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汇总合并 rAthena 官方最新代码 - 2024年01月31日 #763

Merged
merged 34 commits into from
May 25, 2024

Commits on Dec 29, 2023

  1. Rebalance shadow cross 20221221 (#8019)

    * Savage Impact
    - Reduces cooldown from 1 second to 0.7 seconds.
    - Increases area of effect from 5 x 5 cells to 7 x 7 cells based on level 10.
    - Applies AP recovery rate by 2.
    
    * Shadow Stab
    - The skill will deal damage for 2 hits.
    - While under Cloaking Exceed buff, increases number of hit to 3 hits with higher damage per hit.
    - Increases factor weight of POW in skill formula while under Cloaking Exceed buff from 5 to 7.
    - Increases base damage from 1500%Atk to 1750%/2000%Atk per hit based on level 5.
    Atemo authored Dec 29, 2023
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  2. Rebalance inquisitor 20221221 (#8022)

    * Oleum Sanctum
    - Reduces cooldown from 2 seconds to 1.5 seconds.
    - No longer require Holy Water on casting.
    - Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.
    
    * Explosion Blaster
    - Adds global cool time by 1 second.
    - Increases SP consumption from 90 to 125 based on level 5.
    - Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 5.
    - Reduces base damage of from 14000%Atk to 12000%Atk based on level 5.
    - Increases base damage against Oleum Sanctum debuff from 16000%Atk to 17600%Atk based on level 5.
    - Reduces factor weight of POW in skill formula (without Oleum Sanctum debuff) from 15 to 10.
    
    * Massive Flame Blaster
    - Adds global cool time by 0.5 seconds.
    - Reduces area of effect from 11 x 11 cells to 9 x 9 cells.
    - Increases base damage from 21500%/23000%Atk to 23000%/24500%Atk based on level 10.
    Atemo authored Dec 29, 2023
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  3. Refactored login-server clif to structs (#8058)

    Communication between the login-server and the client is now done with structs.
    Moved the definition of the global reusable packet buffer to socket.hpp
    Lemongrass3110 authored Dec 29, 2023
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  4. Rebalance cardinal 20221221 (#8021)

    * Framen
    - Increases base damage from 4000%/4500%Matk to 4750%/5250%Matk based on level 5.
    
    * Arbitrium
    - Reduces cooldown from 1.5 seconds to 1 second.
    - Increases SP consumption from 112 to 125 based on level 10.
    - Applies AP recovery rate by 2.
    - Increases base damage of area damage from 12500%Matk to 17500%Matk based on level 10.
    - Increases factor weight of Fidus Animus skill level in skill formula of area damage from 100 to 500 based on level 10.
    - Increases factor weight of SPL in skill formula from 7 to 10.
    
    * Petitio
    - Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
    - Increases factor weight of Mace & Book Mastery skill level in skill formula from 100 to 500 based on level 10.
    Atemo authored Dec 29, 2023
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  5. Rebalance Windhawk 20221221 (#8020)

    * No Limits (Ranger)
    - No longer be removed by Dispell or Clearance.
    
    * Calamity Gale
    - Increases duration from 60 seconds to 180 seconds.
    - Reduces cooldown from 300 seconds to 180 seconds.
    
    Note: it was not implemented
    - No longer be removed when using No Limits.
    
    * Gale Storm
    - Reduces cooldown from 1.5 seconds to 1.2 seconds.
    - Increases SP consumption from 100 to 120 based on level 10.
    - Increases base damage from 9500%Atk to 10000%Atk based on level 5.
    - Reduces area of effect from 11 x 11 cells to 9 x 9 cells based on level 10.
    
    Note: CON weight was already 10
    - Increases factor weight of CON in skill formula from 5 to 10.
    
    * Crescive Bolt
    - Increases cooldown from 0.15 seconds to 0.35 seconds.
    - Increases global cool time from 0.3 seconds to 0.7 seconds.
    - Increases base damage from 3400%Atk to 9400%Atk based on level 10.
    
    Additionnally
    - Removed leftover Deep Blind Trap / Solid Trap / Swift Trap / Flame Trap status ailments in `skills_db.yml` (from previous rebalance)
    - Corrected WH HAWK BOOMERANG and WH_HAWKBOOMERANG formula according to the Korean description of the skill.
    - Included WH_NATUREFRIENDLY in the damage formula of WH_HAWKRUSH and WH_HAWKBOOMERANG (x1.5 at level 5) (source: tests on KRO)
    
    Thanks to @datawulf
    Atemo authored Dec 29, 2023
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Commits on Dec 30, 2023

  1. Rebalance Arch mage 20221221 (#8065)

    * Rain of Crystal
    - Reduces area of effect from 19 x 19 cells to 13 x 13 cells based on level 5.
    - Increases SP consumption from 100 to 125 based on level 5.
    
    * Crimson Arrow
    - Reduces SP consumption from 94 to 90 based on level 5.
    - Increases base damage of linear damage from 1500%Matk to 1750%Matk based on level 5.
    - Increases base damage of explosion damage from 3000%Matk to 3500%Matk based on level 5.
    
    * Storm Cannon
    - Reduces SP consumption from 94 to 88 based on level 5.
    - Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.
    
    * Rock Down
    - Reduces SP consumption from 94 to 88 based on level 5.
    - Increases base damage from 4750%/6250%Matk to 6000%/7500%Matk based on level 5.
    
    * Frozen Slash
    - Increases SP consumption from 96 to 115 based on level 5.
    - Increases base damage from 4750%/6650%Matk to 4900%/6800%Matk based on level 5.
    
    * Destructive Hurricane
    - Increases cooldown from 2 seconds to 2.5 seconds.
    - Increases base damage from 14250%Matk to 14850%Matk based on level 5.
    - Reduces damage bonus from Climax level 3 from 200% to 150%.
    - Changes damage modifier from Climax level 5 from 50% increasing to 20% reducing.
    - Increases SP consumption from 132 to 186 based on level 5.
    
    * Crystal Impact
    - Reduces area of effect from 15 x 15 cells to 13 x 13 cells based on level 5.
    - Increases SP consumption from 132 to 186 based on level 5.
    - Reduces area of effect bonus from Climax level 5 from entire screen to 15 x 15 cells.
    
    
    Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
    Atemo and Lemongrass3110 authored Dec 30, 2023
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  2. Removed flag parameter for MC_IDENTIFY (#8070)

    Fixes #7634
    
    Thanks to @OptimusM and @laziem
    Lemongrass3110 authored Dec 30, 2023
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Commits on Dec 31, 2023

  1. Fix token auth packet handling (#8071)

    It should skip the entire packet
    vstumpf authored Dec 31, 2023
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Commits on Jan 1, 2024

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Commits on Jan 2, 2024

  1. Rebalance Imperial Guard 20221221 (#8078)

    * Cross Rain
    - Reduces cooldown from 4.5 seconds to 2.4 seconds.
    - Reduces skill duration from 4.5 seconds to 2.4 seconds based on level 10.
    - Increases factor weight of Spear & Sword Mastery skill level in skill formula from 50/100 (Holy Shield) to 100/150 (Holy Shield) based on level 10.
    - Increases factor weight of SPL in skill formula from 5 to 7.
    - Reduces AP recovery rate from 7 to 4.
    
    * Shield Shooting
    - Reworks skill to dealing damage to surrounding enemies within 7 x 7 cells around the target.
    - Reduces cast range from 11 cells to 9 cells.
    - Increases factor weight of Shield Mastery skill level in skill formula from 75 to 250 based on level 5.
    - Increases base damage from 11900%Atk to 14900%Atk based on level 5.
    - Increases factor weight of POW in skill formula from 5 to 7.
    - Increases factor weight of shield refine rate in skill formula from 4 to 25.
    Atemo authored Jan 2, 2024
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  2. Rebalance Troubadour & Trouvere 20221221 (#8068)

    * Rhythm Shooting
    - Increases cooldown from 0.15 seconds to 0.35 seconds.
    - Increases base damage from 800%/1400%Atk to 3700%/4550%Atk per hit based on level 5.
    - Increases factor weight of CON in skill formula from 3 to 5 (7 on targets marked with sound brand).
    
    Additionally
    - The effect from Rhythm Shooting does not remove SC_SOUNDBLEND anymore (written in the skill description)
    
    * Metallic Fury
    - Reworks skill to dealing damage to surrounding enemies around the target (9 x 9 cells based on level 5).
    - Increases cooldown from 0.3 seconds to 0.4 seconds.
    - Increases global cool time from 0.3 seconds to 0.5 seconds.
    - No longer remove sound brand debuff from target. (doesn't mention it changelog but it works)
    - Increases base damage from 11000%Matk to 13000%/18000%(targets marked with sound brand)Matk based on level 5.
    - Increases factor weight of SPL in skill formula (on targets marked with sound brand) from 1.5x of Stage Manner skill level to 2x of Stage Manner skill level.
    Atemo authored Jan 2, 2024
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  3. Rebalance Dragon Knight 20221221 (#8077)

    * Madness Crusher
    - Reduces SP consumption from 68 to 55 based on level 5.
    - Increases base damage from 4400%Atk to 8350%Atk based on level 5.
    - Increases factor weight of POW in skill formula from 7 to 10.
    
    * Storm Slash
    - Increases cooldown from 0.3 seconds to 0.35 seconds.
    - Reduces SP consumption from 60 to 55 based on level 5.
    - Increases base damage from 950%Atk to 2200%Atk per hit based on level 5.
    - Increases the chance to double skill damage while under Giant Growth buff from 30% to 60%.
    
    * Hack and Slasher
    - Increases base damage from 7300%Atk to 7700%Atk per hit based on level 10.
    - Reduces area of effect from 9 x 9 cells to 7 x 7 cells based on level 10.
    - Applies critical damage, the critical chance is the user's Cri.
    
    Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
    Atemo and Lemongrass3110 authored Jan 2, 2024
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  4. Rebalance Meister 20221221 (#8076)

    Axe Stomp
    - Increases SP consumption from 74 to 85 based on level 5.
    - Increases base damage from 4600%Atk to 5150%Atk per hit based on level 5.
    
    Mighty Smash, Spark Blaster  and Triple Laser are already up-to-date
    Atemo authored Jan 2, 2024
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Commits on Jan 5, 2024

  1. Fixed convex mirror (#8084)

    When the "NoSave" of SC_BOSSMAPINFO is removed, this could lead to issues after a character logs back in.
    
    Fixes #8083
    
    Thanks to @Gyakushinn
    Lemongrass3110 authored Jan 5, 2024
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Commits on Jan 6, 2024

  1. Rebalance Abyss chaser 20221221 (#8081)

    * Abyss Dagger
    - Increases cooldown from 0.3 seconds to 0.4 seconds.
    - Increases SP consumption from 64 to 76 based on level 5.
    - Increases base damage from 2600%Atk to 4600%Atk based on level 5.
    
    * Frenzy Shot
    - Increases cooldown from 0.2 seconds to 0.35 seconds.
    - Increases SP consumption from 55 to 65 based on level 10.
    - Increases number of hit from 1 hit to 2 hits.
    - Increases base damage from 4000%Atk to 6150%Atk based on level 10.
    - Increases factor weight of CON in skill formula from 5 to 15.
    
    * Deft Stab
    - Removes a chance to trigger the skill one more time.
    - Increases SP consumption from 62 to 72 based on level 10.
    - Increases cooldown from 0.3 seconds to 0.7 seconds.
    - Reduces base damage from 5850%Atk to 3750%Atk based on level 10.
    - Changes damage logic from 5 split hits to 5 cumulative hits.
    
    Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
    Atemo and Lemongrass3110 authored Jan 6, 2024
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Commits on Jan 8, 2024

  1. Updated hidden garden instance (#8092)

    * Monsters spawn times is significantly reduced.
    Atemo authored Jan 8, 2024
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  2. Item DB correction/update (#8091)

    * Corrected item Locations
    * Added missing effect when autobonus is triggered for some snow and glacier enchants
    * Updated item Trade
    Atemo authored Jan 8, 2024
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  3. Cleanup of PATK calculation (#8094)

    Follow up to 66dddb3 (rathena/rathena#7996)
    
    Fixes RK_DRAGONBREATH handling when DK_DRAGONIC_AURA is not skilled
    datawulf authored Jan 8, 2024
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Commits on Jan 10, 2024

  1. Corrected CD_ARBITRIUM_ATK area of damage (#8096)

    * The splash area should be 9x9 according to skill description
    
    Fixed #8079
    Thanks to @Jaikayray
    Atemo authored Jan 10, 2024
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Commits on Jan 11, 2024

  1. Corrected IG_GRAND_JUDGEMENT (#8095)

    * Moved IG_GRAND_JUDGEMENT with other splash skills in skill_castend_damage_id
    
    Co-authored-by: Lemongrass3110 <lemongrass@kstp.at>
    
    Fixed #8080
    
    Thanks to @Jaikayray
    Atemo authored Jan 11, 2024
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Commits on Jan 12, 2024

  1. Some bonus ignored left_cardfix_to_right (#8097)

    Taken from #7024
    
    Co-authored-by: munkrej <schmunk@posteo.de>
    Lemongrass3110 and datawulf authored Jan 12, 2024
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Commits on Jan 13, 2024

  1. Fixed RK_WINDCUTTER not ignoring def (#8102)

    The order of the checks was wrong and therefore the if could never be reached.
    
    Co-authored-by: munkrej <schmunk@posteo.de>
    Lemongrass3110 and datawulf authored Jan 13, 2024
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Commits on Jan 16, 2024

  1. Corrected the boss spawn in lhz_dun_n (#8099)

    * Removed the use of killedrid in the script in case the killer is not a player.
    Atemo authored Jan 16, 2024
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Commits on Jan 17, 2024

  1. Update renewal Base exp and Job exp (#8103)

    * Updated Base exp
    * Updated job exp
    Atemo authored Jan 17, 2024
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  2. Fixed some memleaks (#8107)

    Improved memleak location reporting for parse_script
    Lemongrass3110 authored Jan 17, 2024
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  3. Initial implementation of Hyper Novice (#8101)

    Taken from #7024
    
    Co-authored-by: munkrej <schmunk@posteo.de>
    Co-authored-by: Aleos <aleos89@users.noreply.github.com>
    3 people authored Jan 17, 2024
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Commits on Jan 18, 2024

  1. Updated Level 250/50 to 260/55 (#8108)

    Updated Level 250/50 to 260/55.
    Hp and Sp are unknown.
    Additionally updated Super_Novice_E job level from 50 to 70 (note: this class doesn't get additional stats by job level).
    Atemo authored Jan 18, 2024
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Commits on Jan 19, 2024

  1. Rebalance Hyper Novice 20221221 (#8111)

    * Double Bowling Bash
    - Reduces knock-back distance from 2 cells to 1 cell.
    - Increases base damage from 2650%Atk to 3200%Atk per hit based on level 10.
    
    * Mega Sonic Blow
    - Increases cooldown from 0.3 seconds to 0.35 seconds.
    - Increases base damage from 5350%Atk to 8400%Atk based on level 10.
    
    * Shield Chain Rush
    - Increases cooldown from 0.3 seconds to 0.35 seconds.
    - Increases base damage from 5100%Atk to 5700%Atk based on level 10.
    
    * Spiral Pierce Max
    - Increases cooldown from 0.3 seconds to 0.35 seconds.
    - Increases base damage from 4050%Atk to 8700%Atk based on level 10.
    
    * Hell's Drive
    - Increases SP consumption from 98 to 115 based on level 10.
    
    * Ground Gravitation
    - Increases SP consumption from 100 to 120 based on level 10.
    
    * Breaking Limit
    - Increases damage bonus of Mega Sonic Blow and Spiral Pierce Max from 70% to 100%.
    - Increases damage bonus of Double Bowling Bash and Shield Chain Rush from 50% to 70%.
    Atemo authored Jan 19, 2024
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Commits on Jan 26, 2024

  1. Corrected Shrink Stuns target (#8075)

    Fixed #8072
    
    Thanks to @LadyNanuia
    Atemo authored Jan 26, 2024
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Commits on Jan 31, 2024

  1. Archmage skill corrections (#8120)

    Corrections of several Archmage skills and High wizard skill HW_MAGICPOWER :
        AG_FROZEN_SLASH : 3 hits are displayed instead of a single hit.
        TargetType of 4th ground skills is now Ground. Ground skills don't trigger HW_SOULDRAIN. Skills affected :
            AG_VIOLENT_QUAKE_ATK
            AG_ALL_BLOOM_ATK
            AG_ALL_BLOOM_ATK2
            AG_CRYSTAL_IMPACT_ATK
            AG_ASTRAL_STRIKE_ATK
        Fixed cast time of HW_MAGICPOWER is not affected by item bonus anymore.
    Atemo authored Jan 31, 2024
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Commits on May 24, 2024

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