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Description (Explain with detail the issue)
If a wall have barrels the particle that should spawn is the wood particle.
This type of wall should have another tag to detect that has barrels.
Priority (P1:Critical, P2:High, P3:Medium, P4;Low)
Medium
New
Category (Gameplay, Animation, Scripting, Particles, Physics,...)
Player, Stage
Description (Explain with detail the issue)
If a wall have barrels the particle that should spawn is the wood particle.
This type of wall should have another tag to detect that has barrels.
Priority (P1:Critical, P2:High, P3:Medium, P4;Low)
Medium
Screenshot
Annex:
If you do not know what to put in one of the sections or whant to know more about the QA workflow, access the following link:
https://docs.google.com/document/d/14ptI3YJ2dVoYKWJplgXgIlCXABCUqtt3bDMPxxyA6AY/edit?usp=sharing
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