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[BUG] Overtime on gameclock #283

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mushis opened this issue Dec 14, 2022 · 6 comments
Open

[BUG] Overtime on gameclock #283

mushis opened this issue Dec 14, 2022 · 6 comments

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@mushis
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mushis commented Dec 14, 2022

when OT, gameclock gets confused.
it should continue counting, until OT time limit is reached.

@tcsabina
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Describe confused, please.
Also, your gameclock counts upwards or downwards?

@mushis
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mushis commented Dec 14, 2022

fair enough
it counts up, and iirc it goes back to 15:00 when OT starts in a 20 min match.

@HangTimeQW
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He means it will got from 19:59 to 15:00 instead of 20:00 in a 20min game for example with count up.

Not convinced this should be considered a ktx bug, more an issue with the fact the client is receiving "5mins remaining" and parsing that as 15mins elapsed (ie is this bug raised against the right product?)

@tcsabina
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tcsabina commented Dec 14, 2022

hmm, I see.
So you would like to see it going from 20:00 to 25:00 in an overtime scenario?

I guess this is "working as designed" and not really a bug. Probably players are so used to this, right?
I don't say we should not touch it, though...

@tcsabina
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tcsabina commented Dec 14, 2022

Not convinced this should be considered a ktx bug, more an issue with the fact the client is receiving "5mins remaining" and parsing that as 15mins elapsed (ie is this bug raised against the right product?)

Yeah, mushi keeps spamming the ktx repo... ;)

@mushis
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mushis commented Jan 12, 2025

closing as it seems its a ezQ bug

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