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Library crashes on applyBlur(blurRadius:CGFloat) #9

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EvgenyKarkan opened this issue Jul 15, 2024 · 2 comments
Open

Library crashes on applyBlur(blurRadius:CGFloat) #9

EvgenyKarkan opened this issue Jul 15, 2024 · 2 comments

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@EvgenyKarkan
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EvgenyKarkan commented Jul 15, 2024

More details:

  • Xcode 15.4 (15F31d);
  • iOS 15 project's deployment target;
  • iOS 17.4 Simulator, iPhone 15 Pro Max;
  • programmatic setup (Projected Gaussian Shadows), literally copy-pasted code snippet from the readme;
  • same crash happens in your sample project;
crash
@PierrePerrin
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Hi,
I did not managed to reproduce the issue, even in my example project...
I am updating the framework to use Metal API.

@EvgenyKarkan
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Missed to specify my machine - it's MacBook Pro, Apple M3 Pro chip
Perhaps that's the case.

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