These tutorials are based around libraries to allow the "noob" coder to get there head around tricky topics of the C64.
These topics are :
- Sprites
- CharPad and Tile Maps
- Sprite Multiplexing
- Screen Smooth Scrolling Left and Right
- Adding screen animation while the screen scrolls
- Added Quazzy and Jill to the screen, so Quazzy can move around and Jill stays with the scenery
- Added New Map and re-wrote the code to use the more sophisticated sprite library for when we use the multiplexor
- Basics of Sprites and Binary Fractions
- Basics of Sprite Hardware Collisions
- The Basics of CIA Keyboard detections
- Exporting Screens from CBM Prg Studio
- Basic C64 VIC2 IRA Interrupts
- Simulating Acceleration and Deceleration
- Understanding State Machines
- Working With Files
- Binary Fractions
- How To .... VIC 20, build a simple Stunt Car Racer game
All these libraries are free to use, for all you budding C64 game developers.
Enjoy
OldSkoolCoder