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Reconcile only when object generation has changed #140

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dgkanatsios opened this issue Jan 19, 2022 · 1 comment
Closed

Reconcile only when object generation has changed #140

dgkanatsios opened this issue Jan 19, 2022 · 1 comment
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enhancement New feature or request

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@dgkanatsios
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dgkanatsios commented Jan 19, 2022

We should examine if we can save some reconciles by running the loop only when the object generation has changed. Example: kubernetes-sigs/kubebuilder#618 (comment) and kubernetes-sigs/kubebuilder#618 (comment)

@dgkanatsios dgkanatsios added the enhancement New feature or request label Jan 19, 2022
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Closing since this

  • is not applicable to the GameServer controller, since .status can be changed externally (NodeAgent) and status change doesn't trigger a generation change (only a resource version change)
  • is not applicable to the GameServerBuild controller, since we need the reconciliation even if the Object Generation is the same while a child GameServer might have been updated

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