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Keywords.txt
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Keywords.txt
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Sweltered | Deals 20 DPS. | 255 | 100 | 35
Shredded | Inflicted enemies have their defense decreased by 2 and take 2 DoT per stack. Caps at 5 stacks. | 90 | 20 | 20
Vulnerability | Increases the amount of damage a target takes by their Vulnerability stacks. | 150 | 30 | 30
Exposure | Multiplies the amount of damage a target takes by their Exposure value before consuming the effect. | 175 | 35 | 35
Focused | Afflicted enemies have double the chance to be critically striked, however you cannot critically strike any other enemy besides the Focused enemy. | 85 | 220 | 55
Haunted | Afflicted enemies take 1 DPS per Haunted stack. When an enemy has 20 Haunted stacks, they will cause haunted apparitions to exorcise from them, removing all their Haunted stacks. | 180 | 0 | 255
Volatile | Afflicted enemies take 7% more damage and deal 3% more damage for every stack of Volatile. Caps at 5 stacks. | 220 | 205 | 140
Grazes | Occur when an enemies projectile barely misses you. Grazes have a cooldown of 2 seconds by default. | 135 | 235 | 255
Barrier | Provides significant damage reduction while active. When you resist damage this way, the amount you would have taken is subtracted from your barrier. Your barrier recovers after a brief period of not taking damage. | 100 | 255 | 255
Starlight | Consumed to cast Abilities. The mystical energy of the mind that governs meaning, memory, and connection, and allows its wielders to accomplish great feats by bringing their will into reality. | 170 | 240 | 255
Cursed | This item comes with a build-defining boon and a crippling flaw. Curses can usually be worked around, and sometimes even turned in your favor. | 200 | 100 | 255
Inoculation | Multiplicative reduction to the DoT damage you take. | 170 | 255 | 150
Reserve | A resource with an amount reserved cannot go above it's maximum minus it's reserved amount. | 180 | 180 | 200
Rend | Permanently decreases defense by the specified amount, stacking additively. | 255 | 100 | 80
Overcharged | Decreases enemy defense and causes them to constantly create shocking sparks, damaging nearby enemies. | 0 | 255 | 255
Artifact | A buried piece of treasure, identified by the sparkles that appear when shining light over the blocks it's buried within. | 255 | 210 | 100
Bloodfrenzy | Grants a boost to attack speed, but a decrease to critical strike chance. | 200 | 30 | 30
Reaping | Consumes stacks of a specified effect to increase the stats of a given move or grant you a different effect. | 220 | 170 | 220
Dreamfire | Consumed when an enemy is struck with Moonfury to boost the damage of said strike. | 170 | 160 | 255
Debug | Not intended for use in normal gameplay, and should only be obtainable via cheats or inventory editors. Please submit a bug report at https://github.com/ProjectStarlight/StarlightRiver/issues if you believe you recieved this item in error. | 255 | 0 | 0