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[UsdImaging] Remove unnecessary boost::noncopyable #373

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superfunc
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Description of Change(s)

Remove use of boost noncopyable.

Fixes Issue(s)

Reduces dependency on boost.

@jtran56
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jtran56 commented Jan 23, 2018

Filed as internal issue #156191.

This leaves one in a wrap file in usdImaging(wrapGL), it
just removes them from C++ code in favor of standard constructs
(i.e. =delete, =default).
@waywardmonkeys
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It would be really helpful if this and #374 could land sometime soon.

@pixar-oss pixar-oss merged commit 5556680 into PixarAnimationStudios:dev Sep 4, 2018
pixar-oss added a commit that referenced this pull request Sep 4, 2018
[UsdImaging] Remove unnecessary boost::noncopyable

(Internal change: 1882525)
@superfunc superfunc deleted the usdImaging_boostnoncopyable branch September 5, 2018 04:17
AdamFelt pushed a commit to autodesk-forks/USD that referenced this pull request Apr 16, 2024
…lve/adsk/feature/depth-priority

OGSMOD-3133: Double check the flickers issue on USDView (Previous Depth priority in HGI Metal)
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5 participants