Provides Dart bindings to SQLite via dart:ffi
.
- Make sure sqlite3 is available as a shared library in your environment (see supported platforms below).
- Import
package:sqlite3/sqlite3.dart
. - Use
sqlite3.open()
to open a database file, orsqlite3.openInMemory()
to open a temporary in-memory database. - Use
Database.execute
orDatabase.prepare
to execute statements directly or by preparing them first. - Don't forget to close prepared statements or the database with
dispose()
if you no longer need it.
For a more complete example on how to use this library, see the example.
You can use this library on any platform where you can obtain a DynamicLibrary
with symbols
from sqlite3
.
In addition, this package experimentally supports the web through WebAssembly.
Here's how to use this library on the most popular platforms:
- Android: Flutter users can depend on the
sqlite3_flutter_libs
package to ship the latest sqlite3 version with their app. - iOS: Contains a built-in version of sqlite that this package will use by default.
When using Flutter, you can also depend on
sqlite3_flutter_libs
to ship the latest sqlite3 version with your app. - Linux: Flutter users can depend on
sqlite3_flutter_libs
to ship the latest sqlite3 version with their app. Alternatively, or when not using Flutter, you can install sqlite3 as a package from your distributions package manager (likelibsqlite3-dev
on Debian), or you can manually ship sqlite3 with your app (see below). - macOS: Contains a built-in version of sqlite that this package will use by default.
Also, you can depend on
sqlite3_flutter_libs
if you want to include the latest sqlite3 version with your app. - Windows: Flutter users can depend on
sqlite3_flutter_libs
to ship the latest sqlite3 version with their app. When not using Flutter, you need to manually include sqlite3 (see below). - Web: See web support below.
On Android, iOS and macOS, you can depend on the sqlcipher_flutter_libs
package to use
SQLCipher instead of SQLite.
Just be sure to never depend on both sqlcipher_flutter_libs
and sqlite3_flutter_libs
!
Instead of using the sqlite3 library from the OS, you can also ship a custom sqlite3 library along
with your app. You can override the way this package looks for sqlite3 to instead use your custom
library.
For instance, if you release your own sqlite3.so
next to your application, you could use:
import 'dart:ffi';
import 'dart:io';
import 'package:path/path.dart';
import 'package:sqlite3/open.dart';
import 'package:sqlite3/sqlite3.dart';
void main() {
open.overrideFor(OperatingSystem.linux, _openOnLinux);
final db = sqlite3.openInMemory();
// Use the database
db.dispose();
}
DynamicLibrary _openOnLinux() {
final scriptDir = File(Platform.script.toFilePath()).parent;
final libraryNextToScript = File(join(scriptDir.path, 'sqlite3.so'));
return DynamicLibrary.open(libraryNextToScript.path);
}
Just be sure to first override the behavior and then use sqlite3
.
When binding parameters to queries, the supported types are ìnt
,
double
, String
, List<int>
(for BLOB
) and null
.
Result sets will use the same set of types.
On the web (but only on the web), BigInt
is supported as well.
This package experimentally supports being used on the web with a bit of setup. The web version binds to a custom version of sqlite3 compiled to WebAssembly without Emscripten or any JavaScript glue code.
To use this package on the web, you need:
- The sqlite3 library compiled as a WebAssembly module, available from the
GitHub releases of this package.
Note thaat, for this package, sqlite3 has to be compiled in a special way.
Existing WebAssembly files from e.g. sql.js will not work with
package:sqlite3/wasm.dart
. - A file system implementation, since websites can't by default access the host's file system.
This package provides
FileSystem.inMemory()
and anIndexedDbFileSystem
implementation.
After putting sqlite3.wasm
under the web/
directory of your project, you can
open and use sqlite3
like this:
import 'package:http/http.dart' as http;
import 'package:sqlite3/common.dart';
import 'package:sqlite3/wasm.dart';
Future<WasmSqlite3> loadSqlite() async {
final sqlite = await WasmSqlite3.loadFromUrl(Uri.parse('sqlite3.wasm'));
final fileSystem = await IndexedDbFileSystem.open(dbName: 'my_app');
sqlite.registerVirtualFileSystem(fileSystem, makeDefault: true);
return sqlite;
}
The returned WasmSqlite3
has an interface compatible to that of the standard sqlite3
field
in package:sqlite3/sqlite3.dart
, databases can be opened in similar ways.
An example for such web folder is in example/web/
of this repo.
To view the example, copy a compiled sqlite3.wasm
file to web/sqlite3.wasm
in this directory.
Then, run dart run build_runner serve example:8080
and visit http://localhost:8080/web/
in a browser.
Another example/multiplatform/
uses common interface to sqlite3
on web and native platforms.
To run this example, merge its files into a Flutter app.
The package:sqlite3/common.dart
library defines common interfaces that are implemented by both
the FFI-based native version in package:sqlite3/sqlite3.dart
and the experimental WASM
version in package:sqlite3/wasm.dart
.
By having shared code depend on the common interfaces, it can be used for both native and web
apps.
Note: Compiling sqlite3 to WebAssembly is not necessary for users of this package,
just grab the .wasm
from the latest release on GitHub.
This section describes how to compile the WebAssembly modules from source. This uses a LLVM-based toolchain with components of the WASI SDK for C runtime components.
On Linux, you need a LLVM based toolchain capable of compiling to WebAssembly.
On Arch Linux, the wasi-compiler-rt
and wasi-libc
packages are enough for this.
On other distros, you may have to download the sysroot and compiler builtins from their
respective package managers or directly from the WASI SDK releases.
With wasi in /usr/share/wasi-sysroot
and the default clang compiler having the
required builtins, you can setup the build with:
cmake -S assets/wasm -B .dart_tool/sqlite3_build --toolchain toolchain.cmake
On macOS, I'm installing cmake
, llvm
and binaryen
through Homebrew. Afterwards, you can download the
wasi sysroot and the compiler runtimes from the Wasi SDK project:
curl -sL https://github.com/WebAssembly/wasi-sdk/releases/download/wasi-sdk-20/libclang_rt.builtins-wasm32-wasi-20.0.tar.gz | \
tar x -zf - -C /opt/homebrew/opt/llvm/lib/clang/17*
curl -sS -L https://github.com/WebAssembly/wasi-sdk/releases/download/wasi-sdk-20/wasi-sysroot-20.0.tar.gz | \
sudo tar x -zf - -C /opt
Replace clang/17
with the correct directory if you're using a different version.
Then, set up the build with
cmake -Dwasi_sysroot=/opt/wasi-sysroot -Dclang=/opt/homebrew/opt/llvm/bin/clang -S assets/wasm -B .dart_tool/sqlite3_build --toolchain toolchain.cmake
In this directory, run:
cmake --build .dart_tool/sqlite3_build/ -t output -j
The output
target copies sqlite3.wasm
and sqlite3.debug.wasm
to example/web
.
(Of course, you can also run the build in any other directory than .dart_tool/sqite3_build
if you want to).