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bricks.js
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bricks.js
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/*
gestion des briques
*/
let bricks = (function () {
let instance = {
cells: [],
color: 'white'
};
function getGutter() {
return Array.apply(null, Array(3 * config.MAX_BRICKS_PER_ROW))
.map(item => false)
}
function getGrid() {
return Array.apply(null, Array(config.BRICK_AMOUNT))
.map(item => true)
}
function setNewGrid() {
instance.cells = getGutter()
.concat(getGrid())
}
function remains() {
return instance.cells.reduce((a, b) => b ? a + 1 : a, 0)
}
function reset() {
setNewGrid()
}
instance.destroyAt = function destroyAt(cursor) {
console.log(cursor);
instance.cells[cursor] = false
if (!remains()) {
reset()
}
}
instance.reset = reset
instance.remains = remains
instance.isAlive = function isAlive(cell) {
let cursor = coordinate.getCursorFrom(cell)
return instance.cells[cursor] || false
}
instance.getRowIterator = function getRowIterator() {
return rowIterator = Array.from(Array(config.MAX_BRICKS_PER_COLUMN)
.keys())
}
instance.getColumnIterator = function getColumnIterator() {
return colIterator = Array.from(Array(config.MAX_BRICKS_PER_ROW)
.keys())
}
instance.getLength = function getLength() {
return config.BRICK_WIDTH - config.BRICK_SEPARATOR
}
instance.getWidth = function getWidth() {
return config.BRICK_HEIGHT - config.BRICK_SEPARATOR
};
(function constructor() {
instance.reset()
})()
return instance
})()