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Makefile
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Makefile
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# Disable default Make rules
.SUFFIXES:
# Define the default recipe
default:
include build/config.mak
include build/pimp.mak
include build/defaults.mak
include build/platform.$(PLATFORM).mak
include build/toolchain.$(TOOLCHAIN).mak
include build/variants.mak
include build/helpers.mk
ifeq (${MODEL},n0110)
apps_list = ${EPSILON_APPS}
else
ifeq (${MODEL},bootloader)
apps_list = ${EPSILON_APPS}
else
apps_list = $(foreach i, ${EPSILON_APPS}, $(if $(filter external, $(i)),,$(i)))
endif
endif
ifdef FORCE_EXTERNAL
apps_list = ${EPSILON_APPS}
endif
ifdef HOME_DISPLAY_EXTERNALS
ifneq ($(filter external,$(apps_list)),)
SFLAGS += -DHOME_DISPLAY_EXTERNALS
else
$(warning HOME_DISPLAY_EXTERNALS is set but external isn't included, ignoring flag.)
endif
endif
.PHONY: info
info:
@echo "EPSILON_VERSION = $(EPSILON_VERSION)"
@echo "EPSILON_APPS = $(EPSILON_APPS)"
@echo "EPSILON_I18N = $(EPSILON_I18N)"
@echo "THEME_NAME = $(THEME_NAME)"
@echo "THEME_REPO = $(THEME_REPO)"
@echo "BUILD_DIR = $(BUILD_DIR)"
@echo "PLATFORM" = $(PLATFORM)
@echo "DEBUG" = $(DEBUG)
@echo "EPSILON_GETOPT" = $(EPSILON_GETOPT)
@echo "ESCHER_LOG_EVENTS_BINARY" = $(ESCHER_LOG_EVENTS_BINARY)
@echo "QUIZ_USE_CONSOLE" = $(QUIZ_USE_CONSOLE)
@echo "ION_STORAGE_LOG" = $(ION_STORAGE_LOG)
@echo "POINCARE_TREE_LOG" = $(POINCARE_TREE_LOG)
@echo "POINCARE_TESTS_PRINT_EXPRESSIONS" = $(POINCARE_TESTS_PRINT_EXPRESSIONS)
.PHONY: help
help:
@echo "Device targets"
@echo " make epsilon_flash"
@echo " make epsilon.dfu"
@echo " make epsilon.onboarding.dfu"
@echo " make epsilon.onboarding.update.dfu"
@echo " make epsilon.onboarding.beta.dfu"
@echo " make flasher.light.bin"
@echo " make flasher.verbose.dfu"
@echo " make bench.ram.bin"
@echo " make bench.flash.bin"
@echo " make binpack"
@echo ""
@echo "Simulator targets"
@echo " make PLATFORM=simulator"
@echo " make PLATFORM=simulator TARGET=android"
@echo " make PLATFORM=simulator TARGET=ios"
@echo " make PLATFORM=simulator TARGET=macos"
@echo " make PLATFORM=simulator TARGET=web"
@echo " make PLATFORM=simulator TARGET=windows"
@echo " make PLATFORM=simulator TARGET=3ds"
.PHONY: doc
doc:
@echo "DOXYGEN"
@mkdir -p output/doc/
$(Q) doxygen build/doc/Doxyfile
.PHONY: print-%
print-%:
@echo $* = $($*)
@echo $*\'s origin is $(origin $*)
# Since we're building out-of-tree, we need to make sure the output directories
# are created, otherwise the receipes will fail (e.g. gcc will fail to create
# "output/foo/bar.o" because the directory "output/foo" doesn't exist).
# We need to mark those directories as precious, otherwise Make will try to get
# rid of them upon completion (and fail, since those folders won't be empty).
.PRECIOUS: $(BUILD_DIR)/. $(BUILD_DIR)%/.
$(BUILD_DIR)/.:
$(Q) mkdir -p $(dir $@)
$(BUILD_DIR)%/.:
$(Q) mkdir -p $(dir $@)
# To make objects dependent on their directory, we need a second expansion
.SECONDEXPANSION:
# Each sub-Makefile can either add sources to $(%_src) variables or define a
# new executable target. The $(%_src) variables list the sources that can be
# built and linked to executables being generated.
ifndef USE_LIBA
$(error platform.mak should define USE_LIBA)
endif
ifeq ($(USE_LIBA),0)
include liba/Makefile.bridge
else
SFLAGS += -ffreestanding -nostdinc -nostdlib
include liba/Makefile
include libaxx/Makefile
endif
include ion/Makefile
include kandinsky/Makefile
include poincare/Makefile
include python/Makefile
include escher/Makefile
# Executable Makefiles
include bootloader/Makefile
include apps/Makefile
include build/struct_layout/Makefile
include build/scenario/Makefile
include quiz/Makefile # Quiz needs to be included at the end
all_src = $(apps_src) $(escher_src) $(ion_src) $(kandinsky_src) $(liba_src) $(libaxx_src) $(poincare_src) $(python_src) $(runner_src) $(ion_device_flasher_src) $(ion_device_bench_src) $(tests_src)
# Make palette.h a dep for every source-file.
# This ensures that the theming engine works correctly.
$(call object_for,$(all_src)): $(BUILD_DIR)/escher/palette.h $(BUILD_DIR)/apps/i18n.h
all_objs = $(call object_for,$(all_src))
.SECONDARY: $(all_objs)
# Load source-based dependencies
# Compilers can generate Makefiles that states the dependencies of a given
# objet to other source and headers. This serve no purpose for a clean build,
# but allows correct yet optimal incremental builds.
-include $(all_objs:.o=.d)
# Define main and shortcut targets
include build/targets.mak
# Fill in the default recipe
default: $(firstword $(HANDY_TARGETS)).$(firstword $(HANDY_TARGETS_EXTENSIONS))
# Load standard build rules
include build/rules.mk
.PHONY: clean
clean:
@echo "CLEAN"
$(Q) rm -rf $(BUILD_DIR)
.PHONY: cleanall
cleanall:
@echo "CLEANALL"
$(Q) rm -rf output
.PHONY: cowsay_%
cowsay_%:
@echo " -------"
@echo "| $(*F) |"
@echo " -------"
@echo " \\ ^__^"
@echo " \\ (oo)\\_______"
@echo " (__)\\ )\\/\\"
@echo " ||----w |"
@echo " || ||"
.PHONY: clena
clena: cowsay_CLENA clean
.PHONY: compile
compile: output/$(BUILD_TYPE)/simulator/$(HOST)/epsilon.$(EXE)
.PHONY: cleanandcompile
cleanandcompile:
${MAKE} cleanall
${MAKE} compile
.PHONY: start
start:
@echo "INFO Starting output/$(BUILD_TYPE)/simulator/$(HOST)/epsilon.$(EXE)"
@$(Q) output/$(BUILD_TYPE)/simulator/$(HOST)/epsilon.$(EXE) -v
.PHONY: clean_run
clean_run: cleanandcompile
${MAKE} start
.PHONY: run
run: compile
${MAKE} start