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AccessControl.sol
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// SPDX-License-Identifier: MIT
// OpenZeppelin Contracts (last updated v5.0.0) (access/AccessControl.sol)
pragma solidity ^0.8.20;
import {IAccessControl} from "./IAccessControl.sol";
import {Context} from "../utils/Context.sol";
import {ERC165} from "../utils/introspection/ERC165.sol";
/**
* @dev Contract module that allows children to implement role-based access
* control mechanisms. This is a lightweight version that doesn't allow enumerating role
* members except through off-chain means by accessing the contract event logs. Some
* applications may benefit from on-chain enumerability, for those cases see
* {AccessControlEnumerable}.
*
* Roles are referred to by their `bytes32` identifier. These should be exposed
* in the external API and be unique. The best way to achieve this is by
* using `public constant` hash digests:
*
* ```solidity
* bytes32 public constant MY_ROLE = keccak256("MY_ROLE");
* ```
*
* Roles can be used to represent a set of permissions. To restrict access to a
* function call, use {hasRole}:
*
* ```solidity
* function foo() public {
* require(hasRole(MY_ROLE, msg.sender));
* ...
* }
* ```
*
* Roles can be granted and revoked dynamically via the {grantRole} and
* {revokeRole} functions. Each role has an associated admin role, and only
* accounts that have a role's admin role can call {grantRole} and {revokeRole}.
*
* By default, the admin role for all roles is `DEFAULT_ADMIN_ROLE`, which means
* that only accounts with this role will be able to grant or revoke other
* roles. More complex role relationships can be created by using
* {_setRoleAdmin}.
*
* WARNING: The `DEFAULT_ADMIN_ROLE` is also its own admin: it has permission to
* grant and revoke this role. Extra precautions should be taken to secure
* accounts that have been granted it. We recommend using {AccessControlDefaultAdminRules}
* to enforce additional security measures for this role.
*/
abstract contract AccessControl is Context, IAccessControl, ERC165 {
struct RoleData {
mapping(address account => bool) hasRole;
bytes32 adminRole;
}
mapping(bytes32 role => RoleData) private _roles;
bytes32 public constant DEFAULT_ADMIN_ROLE = 0x00;
/**
* @dev Modifier that checks that an account has a specific role. Reverts
* with an {AccessControlUnauthorizedAccount} error including the required role.
*/
modifier onlyRole(bytes32 role) {
_checkRole(role);
_;
}
/**
* @dev See {IERC165-supportsInterface}.
*/
function supportsInterface(bytes4 interfaceId) public view virtual override returns (bool) {
return interfaceId == type(IAccessControl).interfaceId || super.supportsInterface(interfaceId);
}
/**
* @dev Returns `true` if `account` has been granted `role`.
*/
function hasRole(bytes32 role, address account) public view virtual returns (bool) {
return _roles[role].hasRole[account];
}
/**
* @dev Reverts with an {AccessControlUnauthorizedAccount} error if `_msgSender()`
* is missing `role`. Overriding this function changes the behavior of the {onlyRole} modifier.
*/
function _checkRole(bytes32 role) internal view virtual {
_checkRole(role, _msgSender());
}
/**
* @dev Reverts with an {AccessControlUnauthorizedAccount} error if `account`
* is missing `role`.
*/
function _checkRole(bytes32 role, address account) internal view virtual {
if (!hasRole(role, account)) {
revert AccessControlUnauthorizedAccount(account, role);
}
}
/**
* @dev Returns the admin role that controls `role`. See {grantRole} and
* {revokeRole}.
*
* To change a role's admin, use {_setRoleAdmin}.
*/
function getRoleAdmin(bytes32 role) public view virtual returns (bytes32) {
return _roles[role].adminRole;
}
/**
* @dev Grants `role` to `account`.
*
* If `account` had not been already granted `role`, emits a {RoleGranted}
* event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleGranted} event.
*/
function grantRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
_grantRole(role, account);
}
/**
* @dev Revokes `role` from `account`.
*
* If `account` had been granted `role`, emits a {RoleRevoked} event.
*
* Requirements:
*
* - the caller must have ``role``'s admin role.
*
* May emit a {RoleRevoked} event.
*/
function revokeRole(bytes32 role, address account) public virtual onlyRole(getRoleAdmin(role)) {
_revokeRole(role, account);
}
/**
* @dev Revokes `role` from the calling account.
*
* Roles are often managed via {grantRole} and {revokeRole}: this function's
* purpose is to provide a mechanism for accounts to lose their privileges
* if they are compromised (such as when a trusted device is misplaced).
*
* If the calling account had been revoked `role`, emits a {RoleRevoked}
* event.
*
* Requirements:
*
* - the caller must be `callerConfirmation`.
*
* May emit a {RoleRevoked} event.
*/
function renounceRole(bytes32 role, address callerConfirmation) public virtual {
if (callerConfirmation != _msgSender()) {
revert AccessControlBadConfirmation();
}
_revokeRole(role, callerConfirmation);
}
/**
* @dev Sets `adminRole` as ``role``'s admin role.
*
* Emits a {RoleAdminChanged} event.
*/
function _setRoleAdmin(bytes32 role, bytes32 adminRole) internal virtual {
bytes32 previousAdminRole = getRoleAdmin(role);
_roles[role].adminRole = adminRole;
emit RoleAdminChanged(role, previousAdminRole, adminRole);
}
/**
* @dev Attempts to grant `role` to `account` and returns a boolean indicating if `role` was granted.
*
* Internal function without access restriction.
*
* May emit a {RoleGranted} event.
*/
function _grantRole(bytes32 role, address account) internal virtual returns (bool) {
if (!hasRole(role, account)) {
_roles[role].hasRole[account] = true;
emit RoleGranted(role, account, _msgSender());
return true;
} else {
return false;
}
}
/**
* @dev Attempts to revoke `role` from `account` and returns a boolean indicating if `role` was revoked.
*
* Internal function without access restriction.
*
* May emit a {RoleRevoked} event.
*/
function _revokeRole(bytes32 role, address account) internal virtual returns (bool) {
if (hasRole(role, account)) {
_roles[role].hasRole[account] = false;
emit RoleRevoked(role, account, _msgSender());
return true;
} else {
return false;
}
}
}