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Three.JS Multiplayer Server

Backend implementation of a server for Three.JS Multiplayer Client.

Table of Contents

Introduction

Backend implementation for communicating with clients and database, written in Kotlin + PostgreSQL.

Project works with conjunction with respective client.

Installation and setup

  • Clone or download the repository
  • Build the project

This will create a \target directory with .jar file inside.

Database schema

Levels

Field name Type Attributes Default
id int(11) NOT NULL, PRIMARY KEY, AUTO_INCREMENT None
difficulty difficulty NOT NULL None
data text NOT NULL None

Difficulty

enum('easy', 'medium', 'hard');

Future Development

There are no plans regarding future development of this project

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