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Testing for asynchronous management of expected creations and deletions #218

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javier-op opened this issue Apr 8, 2022 · 0 comments
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area/tests Make sure things don't break, unit tests.

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@javier-op
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Since the code now makes async calls for creation and deletion of gameservers, we added a new struct MutexMap to manage the expected creations and deletions. This new struct needs unit tests, also it could be defined on a different file.

@dgkanatsios dgkanatsios added the area/tests Make sure things don't break, unit tests. label Apr 8, 2022
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