From f8963cf45f67a1581609727a401c11c6d188986e Mon Sep 17 00:00:00 2001 From: hemostx Date: Fri, 3 Jan 2025 23:12:48 +0100 Subject: [PATCH] HELP: clarify gl_coronas*/gl_lightning - gl_coronas: hint towards gl_particle_* effects - gl_coronas_tele: mention teleports (as should be, it's in the cvar name) and simplify - gl_lightning: hint at coronas controlling the big fat glow, clarified ruleset impact --- help_variables.json | 20 ++++++-------------- 1 file changed, 6 insertions(+), 14 deletions(-) diff --git a/help_variables.json b/help_variables.json index bc7969f61..f2109f0ca 100644 --- a/help_variables.json +++ b/help_variables.json @@ -4647,25 +4647,16 @@ }, "gl_coronas": { "default": "0", - "desc": "Adds coronas to some effects:\n\n - Explosions: Basically just a bright flash since the default explosions didn't feel powerful enough.\n - Muzzleflashes.\n - Lightning.\n - Fire: Torches have glows.\n - Rocket Lights.", + "desc": "Adds coronas to some effects:\n\n - Explosions: Basically just a bright flash since the default explosions didn't feel powerful enough.\n - Weapon impacts (optional, see gl_particle_*).\n - Muzzleflashes.\n - Lightning bolts.\n - Fire: Torches have glows.\n - Rocket Lights.", "group-id": "15", "type": "float" }, "gl_coronas_tele": { "default": "0", - "desc": "Allows you to turn on/off blue light when spawning.", + "desc": "Adds a blue glow to spawn/teleport effects.", "group-id": "15", - "type": "boolean", - "values": [ - { - "description": "Spawn coronas off.", - "name": "false" - }, - { - "description": "Spawn coronas on.", - "name": "true" - } - ] + "remarks": "Requires gl_coronas 1.", + "type": "boolean" }, "gl_cshiftpercent": { "default": "100", @@ -4925,8 +4916,9 @@ }, "gl_lightning": { "default": "0", - "desc": "Toggles particle lightning beams.\nMay be restricted by rulesets.", + "desc": "Toggles particle lightning beams. Glow is controlled by gl_coronas.", "group-id": "35", + "remarks": "Restricted in rulesets qcon and smackdown/drive (glow effect remains).", "type": "boolean" }, "gl_lightning_color": {