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LCD.cpp
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/* Copyright (c) 2009, Peter Barrett
**
** Permission to use, copy, modify, and/or distribute this software for
** any purpose with or without fee is hereby granted, provided that the
** above copyright notice and this permission notice appear in all copies.
**
** THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL
** WARRANTIES WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED
** WARRANTIES OF MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR
** BE LIABLE FOR ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES
** OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
** WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
** ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
** SOFTWARE.
*/
/*
* Edited by Oliver Martin [OJM] for LaFortuna 06/05/2018
*
* Permission to use, copy, modify, and/or distribute this software for
* any purpose with or without fee is hereby granted, provided that the
* above copyright notice from Peter Barrett and this permission notice
* by Oliver Martin appear in all copies.
*/
// LCD Driver
#include <inttypes.h>
#include "LCD.h"
uint16_t _color;
void Blit(uint16_t count, byte a, byte b);
#include "ili9340.h"
ushort LCD::GetWidth()
{
return 240;
}
ushort LCD::GetHeight()
{
return 320;
}
void LCD::SetColor(ushort color)
{
_color = color;
}
void LCD::SolidFill(ushort count)
{
Blit(count, _color >> 8, _color);
}
void LCD::OpenWrap()
{
SetWrap(0,0,GetWidth(),GetHeight());
}
void LCD::Pixels(int count, const byte* d)
{
byte w1 = PORTE;
byte w0 = w1 & ~(1 << WR);
byte slow = count & 0x03;
if (slow)
{
do {
write_data(d[0]);
write_data(d[1]);
d+=2;
} while (--slow);
}
// x4 unrolled
count >>= 2;
if (count)
{
byte w1 = PORTE;
byte w0 = w1 & ~(1 << WR);
do {
write_data(d[0]);
write_data(d[1]);
write_data(d[2]);
write_data(d[3]);
write_data(d[4]);
write_data(d[5]);
write_data(d[6]);
write_data(d[7]);
d += 8;
} while (--count);
}
}
void LCD::PixelsIndexed(int count, const byte* d, const byte* palette)
{
byte w1 = PORTE;
byte w0 = w1 & ~(1 << WR);
// Looks fussy but it attempts to be fast
while (count)
{
byte c = 255;
if (count < c)
c = count;
byte p = d[0];
byte i = 0;
do
{
const byte* b = palette + p*2;
byte n;
do
{
write_data(b[0]);
write_data(b[1]);
n = d[++i];
} while (p == n && i < c);
p = n;
} while (i < c);
count -= c;
d += c;
}
}
void LCD::Pixels(int count, byte a, byte b)
{
Blit(count,a,b);
}
void LCD::Pixels(int count, int color)
{
LCD::SetColor(color);
LCD::SolidFill(count);
}
void Blit(uint16_t count, byte a, byte b)
{
byte slow = count & 0x07;
if (slow)
{
do {
write_data(a);
write_data(b);
} while (--slow);
}
// x8 unrolled
count >>= 3;
if (count)
{
byte w1 = PORTE;
byte w0 = w1 & ~(1 << WR);
do {
write_data(a);
write_data(b);
write_data(a);
write_data(b);
write_data(a);
write_data(b);
write_data(a);
write_data(b);
/////////////
write_data(a);
write_data(b);
write_data(a);
write_data(b);
write_data(a);
write_data(b);
write_data(a);
write_data(b);
} while (--count);
}
}
// AA lines - this is a little overdesigned
void WritePixelPos(int x, int y, byte* d)
{
/* EMPTY */
}