diff --git a/Glamourer/Gui/GlamourerChangelog.cs b/Glamourer/Gui/GlamourerChangelog.cs index fcbebd67..ad35c5e7 100644 --- a/Glamourer/Gui/GlamourerChangelog.cs +++ b/Glamourer/Gui/GlamourerChangelog.cs @@ -28,6 +28,7 @@ public GlamourerChangelog(Configuration config) Add1_1_0_0(Changelog); Add1_1_0_2(Changelog); Add1_1_0_4(Changelog); + Add1_1_0_5(Changelog); } private (int, ChangeLogDisplayType) ConfigData() @@ -48,6 +49,25 @@ private void Save(int version, ChangeLogDisplayType type) } } + private static void Add1_1_0_5(Changelog log) + => log.NextVersion("Version 1.1.0.5") + .RegisterHighlight("Added the option to link to other designs in a design, causing all of them to be applied at once.") + .RegisterEntry("This required reworking the handling for applying multiple designs at once (i.e.merging them).", 1) + .RegisterEntry("This was a considerable backend change on both automation sets and design application. I may have messed up and introduced bugs. Please let me know if something does not work right anymore.", 1) + .RegisterHighlight("Added an option so that manual application of a mainhand weapon will also automatically apply its associated offhand (and gloves, for certain fist weapons). This is off by default.") + .RegisterHighlight("Added an option that always tries to apply associated mod settings for designs to the Penumbra collection associated with the character the design is applied to.") + .RegisterEntry("This is off by default and I strongly recommend AGAINST using it, since Glamourer has no way to revert such changes. You are responsible for keeping your collection in order.", 1) + .RegisterHighlight("Added mouse wheel scrolling to many selectors, e.g. for equipment, dyes or customizations. You need to hold Control while ") + .RegisterEntry("Improved handling for highlights with advanced customization colors and normal customization settings.") + .RegisterEntry("Added copy/paste buttons for advanced customization colors.") + .RegisterEntry("Added alpha preview to advanced customization colors.") + .RegisterEntry("Updated a few fun module things. Now there are Pink elephants on parade!") + .RegisterEntry("Split up the IPC source state so IPC consumers can apply designs without them sticking around.") + .RegisterEntry("Fixed an issue with weapon loading being dependant on the order of loading Penumbra and Glamourer.") + .RegisterEntry("Fixed an issue with buttons sharing state and switching from design duplication to creating new ones caused errors.") + .RegisterEntry("Fixed an issue where actors leaving during cutscenes or GPose caused Glamourer to throw a fit.") + .RegisterEntry("Fixed an issue with NPC designs applying advanced customizations to targets and coloring them entirely black."); + private static void Add1_1_0_4(Changelog log) => log.NextVersion("Version 1.1.0.4") .RegisterEntry("Added a check and warning for a lingering Palette+ installation.")