From 1a1d82ab3abd98a2a5271d8317f7e4eae3612705 Mon Sep 17 00:00:00 2001 From: Emmanouil Papadeas Date: Mon, 13 Nov 2023 00:11:26 +0200 Subject: [PATCH] Fix ValueSlider and CollapsibleContainer textures not working on Godot 4.2 --- assets/themes/dark/theme.tres | 2 ++ 1 file changed, 2 insertions(+) diff --git a/assets/themes/dark/theme.tres b/assets/themes/dark/theme.tres index 06486df5d86a..4423f7fd42a9 100644 --- a/assets/themes/dark/theme.tres +++ b/assets/themes/dark/theme.tres @@ -611,6 +611,7 @@ CheckButton/styles/focus = SubResource("24") CheckButton/styles/hover = SubResource("23") CheckButton/styles/normal = SubResource("23") CheckButton/styles/pressed = SubResource("23") +CollapsibleContainer/base_type = &"VBoxContainer" CollapsibleContainer/icons/arrow_normal = ExtResource("6") ColorPicker/constants/h_width = 30 ColorPicker/constants/label_width = 10 @@ -871,6 +872,7 @@ VSlider/styles/grabber_area_highlight = SubResource("169") VSlider/styles/slider = SubResource("170") VSplitContainer/constants/autohide = 1 VSplitContainer/constants/separation = 8 +ValueSlider/base_type = &"TextureProgressBar" ValueSlider/colors/progress_color = Color(0.333333, 0.333333, 0.333333, 1) ValueSlider/colors/under_color = Color(0.0666667, 0.0666667, 0.0666667, 1) ValueSlider/icons/arrow_hover = ExtResource("4")