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Databases.txt
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DB_ADEvent(CHARACTER, STRING, DIALOGRESOURCE)
DB_ADEvent_Item(ITEM, STRING, DIALOGRESOURCE)
DB_ADRequested(GUIDSTRING)
DB_AD_Dialog(GUIDSTRING, DIALOGRESOURCE)
DB_AD_Dialog(GUIDSTRING, GUIDSTRING, DIALOGRESOURCE)
DB_Achievements(STRING, INTEGER, STRING)
DB_Achievements_BG3_Quest09_CompletedGoals(STRING, GUIDSTRING)
DB_Achievements_BG3_Quest16_AchievementBlocked(CHARACTER)
DB_Achievements_BG3_Quest16_DoingRespec(CHARACTER)
DB_Achievements_BG3_Quest16_MissingClassTag_Break(INTEGER)
DB_Achievements_BG3_Quest17_PotionsCrafted(GUIDSTRING, STRING)
DB_Achievements_BG3_Quest18_PettedOwlbearCub(CHARACTER)
DB_Achievements_BG3_Quest18_PettedScratch(CHARACTER)
DB_Achievements_BG3_Quest21_PrisonEscapee(CHARACTER)
DB_Achievements_BG3_Quest24_Failed(INTEGER)
DB_Achievements_BG3_Quest24_Tieflings(CHARACTER)
DB_Achievements_BG3_Quest27_Throwing(CHARACTER, CHARACTER, INTEGER, STRING)
DB_Achievements_BG3_Quest29_DamageCause(STRING)
DB_Achievements_BG3_Quest30_UnarmedStoryAction(CHARACTER, INTEGER, STRING)
DB_Achievements_BG3_Quest32_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest33_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest34_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest34_SurgerySpells(STRING)
DB_Achievements_BG3_Quest35_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest35_TollCollectorSpells(STRING)
DB_Achievements_BG3_Quest36_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest37_AchievementBlocked(INTEGER)
DB_Achievements_BG3_Quest37_TrapStatuses(STRING)
DB_Achievements_BG3_Quest38_RitualActive(INTEGER)
DB_Achievements_BG3_Quest41_SupplySpent(GUIDSTRING)
DB_Achievements_BG3_Quest43_BookIDs(STRING)
DB_Achievements_BG3_Quest43_BookRead(STRING, STRING)
DB_Achievements_BG3_Quest43_TestBooks(ITEM, STRING)
DB_Achievements_BG3_Quest44_KilledWhileDrunk(STRING, CHARACTER)
DB_Achievements_BG3_Quest53_AchievementPossible(INTEGER)
DB_Achievements_Completed(STRING, CHARACTER)
DB_Achievements_DEBUG_DisplayProgress(INTEGER)
DB_Achievements_Progress(STRING, INTEGER)
DB_Achievements_Progress_Character(STRING, INTEGER, CHARACTER)
DB_Achievements_Progress_User(STRING, INTEGER, STRING)
DB_Achievements_UnlockAfterDialogGlobalFlag(STRING, FLAG, DIALOGRESOURCE)
DB_Achievements_UnlockAfterDialogPlayerFlag(STRING, FLAG, DIALOGRESOURCE)
DB_Act1_TutorialEntities_HighGroundAdvantage_Opponents(CHARACTER)
DB_Act1_TutorialEntities_NonLethalAttacks_Opponents(CHARACTER)
DB_Act1_TutorialTriggers_SeeingInDark(TRIGGER)
DB_Act1_TutorialTriggers_Sneak(TRIGGER)
DB_Act1a_MainQuestFallback_BlockTeleport(STRING)
DB_Act1a_MainQuestFallback_MizoraIntroTriggers(TRIGGER)
DB_Act2_DebugSetup_Completed(INTEGER)
DB_Act2_DebugSetup_MainPlayer(CHARACTER)
DB_Act3_FlorrickExecution_Hangmen(GUIDSTRING, CHARACTERROOT, CHARACTERROOT, TRIGGER, ITEM, INTEGER, INTEGER)
DB_Act3_GLO_Gazette_ActiveHeadlineFlag(FLAG)
DB_Act3_GLO_Gazette_Articles(STRING, INTEGER, STRING)
DB_Act3_GLO_Gazette_BestArticle(STRING, INTEGER)
DB_Act3_GLO_Gazette_BestFooter(STRING, INTEGER)
DB_Act3_GLO_Gazette_BestHeadline(STRING, INTEGER)
DB_Act3_GLO_Gazette_FlagCancel(FLAG, STRING)
DB_Act3_GLO_Gazette_FlagReactions(FLAG, STRING, INTEGER)
DB_Act3_GLO_Gazette_HeadlineFlags(STRING, FLAG)
DB_Act3_GLO_Gazette_Illustrations(STRING, STRING)
DB_Act3_GLO_Gazette_IssueNumber(INTEGER)
DB_Act3_GLO_Gazette_OwnedPapers(GUIDSTRING, STRING)
DB_Act3_GLO_Gazette_TodaysIssue(STRING)
DB_Act3_ORI_Laezel(INTEGER)
DB_Act3_VampireSpawns_Escaping(CHARACTER)
DB_ActiveCamp(STRING)
DB_ActiveCamp_Override(STRING)
DB_ActiveLevel(STRING)
DB_ActivePartyTriggers(STRING, TRIGGER, INTEGER)
DB_ActivePlayerMarker(CHARACTER, STRING)
DB_ActorAddedToList(INTEGER)
DB_AddCharactersInTriggerToDialog(DIALOGRESOURCE, TRIGGER, INTEGER)
DB_AddCharactersInTriggerToDialog(DIALOGRESOURCE, TRIGGER, INTEGER, INTEGER)
DB_AddCharactersInTriggerToDialog(DIALOGRESOURCE, TRIGGER, INTEGER, INTEGER, INTEGER)
DB_AddCharactersInTriggerToDialog(DIALOGRESOURCE, TRIGGER, INTEGER, INTEGER, INTEGER, INTEGER)
DB_AddCharactersInTriggerToDialog_IgnoreHidden(DIALOGRESOURCE)
DB_AddToTrackedSoundEntity_OncePerCharacter(TRIGGER, CHARACTER)
DB_AlignClassTags(TAG, TAG, TAG)
DB_AliveInCheckpointTrigger(CHARACTER, TRIGGER)
DB_AllyAbilities_LearnedSpell(STRING)
DB_AlreadyTeleported(INTEGER)
DB_AmbushLaunchRequestedFor(GUIDSTRING, TRIGGER, CHARACTER)
DB_AmbushLaunched(TRIGGER)
DB_AmbushRevealRequestedFor(GUIDSTRING, TRIGGER, CHARACTER)
DB_AmbushRevealed(TRIGGER)
DB_AmbushSurpriseImmune(TRIGGER, CHARACTER)
DB_AmbushTrigger(TRIGGER, TRIGGER, DIFFICULTYCLASS)
DB_AmbushTrigger_AdditionalAmbushTrigger(TRIGGER, TRIGGER)
DB_AmbushTrigger_AmbushRevealAD(TRIGGER, DIALOGRESOURCE)
DB_AmbushTrigger_Ambusher(TRIGGER, GUIDSTRING, INTEGER)
DB_AmbushTrigger_AmbusherDelay(TRIGGER, INTEGER)
DB_AmbushTrigger_Ambusher_Appear(TRIGGER, CHARACTER, GUIDSTRING, INTEGER, ANIMATION, STRING)
DB_AmbushTrigger_CachedTrigger(TRIGGER, STRING)
DB_Analytics_LeftPermanently(CHARACTER)
DB_Analytics_PartyFollower(CHARACTER)
DB_Analytics_SwappedDuring(INTEGER)
DB_AnimTestLoopingAnimation(CHARACTER, ANIMATION)
DB_AnubisConfigOverride_NewConfig(CHARACTER, STRING, INTEGER)
DB_AnubisConfigOverride_UpdatedConfig(INTEGER)
DB_AnubisConfigs(CHARACTER, STRING)
DB_AnubisConfigsOverrideStack(CHARACTER, STRING, INTEGER)
DB_AnubisConfigs_CharacterSavedStates(CHARACTER, STRING)
DB_AnubisConfigs_DelayAssignment(CHARACTER, STRING)
DB_ApplySavegamePatches_UpdateOffstageGondianFaction(INTEGER)
DB_ApprovalRating(CHARACTER, CHARACTER, INTEGER)
DB_ApprovalRating_Updating(CHARACTER, CHARACTER)
DB_ArcaneTower_SafeForBanter(INTEGER)
DB_ArrestAfterDialog(CHARACTER, INTEGER)
DB_ArrestDialog(CHARACTER, INTEGER, INTEGER)
DB_Arresting(CHARACTER, INTEGER, CHARACTER, CHARACTER, CHARACTER, CHARACTER, DIALOGRESOURCE)
DB_AssaultFamilyIgnoreFor(CHARACTER, CHARACTER)
DB_AssaultIgnoreFor(CHARACTER, CHARACTER)
DB_AttemptingMutingStatuses(GUIDSTRING, STRING, GUIDSTRING)
DB_AttitudeAdjustMent(CHARACTER, CHARACTER, INTEGER)
DB_Audio_CurrentMusicState(STRING)
DB_Audio_TrackedSoundEntity(TRIGGER, CHARACTER)
DB_AutoSaveTrigger(TRIGGER)
DB_AutomatedDialog(INTEGER)
DB_AutomatedDialogIsVB(INTEGER)
DB_AutosaveGroup(TRIGGER, STRING)
DB_AvatarFactions(FACTION)
DB_AvatarHasFaction(CHARACTER, FACTION)
DB_Avatars(CHARACTER)
DB_BG3Version(INTEGER, INTEGER, INTEGER, INTEGER)
DB_BG3Version_Savegame(INTEGER, INTEGER, INTEGER, INTEGER)
DB_BG3Version_Trace(INTEGER, INTEGER, INTEGER, INTEGER)
DB_BG3_PatchingSavegame(INTEGER)
DB_BG3_Released_Versions(STRING, INTEGER, INTEGER, INTEGER, INTEGER)
DB_BG3_SaveGamePatches(STRING)
DB_BG3_SaveGamePatches_GUS_300045_WaitingForDrider(INTEGER)
DB_BGO_Nightsong_Act3Updates(STRING)
DB_BUGFIX_301978(INTEGER)
DB_BUGFIX_HarvardItemsBGO_DoFix(INTEGER)
DB_BUGFIX_Marker(STRING)
DB_BackgroundTags(TAG)
DB_BaldursMouth_HasAnySupport(GUIDSTRING)
DB_BanishedInDialog(CHARACTER)
DB_Banishment_Applied(CHARACTER, CHARACTER)
DB_Bard_InstrumentRootToSpell(ITEMROOT, STRING)
DB_BlockActWaypoints(STRING, STRING)
DB_BlockDismissable(CHARACTER)
DB_BlockOwnershipChecks(INTEGER)
DB_BlockPickupOfBloodOfLathander(INTEGER)
DB_BlockPickupOfGithyankiEgg(INTEGER)
DB_BlockPolymorphDialog(DIALOGRESOURCE)
DB_BlockStoryItemTransfer(CHARACTER)
DB_BlockTextSpam(GUIDSTRING)
DB_BlockWaitInCampOption(CHARACTER)
DB_BlockWorldGossip(CHARACTER)
DB_BlockedWaypointZone(TRIGGER)
DB_BookFlags(ITEM, FLAG)
DB_BookTemplateFlags(ITEMROOT, FLAG)
DB_BooleanStrings(INTEGER, STRING)
DB_Bottomless_CharacterWithWarning(CHARACTER)
DB_Bottomless_Ettercaps(CHARACTER)
DB_Bottomless_Ettercaps_ForceUpdating(CHARACTER)
DB_Bottomless_ForbiddenSurfaces(STRING)
DB_BoughtFromMerchantInDialogFlag(CHARACTER, DIALOGRESOURCE, FLAG)
DB_CAMPDEBUGBOOK_FirstObjectReached(INTEGER)
DB_CAMPDEBUGBOOK_FlagCampStringCouple(FLAG, GUIDSTRING)
DB_CAMPDEBUGBOOK_LoadMoreStringTracker(GUIDSTRING)
DB_CAMPDEBUGBOOK_StringType(STRING)
DB_CAMPDEBUGBOOK_StringVariableFlag(STRING, FLAG)
DB_CAMPDEBUG_SetFlagAfterNightStarted(FLAG, FLAG, GUIDSTRING)
DB_CAMP_ArabellaPowers_Letter(ITEM)
DB_CAMP_Astarion_BiteSceneMurderVictim(CHARACTER)
DB_CAMP_Astarion_CelebrationFlags(FLAG, FLAG)
DB_CAMP_Astarion_CleanupCorpseAfterNextLongRest(CHARACTER)
DB_CAMP_Astarion_ClearVictimBlood(CHARACTER)
DB_CAMP_Astarion_DeadAvatar(CHARACTER)
DB_CAMP_Astarion_GurKidnapping_PlayPAD(CHARACTER)
DB_CAMP_Astarion_MorningAfterCompanions(CHARACTER)
DB_CAMP_Astarion_RaphaelAtHavenDialogs(DIALOGRESOURCE)
DB_CAMP_Astarion_StandingStillDialogs(DIALOGRESOURCE)
DB_CAMP_Astarion_StandingStillDialogs_SteerTo(CHARACTER)
DB_CAMP_Astarion_WaitForGainingControl(CHARACTER)
DB_CAMP_Astarion_WaitForResurrection(CHARACTER)
DB_CAMP_BlockCampFaction(CHARACTER)
DB_CAMP_CampFaction_TemporaryHostile(CHARACTER)
DB_CAMP_CharacterLongRested(CHARACTER)
DB_CAMP_DEBUG_MovedGnomeWithDebug(INTEGER)
DB_CAMP_DaisyAcknowledgement_Partner(CHARACTER, CHARACTER, INTEGER)
DB_CAMP_DrowBetrayal(INTEGER)
DB_CAMP_DrowBetrayal_PreferredPlayer(CHARACTER)
DB_CAMP_Elfsong_WaypointDoors(GUIDSTRING, STRING)
DB_CAMP_GoblinHuntCelebration_BetrayalPlayer(GUIDSTRING)
DB_CAMP_GoblinHuntCelebration_BetraylFightComplete(INTEGER)
DB_CAMP_GoblinHuntCelebration_Cancelled(INTEGER)
DB_CAMP_GoblinHuntCelebration_DeadTieflingPos(CHARACTER, TRIGGER)
DB_CAMP_GoblinHuntCelebration_DialogsForFollowers(CHARACTER, DIALOGRESOURCE)
DB_CAMP_GoblinHuntCelebration_FullCamp(INTEGER)
DB_CAMP_GoblinHuntCelebration_Goblins(CHARACTER, TRIGGER)
DB_CAMP_GoblinHuntCelebration_InitialDialog(GUIDSTRING, GUIDSTRING, DIALOGRESOURCE)
DB_CAMP_GoblinHuntCelebration_KaghaParalyzed(INTEGER)
DB_CAMP_GoblinHuntCelebration_LeavingCompanions(CHARACTER)
DB_CAMP_GoblinHuntCelebration_MintharaFallback(CHARACTER)
DB_CAMP_GoblinHuntCelebration_NightFlags(FLAG)
DB_CAMP_GoblinHuntCelebration_ParentsScene(CHARACTER, TRIGGER, DIALOGRESOURCE)
DB_CAMP_GoblinHuntCelebration_PotentialNightScenes(CHARACTER, FLAG)
DB_CAMP_GoblinHuntCelebration_PotentialPartner(CHARACTER, FLAG)
DB_CAMP_GoblinHuntCelebration_PotentialRomanceFlag(FLAG, FLAG)
DB_CAMP_GoblinHuntCelebration_ProdigiesScene(CHARACTER, TRIGGER, DIALOGRESOURCE)
DB_CAMP_GoblinHuntCelebration_SceneActors(CHARACTER)
DB_CAMP_GoblinHuntCelebration_SelfReflectionFlags(FLAG)
DB_CAMP_GoblinHuntCelebration_SexScenes(FLAG, DIALOGRESOURCE, CHARACTER)
DB_CAMP_GoblinHuntCelebration_Tieflings(CHARACTER, DIALOGRESOURCE, CHARACTER, TRIGGER)
DB_CAMP_GoblinHuntCelebration_VoloCageObjects(ITEM)
DB_CAMP_HalsinMorningAfterScene(INTEGER)
DB_CAMP_Halsin_HasMetHalsinFlags(FLAG)
DB_CAMP_HalsinsRevenge_Adversaries(CHARACTER)
DB_CAMP_HalsinsRevenge_Started(INTEGER)
DB_CAMP_HalsinsRevenge_TeleportPoints(CHARACTER, GUIDSTRING, STRING)
DB_CAMP_Jergal_PlayersToResurrect(CHARACTER)
DB_CAMP_JustWokeUp(INTEGER)
DB_CAMP_LaezelBeforeDream_Combat(GUIDSTRING)
DB_CAMP_LaezelBeforeDream_LaezelHuntingDownPlayers(INTEGER)
DB_CAMP_LaezelBeforeDream_LaezelKiller(CHARACTER)
DB_CAMP_Laezel_Romance2_DuelOngoing(INTEGER)
DB_CAMP_Laezel_Romance2_ReturnToAvatar(CHARACTER)
DB_CAMP_Laezel_Romance2_SendToCampAfterRomanceScene(INTEGER)
DB_CAMP_Laezel_VlaakithVisit_OMDialogs(DIALOGRESOURCE)
DB_CAMP_Laezel_VossCampConfrontation_Dialogs(DIALOGRESOURCE)
DB_CAMP_METRIC(INTEGER, STRING, INTEGER, INTEGER, INTEGER)
DB_CAMP_METRIC_NIGHT(INTEGER, FLAG)
DB_CAMP_METRIC_SubString(STRING)
DB_CAMP_Monitor_MonitorHumanDummies(CHARACTER)
DB_CAMP_OrthonVisit_PosTriggers(STRING, TRIGGER)
DB_CAMP_OwlbearCub_NightCombat(GUIDSTRING)
DB_CAMP_Shadowheart_LaezelFight_Hide(GUIDSTRING)
DB_CAMP_SkipSleepCutscene(INTEGER)
DB_CAMP_TastingParty_PotentialTargets(CHARACTER)
DB_CAMP_TastingParty_PotentialTargetsInCamp(CHARACTER)
DB_CAMP_WaitForEveryoneAwake(INTEGER)
DB_CAMP_WalkingToCamp(CHARACTER)
DB_CAMP_WyllFightsKarlach(GUIDSTRING)
DB_CAMP_Wyll_RecruitAfterDialog(INTEGER, DIALOGRESOURCE, CHARACTER)
DB_CAMP_ZevlorsAppeal_BodyLoaded(INTEGER)
DB_CAMP_ZevlorsAppeal_CFMLoaded(INTEGER)
DB_CC_Done(INTEGER)
DB_CFM_ZevlorsAppeal_CLT(LEVELTEMPLATE, STRING)
DB_CFM_ZevlorsAppeal_Items(GUIDSTRING, STRING, STRING)
DB_CFM_ZevlorsAppeal_Letter_OnStage(GUIDSTRING, INTEGER)
DB_CFM_ZevlorsAppeal_Letters(GUIDSTRING, STRING, STRING)
DB_CFM_ZevlorsAppeal_LoadedCLT(LEVELTEMPLATE)
DB_CHA_BanditsReadyForCrashAD(CHARACTER)
DB_CHA_BanditsReadyForOpenDoorAD(INTEGER)
DB_CHA_BanterContinue(INTEGER)
DB_CHA_BoulderAttacker(CHARACTER)
DB_CHA_Boulder_ItemAbove(ITEM)
DB_CHA_BronzePlaque(ITEM, DIALOGRESOURCE)
DB_CHA_CandlesPuzzle(GUIDSTRING)
DB_CHA_Chapel_RegisterPlatformDestroyedCrime(INTEGER)
DB_CHA_Chapel_ValidBoulderDamageTypes(STRING)
DB_CHA_CinematicLaunched(INTEGER)
DB_CHA_CryptTrap_LastUser(CHARACTER)
DB_CHA_Crypt_BlockDesecrationCinematic(INTEGER)
DB_CHA_Crypt_Coins(ITEM)
DB_CHA_Crypt_GasPit(GUIDSTRING)
DB_CHA_Crypt_JergalLeftTomb(INTEGER)
DB_CHA_Crypt_SkeletonsResurrected(INTEGER)
DB_CHA_Crypt_TrapActivated(INTEGER)
DB_CHA_EnteredAlcove(INTEGER)
DB_CHA_FL1_BlockGuardSurprisedAD(INTEGER)
DB_CHA_ForestTraps(GUIDSTRING)
DB_CHA_InsideBandits(CHARACTER, DIALOGRESOURCE)
DB_CHA_InsideBandits_ForceUpdate(CHARACTER)
DB_CHA_ItemOverHole(ITEM)
DB_CHA_LaezelRecruit_ADOnCombatEnded(DIALOGRESOURCE)
DB_CHA_LaezelRecruit_AllowAD(FLAG)
DB_CHA_LaezelRecruit_Cager(CHARACTER, INTEGER, FLAG)
DB_CHA_LaezelRecruit_CagerDeathPoint(CHARACTER, TRIGGER)
DB_CHA_LaezelRecruit_CagerJump(CHARACTER, GUIDSTRING, TRIGGER)
DB_CHA_LaezelRecruit_CagerSpeaker(INTEGER, CHARACTER)
DB_CHA_LaezelRecruit_DeathAD(CHARACTER, DIALOGRESOURCE)
DB_CHA_LaezelRecruit_DoAD(INTEGER)
DB_CHA_LaezelRecruit_ForceJoinCombat(CHARACTER, CHARACTER, GUIDSTRING)
DB_CHA_LaezelRecruit_GiveDeathUpdate(STRING)
DB_CHA_LaezelRecruit_IgnoringFallDamage(INTEGER)
DB_CHA_LaezelRecruit_InitiatedRecruit(INTEGER)
DB_CHA_LaezelRecruit_LeavingADs(CHARACTER, DIALOGRESOURCE)
DB_CHA_LaezelRecruit_LeavingStates(STRING)
DB_CHA_LaezelRecruit_LeavingWithLaezel(CHARACTER)
DB_CHA_LaezelRecruit_MovingInPosition(CHARACTER)
DB_CHA_LaezelRecruit_NotReady(CHARACTER)
DB_CHA_LaezelRecruit_OpenCageFallback(CHARACTER)
DB_CHA_LaezelRecruit_PrioTalkTo(CHARACTER)
DB_CHA_LaezelRecruit_ReadyAutoResolve(INTEGER)
DB_CHA_LaezelRecruit_RetryJoinCombat(CHARACTER)
DB_CHA_LaezelRecruit_ReturningADs(CHARACTER, DIALOGRESOURCE)
DB_CHA_LaezelRecruit_ScenePausedByRandomCombat(INTEGER)
DB_CHA_LaezelRecruit_SceneStarted(INTEGER)
DB_CHA_LaezelRecruit_SidedAgainstLaezel(INTEGER)
DB_CHA_LaezelRecruit_TieflingsDefeated(INTEGER, STRING)
DB_CHA_LaezelRecruit_Updates(STRING, STRING)
DB_CHA_LaezelRecruitment_LeverPlayer(CHARACTER)
DB_CHA_LaezelRecruitment_RecruitDialogStarted(INTEGER)
DB_CHA_LaezelRecruitment_SidingPlayer(CHARACTER)
DB_CHA_LaezelRecruitment_StartRecruitmentDialogFlag(FLAG)
DB_CHA_MetalDoorLever(ITEM)
DB_CHA_ODBanterContinue(INTEGER)
DB_CHA_Outpost_CreviceFoe(CHARACTER, INTEGER)
DB_CHA_OutsideBandits(CHARACTER)
DB_CHA_OutsideBanditsDialogues(DIALOGRESOURCE)
DB_CHA_OutsideBandits_AddToDialog(CHARACTER)
DB_CHA_OutsideBandits_SpeakerSlot(CHARACTER)
DB_CHA_PlatformDestroyedCrime(INTEGER)
DB_CHA_PlayBanditADDuringCombat(CHARACTER, DIALOGRESOURCE)
DB_CHA_SanctumBandits(CHARACTER)
DB_CHA_SecretAlcoveLight(ITEM)
DB_CHA_ShadowheartCommentADs(DIALOGRESOURCE)
DB_CHA_ShadowheartCommentCounter(INTEGER)
DB_CHA_ShadowheartCommentVBs(VOICEBARKRESOURCE)
DB_CHA_ShadowheartMaxComments(INTEGER)
DB_CHA_ShadowheartRecruitment_CleanUp(INTEGER)
DB_CHA_Shadowheart_DontUpdateCounter(INTEGER)
DB_CHA_SkeletonRoomLight(ITEM)
DB_CHA_SpecialSpot(CHARACTER, GUIDSTRING)
DB_CHA_TakerOfArtefact(CHARACTER)
DB_CHA_UndeadCombat(GUIDSTRING)
DB_CHA_UndeadGuardian(CHARACTER)
DB_CHA_UpperCryptTrap(GUIDSTRING)
DB_CHA_UpperLevelGuardBusy(INTEGER)
DB_CMB_FrogReflectiveMucus_SpellActionID(INTEGER, GUIDSTRING)
DB_CMB_LevelUpNpcInRegion(CHARACTER, STRING, INTEGER, STRING)
DB_CMB_OrthonBombDoScatter(INTEGER, GUIDSTRING)
DB_CMB_OrthonMines(ITEM)
DB_CMB_PlayerWeaponDisarmed(ITEM, CHARACTER)
DB_CMB_RoundCounter(GUIDSTRING, INTEGER)
DB_CMB_SpellFollower(CHARACTER)
DB_CMB_SporeServantFollower(CHARACTER, CHARACTER, CHARACTER)
DB_CMB_StatusOnInit(GUIDSTRING, STRING)
DB_CMB_StatusOnInit(GUIDSTRING, STRING, INTEGER)
DB_CMB_StatusOnInit(GUIDSTRING, STRING, INTEGER, CHARACTER)
DB_COL_Barracks_CombatId(GUIDSTRING)
DB_COL_Barracks_DarkUrgeSpotMistressCorpse(INTEGER)
DB_COL_Barracks_Myrkulites(CHARACTER, DIALOGRESOURCE)
DB_COL_Barracks_Myrkulites_CombatADs(CHARACTER, DIALOGRESOURCE)
DB_COL_Barracks_Myrkulites_CombatADs_DoneThisRound(INTEGER)
DB_COL_Barracks_OnlySpotDarkUrge(INTEGER)
DB_COL_BrainJars(ITEM, DIALOGRESOURCE)
DB_COL_BrainReader(ITEM)
DB_COL_BrainReader_InsertedJar(ITEM)
DB_COL_Butcher_IntDev(CHARACTER)
DB_COL_ChosenThreeOverrides(CHARACTER)
DB_COL_Chute_Character(CHARACTER)
DB_COL_CleansingRoom_BloodShower_Target(CHARACTER)
DB_COL_Debug_AutoSolve_SolverReady(INTEGER)
DB_COL_ElderBrainADs_Blocked(CHARACTER)
DB_COL_ElderBrainADs_CheckUnblockedTimer(INTEGER)
DB_COL_ElderBrainADs_DEBUG_FastIntervals(INTEGER)
DB_COL_ElderBrainADs_PlayerOptions(CHARACTER)
DB_COL_ElderBrainADs_PlayersInArea(CHARACTER, TRIGGER)
DB_COL_ElderBrainADs_RapidMindmeld(CHARACTER)
DB_COL_ElderBrainADs_RapidMindmeld_Index(INTEGER)
DB_COL_ElderBrainADs_RapidSpeakers(GUIDSTRING, DIALOGRESOURCE)
DB_COL_ElderBrainADs_RelevantTriggers(TRIGGER)
DB_COL_ElderBrainADs_SelectedSpeaker(GUIDSTRING, DIALOGRESOURCE)
DB_COL_ElderBrainADs_TimerRunning(INTEGER)
DB_COL_Elevator_Controllers(INTEGER, ITEM)
DB_COL_Elevator_CurrentPosition(INTEGER)
DB_COL_Elevator_Embarking(CHARACTER)
DB_COL_Elevator_Moving(INTEGER)
DB_COL_Elevator_NearElevator(INTEGER, TRIGGER)
DB_COL_Elevator_Positions(INTEGER, TRIGGER)
DB_COL_Elevator_WaitingForEmbark(CHARACTER)
DB_COL_EntranceVBTriggers(TRIGGER, INTEGER)
DB_COL_Entrance_Speaker(CHARACTER)
DB_COL_IntDevWithDialogue(CHARACTER)
DB_COL_KethericShowdown_ADs(GUIDSTRING, DIALOGRESOURCE, INTEGER, STRING, REAL, GUIDSTRING)
DB_COL_KethericShowdown_ADs_IgnoreCharmed(GUIDSTRING)
DB_COL_KethericShowdown_ADs_KethericApostleSpeakers(DIALOGRESOURCE)
DB_COL_KethericShowdown_ADs_Playing(GUIDSTRING, DIALOGRESOURCE)
DB_COL_KethericShowdown_ADs_Selected(GUIDSTRING, DIALOGRESOURCE)
DB_COL_KethericShowdown_ADs_Trying(DIALOGRESOURCE)
DB_COL_KethericShowdown_Apostle_RandomInclusionOptions(GUIDSTRING)
DB_COL_KethericShowdown_Apostle_SelectedInclusion(GUIDSTRING)
DB_COL_KethericShowdown_CheckKethericIntroTrigger(INTEGER)
DB_COL_KethericShowdown_ChosenThree_PartyMemberSpeakers(GUIDSTRING)
DB_COL_KethericShowdown_CineOnlyCharacters(CHARACTER)
DB_COL_KethericShowdown_Combatants(GUIDSTRING)
DB_COL_KethericShowdown_CurrentPhase(INTEGER)
DB_COL_KethericShowdown_DeathBloomSpawnTrigger(TRIGGER)
DB_COL_KethericShowdown_DeathBloomSpawnTriggerOptions(TRIGGER)
DB_COL_KethericShowdown_DeathBloomSpawned(GUIDSTRING, TRIGGER)
DB_COL_KethericShowdown_DeathBloom_SpawnLimit(INTEGER)
DB_COL_KethericShowdown_DeathBloom_SpawnPerRound(INTEGER)
DB_COL_KethericShowdown_DelayLootCorpse(CHARACTER)
DB_COL_KethericShowdown_EntryInitiator(CHARACTER)
DB_COL_KethericShowdown_ExistingDeathBloomNecromite(GUIDSTRING, TRIGGER)
DB_COL_KethericShowdown_FadeEntry(CHARACTER)
DB_COL_KethericShowdown_FadeEvents(CHARACTER, STRING)
DB_COL_KethericShowdown_ForcePlayersEnterCombat(INTEGER)
DB_COL_KethericShowdown_GaleExplosionCredits(INTEGER)
DB_COL_KethericShowdown_IntDevLeader(CHARACTER)
DB_COL_KethericShowdown_IntellectDevourers(CHARACTER)
DB_COL_KethericShowdown_KethericArmor(ITEM)
DB_COL_KethericShowdown_KethericHealth(REAL)
DB_COL_KethericShowdown_KethericKilledIsobel(INTEGER)
DB_COL_KethericShowdown_PlayerHavingCombatTurn(CHARACTER)
DB_COL_KethericShowdown_PrimarySpeaker(CHARACTER)
DB_COL_KethericShowdown_RememberedKethericHealth_HandleInvulnerability(INTEGER)
DB_COL_KethericShowdown_StartedApostleTransform(INTEGER)
DB_COL_LivingPartyMemberInColony(CHARACTER)
DB_COL_Manuscripts(ITEM, STRING, STRING)
DB_COL_MizoraRescue_WyllDeath(INTEGER)
DB_COL_Mizora_CaptureSetupDone(INTEGER)
DB_COL_Morgue_BlockChopSpottingUs_ButcherNotInDialog(INTEGER)
DB_COL_Morgue_BlockChopSpottingUs_ButcherUnconvinced(INTEGER)
DB_COL_Morgue_BlockChopSpottingUs_UsNotInCage(INTEGER)
DB_COL_Morgue_CheckUsCageOpened(INTEGER)
DB_COL_Morgue_UsCageOpened(INTEGER)
DB_COL_NecroLab_HalfZombieCheckSuccess(INTEGER)
DB_COL_NecroLab_HandleCharacterZombie(CHARACTER, CHARACTER)
DB_COL_NecroLab_PartyEnteredColony(INTEGER)
DB_COL_NecroLab_PlayerZombie(CHARACTER, CHARACTER)
DB_COL_NecromancerLab_AliveInCage(CHARACTER, ITEM)
DB_COL_NecromancerLab_AllMinions(CHARACTER)
DB_COL_NecromancerLab_AllZombies(CHARACTER)
DB_COL_NecromancerLab_AssaultZombies(CHARACTER)
DB_COL_NecromancerLab_AvailableZombies(CHARACTER)
DB_COL_NecromancerLab_BeingDrained(CHARACTER)
DB_COL_NecromancerLab_CageTrigger(TRIGGER, ITEM)
DB_COL_NecromancerLab_CageWalls(ITEM, GUIDSTRING)
DB_COL_NecromancerLab_Candidates(CHARACTER, TRIGGER, STRING, STRING)
DB_COL_NecromancerLab_Candle(GUIDSTRING)
DB_COL_NecromancerLab_CandleLighter(CHARACTER)
DB_COL_NecromancerLab_CandleToLight(GUIDSTRING)
DB_COL_NecromancerLab_ClosestZombie(CHARACTER, REAL)
DB_COL_NecromancerLab_CombatState_ExcludeCharacters(STRING, CHARACTER)
DB_COL_NecromancerLab_DEBUG_AllCandidates(INTEGER)
DB_COL_NecromancerLab_DelayTeleportPolymorphed(CHARACTER)
DB_COL_NecromancerLab_InCage(CHARACTER, ITEM)
DB_COL_NecromancerLab_MinionCantFight(CHARACTER)
DB_COL_NecromancerLab_PartyMemberAliveInCage(CHARACTER)
DB_COL_NecromancerLab_PartyMemberInCage(CHARACTER, ITEM)
DB_COL_NecromancerLab_RemovedZombie(INTEGER)
DB_COL_NecromancerLab_ReplaceableZombies(CHARACTER, STRING, STRING)
DB_COL_NecromancerLab_Skeletons(CHARACTER)
DB_COL_NecromancerLab_Start(TRIGGER)
DB_COL_NecromancerLab_StartOptions(TRIGGER)
DB_COL_NecromancerLab_StartTarget(TRIGGER)
DB_COL_NecromancerLab_StartTargetsSelected(INTEGER)
DB_COL_NecromancerLab_StartingDialog(INTEGER)
DB_COL_NecromancerLab_TeleportTarget(CHARACTER, GUIDSTRING)
DB_COL_NecromancerLab_TurningIntoZombie(CHARACTER)
DB_COL_ResonanceJoy_ToCheck(CHARACTER)
DB_COL_TadpoleDoors_Interaction(CHARACTER, GUIDSTRING)
DB_COL_TadpolingCentre_CombatPartyMembers(CHARACTER, GUIDSTRING)
DB_COL_TadpolingCentre_DaisyAD_Registered(INTEGER)
DB_COL_TadpolingCentre_DoingZevlorAD(INTEGER)
DB_COL_TadpolingCentre_EmptyPod(ITEM)
DB_COL_TadpolingCentre_IntDevs(CHARACTER)
DB_COL_TadpolingCentre_PAD_PodApproach_Registered(INTEGER)
DB_COL_TadpolingCentre_PodCharacters(CHARACTER, ITEM, TRIGGER, TRIGGER, INTEGER)
DB_COL_TadpolingCentre_PodCharacters_FreedDialog(CHARACTER, DIALOGRESOURCE)
DB_COL_TadpolingCentre_Pods(ITEM, ITEM, DIALOGRESOURCE, ITEM)
DB_COL_TadpolingCentre_PurgeCleanUp(GUIDSTRING)
DB_COL_TadpolingCentre_ReceiveTadpole(CHARACTER)
DB_COL_TadpolingCentre_ReleaseCombatId(GUIDSTRING)
DB_COL_TadpolingCentre_ZevlorInColony(INTEGER)
DB_COL_Vault_Beam_ChargeVFX(INTEGER, EFFECTRESOURCE)
DB_COL_Vault_Brain_ChargeVFX(INTEGER, EFFECTRESOURCE)
DB_COL_Vault_ChangedNodes(ITEM)
DB_COL_Vault_Charge(ITEM, INTEGER)
DB_COL_Vault_Charge_Visual(ITEM, INTEGER)
DB_COL_Vault_Connected(ITEM, ITEM)
DB_COL_Vault_CounterFlags(INTEGER, FLAG)
DB_COL_Vault_LockedNodes(ITEM, INTEGER, FLAG)
DB_COL_Vault_NeighbourConnectionName(ITEM, ITEM, STRING)
DB_COL_Vault_Neighbours(ITEM, ITEM)
DB_COL_Vault_NewUnlockedNodes(INTEGER)
DB_COL_Vault_NodeUseProcessed(INTEGER)
DB_COL_Vault_Node_ChargeVFX(INTEGER, EFFECTRESOURCE, ROOT)
DB_COL_Vault_Nodes(ITEM)
DB_COL_Vault_ProcessedBeams(ITEM, ITEM)
DB_COL_Vault_RecalculatingCharges(INTEGER)
DB_COL_Vault_SelectedNode(ITEM)
DB_COL_Vault_Solution(ITEM, ITEM)
DB_COL_Vault_Solving(CHARACTER)
DB_COL_Vault_SourceNodes(ITEM, INTEGER)
DB_COL_Vault_StructureChanged(INTEGER)
DB_COL_Vault_UnlockedNodes(ITEM)
DB_CRA_Crash_Started(INTEGER)
DB_CRA_Devourer_Info(CHARACTER, STRING, REAL)
DB_CRA_DiningDevourer(CHARACTER, TRIGGER)
DB_CRA_DiningDevourer_Moving(CHARACTER)
DB_CRA_DiningDevourersLookAt(CHARACTER)
DB_CRA_Escape_FootstepsTrigger(GUIDSTRING)
DB_CRA_Escape_KillMindflayerAfterCombat(GUIDSTRING)
DB_CRA_FailedFightingFisher(CHARACTER)
DB_CRA_LaezelRecruit_LeaveOutOfSight(INTEGER)
DB_CRA_ShadowheartRecruitment_WokenUp(INTEGER)
DB_CRA_SkipCrashCinematic(INTEGER)
DB_CRE_ArrivalStatue_PlaqueUsedBy(CHARACTER)
DB_CRE_AstralPrison_AvatarResurrecting(CHARACTER)
DB_CRE_AstralPrison_HadDaisyDialog(GUIDSTRING)
DB_CRE_AstralPrison_InDaisyDialog(GUIDSTRING, CHARACTER)
DB_CRE_AstralPrison_ResurrectAvatarQueued(CHARACTER)
DB_CRE_AttackableItemVBs(ITEM, VOICEBARKRESOURCE)
DB_CRE_BarrierDeviceDialogInitiator(CHARACTER)
DB_CRE_BattleStations(CHARACTER, TRIGGER)
DB_CRE_BloodOfLathadner_CharactersWatchingThePickup(CHARACTER, INTEGER)
DB_CRE_BloodOfLathanderPickuper(CHARACTER)
DB_CRE_BloodOfLathander_BarrierTeleportOut(GUIDSTRING, INTEGER)
DB_CRE_BloodOfLathander_BarrierTeleportOut_Index(INTEGER)
DB_CRE_BloodOfLathander_CannonGlowCrystals(ITEM)
DB_CRE_BloodOfLathander_CannonOffCrystals(ITEM)
DB_CRE_BloodOfLathander_SeenTheEmptyDisplay(CHARACTER)
DB_CRE_BooksBehindBars(GUIDSTRING, GUIDSTRING, TRIGGER)
DB_CRE_Brewery_KoboldBarrels(GUIDSTRING)
DB_CRE_Brewery_Kobolds(CHARACTER)
DB_CRE_CaptainCombatID(GUIDSTRING)
DB_CRE_CaptainsOffice_PassThroughForbidden(INTEGER)
DB_CRE_CaptainsOffice_PotentialFighters(GUIDSTRING)
DB_CRE_ChainOfComand_LaezelWRD_ReadyToActivate(INTEGER)
DB_CRE_ChainOfCommand_CaptainDialogInterrupted(INTEGER)
DB_CRE_ChainOfCommand_CaptainsBeasts(CHARACTER)
DB_CRE_ChainOfCommand_CultistCaptureSkipSceneTriggers(TRIGGER)
DB_CRE_ChainOfCommand_CultistCaptureStartTriggers(TRIGGER)
DB_CRE_ChainOfCommand_Cultists(CHARACTER)
DB_CRE_ChainOfCommand_DoorAreas(ITEM, GUIDSTRING)
DB_CRE_ChainOfCommand_EnterAstralReadyCheck_Initiator(CHARACTER)
DB_CRE_ChainOfCommand_EnterCrecheList(CHARACTER)
DB_CRE_ChainOfCommand_GithAndCultistsGoInsideCreche_PendingMove(INTEGER)
DB_CRE_ChainOfCommand_GithEnteringMovementSpeed(STRING)
DB_CRE_ChainOfCommand_GithGuardsMonastery(CHARACTER)
DB_CRE_ChainOfCommand_GithSquad(CHARACTER)
DB_CRE_ChainOfCommand_GuardClosesDoor(CHARACTER, ITEM)
DB_CRE_ChainOfCommand_LaezelIsAtPlanecaster(CHARACTER)
DB_CRE_ChainOfCommand_Planecaster(ITEM)
DB_CRE_ChainOfCommand_SecurityOfficers(CHARACTER)
DB_CRE_ChainOfCommand_StartVlaakithDialog(CHARACTER)
DB_CRE_ChainOfCommand_TemplarADsPlayed(INTEGER)
DB_CRE_ClickableItemVBs(ITEM, VOICEBARKRESOURCE)
DB_CRE_CombatDuringCountdown(GUIDSTRING)
DB_CRE_CrecheShakesActive(INTEGER)
DB_CRE_CrecheTraps_PsionicBarriers(ITEM, ITEM, ITEM, ITEM)
DB_CRE_CultistCapture_Walkers(CHARACTER)
DB_CRE_DaisyGithyankiWarningAreas(TRIGGER)
DB_CRE_DestroyedMonastery_DestroyedTemplates(LEVELTEMPLATE)
DB_CRE_DestroyedShutdownDestructables(ITEM)
DB_CRE_Dungeon_Elevator(LEVELTEMPLATE, TRIGGER, ITEM, TRIGGER, ITEM, GUIDSTRING)
DB_CRE_Dungeon_ElevatorMoving(LEVELTEMPLATE)
DB_CRE_Dungeon_ElevatorPosition(LEVELTEMPLATE, TRIGGER, STRING)
DB_CRE_Dungeon_Elevator_StationLevers(GUIDSTRING)
DB_CRE_Eagles(GUIDSTRING)
DB_CRE_Eagles_CallForHelpEagles(CHARACTER, TRIGGER)
DB_CRE_Eagles_CallForHelpEagles_Hardcore(CHARACTER, TRIGGER)
DB_CRE_Eagles_EntryZones(GUIDSTRING, GUIDSTRING)
DB_CRE_Eagles_TeleportedOut(CHARACTER)
DB_CRE_EscapeCinematic_GetPlayer1(CHARACTER)
DB_CRE_EscapeCinematic_GetPlayer1Peanuts(CHARACTER, INTEGER)
DB_CRE_EscapeCinematic_GetPlayer2(CHARACTER)
DB_CRE_EscapeCinematic_GetPlayer2Peanuts(CHARACTER, INTEGER)
DB_CRE_EscapeCinematic_GetPlayer3(CHARACTER)
DB_CRE_EscapeCinematic_GetPlayer3Peanuts(CHARACTER, INTEGER)
DB_CRE_FerryActivation(CHARACTER)
DB_CRE_FerryActive(INTEGER)
DB_CRE_FloatingBedIsNearBoy(INTEGER)
DB_CRE_ForbiddenToSellItems(GUIDSTRING)
DB_CRE_General_GremishkaBoxDropped(INTEGER)
DB_CRE_GithBoys_MageHands(CHARACTER)
DB_CRE_GithFactions(FACTION)
DB_CRE_GithInfirmary_AmbushGuards(CHARACTER)
DB_CRE_GithInfirmary_AmbushPositions(TRIGGER)
DB_CRE_GithInfirmary_DeviceDialogId(INTEGER)
DB_CRE_GithInfirmary_FlagToStatus(FLAG, STRING)
DB_CRE_GithInfirmary_TriggerUsed(TRIGGER, CHARACTER)
DB_CRE_GithKids(GUIDSTRING)
DB_CRE_GremishkaCry_Listener(CHARACTER)
DB_CRE_GremishkaFactions(FACTION)
DB_CRE_Hatchery_EggDialogInterrupted(CHARACTER)
DB_CRE_Hatchery_WhitelistedInterrogationCrimes(STRING)
DB_CRE_IgnoreCrimesAgainstInfirmaryDoor(INTEGER)
DB_CRE_Infirmary_Ambushing(INTEGER)
DB_CRE_KilledWithLance(CHARACTER)
DB_CRE_KoboldCombat(GUIDSTRING)
DB_CRE_KoboldFactions(FACTION)
DB_CRE_LaezelComment_ExcludedTargets(CHARACTER)
DB_CRE_Laezel_LeftCrecheAfterBetrayal(INTEGER)
DB_CRE_LanceEscapeCinematic_Role1Peanuts_CurrentIndex(INTEGER)
DB_CRE_LanceEscapeCinematic_Role2Peanuts_CurrentIndex(INTEGER)
DB_CRE_LanceEscapeCinematic_Role3Peanuts_CurrentIndex(INTEGER)
DB_CRE_LanceKillTriggers(TRIGGER)
DB_CRE_LanceShutdownDestroyer(CHARACTER)
DB_CRE_LanceShutdownDestructables(GUIDSTRING)
DB_CRE_Lance_AnimationIndex(INTEGER)
DB_CRE_Lance_CrystalColumns(GUIDSTRING)
DB_CRE_Lance_Crystals(ITEM, GUIDSTRING, STRING)
DB_CRE_Lance_Deactivate(INTEGER)
DB_CRE_Lance_Deactivate_WithCrest(INTEGER)
DB_CRE_Lance_ExplosionCountdownTimerHost(GUIDSTRING)
DB_CRE_Lance_PlaneCasterTemporaryDeactivate(INTEGER)
DB_CRE_LathanderBarriers(GUIDSTRING)
DB_CRE_LathanderBarriers_DestroyedDestructable(ITEM)
DB_CRE_LathanderBarriers_Destructables(GUIDSTRING)
DB_CRE_LathanderStatueBases(ITEM, ITEM)
DB_CRE_LathanderStatues(GUIDSTRING, REAL, REAL)
DB_CRE_LibraryGremishkaFight(GUIDSTRING)
DB_CRE_LootableCharacterVBs(CHARACTER, VOICEBARKRESOURCE)
DB_CRE_MageHandBox_TrackCastingCharacter(GUIDSTRING)
DB_CRE_MageHandGremishka(GUIDSTRING)
DB_CRE_MageHandGremishkaFight(GUIDSTRING)
DB_CRE_MageHandKids_BlockDisturbance(STRING)
DB_CRE_PlaqueUsedBy(CHARACTER)
DB_CRE_PlayersInCombatAtFTBStart(GUIDSTRING, CHARACTER)
DB_CRE_SchedulemCommented(CHARACTER)
DB_CRE_SharedForceTurnBasedZone(GUIDSTRING)
DB_CRE_SkipToInquisitor(INTEGER)
DB_CRE_StatuePuzzle_AtheticsCheckFailed(CHARACTER)
DB_CRE_StatuePuzzle_RecordLastPlayer(CHARACTER)
DB_CRE_StatuePuzzle_Rotatable(GUIDSTRING)
DB_CRE_StatuePuzzle_StatueRotationInProgress(ITEM)
DB_CRE_StudentIsNearBoy(INTEGER)
DB_CRE_SurfacesThatEndRust(STRING)
DB_CRE_TemplarCombatID(GUIDSTRING)
DB_CRE_UpperGuards_CheckpointWarningDialogPairs(STRING, CHARACTER, GUIDSTRING)
DB_CRE_UpperGuards_HiddenCheckpointGuards(CHARACTER)
DB_CRE_UpperGuards_LockedDoors(ITEM)
DB_CRE_UpperGuards_MainCheckpointGuards(CHARACTER)
DB_CRE_UpperGuards_MainGuardOngoingDialog(INTEGER)
DB_CRE_VandalisedVlaakithPortrait_NotInOriginalPosition(INTEGER)
DB_CRE_VlaakithPortrait_NotInOriginalPosition(INTEGER)
DB_CRE_WeaponPuzzle_CeremonialWeapons(GUIDSTRING)
DB_CRE_WeaponPuzzle_ContainersAndWeapons(GUIDSTRING, STRING, GUIDSTRING)
DB_CRE_WeaponPuzzle_Lights(GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING)
DB_CRE_YouthTraining_Characters(CHARACTER)
DB_CRE_YouthTraining_OneHandedStudents(GUIDSTRING)
DB_CRE_YouthTraining_OneHandedStudents_OffhandWeapon(CHARACTER, ITEM)
DB_CRE_YouthTraining_Students(CHARACTER)
DB_CRE_YouthTraining_TeacherKillingBoy(INTEGER)
DB_CRIME_AddressOwnerWithCombatFallback(STRING)
DB_CRIME_AddressOwnerWithCombatFallback_Action(STRING)
DB_CRIME_AnimateDeadSpells(STRING)
DB_CRIME_AssaultSilenced(STRING)
DB_CRIME_AssaultSourceMarker(INTEGER, CHARACTER)
DB_CRIME_AssaultType(INTEGER, INTEGER, STRING)
DB_CRIME_Assault_NoFallback(STRING)
DB_CRIME_AttackInvestigation_Attentive(CHARACTER)
DB_CRIME_AttackInvestigation_CrimeStoryActionLink(INTEGER, INTEGER)
DB_CRIME_AttackInvestigation_HandledRoll(INTEGER)
DB_CRIME_AttackInvestigation_OriginalCrimeType(INTEGER, STRING)
DB_CRIME_BardNPCPerformingWithPlayers(CHARACTER, CHARACTER, INTEGER)
DB_CRIME_BlockNPCRestore(CHARACTER)
DB_CRIME_Bottomless_EttercapHasWarned(INTEGER)
DB_CRIME_BuyFromTrader(CHARACTER, ITEM, CHARACTER, INTEGER, INTEGER, INTEGER)
DB_CRIME_BuyFromTrader_Excluded(TRIGGER, ITEM)
DB_CRIME_BuyFromTrader_OriginalPosition(INTEGER, REAL, REAL, REAL)
DB_CRIME_BuyFromTrader_Teleporting(ITEM)
DB_CRIME_CancelOnFastTravel_Criminals(INTEGER, CHARACTER)
DB_CRIME_Casting(CHARACTER, INTEGER)
DB_CRIME_CheckForNewDisturbance_Found(INTEGER)
DB_CRIME_CrimeInvestigationPos(INTEGER, REAL, REAL, REAL)
DB_CRIME_CrimeTriggers_SilentWitnessesForCrime(CHARACTER)
DB_CRIME_DangerousShapeshiftTypes(STRING)
DB_CRIME_DialogTeleportInitialPosition(INTEGER, CHARACTER, REAL, REAL, REAL)
DB_CRIME_DisarmedNPC(CHARACTER, ITEM, STRING, REAL, REAL, REAL)
DB_CRIME_DropEvidenceFromCriminals(GUIDSTRING)
DB_CRIME_EmptyPocketNoticed(INTEGER, CHARACTER, CHARACTER, ITEM, GUIDSTRING, INTEGER, INTEGER)
DB_CRIME_EmptyPocketStolen(INTEGER, ITEM, GUIDSTRING, INTEGER, INTEGER)
DB_CRIME_FindSourceInvestigators(INTEGER, INTEGER, STRING)
DB_CRIME_FledOutOfSight(CHARACTER)
DB_CRIME_FleeReaction(STRING)
DB_CRIME_ForbiddenItemType(STRING, INTEGER, STRING)
DB_CRIME_GuardKiller(STRING, CHARACTER, CHARACTER, STRING, STRING, FACTION, INTEGER)
DB_CRIME_GuardKillerCombatWitness(CHARACTER, CHARACTER, FACTION, STRING, STRING, STRING)
DB_CRIME_GuardKillerSpottedAD(INTEGER)
DB_CRIME_GuardKiller_MakePeaceFlag(STRING, STRING, FLAG)
DB_CRIME_GuardKiller_PlayedAttackedADDuringTurn(CHARACTER)
DB_CRIME_GuardKiller_PlayedAttackedADInCombat(CHARACTER)
DB_CRIME_GuardKiller_SwitchCrimeToNPCVersion(STRING, CHARACTER, CHARACTER)
DB_CRIME_GuardKiller_SwitchCrimeToPlayerVersion(STRING, CHARACTER, CHARACTER)
DB_CRIME_GuardKiller_WaitForCombatEnd(CHARACTER)
DB_CRIME_GuardKiller_Witness(CHARACTER, CHARACTER, CHARACTER, STRING, STRING, FACTION)
DB_CRIME_GuardKiller_WitnessStatus(CHARACTER)
DB_CRIME_GuardKiller_WitnessTag(TAG)
DB_CRIME_GuardMurderCrime(INTEGER, CHARACTER)
DB_CRIME_GuardsEquipment_InternQueueEquip(STRING)
DB_CRIME_GuardsEquipment_InternTension(STRING, INTEGER, INTEGER)
DB_CRIME_GuardsEquipment_MaxTensionLevel(INTEGER)
DB_CRIME_GuardsEquipment_TensionLevels(INTEGER, INTEGER)
DB_CRIME_GuardsEquipment_Upgrade(STRING, STRING)
DB_CRIME_Guards_AtLeastOneReinforcement(CHARACTER, INTEGER)
DB_CRIME_Guards_BlockPrisonerDialog(CHARACTER)
DB_CRIME_Guards_Called(INTEGER, INTEGER, CHARACTER, CHARACTER, CHARACTER, STRING, STRING, REAL, REAL, REAL)
DB_CRIME_Guards_CalledReinforcement(INTEGER, INTEGER, CHARACTER, CHARACTER, CHARACTER, STRING, STRING, REAL, REAL, REAL)
DB_CRIME_Guards_DefeatedCaller(CHARACTER, INTEGER)
DB_CRIME_Guards_GuardMadeHostile(INTEGER, CHARACTER)
DB_CRIME_Guards_Intern_SpawningGuard(CHARACTER, GUIDSTRING, STRING)
DB_CRIME_Guards_InterrogtionCrimeActive(INTEGER)
DB_CRIME_Guards_Leaving(CHARACTER, REAL, REAL, REAL)
DB_CRIME_Guards_NPCInterrogation(CHARACTER, DIALOGRESOURCE)
DB_CRIME_Guards_NPCInterrogation(STRING, STRING, FLAG)
DB_CRIME_Guards_NPCSightEventsStarted(CHARACTER, INTEGER)
DB_CRIME_Guards_NoGuardKiller(STRING, STRING)
DB_CRIME_Guards_NoSummonBy(CHARACTER)
DB_CRIME_Guards_PatrolGroup(STRING, CHARACTER, INTEGER)
DB_CRIME_Guards_PatrolInterrogation(CHARACTER, DIALOGRESOURCE)
DB_CRIME_Guards_Patrolling(CHARACTER, INTEGER)
DB_CRIME_Guards_PotentialLeader(CHARACTER, INTEGER)
DB_CRIME_Guards_ReRegisterOnFinish(INTEGER, CHARACTER, CHARACTER, CHARACTER, STRING, INTEGER)
DB_CRIME_Guards_RegionGuard(STRING, STRING, CHARACTER)
DB_CRIME_Guards_RegionInfo(STRING, STRING, FLAG)
DB_CRIME_Guards_RegionReinforcements(STRING, INTEGER)
DB_CRIME_Guards_RegionSpawnPool(STRING, STRING, GUIDSTRING, ITEM, INTEGER, INTEGER)
DB_CRIME_Guards_RegionSpawnPoolGroupTemplate(STRING, STRING, CHARACTERROOT, CHARACTERROOT, CHARACTERROOT, CHARACTERROOT)
DB_CRIME_Guards_Relocating(CHARACTER, TRIGGER, CHARACTER, INTEGER)
DB_CRIME_Guards_ResumedCrime(INTEGER, CHARACTER)
DB_CRIME_Guards_SelectedSpawnTemplates(STRING, STRING, CHARACTERROOT, CHARACTERROOT, CHARACTERROOT, CHARACTERROOT)
DB_CRIME_Guards_SpawnGuards_SpawningReinforcements(CHARACTER, INTEGER)
DB_CRIME_Guards_SpawnGuards_WaitForSpawn(CHARACTER, INTEGER, CHARACTER, STRING, GUIDSTRING, STRING, STRING, STRING)
DB_CRIME_Guards_SpawnedGuard(CHARACTER, STRING, STRING)
DB_CRIME_Guards_SpawnedGuard_AddedObject(CHARACTER, GUIDSTRING)
DB_CRIME_Guards_SpawnedGuard_WaitOnStage(GUIDSTRING, STRING, STRING)
DB_CRIME_Guards_StopSpottingOnFinished(INTEGER, CHARACTER, CHARACTER, CHARACTER)
DB_CRIME_Guards_WaitForGuardActivation(CHARACTER, INTEGER)
DB_CRIME_Guards_WaitingForGuardID(INTEGER, INTEGER)
DB_CRIME_HandledTrespass(INTEGER)
DB_CRIME_HandlingCrime(INTEGER, CHARACTER)
DB_CRIME_InternGuards_SpawnPoolGroupTemplate_Begin(STRING, STRING, INTEGER)
DB_CRIME_InternGuards_SpawnPoolGroupTemplate_Count(STRING, STRING, INTEGER)
DB_CRIME_InternGuards_SpawnPoolGroupTemplate_End(STRING, STRING, INTEGER)
DB_CRIME_InternGuards_SpawnPoolGroupTemplate_Sorted(STRING, STRING, CHARACTERROOT, CHARACTERROOT, CHARACTERROOT, CHARACTERROOT)
DB_CRIME_Interrogation_CanConfront(CHARACTER, INTEGER)
DB_CRIME_Interrogation_Confront(CHARACTER)
DB_CRIME_Interrogation_Criminal(CHARACTER, CHARACTER)
DB_CRIME_Interrogation_InterrogatedSuspect(INTEGER, CHARACTER)
DB_CRIME_Interrogation_RetryOnDialogEnd(CHARACTER, INTEGER)
DB_CRIME_Interrogation_Suspects(CHARACTER)
DB_CRIME_Interrogation_TimerRunning(CHARACTER, INTEGER)
DB_CRIME_Interrogation_User(INTEGER)
DB_CRIME_InvestigateAssaultSourceLocation(INTEGER, CHARACTER, REAL, REAL, REAL, CHARACTER, INTEGER)
DB_CRIME_InvestigationAD(INTEGER, DIALOGRESOURCE)
DB_CRIME_InvestigationConfrontationStates(STRING)
DB_CRIME_InvestigationCriminalLocation(INTEGER, REAL, REAL, REAL)
DB_CRIME_InvestigationNoWalkingTalking(INTEGER)
DB_CRIME_IsShove(INTEGER, STRING)
DB_CRIME_KeepingAnEyeOut(INTEGER, CHARACTER, INTEGER)
DB_CRIME_KeepingAnEyeOut_BlockForAll(INTEGER)
DB_CRIME_KeepingAnEyeOut_Block_Trespass(INTEGER)
DB_CRIME_LeadConfronting(INTEGER, CHARACTER, INTEGER)
DB_CRIME_LookAt(INTEGER, STRING, GUIDSTRING, CHARACTER)
DB_CRIME_LookAtStatus(STRING, STRING)
DB_CRIME_LookingForInterrogationSuspects(INTEGER, CHARACTER, DIALOGRESOURCE, STRING)
DB_CRIME_LookingForSuspectsStates(STRING)
DB_CRIME_LootOwnedCorpse(STRING, INTEGER, STRING)
DB_CRIME_MurderType(INTEGER, INTEGER, INTEGER, STRING)
DB_CRIME_MusicalPerformance(INTEGER, CHARACTER, STRING)
DB_CRIME_MusicalPerformanceSpell(INTEGER, STRING)
DB_CRIME_MusicalPerformance_Confronted(INTEGER, CHARACTER, STRING)
DB_CRIME_MusicalPerformance_DC(INTEGER, DIFFICULTYCLASS)
DB_CRIME_MusicalPerformance_DEBUG_QuickPerformanceTimer(INTEGER)
DB_CRIME_MusicalPerformance_Flourish(INTEGER, CHARACTER, CHARACTER)
DB_CRIME_MusicalPerformance_Listener(INTEGER, CHARACTER, CHARACTER)
DB_CRIME_MusicalPerformance_NPCIgnoring(CHARACTER, STRING, STRING)
DB_CRIME_MusicalPerformance_NPCs(INTEGER, CHARACTER, CHARACTER)
DB_CRIME_MusicalPerformance_SoundNames(STRING, STRING, STRING)
DB_CRIME_MusicalPerformance_SoundStarted(CHARACTER, STRING)
DB_CRIME_MusicalPerformance_Status(STRING, STRING, STRING)
DB_CRIME_MusicalPerformance_TossCoin(CHARACTER, CHARACTER)
DB_CRIME_MusicalPerformance_WaitForFlourishesToStop(INTEGER)
DB_CRIME_OneTimeAD_DisabledOneTimeCrimes(CHARACTER, STRING)
DB_CRIME_OneTimeAD_OneTimeReactions(STRING)
DB_CRIME_OriginTeam_AnnoyedReaction(INTEGER, STRING)
DB_CRIME_OriginTeam_Ignored(INTEGER, CHARACTER)
DB_CRIME_PendingMove(CHARACTER, STRING, ITEM, CHARACTER)
DB_CRIME_PickupEvidence(INTEGER, GUIDSTRING)
DB_CRIME_PickupEvidenceLeadReacting(INTEGER, CHARACTER)
DB_CRIME_PickupWeapon_Type(STRING)
DB_CRIME_PlayerInDialogTeleportedTooFar(INTEGER, CHARACTER, CHARACTER)
DB_CRIME_PotentialSilenceCasting(CHARACTER, ITEM, INTEGER)
DB_CRIME_PrisonArrestedNonShapeshifted(CHARACTER, TRIGGER, INTEGER)
DB_CRIME_PrisonKnowCurrentShape(CHARACTER, TRIGGER)
DB_CRIME_PrisonRecheckWasOutsidePrison(TRIGGER)
DB_CRIME_Prison_IgnoreEscape(CHARACTER, TRIGGER)
DB_CRIME_Prison_IgnoreEscapeReason(CHARACTER, TRIGGER, STRING)
DB_CRIME_Prison_MoveItemsToPrisonChest(CHARACTER, ITEM)
DB_CRIME_RearmingNPC(CHARACTER, ITEM, STRING, REAL, REAL, REAL, STRING)
DB_CRIME_RecheckOnFastTravel_Criminals(INTEGER, CHARACTER)
DB_CRIME_RegionGuardsKey(STRING, STRING, STRING, FLAG)
DB_CRIME_RestoreDialogAfterCrimeHandling(INTEGER, CHARACTER)
DB_CRIME_RestoreNPCOutOfSight(GUIDSTRING)
DB_CRIME_SceneUnreachableCombat(STRING)
DB_CRIME_SelfPreservation(STRING)
DB_CRIME_ShapeshiftDisturbance(TAG, STRING, STRING, STRING)
DB_CRIME_ShapeshiftDisturbance_Dangerous(STRING)
DB_CRIME_ShapeshiftDisturbance_TempIgnoring(CHARACTER, INTEGER)
DB_CRIME_ShapeshiftDisturbance_TempInCamp(CHARACTER, TRIGGER)
DB_CRIME_ShapeshiftSummonDisturbance(CHARACTER, TAG, STRING, STRING, INTEGER, INTEGER)
DB_CRIME_ShapeshiftSummonDisturbance_Confronting(INTEGER, CHARACTER)
DB_CRIME_ShapeshiftSummonDisturbance_Ignore(INTEGER, CHARACTER)
DB_CRIME_ShapeshiftSummonDisturbance_IgnoreInCamp(INTEGER)
DB_CRIME_ShapeshiftSummonDisturbance_IgnoreIterator(STRING, STRING, INTEGER)
DB_CRIME_ShapeshiftSummonDisturbance_RegionAlternativeReaction(TRIGGER, STRING, STRING, STRING, STRING)
DB_CRIME_SilenceCaster(ITEM, CHARACTER, STRING, STRING, INTEGER)
DB_CRIME_SourceInvestigationRollStealthFail(INTEGER)
DB_CRIME_SourceInvestigation_Discovered(INTEGER, INTEGER, STRING)
DB_CRIME_SourceInvestigation_NotDiscovered(INTEGER, INTEGER, STRING)
DB_CRIME_StartedBusyDialog(INTEGER)
DB_CRIME_StartingArrestDialog(INTEGER, DIALOGRESOURCE, CHARACTER, CHARACTER, CHARACTER, CHARACTER, CHARACTER)
DB_CRIME_StartingInterrogation(INTEGER, CHARACTER, CHARACTER, CHARACTER, CHARACTER, CHARACTER, DIALOGRESOURCE)
DB_CRIME_StartingWarning(INTEGER, CHARACTER, CHARACTER, CHARACTER, CHARACTER, CHARACTER, DIALOGRESOURCE)
DB_CRIME_Steal(INTEGER, ITEM, GUIDSTRING, INTEGER, INTEGER)
DB_CRIME_StealIgnoreNextMoveForbidden(ITEM)
DB_CRIME_StoryActionHandle_CombineQueued(CHARACTER, STRING, INTEGER, GUIDSTRING, CHARACTER, INTEGER)
DB_CRIME_StoryActionHandled(CHARACTER, STRING, INTEGER, GUIDSTRING, CHARACTER, INTEGER)
DB_CRIME_StoryActionHandledManually(CHARACTER, INTEGER)
DB_CRIME_StoryActionHandled_NeverCombine(STRING, STRING)
DB_CRIME_SummonedTrap(ITEM, INTEGER)
DB_CRIME_TemporaryHostileWaitingForDialogEnd(INTEGER, INTEGER, CHARACTER, CHARACTER)
DB_CRIME_TemporaryRelationPending(CHARACTER, CHARACTER, INTEGER, STRING)
DB_CRIME_TrespassCriminals(CHARACTER)
DB_CRIME_TrespassNoPermanentAccess(TRIGGER)
DB_CRIME_TrespassNonPlayerHandled(INTEGER)
DB_CRIME_TrespassOsirisAction(STRING)
DB_CRIME_TryAdressOwner_NonSummonCriminalFound(INTEGER)
DB_CRIME_UseForbiddenItemOkay(INTEGER)
DB_CRIME_WaitingForDialogStop(INTEGER, INTEGER)
DB_CRIME_WaitingForInterruptedStoryDialogs(STRING, INTEGER, DIALOGRESOURCE, INTEGER, CHARACTER, CHARACTER, CHARACTER, CHARACTER, CHARACTER)
DB_CRIME_WitnessedShapeshift(CHARACTER, INTEGER)
DB_CRIME_WitnessedShapeshiftID(INTEGER, CHARACTER)
DB_CRIME_ZeroTensionFlee(INTEGER, CHARACTER)
DB_CTY_DaisyElfsongApproach(TRIGGER)
DB_CTY_ForrickConfrontationSetupDone(INTEGER)
DB_CachedArmourSet(CHARACTER, ARMOURSET)
DB_CameraShakeAroundObject(GUIDSTRING, INTEGER, REAL)
DB_Camp(STRING, ITEM, TRIGGER, TRIGGER)
DB_CampBed(STRING, INTEGER, ITEM, ITEM, LEVELTEMPLATE, LEVELTEMPLATE, TRIGGER)
DB_CampLevelSwap_WasInCamp(CHARACTER)
DB_CampNight(FLAG, INTEGER)
DB_CampNight(FLAG, INTEGER, CHARACTER)
DB_CampNightFlags_PartySize(INTEGER, FLAG)
DB_CampNight_AvatarDream(FLAG, DIALOGRESOURCE)
DB_CampNight_CFM(FLAG, DIALOGRESOURCE)
DB_CampNight_CRD(FLAG, CHARACTER, DIALOGRESOURCE, FLAG)
DB_CampNight_CRDSet(INTEGER)
DB_CampNight_CachedSleepExclusiveDialogs(FLAG)
DB_CampNight_Camp(FLAG, STRING)
DB_CampNight_CancelledBy(FLAG, FLAG)
DB_CampNight_Cancels(FLAG, FLAG)
DB_CampNight_Completed(FLAG)
DB_CampNight_CompletedQueuedCFM(DIALOGRESOURCE)
DB_CampNight_DEBUG_Disabled(INTEGER)
DB_CampNight_DEBUG_ForcedEntry(FLAG, INTEGER)
DB_CampNight_Error_CampNightFailedToPlay(FLAG)
DB_CampNight_EveryCRDGetsExclamationMark(FLAG)
DB_CampNight_ExclusiveMoment(FLAG)
DB_CampNight_ExpiresAfter(FLAG, INTEGER)
DB_CampNight_ForceOnLevelSwap(FLAG, STRING, INTEGER, INTEGER)
DB_CampNight_IVB(FLAG, VOICEBARKRESOURCE, CHARACTER)
DB_CampNight_IVB_AddRemainingPartyMembers(INTEGER)
DB_CampNight_MonitorIntro_Player(GUIDSTRING)
DB_CampNight_MorningCFM(FLAG, DIALOGRESOURCE)
DB_CampNight_MorningIVB(FLAG, VOICEBARKRESOURCE, CHARACTER)
DB_CampNight_OnlyAllowSleepOrMorningMoments(INTEGER)
DB_CampNight_PreventAutomaticContinue(INTEGER)
DB_CampNight_Requirement(FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG, FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG, FLAG, FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG, FLAG, FLAG, FLAG, FLAG)
DB_CampNight_Requirement(FLAG, FLAG, FLAG, FLAG, FLAG, FLAG, FLAG, FLAG)
DB_CampNight_Requirement_Approval(GUIDSTRING, CHARACTER, INTEGER)
DB_CampNight_Requirement_CanStartDating(FLAG, CHARACTER)
DB_CampNight_Requirement_Dating(FLAG, CHARACTER)
DB_CampNight_Requirement_Partner(FLAG, CHARACTER)
DB_CampNight_Requirement_SameUser(FLAG, CHARACTER, CHARACTER)
DB_CampNight_ResurrectWhenForced(FLAG, CHARACTER)
DB_CampNight_RomanceNight(FLAG, CHARACTER, DIALOGRESOURCE, FLAG)
DB_CampNight_SCO(FLAG, DIALOGRESOURCE)
DB_CampNight_SetPosition(FLAG, CHARACTER, STRING, GUIDSTRING)
DB_CampNight_SleepIndividualDialogs(FLAG, CHARACTER)
DB_CampNight_SoloDream(FLAG, CHARACTER, DIALOGRESOURCE)
DB_CampNight_SoundStates(FLAG, TRIGGER, STRING, STRING)
DB_CampNight_SoundStates_ActiveState(TRIGGER, STRING)
DB_CampNight_StartSleepMoments_AwaitCompletion(FLAG)
DB_CampNight_StartSleepMoments_EmptyLoopFlag(INTEGER)
DB_CampNight_StartedExpiring(FLAG, INTEGER)
DB_CampNight_TryStartSleepMoment_StartedCustomAvatarDream(INTEGER)
DB_CampNight_TryStartSleepMoment_StartedCustomRomanceNight(INTEGER)
DB_CampNight_TryStartSleepMoment_StartedCustomSCO(INTEGER)
DB_CampNight_TryStartSleepMoment_StartedCustomSoloDream(INTEGER)
DB_CampQuality(INTEGER)
DB_CampRequestHandled(INTEGER)
DB_CampSafetyCheckTriggered(STRING)
DB_CampTiredOfTalkingTo(CHARACTER, CHARACTER)
DB_Camp_Ambiance(STRING, TRIGGER, STRING, STRING, TRIGGER, STRING, STRING, TRIGGER)
DB_Camp_AstarionBiteDialog_PlayerIndex(INTEGER)
DB_Camp_AstarionBiteNightTarget(CHARACTER)
DB_Camp_AstarionBite_AvatarForReflectionDialog(CHARACTER)
DB_Camp_AstarionBite_VictimForWeakStatus(CHARACTER)
DB_Camp_AstarionHungerA_CompanionLeftFlag(CHARACTER, FLAG)
DB_Camp_AstarionHungerA_SmallFeedFlag(FLAG)
DB_Camp_AstarionStillInPartyAfterBiteScene(INTEGER)
DB_Camp_AtLeastOnePlayerHasSleepCutscene(INTEGER)
DB_Camp_AvatarAstarionBiteFailCompanionLeft(CHARACTER)
DB_Camp_AvatarAstarionBiteFailRecognized(CHARACTER)
DB_Camp_AvatarAstarionStealthBitPartymember(CHARACTER)
DB_Camp_BedAlternative(ITEM, TRIGGER)
DB_Camp_BestCampNight(FLAG, INTEGER)
DB_Camp_BlockCamperPosAdjustment(GUIDSTRING)
DB_Camp_CamperPosOverride(CHARACTER, TRIGGER)
DB_Camp_CampfireText(STRING)
DB_Camp_Combatants(CHARACTER)
DB_Camp_Courier_Dog_FetchObject(ITEMROOT)
DB_Camp_CustomSleepCutscene(STRING, DIALOGRESOURCE)
DB_Camp_DaisyAvatarDreamDialog(DIALOGRESOURCE)
DB_Camp_DarkUrge_ButlerDream(DIALOGRESOURCE)
DB_Camp_DayOnly_LevelTemplate(STRING, LEVELTEMPLATE)
DB_Camp_EmperorAvatarDreamDialog(DIALOGRESOURCE)
DB_Camp_Faded(CHARACTER, STRING)
DB_Camp_Faded_Timer(CHARACTER, STRING)
DB_Camp_ForceEndTheDay_CampOverride(STRING)
DB_Camp_ForceNextLongRest(INTEGER)
DB_Camp_ForceSheathedWeaponsCharacter(CHARACTER)
DB_Camp_ForceSheathedWeaponsCharacter_Controlled(CHARACTER, INTEGER)
DB_Camp_GoblinHuntCelebration_ChosenNight(CHARACTER, DIALOGRESOURCE)
DB_Camp_GoingToSleep(INTEGER)
DB_Camp_GotFreeShortRestAtNightBeforeCombat(CHARACTER)
DB_Camp_HiddenDuringCombat(CHARACTER)
DB_Camp_InstantLongRest_Requested(INTEGER)
DB_Camp_InvisibleCamper(CHARACTER)
DB_Camp_LaezelRomance2(INTEGER)
DB_Camp_LeaveAfterCFM(DIALOGRESOURCE)
DB_Camp_LeaveAfterIVB(VOICEBARKRESOURCE)
DB_Camp_LevelTemplateToDeclutter(LEVELTEMPLATE)
DB_Camp_LongRestRequestedBy(CHARACTER)
DB_Camp_LongRest_CodeIsWaiting(INTEGER)
DB_Camp_NightMode(INTEGER)
DB_Camp_NightOnly_Decoration(STRING, ITEM)
DB_Camp_NightOnly_LevelTemplate(STRING, LEVELTEMPLATE)
DB_Camp_PersonalCornerGear(STRING, CHARACTER, ITEM)
DB_Camp_PersonalCornerLevelTemplate(STRING, CHARACTER, LEVELTEMPLATE)
DB_Camp_PersonalCornerLevelTemplate(STRING, CHARACTER, LEVELTEMPLATE, LEVELTEMPLATE)
DB_Camp_PlayerInBed(CHARACTER, ITEM, TRIGGER)
DB_Camp_PlayerNotReadyForNightMode_CustomStoryReason(STRING)
DB_Camp_PlayersAreDreaming(INTEGER)
DB_Camp_PreCampFaction(CHARACTER, FACTION)
DB_Camp_PreventEndOfNight(INTEGER)
DB_Camp_QueuedAvatarDream(DIALOGRESOURCE)
DB_Camp_QueuedIVB(VOICEBARKRESOURCE, CHARACTER)
DB_Camp_QueuedMorningCFM(DIALOGRESOURCE)
DB_Camp_QueuedMorningIVB(VOICEBARKRESOURCE, CHARACTER)
DB_Camp_QueuedNight(FLAG)
DB_Camp_QueuedRomanceNight(CHARACTER, DIALOGRESOURCE, CHARACTER)
DB_Camp_QueuedSCO(DIALOGRESOURCE)
DB_Camp_QueuedSoloDream(CHARACTER, DIALOGRESOURCE)
DB_Camp_RequiredTalks(GUIDSTRING)
DB_Camp_RequiredTalks(GUIDSTRING, DIALOGRESOURCE)
DB_Camp_RestRequestHandled(INTEGER)
DB_Camp_SleepMomentsDone(CHARACTER)
DB_Camp_SleepingPlayer(GUIDSTRING)
DB_Camp_StayInCampAfterLongRest(INTEGER)
DB_Camp_StayInCampAfterMorningCFM(GUIDSTRING)
DB_Camp_StoredArmourSet(CHARACTER, ARMOURSET)
DB_Camp_TempVanityArmour(CHARACTER, INTEGER)
DB_Camp_Unlocked(INTEGER)
DB_Camp_Unlocked_Triggered(INTEGER)
DB_Camp_UserCampChest(INTEGER, ITEM)
DB_Camp_WaitForTeleporters(INTEGER)
DB_Camp_WaitingForPlayersCleaned(STRING)
DB_Camp_WaitingforSleepMomentsDone(INTEGER)
DB_Camp_WokeUpAtNight(INTEGER)
DB_Camper_TeleportOnLevelTemplateLoad(CHARACTER, STRING)
DB_CampfireMoment_ActiveDialog(DIALOGRESOURCE, GUIDSTRING)
DB_CampfireMoment_DialogStarting(DIALOGRESOURCE)
DB_CampfireMoment_FixedPlayer(DIALOGRESOURCE, CHARACTER)
DB_CampfireMoment_FixedSpeakers(DIALOGRESOURCE)
DB_CampfireMoment_FixedSpeakers(DIALOGRESOURCE, GUIDSTRING)
DB_CampfireMoment_FixedSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING)
DB_CampfireMoment_FixedSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING)
DB_CampfireMoment_FixedSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING)
DB_CampfireMoment_OptionalSpeakers(DIALOGRESOURCE, GUIDSTRING)
DB_CampfireMoment_OptionalSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING)
DB_CampfireMoment_OptionalSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING)
DB_CampfireMoment_OptionalSpeakers(DIALOGRESOURCE, GUIDSTRING, GUIDSTRING, GUIDSTRING, GUIDSTRING)
DB_CampfireMoment_Succeeded(DIALOGRESOURCE)
DB_CampfireMoments_TeleportFixedSpeaker(GUIDSTRING)
DB_CanBeResurrected(GUIDSTRING)
DB_CannotPickpocketTags(TAG)
DB_CantAct(GUIDSTRING)
DB_CantMove(GUIDSTRING)
DB_CantTalk(GUIDSTRING)
DB_CantTalk_IgnoreCombat(GUIDSTRING)
DB_CantTalk_IgnoreCombatDead(GUIDSTRING)
DB_CantTalk_IgnoreDead(GUIDSTRING)
DB_CantTalk_IgnoreDialogsCombat(GUIDSTRING)
DB_CantTalk_IgnoreDialogsCombatDead(GUIDSTRING)
DB_CantTalk_IgnoreDialogsCombatStatusesDead(GUIDSTRING)
DB_CantTalk_IgnoreStatuses(GUIDSTRING)
DB_CantTalk_IgnoreStatusesCombat(GUIDSTRING)
DB_CantTalk_IgnoreStatusesCombatDead(GUIDSTRING)
DB_CantTalk_IgnoreStatusesDead(GUIDSTRING)
DB_CharacterAllCrimesDisabled(CHARACTER)
DB_CharacterCreationDummy(CHARACTER)
DB_CharacterCreationNoTeleport(INTEGER)
DB_CharacterCreationStarted(INTEGER)
DB_CharacterCreationTransitionInfo(STRING, STRING)
DB_CharacterCreation_FirstDummy(CHARACTER)