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Copy pathDOGMbitmaps.h
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DOGMbitmaps.h
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#define START_BMPWIDTH 60 //Width in pixels - http://www.digole.com/tools/PicturetoC_Hex_converter.php
#define START_BMPHEIGHT 64 //Height in pixels
#define START_BMPBYTEWIDTH 8 //Width in bytes
const unsigned char start_bmp[574] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x0f,0xff,0xff,0xff,0xff,0xff,0xff,0xef,
0x30,0x00,0x00,0x00,0x00,0x00,0x7f,0xff,
0x60,0x00,0x00,0x00,0x00,0x00,0x1f,0xff,
0x40,0x00,0x00,0x00,0x00,0x00,0x0f,0xff,
0x40,0x00,0x00,0x00,0x01,0x80,0x0f,0xff,
0x83,0xef,0xc0,0x00,0x01,0x8c,0x07,0xff,
0x87,0xff,0xe0,0x00,0x01,0x8c,0x03,0xff,
0x86,0x38,0x60,0x00,0x01,0x80,0x01,0xff,
0x86,0x18,0x63,0xe0,0xf9,0x8c,0x7c,0xff,
0x86,0x18,0x67,0xf1,0xfd,0x8c,0xfe,0x7f,
0x86,0x18,0x6e,0x31,0x8d,0x8c,0xc6,0x3f,
0x86,0x18,0x6c,0x39,0x8d,0x8c,0xc7,0x1f,
0x86,0x18,0x6c,0x19,0x81,0x8c,0xc7,0x1f,
0x86,0x18,0x6c,0x19,0x81,0x8c,0xc7,0x1f,
0x86,0x18,0x6f,0x9f,0x81,0xcd,0xc7,0x1f,
0x06,0x18,0x67,0xdf,0x80,0xef,0xc7,0x1f,
0x44,0x18,0x61,0x9f,0x00,0x2f,0xc2,0x2f,
0x40,0x00,0x00,0x00,0x00,0x00,0x00,0x2f,
0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x4f,
0x1f,0xff,0xff,0xff,0xff,0xff,0xff,0x8f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x0f
};
// Here comes a compile-time operation to match the extruder symbols
// on the info screen to the set number of extruders in configuration.h
//
// When only one extruder is selected, the "1" on the symbol will not
// be displayed.
#if EXTRUDERS == 1
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
0xFF,0xC0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
0x3F,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#elif EXTRUDERS == 2
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x00,0x00,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x00,0x00,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x00,0x00,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x00,0x00,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x00,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#else
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen0_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x63,0x0C,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x47,0x0E,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x4F,0x0F,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5F,0x0F,0xA0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x5E,0x07,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x40,0xF0,0x20,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x40,0x60,0x20,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x5E,0x07,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x5F,0x0F,0xA0,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x4F,0x0F,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x47,0x0E,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x63,0x0C,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#define STATUS_SCREENWIDTH 115 //Width in pixels
#define STATUS_SCREENHEIGHT 19 //Height in pixels
#define STATUS_SCREENBYTEWIDTH 15 //Width in bytes
const unsigned char status_screen1_bmp[] PROGMEM = { //AVR-GCC, WinAVR
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x61,0xF8,0x60,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x41,0xF8,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0xF0,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x40,0x60,0x20,
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x58,0x01,0xA0,
0x7F,0x80,0x00,0x3F,0xC0,0x00,0x3F,0xC0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0xFB,0xC0,0x00,0x79,0xE0,0x00,0x79,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xF3,0xC0,0x00,0x76,0xE0,0x00,0x76,0xE0,0x00,0x20,0x82,0x00,0x5E,0xF7,0xA0,
0xEB,0xC0,0x00,0x7E,0xE0,0x00,0x7E,0xE0,0x00,0x41,0x04,0x00,0x5C,0x63,0xA0,
0x7B,0x80,0x00,0x3D,0xC0,0x00,0x39,0xC0,0x00,0x82,0x08,0x00,0x58,0x01,0xA0,
0x7B,0x80,0x00,0x3B,0xC0,0x00,0x3E,0xC0,0x01,0x04,0x10,0x00,0x40,0x60,0x20,
0xFB,0xC0,0x00,0x77,0xE0,0x00,0x76,0xE0,0x01,0x04,0x10,0x00,0x40,0xF0,0x20,
0xFB,0xC0,0x00,0x70,0xE0,0x00,0x79,0xE0,0x00,0x82,0x08,0x00,0x41,0xF8,0x20,
0xFF,0xC0,0x00,0x7F,0xE0,0x00,0x7F,0xE0,0x00,0x41,0x04,0x00,0x61,0xF8,0x60,
0x3F,0x00,0x00,0x1F,0x80,0x00,0x1F,0x80,0x00,0x00,0x00,0x00,0x70,0x00,0xE0,
0x1E,0x00,0x00,0x0F,0x00,0x00,0x0F,0x00,0x01,0xFF,0xFF,0x80,0x7F,0xFF,0xE0,
0x0C,0x00,0x00,0x06,0x00,0x00,0x06,0x00,0x01,0xFF,0xFF,0x80,0x00,0x00,0x00
};
#endif // Extruders
#define SD_NOFILEWIDTH 24 //Width in pixels
#define SD_NOFILEHEIGHT 32 //Height in pixels
#define SD_NOFILEBYTEWIDTH 3 //Width in bytes
const unsigned char sdnofile_bmp[] PROGMEM = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0x00,0x40,0x00,0x80,0x40,
0x00,0x40,0x40,0x00,0x20,0x7F,0xFF,0xF0,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,
0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,
0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,
0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,
0x10,0x40,0x00,0x10,0x7F,0xFF,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
#define SD_FILEWIDTH 24 //Width in pixels
#define SD_FILEHEIGHT 32 //Height in pixels
#define SD_FILEBYTEWIDTH 3 //Width in bytes
const unsigned char sdfile_bmp[] PROGMEM = {
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFE,0x00,0x40,0x01,0x00,0x40,
0x00,0x80,0x40,0x00,0x40,0x40,0x00,0x20,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,
0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,
0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,
0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,
0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
#define PENOK_WIDTH 24 //Width in pixels
#define PENOK_HEIGHT 32 //Height in pixels
#define PENOK_BYTEWIDTH 3 //Width in bytes
const unsigned char penok_bmp[] PROGMEM = {
/*
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,
0xFF,0xF0,0x7F,0x8F,0xF0,0x61,0x80,0x30,0x6A,0x01,0x30,0x60,0xAC,0x30,0x76,0x04,
0xB0,0x60,0xD1,0x30,0x72,0x20,0x30,0x60,0x2D,0x30,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,
0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x7F,0xFF,0xF0,0x20,0x00,0x20,0x10,
0x00,0x40,0x08,0x00,0x80,0x04,0x01,0x00,0x02,0x02,0x00,0x01,0x04,0x00,0x00,0x88,
0x00,0x00,0x50,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
*/
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,
0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,
0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,
0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,0xFF,0xF0,0x3F,
0xFF,0xF0,0x3F,0xFF,0xF0,0x30,0x00,0x30,0x18,0x00,0x60,0x0C,0x00,0xC0,0x06,0x01,
0x80,0x03,0x03,0x00,0x01,0x86,0x00,0x00,0xFC,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};
#define PENNO_WIDTH 24 //Width in pixels
#define PENNO_HEIGHT 32 //Height in pixels
#define PENNO_BYTEWIDTH 3 //Width in bytes
const unsigned char penno_bmp[] PROGMEM = {
/*
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x7F,0xFF,0xF0,0x40,0x00,0x10,0x40,
0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,
0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,
0x40,0x00,0x10,0x40,0x00,0x10,0x40,0x00,0x10,0x7F,0xFF,0xF0,0x20,0x00,0x20,0x10,
0x00,0x40,0x08,0x00,0x80,0x04,0x01,0x00,0x02,0x02,0x00,0x01,0x04,0x00,0x00,0x88,
0x00,0x00,0x50,0x00,0x00,0x20,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00
*/
0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x3F,0xFF,0xF0,0x20,0x00,0x10,0x20,
0x00,0x10,0x20,0x00,0x10,0x20,0x00,0x10,0x20,0x00,0x10,0x20,0x00,0x10,0x20,0x00,
0x10,0x20,0x00,0x10,0x20,0x00,0x10,0x20,0x00,0x10,0x20,0x00,0x10,0x20,0x00,0x10,
0x20,0x00,0x10,0x20,0x00,0x10,0x20,0x00,0x10,0x20,0x00,0x10,0x20,0x00,0x10,0x20,
0x00,0x10,0x3F,0xFF,0xF0,0x10,0x00,0x20,0x08,0x00,0x40,0x04,0x00,0x80,0x02,0x01,
0x00,0x01,0x02,0x00,0x00,0x84,0x00,0x00,0x78,0x00,0x00,0x00,0x00,0x00,0x00,0x00
};