Skip to content
This repository has been archived by the owner on Apr 28, 2024. It is now read-only.

Latest commit

 

History

History
34 lines (22 loc) · 954 Bytes

README.md

File metadata and controls

34 lines (22 loc) · 954 Bytes

OSVPhysics

Open Source VPhysics Implementation

  • You should expect some bugs that may appear, Because its not fully implemented.

About Physics

OSVPhysics

Bugs & Issues

  • Some objects has a weird physics, espicialy in cs_militia.
  • Some props may be in a different place.
  • If you shoot some big props too much, then it will fling.

Kisak Physics

Bugs & Issues

  • Window parts is very buggy, they fly to void.
  • These maps(training1, cs_militia) are mostly crashing but sometimes other maps crashing too.

Bullet Physics

Bugs & Issues

  • Missing Too much effects.
  • Broken but good for ragdolls.
  • Objects acting very uglyish.
  • Probably the worst physics engine ever.

  • You can use original vphysics_client.so or vphysics.dll closed-source libraries/binaries for the best experience.
    • You can use Ghidra or IDA Free for Reverse Engineer and modify these closed source libraries.