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textures.pm9
136 lines (119 loc) · 1.71 KB
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textures.pm9
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// Texture definitions generated by SLADE3
// on Tue Jul 4 16:38:13 2023
Sprite "PM9GA0", 165, 133
{
Offset -77, -83
Patch "P20GA0", 0, 15
{
FlipX
}
Patch "PM9_WP00", 61, 0
}
Sprite "PM9GB0", 165, 133
{
XScale 0.975
YScale 0.960
Offset -73, -81
Patch "P20GA0", 0, 15
{
FlipX
}
Patch "PM9_WP00", 61, 0
}
Sprite "PM9GC0", 165, 133
{
Offset -77, -84
Patch "P20GA0", -1, 28
{
FlipX
}
Patch "PM9_WP00", 61, 0
}
Sprite "PM9GD0", 165, 133
{
Offset -77, -86
Patch "G11H_003", -31, 57
Patch "PM9_WP00", 61, 0
}
Sprite "PM9GE0", 165, 133
{
Offset -77, -87
Patch "PM9_WP00", 61, 0
}
Sprite "PM9CA0", 235, 187
{
Offset -16, -32
Patch "PM9_WP00", 123, 52
}
Sprite "PM9CB0", 214, 160
{
Offset -16, -32
Patch "PM9_WP00", 127, 54
Patch "MACH_001", 53, 93
}
Sprite "PM9CC0", 198, 160
{
Offset -16, -32
Patch "PM9_WP00", 130, 60
Patch "TRMH_001", 6, 75
{
FlipX
}
}
Sprite "PM9CD0", 198, 160
{
Offset -16, -32
Patch "PM9_WP00", 132, 69
Patch "TRMH_001", 34, 44
{
FlipX
}
}
Sprite "PM9CE0", 198, 160
{
Offset -16, -32
Patch "PM9_WP00", 134, 73
Patch "PM9_WP01", 145, 73
Patch "TRMH_001", 36, 63
{
FlipX
}
}
Sprite "PM9CF0", 198, 160
{
Offset -16, -32
Patch "PM9_WP00", 133, 75
Patch "PM9_WP01", 144, 75
Patch "MACH_001", 91, 88
}
Sprite "PM9CG0", 198, 160
{
Offset -16, -32
Patch "PM9_WP00", 129, 71
Patch "MACH_001", 86, 111
}
Sprite "PM9CH0", 198, 160
{
Offset -15, -32
Patch "PM9_WP00", 127, 61
}
Sprite "PM9CI0", 214, 160
{
Offset -14, -32
Patch "PM9_WP00", 125, 53
}
Sprite "PM9PA0", 43, 21
{
XScale 1.200
YScale 1.200
Offset 19, 21
Patch "PM9_PK00", 0, 0
}
Sprite "PM9PB0", 43, 16
{
XScale 1.200
YScale 1.200
Offset 19, 16
Patch "PM9_PK00", 0, 0
}
// End of texture definitions