Backend implementation of a server for Three.JS Multiplayer Client.
Backend implementation for communicating with clients and database, written in Kotlin + PostgreSQL.
Project works with conjunction with respective client.
- Clone or download the repository
- Build the project
This will create a \target
directory with .jar
file inside.
Field name | Type | Attributes | Default |
---|---|---|---|
id | int(11) | NOT NULL, PRIMARY KEY, AUTO_INCREMENT | None |
difficulty | difficulty | NOT NULL | None |
data | text | NOT NULL | None |
enum('easy', 'medium', 'hard');
There are no plans regarding future development of this project