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resize.js
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function nearestNeighbor(src, dst) {
let pos = 0
for (let y = 0; y < dst.height; y++) {
for (let x = 0; x < dst.width; x++) {
const srcX = Math.floor(x * src.width / dst.width)
const srcY = Math.floor(y * src.height / dst.height)
let srcPos = ((srcY * src.width) + srcX) * 4
dst.data[pos++] = src.data[srcPos++] // R
dst.data[pos++] = src.data[srcPos++] // G
dst.data[pos++] = src.data[srcPos++] // B
dst.data[pos++] = src.data[srcPos++] // A
}
}
}
function bilinearInterpolation(src, dst) {
function interpolate(k, kMin, kMax, vMin, vMax) {
return Math.round((k - kMin) * vMax + (kMax - k) * vMin)
}
function interpolateHorizontal(offset, x, y, xMin, xMax) {
const vMin = src.data[((y * src.width + xMin) * 4) + offset]
if (xMin === xMax) {
return vMin
}
const vMax = src.data[((y * src.width + xMax) * 4) + offset]
return interpolate(x, xMin, xMax, vMin, vMax)
}
function interpolateVertical(offset, x, xMin, xMax, y, yMin, yMax) {
const vMin = interpolateHorizontal(offset, x, yMin, xMin, xMax)
if (yMin === yMax) {
return vMin
}
const vMax = interpolateHorizontal(offset, x, yMax, xMin, xMax)
return interpolate(y, yMin, yMax, vMin, vMax)
}
let pos = 0
for (let y = 0; y < dst.height; y++) {
for (let x = 0; x < dst.width; x++) {
const srcX = x * src.width / dst.width
const srcY = y * src.height / dst.height
const xMin = Math.floor(srcX)
const yMin = Math.floor(srcY)
const xMax = Math.min(Math.ceil(srcX), src.width - 1)
const yMax = Math.min(Math.ceil(srcY), src.height - 1)
dst.data[pos++] = interpolateVertical(0, srcX, xMin, xMax, srcY, yMin, yMax) // R
dst.data[pos++] = interpolateVertical(1, srcX, xMin, xMax, srcY, yMin, yMax) // G
dst.data[pos++] = interpolateVertical(2, srcX, xMin, xMax, srcY, yMin, yMax) // B
dst.data[pos++] = interpolateVertical(3, srcX, xMin, xMax, srcY, yMin, yMax) // A
}
}
}
function resizeImageData(image, width, height, algorithm) {
algorithm = algorithm || 'bilinear-interpolation'
let resize
switch (algorithm) {
case 'nearest-neighbor': resize = nearestNeighbor; break
case 'bilinear-interpolation': resize = bilinearInterpolation; break
// FIXME: Only for backwards compatibility, remove in next major version
case 'biliniear-interpolation': resize = bilinearInterpolation; break
default: throw new Error(`Unknown algorithm: ${algorithm}`)
}
const result = new ImageData(width, height)
resize(image, result)
return result
}