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Merge pull request #803 from Golmote/prism-icon
Add support for Icon
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Prism.languages.icon = { | ||
'comment': /#.*/, | ||
'string': /(["'])(?:(?!\1)[^\\\r\n]|\\.|_(?:\r?\n|\r))*\1/, | ||
'number': /\b(?:\d+r[a-z\d]+|\d+(?:\.\d+)?(?:e[+-]?\d+)?)\b|\.\d+\b/i, | ||
'builtin-keyword': { | ||
pattern: /&(?:allocated|ascii|clock|collections|cset|current|date|dateline|digits|dump|e|error(?:number|text|value)?|errout|fail|features|file|host|input|lcase|letters|level|line|main|null|output|phi|pi|pos|progname|random|regions|source|storage|subject|time|trace|ucase|version)\b/, | ||
alias: 'variable' | ||
}, | ||
'directive': { | ||
pattern: /\$\w+/, | ||
alias: 'builtin' | ||
}, | ||
'keyword': /\b(?:break|by|case|create|default|do|else|end|every|fail|global|if|initial|invocable|link|local|next|not|of|procedure|record|repeat|return|static|suspend|then|to|until|while)\b/, | ||
'function': /(?!\d)\w+(?=\s*[({]|\s*!\s*\[)/, | ||
'operator': /[+-]:(?!=)|(?:[\/?@^%&]|\+\+?|--?|==?=?|~==?=?|\*\*?|\|\|\|?|<(?:->?|<?=?)|>>?=?)(?::=)?|:(?:=:?)?|[!.\\|~]/, | ||
'punctuation': /[\[\](){},;]/ | ||
}; |
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<h1>Icon</h1> | ||
<p>To use this language, use the class "language-icon".</p> | ||
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<h2>Comments</h2> | ||
<pre><code># | ||
# Foobar</code></pre> | ||
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<h2>Strings and csets</h2> | ||
<pre><code>"" | ||
"Foo\"bar" | ||
'' | ||
'a\'bcdefg'</code></pre> | ||
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<h2>Numbers</h2> | ||
<pre><code>42 | ||
3.14159 | ||
5.2E+8 | ||
16rface | ||
2r1101</code></pre> | ||
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<h2>Full example</h2> | ||
<pre><code># Author: Robert J. Alexander | ||
global GameObject, Tree, Learn | ||
record Question(question, yes, no) | ||
procedure main() | ||
GameObject := "animal" | ||
Tree := Question("Does it live in water", "goldfish", "canary") | ||
Get() # Recall prior knowledge | ||
Game() # Play a game | ||
return | ||
end | ||
# Game() -- Conducts a game. | ||
# | ||
procedure Game() | ||
while Confirm("Are you thinking of ", Article(GameObject), " ", | ||
GameObject) do Ask(Tree) | ||
write("Thanks for a great game.") | ||
if \Learn &Confirm("Want to save knowledge learned this session") | ||
then Save() | ||
return | ||
end | ||
# Confirm() -- Handles yes/no questions and answers. | ||
# | ||
procedure Confirm(q[]) | ||
local answer, s | ||
static ok | ||
initial { | ||
ok := table() | ||
every ok["y" | "yes" | "yeah" | "uh huh"] := "yes" | ||
every ok["n" | "no" | "nope" | "uh uh" ] := "no" | ||
} | ||
while /answer do { | ||
every writes(!q) | ||
write("?") | ||
case s := read() | exit(1) of { | ||
# Commands recognized at a yes/no prompt. | ||
# | ||
"save": Save() | ||
"get": Get() | ||
"list": List() | ||
"dump": Output(Tree) | ||
default: { | ||
(answer := \ok[map(s, &ucase, &lcase)]) | | ||
write("This is a \"yes\" or \"no\" question.") | ||
} | ||
} | ||
} | ||
return answer == "yes" | ||
end | ||
# Ask() -- Navigates through the barrage of questions leading to a | ||
# guess. | ||
# | ||
procedure Ask(node) | ||
local guess, question | ||
case type(node) of { | ||
"string": { | ||
if not Confirm("It must be ", Article(node), " ", node, ", right") then { | ||
Learn := "yes" | ||
write("What were you thinking of?") | ||
guess := read() | exit(1) | ||
write("What question would distinguish ", Article(guess), " ", | ||
guess, " from ", Article(node), " ", node, "?") | ||
question := read() | exit(1) | ||
if question[-1] == "?" then question[-1] := "" | ||
question[1] := map(question[1], &lcase, &ucase) | ||
if Confirm("For ", Article(guess), " ", guess, ", what would the answer be") | ||
then return Question(question, guess, node) | ||
else return Question(question, node, guess) | ||
} | ||
} | ||
"Question": { | ||
if Confirm(node.question) then node.yes := Ask(node.yes) | ||
else node.no := Ask(node.no) | ||
} | ||
} | ||
end | ||
# Article() -- Come up with the appropriate indefinite article. | ||
# | ||
procedure Article(word) | ||
return if any('aeiouAEIOU', word) then "an" else "a" | ||
end | ||
# Save() -- Store our acquired knowledge in a disk file name | ||
# based on the GameObject. | ||
# | ||
procedure Save() | ||
local f | ||
f := open(GameObject || "s", "w") | ||
Output(Tree, f) | ||
close(f) | ||
return | ||
end | ||
# Output() -- Recursive procedure used to output the knowledge tree. | ||
# | ||
procedure Output(node, f, sense) | ||
static indent | ||
initial indent := 0 | ||
/f := &output | ||
/sense := " " | ||
case type(node) of { | ||
"string": write(f, repl(" ", indent), sense, "A: ", node) | ||
"Question": { | ||
write(f, repl(" ", indent), sense, "Q: ", node.question) | ||
indent +:= 1 | ||
Output(node.yes, f, "y") | ||
Output(node.no, f, "n") | ||
indent -:= 1 | ||
} | ||
} | ||
return | ||
end | ||
# Get() -- Read in a knowledge base from a file. | ||
# | ||
procedure Get() | ||
local f | ||
f := open(GameObject || "s", "r") | fail | ||
Tree := Input(f) | ||
close(f) | ||
return | ||
end | ||
# Input() -- Recursive procedure used to input the knowledge tree. | ||
# | ||
procedure Input(f) | ||
local nodetype, s | ||
read(f) ? (tab(upto(~' \t')) & =("y" | "n" | "") & | ||
nodetype := move(1) & move(2) & s := tab(0)) | ||
return if nodetype == "Q" then Question(s, Input(f), Input(f)) else s | ||
end | ||
# List() -- Lists the objects in the knowledge base. | ||
# | ||
$define Length 78 | ||
procedure List() | ||
local lst, line, item | ||
lst := Show(Tree, [ ]) | ||
line := "" | ||
every item := !sort(lst) do { | ||
if *line + *item > Length then { | ||
write(trim(line)) | ||
line := "" | ||
} | ||
line ||:= item || ", " | ||
} | ||
write(line[1:-2]) | ||
return | ||
end | ||
# | ||
# Show() -- Recursive procedure used to navigate the knowledge tree. | ||
# | ||
procedure Show(node, lst) | ||
if type(node) == "Question" then { | ||
lst := Show(node.yes, lst) | ||
lst := Show(node.no, lst) | ||
} | ||
else put(lst, node) | ||
return lst | ||
end</code></pre> | ||
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<h2>Known failures</h2> | ||
<p>There are certain edge cases where Prism will fail. | ||
There are always such cases in every regex-based syntax highlighter. | ||
However, Prism dares to be open and honest about them. | ||
If a failure is listed here, it doesn’t mean it will never be fixed. This is more of a “known bugs” list, just with a certain type of bug. | ||
</p> | ||
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<h3>Comment-like substrings and csets containing a hash</h3> | ||
<pre><code>"foo # bar"; | ||
'abc#def'</code></pre> |
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&allocated | ||
&ascii | ||
&clock | ||
&collections | ||
&cset | ||
¤t | ||
&date | ||
&dateline | ||
&digits | ||
&dump | ||
&e | ||
&error | ||
&errornumber | ||
&errortext | ||
&errorvalue | ||
&errout | ||
&fail | ||
&features | ||
&file | ||
&host | ||
&input | ||
&lcase | ||
&letters | ||
&level | ||
&line | ||
&main | ||
&null | ||
&output | ||
&phi | ||
&pi | ||
&pos | ||
&progname | ||
&random | ||
®ions | ||
&source | ||
&storage | ||
&subject | ||
&time | ||
&trace | ||
&ucase | ||
&version | ||
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---------------------------------------------------- | ||
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[ | ||
["builtin-keyword", "&allocated"], | ||
["builtin-keyword", "&ascii"], | ||
["builtin-keyword", "&clock"], | ||
["builtin-keyword", "&collections"], | ||
["builtin-keyword", "&cset"], | ||
["builtin-keyword", "¤t"], | ||
["builtin-keyword", "&date"], | ||
["builtin-keyword", "&dateline"], | ||
["builtin-keyword", "&digits"], | ||
["builtin-keyword", "&dump"], | ||
["builtin-keyword", "&e"], | ||
["builtin-keyword", "&error"], | ||
["builtin-keyword", "&errornumber"], | ||
["builtin-keyword", "&errortext"], | ||
["builtin-keyword", "&errorvalue"], | ||
["builtin-keyword", "&errout"], | ||
["builtin-keyword", "&fail"], | ||
["builtin-keyword", "&features"], | ||
["builtin-keyword", "&file"], | ||
["builtin-keyword", "&host"], | ||
["builtin-keyword", "&input"], | ||
["builtin-keyword", "&lcase"], | ||
["builtin-keyword", "&letters"], | ||
["builtin-keyword", "&level"], | ||
["builtin-keyword", "&line"], | ||
["builtin-keyword", "&main"], | ||
["builtin-keyword", "&null"], | ||
["builtin-keyword", "&output"], | ||
["builtin-keyword", "&phi"], | ||
["builtin-keyword", "&pi"], | ||
["builtin-keyword", "&pos"], | ||
["builtin-keyword", "&progname"], | ||
["builtin-keyword", "&random"], | ||
["builtin-keyword", "®ions"], | ||
["builtin-keyword", "&source"], | ||
["builtin-keyword", "&storage"], | ||
["builtin-keyword", "&subject"], | ||
["builtin-keyword", "&time"], | ||
["builtin-keyword", "&trace"], | ||
["builtin-keyword", "&ucase"], | ||
["builtin-keyword", "&version"] | ||
] | ||
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---------------------------------------------------- | ||
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Checks for builtin keywords. |
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# | ||
# Foobar | ||
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---------------------------------------------------- | ||
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[ | ||
["comment", "#"], | ||
["comment", "# Foobar"] | ||
] | ||
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---------------------------------------------------- | ||
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Checks for comments. |
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$include | ||
$line | ||
$define | ||
$undef | ||
$ifdef | ||
$ifndef | ||
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---------------------------------------------------- | ||
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[ | ||
["directive", "$include"], | ||
["directive", "$line"], | ||
["directive", "$define"], | ||
["directive", "$undef"], | ||
["directive", "$ifdef"], | ||
["directive", "$ifndef"] | ||
] | ||
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---------------------------------------------------- | ||
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Checks for preprocessor directives. |
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foo() | ||
Foobar_42{} | ||
Foo_Bar ! [] | ||
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---------------------------------------------------- | ||
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[ | ||
["function", "foo"], ["punctuation", "("], ["punctuation", ")"], | ||
["function", "Foobar_42"], ["punctuation", "{"], ["punctuation", "}"], | ||
["function", "Foo_Bar"], ["operator", "!"], ["punctuation", "["], ["punctuation", "]"] | ||
] | ||
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---------------------------------------------------- | ||
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Checks for functions. |
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