afx_msg void OnBnClickedButton1();
afx_msg void OnBnClickedButton2();
afx_msg void OnBnClickedButton3();
afx_msg void OnBnClickedButton5();
afx_msg void OnBnClickedButton6();
afx_msg void OnBnClickedRadio1();
afx_msg void OnBnClickedRadio2();
afx_msg void OnBnClickedRadio3();
afx_msg void OnBnClickedRadio4();
afx_msg void OnRButtonDown(UINT nFlags, CPoint point);
BOOL isThin;
afx_msg void OnBnClickedCheck1();
CButton mbExit;
CButton mbSave;
CButton mbLoad;
CButton mbRect;
CButton mbSqua;
CButton mbElip;
CButton mbCirc;
CButton mbLine;
CButton mbPen;
CButton mbTri;
CButton mbDel;
CButton mbPick;
CButton mbPaint;
CButton mbArrow;
CButton mbUndo;
CButton mbRedo;
CButton mbCls;
afx_msg void OnBnClickedRadio5();
afx_msg void OnBnClickedRadio6();
afx_msg void OnBnClickedRadio7();
afx_msg void OnBnClickedRadio8();
afx_msg void OnBnClickedRadio9();
afx_msg void OnBnClickedRadio10();
afx_msg void OnBnClickedRadio11();
CButton mbPaintAll;
CButton mbPaintFigs;
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_DLGDLG_H__D02F91E6_1066_4AA4_AE0B_1D16C986AE2C__INCLUDED_)